(PSN)adamlovesrachael Posted October 16, 2015 Share Posted October 16, 2015 I didn't see anything that I'm impressed with sadly. Was hoping to see catbrow at least :( Link to comment Share on other sites More sharing options...
Bawalbaba Posted October 16, 2015 Share Posted October 16, 2015 Stalker is being revamped............ can't wait to thrash him into oblivion..........again xD Link to comment Share on other sites More sharing options...
Educated_Beast Posted October 16, 2015 Share Posted October 16, 2015 Ignis is getting a rework! Just put my 5th forma on my accelerant Ember Prime, this is gonna be sweet! Link to comment Share on other sites More sharing options...
IronWolfKnight Posted October 16, 2015 Share Posted October 16, 2015 (edited) Btw, the only game I can think of off the top of my head that poison was super useful was Pokemon XD In my opinion, Saryn looks & feels like the Pokemon Nidoqueen, to the point where they both share a lot of things in common with each other. Just be glad there's no male Saryns :D Edited October 16, 2015 by IronWolfKnight Link to comment Share on other sites More sharing options...
Lord_Xenon Posted October 16, 2015 Share Posted October 16, 2015 Personally, I've always wanted Saryn to feel like a poison frame. She doesn't currently, she feels like a generic nuke frame. I'm always a sucker for poison archetypes in any game or system, and since I've played many, I can tell you that this is one thing that it always struggles with. It needs duration to be effective, but it's more convenient to kill enemies quickly. It's a tricky balance, but I'm happy that Saryn is finally starting to feel like her theme. If you want a bland nuker, there's plenty of other options. Btw, the only game I can think of off the top of my head that poison was super useful was Pokemon XD You make a huge mistake with such a 'no nuke just poison' thinking. Some poisons/acids are very deadly. So using such a theme(like some snake) allow very high damage potenzial. So low damage abilities are a flawed design to begin with in such a context. With a toggle it would enable the 'DoT' AND as long as you want(and can achieve) for high dpm, but just duration is a waste for such an ability. It removes the use on the fly and limit the damage. AND this additinal crap of 'you can buff it with xyz' is just an excuse. What if you don't do it? Will you have way lower damage as now? --> Totally useless Or way higher --> then it will only be a stronger bosskillermove as of now. Where is THERE the skill you demand? I don't see it. Link to comment Share on other sites More sharing options...
(PSN)LegionOfZoom1410 Posted October 16, 2015 Share Posted October 16, 2015 So they said 17.7 Consoles is being submitted today? If so sounds like we may get it late next week!!! Link to comment Share on other sites More sharing options...
Zarozian Posted October 16, 2015 Share Posted October 16, 2015 Awwe yis! Rhino Rework! >;D Link to comment Share on other sites More sharing options...
DamienTokala Posted October 16, 2015 Share Posted October 16, 2015 So are those who wasted money on the revives system getting refunded? Because this is a long time coming. Link to comment Share on other sites More sharing options...
Acidulant Posted October 16, 2015 Share Posted October 16, 2015 That Nikana charge attack So glorious Link to comment Share on other sites More sharing options...
hawker_mech Posted October 16, 2015 Share Posted October 16, 2015 Something is wrong with me ._. Reading this overview made me feel bad about playing warframe and I have no idea why... Link to comment Share on other sites More sharing options...
AM-Bunny Posted October 16, 2015 Author Share Posted October 16, 2015 And a lot of gifs Rhino skin Mios Grineer Cat Lady Charge Attacks Dagger Dual Swords Great Swords Scythes Nikana Link to comment Share on other sites More sharing options...
CrazyCatLad Posted October 16, 2015 Share Posted October 16, 2015 Not a fan? I don't use Steam, so I won't be able to partake, but I've seen the community come up with some amazing things during the Tennogen competition. (And you can't do any worst than the Immortal skins) Yeah just not a fan of the whole cluster-f steam workshop is/becomes for games. Link to comment Share on other sites More sharing options...
Barkano Posted October 16, 2015 Share Posted October 16, 2015 so the iron skin ability will hide that amazing rhino new skin? :( Link to comment Share on other sites More sharing options...
AM-Bunny Posted October 16, 2015 Author Share Posted October 16, 2015 (edited) so the iron skin ability will hide that amazing rhino new skin? :( I'm sure it will look like the new model, overlaid with a silver texture. But yes, of course it will cover the new skin. That's like asking if the new Loki skin will still turn invisible XD Yeah just not a fan of the whole cluster-f steam workshop is/becomes for games. Ah. Well I don't use Steam, so I can't say I'm familiar with any of it. I think it sounds like a great idea in theory. Edited October 16, 2015 by AM-Bunny Link to comment Share on other sites More sharing options...
NazyGore Posted October 16, 2015 Share Posted October 16, 2015 Thanks again Link to comment Share on other sites More sharing options...
Kalenath Posted October 16, 2015 Share Posted October 16, 2015 Mios.... *drools* Steam Workshop? Hmmm... Could be good or bad, depending. The rest of it? Nice. Link to comment Share on other sites More sharing options...
(PSN)kira4715 Posted October 16, 2015 Share Posted October 16, 2015 Stream was great but honestly this saryn rework is disappointing it fixes none of her current issues and feels bare bones her 1 2 and 3 will still scale for crap and her 4 is still a boring nuke Link to comment Share on other sites More sharing options...
AM-Bunny Posted October 16, 2015 Author Share Posted October 16, 2015 (edited) Mios.... *drools* I'm kind of mixed on it - I don't often draw my melee weapon, and without drawing it, it looks like it's just a short sword, nothing special. Only having access to the whip attacks while it's drawn is disappointing, imo. EDIT: Although, seeing the animations, it definitely looks like the stance could be the basis for a Kusari-Gama weapon, which is very exciting. I've wanted to see that for a long time. Edited October 16, 2015 by AM-Bunny Link to comment Share on other sites More sharing options...
unknow99 Posted October 16, 2015 Share Posted October 16, 2015 Well done doc. :) I really, really hope they won't mess the return of charge attacks & Mios. Really! Link to comment Share on other sites More sharing options...
wtrmlnjuc Posted October 16, 2015 Share Posted October 16, 2015 CH-CH-CH-CHARGE ATTACKS! Link to comment Share on other sites More sharing options...
AM-Bunny Posted October 16, 2015 Author Share Posted October 16, 2015 CH-CH-CH-CHARGE ATTACKS! Seeing as they're limited currently to having your weapon drawn, my hype is pretty dead for them. I just don't think they'll really change anything for melee. Link to comment Share on other sites More sharing options...
Kalenath Posted October 16, 2015 Share Posted October 16, 2015 (edited) I'm kind of mixed on it - I don't often draw my melee weapon, and without drawing it, it looks like it's just a short sword, nothing special. Only having access to the whip attacks while it's drawn is disappointing, imo. EDIT: Although, seeing the animations, it definitely looks like the stance could be the basis for a Kusari-Gama weapon, which is very exciting. I've wanted to see that for a long time. Having practiced with a real kusari-gama, I also am VERY excited for this. Then it was made illegal before I could get one and I was sad. We shall see if it lives up to the hype. The Ninkondi did -and does- live up to the hype in my opinion. I use melee as much or more than I use firearms on most missions. Only on upper level Void missions will I switch to pure firearms/abilities when the melee damage falls off. I just prefer impaling enemies/beating enemies/slicing them in half. Edited October 16, 2015 by Kalenath Link to comment Share on other sites More sharing options...
Jaysus41 Posted October 16, 2015 Share Posted October 16, 2015 Stalker rework? Finally. Maybe they'll balance him properly this time... .... heh, that was a good one... proper balance... I'm sure he'll be a 1-shot cheese-fest even after his rework, just shinier and with more bells and whistles. Link to comment Share on other sites More sharing options...
AM-Bunny Posted October 16, 2015 Author Share Posted October 16, 2015 Stalker rework? Finally. Maybe they'll balance him properly this time... .... heh, that was a good one... proper balance... I'm sure he'll be a 1-shot cheese-fest even after his rework, just shinier and with more bells and whistles. It'd be nice if we could have some epic showdown with him, but instead the fight's always over in 0.5 seconds, one way or the other. Maybe they'll tone down his damage and make him a little more damage spongy. Link to comment Share on other sites More sharing options...
Kalenath Posted October 16, 2015 Share Posted October 16, 2015 It'd be nice if we could have some epic showdown with him, but instead the fight's always over in 0.5 seconds, one way or the other. Maybe they'll tone down his damage and make him a little more damage spongy. My problem was that he can be invisible in his Absorb. Ouch. Link to comment Share on other sites More sharing options...
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