DE_Adam Posted March 21, 2016 Share Posted March 21, 2016 Welcome to our Devstream 71 Overview, where we take a look at our latest developer livestream to cover those awesome details you may just have missed! Devstream 71 had a lot of exciting things to show, but two of the biggest announcements came in the form of some excellent in-game demonstrations: Mag's Ability rework and our upcoming audio FX improvements. Check out our full overview of the exciting reveals over on our Devstream 71 Overview here and let us know what you think! -DE_Adam Link to comment Share on other sites More sharing options...
AdunSaveMe Posted March 21, 2016 Share Posted March 21, 2016 (edited) Delicious. I wish you guys would show us more concept art. Even canned stuff, it's all great. There's gotta be more we don't get to see. Edited March 21, 2016 by AdunSaveMe Link to comment Share on other sites More sharing options...
AM-Bunny Posted March 21, 2016 Share Posted March 21, 2016 1 minute ago, AdunSaveMe said: Delicious. I wish you guys would show us more concept art. Even canned stuff, it's all great. There's gotta be more we don't get to see. That would just inevitably invite the 'The concept art looks way better than the actual version! Why can't we have this version, DE ruined it!' criticism that we've seen so much of regarding the deluxe skins for Loki and Banshee. Seriously though, why does this overview have none of the assets from the stream? Link to comment Share on other sites More sharing options...
Apokita Posted March 21, 2016 Share Posted March 21, 2016 DEX SYBARIS? I WANTTTTTTTTTTTTTTTTT How can I get it NOW? :v Link to comment Share on other sites More sharing options...
Roboplus Posted March 21, 2016 Share Posted March 21, 2016 20 minutes ago, DE_Adam said: We know there are still some changes that need to be made to Convergence, including some alteration to Convergence drops spawning in locations that are out of the way of Mission objectives. More improvements are on the way to help make Convergence a bit more reasonable for every Mission type. Or them spawning at your feet. What's the point of having to go out of your way to grab them so they can be active "when you want" if they can appear under you and automatically activate anyway? Link to comment Share on other sites More sharing options...
DE_Adam Posted March 21, 2016 Author Share Posted March 21, 2016 10 minutes ago, AM-Bunny said: Seriously though, why does this overview have none of the assets from the stream? An error that should be fixed soon! We would never want to deny anyone those sweet concepts and WIP shots. Link to comment Share on other sites More sharing options...
AM-Bunny Posted March 21, 2016 Share Posted March 21, 2016 Just now, DE_Adam said: An error that should be fixed soon! We would never want to deny anyone those sweet concepts and WIP shots. Ah! Thank you very much for the response, sorry for doubting you. Looking forward to getting a proper HD look at those new Archwing weapons~ Link to comment Share on other sites More sharing options...
DaftMeat Posted March 21, 2016 Share Posted March 21, 2016 Will there be any Magnetic damage rework to go along with the Mag changes? Link to comment Share on other sites More sharing options...
AdunSaveMe Posted March 21, 2016 Share Posted March 21, 2016 10 minutes ago, DaftMeat said: Will there be any Magnetic damage rework to go along with the Mag changes? Oh yes, please this. So tired of magnetic damage. Only useful against a faction and a half, and its effects on players is utterly ridiculous. Link to comment Share on other sites More sharing options...
Vlada91 Posted March 21, 2016 Share Posted March 21, 2016 cool Link to comment Share on other sites More sharing options...
Wiintre Posted March 21, 2016 Share Posted March 21, 2016 (edited) its should be bad if Umbra frames are specific warframes ... its boring to earn them and using forma or lens again (im not lazy, its just about wasting) on them and more important thing is giving up on prime warframes. sorry for bad english and thanks :) Edited March 21, 2016 by Wiintre i forgot to say "thanks" Link to comment Share on other sites More sharing options...
unknow99 Posted March 21, 2016 Share Posted March 21, 2016 2 hours ago, Wiintre said: its should be bad if Umbra frames are specific warframes ... its boring to earn them and using forma or lens again (im not lazy, its just about wasting) on them and more important thing is giving up on prime warframes. sorry for bad english and thanks :) You mean, it'd be boring if they're just a 3rd version of the same exact character! I already don't farm prime stuff much, so if they just introduce a reskin of something already ingame, sorry, I'll pass. Link to comment Share on other sites More sharing options...
Urlan Posted March 21, 2016 Share Posted March 21, 2016 Nice stuff on the summary. Worried a bit on Mag not bringing anything to fight after this change but I guess we will have to see. I would be fine for Umbra to be separate as DE Steve said they were going to be 'not skins' previously. I currently keep both my regular and prime warframes and could use a new version as well. At the very least, it will give me another build to try out and its always possible that Umbra versions could have changes compared to mass produced and primes. Link to comment Share on other sites More sharing options...
TrickshotMcGee Posted March 22, 2016 Share Posted March 22, 2016 Most of my hype is going towards the healing Archwing, Banshee skin that looks sweet AF, Mag, and the "Conditional Weapons" which sounds like they're transforming the flavor text into real effects. Link to comment Share on other sites More sharing options...
Neptlude Posted March 22, 2016 Share Posted March 22, 2016 Banshee... .- . Kinda hoping mag gets deluxe skin too with her rework Link to comment Share on other sites More sharing options...
--Leyenda-Blaster Posted March 22, 2016 Share Posted March 22, 2016 Bye bye Mag Link to comment Share on other sites More sharing options...
KettleTicket Posted March 22, 2016 Share Posted March 22, 2016 Thanks again for another Devstream Overview, DE_Adam! Link to comment Share on other sites More sharing options...
Standin.NopeNopeNope Posted March 22, 2016 Share Posted March 22, 2016 So the question is when? Link to comment Share on other sites More sharing options...
(XBOX)XtimesX1 Posted March 30, 2016 Share Posted March 30, 2016 so.... maybe I'm just crazy but (I'm also commenting from reading the summary, not watching the video so stay with me) you guys basically buffed bullet attractor and changed it to "magnetize" and decided to change it's placement on the power wheel? if it's the same thing but better then could you guys... you know.. not move it around.... cause I can already see myself being the idiot that I am and constantly hitting the 2 button when you guys move it. yes I know that I could just rebind it but I would prefer shield polarize just stay in the same slot so that when I try doing a sortie or raid that I forget that you guys moved it and get reemed. I get reemed once and learn sure but... oh well. that's just my two cents. Link to comment Share on other sites More sharing options...
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