[DE]Drew Posted July 8, 2016 Share Posted July 8, 2016 (edited) Archwing Changes & Fixes: Rush Stasis mine freeze procs will now be removed when outside of the mine radius and when the mine is destroyed. Adjusted mission timer to compensate for the above change and for slightly increased difficulty. Slightly increased the health of supply ships and orbiters. Fixed an issue with mines clipping into level geometry. Tweaks for mines, beams, shockwaves, and explosion sound effects. Pursuit Added in a safety time buffer after a host migration occurs so as to allow players to orient themselves properly. Archwing & Warframe Sale Price Revisions: Archwing and Warframe items have had their sale points revised to the following: Standard Archings and Warframe = 10,000 Credits Prime Archwings and Warframes = 25,000 Credits Standard Archwing Primary weapons = 500 Credits Changes: The Void Fissure sealing process will be aborted should no players in the squad have a Relic equipped, i.e leaving while only having one equipped Relic will close it out. Adjusted the position of the Tenno in the background of the Star Chart. Completed nodes will now connection lines to Solar System shortcuts. Adjusted the timings and maximum amount of repeats for Void Fissure transmissions. Removed the Natah and The Jordas Percept quests from Junctions as these are given out through server rewards. Okina now match polarity of Spinning Needle stance. Improved the way Void Fissure rewards are replicated for Clients after a host migration has occurred. Improved the way the Archwing Pursuit game mode handles host migrations. Adjusted the lighting of the Grineer Forest tilesets. Tweaked the visuals of Void Traces. Fixes: Fixed a loss of functionality that could occur if a player attempted to change their holster style after changing their weapon skin. Fixed an issue with the Vor’s Prize Junction task not being properly completed if the player elected to skip it. Fixed an issue with older accounts with Kubrow customizations being unable to login correctly. Fixed a potential loss of functionality that could be encountered by quickly closing the Market before it fully loaded. Fixed an issue with long descriptions of Darvo Deal items preventing their proper purchase. Fixed an issue with Clients not properly receiving their Void Trace bonus when their Void Relic reward. Fixed an issue with Transmutation not always working correctly. Fixed a crash that could occur in the Arsenal. Fixed numerous localizations. Fixed aspect ratio of credits icon in junction rewards. Fixed a display issue that would cause the Star Chart to appear incorrectly when playing with a 21:9 resolution. Fixed an issue with players being able to load into Junctions after meeting the requirements but not having completed the previous node. Fixed an issue with Landing Craft context actions breaking after quickly hitting ESC while a menu was loading. Fixed some incorrect textures found in the Grineer Forest tilesets. Fixed the resolution of Prime Access images in the Market. Fixed a crash that could occur if a non-replicated avatar (ie. Mirage Clone) was affected by a friendly buff. Fixed missing exit button after completing a Mastery Test in the Relay. Fixed an issue with Host’s being unable to click Start Timer, Clear Vote, or Leave Squad during a Void Fissure lobby setup. Fixed an issue with Squad UI becoming unresponsive after declining a Void Fissure mission. Fixed a number of lighting issues seen on Dojo art assets. Fixed Ambulas range exploit. Fixed Kavats being bred with missing body parts. Fixed an issue where Kubrows could equip colours to their right leg, causing a script error in the process. Fixed a typo in Meso N2 Relic names. Corrected the type of Dual Kama awarded in the Neo V1 Relic. Should have been a Prime Blueprint. Fixed an issue where you could not sell Archwing suits and weapons. Fixed an issue with the Landing Craft ramp closing while poor Kubrows are Kavatrs were still on them. Fixed an instance of Glaive weapons causing the game to crash. Fixed Conclave offerings not be sortable by type. Fixed a UI overlap that could occur if two players in the same lobby selected two different Void Fissure missions. Fixed a crash related to the usage of Focus abilities. Fixed an issue with players spawning at the starting location of an Archwing mission instead of their last location after a host migration. Fixed an issue with matchmaking not properly working for Void Fissure missions. Fixed some missing sound effects on Kavat kitten interaction animations. Fixed an issue with standard Staff holster animations being paid for and premium holster slots being free. Fixed an issue with certain Void Defense missions not having their proper reward tables. Fixed an issue with other players mini map player markers appearing very pixilated. Fixed an issue with Void Fissure start transmission playing again after a host migration. Fixed an issue with Inaros players entering into pre-death and becoming unable to revive during Specter encounters. Fixed an issue with players getting stuck on the End of Mission screen if ESC was hit during the loading screen. Fixed an issue with Eternal War augment not properly increasing the duration of the buff and also preventing you from recasting. Fixed a crash related to switching your holster position. Fixed an issue with Chroma Blueprint parts not referencing updated component terminology. Hotfix: Fixed progression blocker due to ramp refusing to budge in Second Dream quest mission Reduced the number of Nullifier and Bombard units spawned during Void Fissure sealing process Edited July 10, 2016 by [DE]darryl1 Link to comment Share on other sites More sharing options...
Exmortis-EN- Posted July 8, 2016 Share Posted July 8, 2016 Goodie! Link to comment Share on other sites More sharing options...
xection9 Posted July 8, 2016 Share Posted July 8, 2016 Thx Link to comment Share on other sites More sharing options...
Tymerc Posted July 8, 2016 Share Posted July 8, 2016 Thanks Drew. Link to comment Share on other sites More sharing options...
BrokenBullet Posted July 8, 2016 Share Posted July 8, 2016 Thanks for the hotfix! :D Link to comment Share on other sites More sharing options...
angrykenji Posted July 8, 2016 Share Posted July 8, 2016 loving the update Link to comment Share on other sites More sharing options...
Excalumbra Posted July 8, 2016 Share Posted July 8, 2016 Thanks Link to comment Share on other sites More sharing options...
-KyloRen- Posted July 8, 2016 Share Posted July 8, 2016 so much bugs Link to comment Share on other sites More sharing options...
Multicom-EN- Posted July 8, 2016 Share Posted July 8, 2016 Wonderful. Just 9 more to go. Nullifier changes soon? ;) Link to comment Share on other sites More sharing options...
JIMMY-ZEPP Posted July 8, 2016 Share Posted July 8, 2016 nice Link to comment Share on other sites More sharing options...
h41pa Posted July 8, 2016 Share Posted July 8, 2016 Thanks:D Link to comment Share on other sites More sharing options...
Shiverick Posted July 8, 2016 Share Posted July 8, 2016 1 minute ago, -KyloRen- said: so much bugs that are going to be fixed... Thanks DE! Link to comment Share on other sites More sharing options...
ReyGanso Posted July 8, 2016 Share Posted July 8, 2016 YEAH! Link to comment Share on other sites More sharing options...
-CM-ToxicTaco Posted July 8, 2016 Share Posted July 8, 2016 noice Link to comment Share on other sites More sharing options...
Omega-X Posted July 8, 2016 Share Posted July 8, 2016 yus Link to comment Share on other sites More sharing options...
WhiteDragon_RU_ Posted July 8, 2016 Share Posted July 8, 2016 Still no help for: https://forums.warframe.com/topic/663430-primed-fury/ Link to comment Share on other sites More sharing options...
EGDestro Posted July 8, 2016 Share Posted July 8, 2016 is there any way to zoom out more on the arching as for me its very zoomed in and is bugging me Link to comment Share on other sites More sharing options...
Tacritan Posted July 8, 2016 Share Posted July 8, 2016 Trade channel crash fix? Link to comment Share on other sites More sharing options...
Aklyon Posted July 8, 2016 Share Posted July 8, 2016 No redtext for the hotfix? Link to comment Share on other sites More sharing options...
Davysmartz2 Posted July 8, 2016 Share Posted July 8, 2016 Thank you :) Link to comment Share on other sites More sharing options...
Gilmaesh Posted July 8, 2016 Share Posted July 8, 2016 (edited) Thanks could you fix : the nullifier spawn rate in fissure battle, it's ridiculous atm Credit bp hard to find in the market navigation in market not efficient : all buttons should shown, not only home how to unlock the new segment. i know it's mars but its because someone told me simaris lore should show that you need a scanner, not all players have a scanner with them and they need to know that they have to equip one Edited July 8, 2016 by Gilmaesh Link to comment Share on other sites More sharing options...
Leon77Leon Posted July 8, 2016 Share Posted July 8, 2016 Thank you Link to comment Share on other sites More sharing options...
Averath Posted July 8, 2016 Share Posted July 8, 2016 4 minutes ago, angrykenji said: loving the update Said the sheep to the shepherd. Link to comment Share on other sites More sharing options...
Clem Posted July 8, 2016 Share Posted July 8, 2016 Continue fixing bugs please :^) Link to comment Share on other sites More sharing options...
Aurouraq Posted July 8, 2016 Share Posted July 8, 2016 I don't know if its just me but my screen options change once I log out and log back in. Link to comment Share on other sites More sharing options...
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