El-Zilcho Posted July 12, 2016 Share Posted July 12, 2016 Thank you a lot, after fixing the Server delay Error the game is finally playable again. Link to comment Share on other sites More sharing options...
4K4TSUK1 Posted July 12, 2016 Share Posted July 12, 2016 For me there is something missing in the starchart :/ I do not want to wait until a alert is away to play the standart missions. I want to be able to change between the missions. Thank you :3 Link to comment Share on other sites More sharing options...
Varpulis Posted July 12, 2016 Share Posted July 12, 2016 But wait... I had hundreds of keys. I got 5 as compensation too??? Link to comment Share on other sites More sharing options...
R3demptionz Posted July 12, 2016 Share Posted July 12, 2016 2 hours ago, xBLACKC0REx said: -Snip- I see, thank you. Ps: The bug whereby when I exit from game, [the screen is stuck in "Mission complete" and you cant exit even by pressing escape] still persist. Not sure if it was fixed. Link to comment Share on other sites More sharing options...
LovePeaceZordon Posted July 12, 2016 Share Posted July 12, 2016 i dont know if this is specters of the rail related, but in every goddamn second a torcher fires his flamer, my shield gets fire damage, my health too. i dont mean like "oh look a torcher firing at me right in front of my face, so sweet" more like "how is this possible? he is facing a complete other direction, nearly 200 meters away or in the other room!" its pretty funny to see them burning the others, but why the hell am i taking the damage even when i'm not near them? 2 rooms seperated to him, i still take damage. its very frustrating to do derelict exterminations when the flamer kills you nearly the first seconds after starting. just to make clear: i'm not talking about napalm or the crazy catlady.. i just dont know right now, how theyre called in the english game Link to comment Share on other sites More sharing options...
-PP-Sonicz Posted July 12, 2016 Share Posted July 12, 2016 Still no fix for sortie/raid and other missions credits being nerfed, as well as credits boosters not working as intended Link to comment Share on other sites More sharing options...
Warrax Posted July 12, 2016 Share Posted July 12, 2016 Still can't buy Mesa bp for one despite showing as purchasable bp with the new market filter... Link to comment Share on other sites More sharing options...
Renoven Posted July 12, 2016 Share Posted July 12, 2016 Holster system is still bugged, I wanted to buy one but seeing them like this makes me think they're not worth buying. lol Link to comment Share on other sites More sharing options...
Otis.Driftwood Posted July 12, 2016 Share Posted July 12, 2016 Melee locking you in one spot while preforming combos and the loss of any forward momentum has killed going sword alone this needs to be fixed OR confirmed as being working as intended for my fate and future in this game is linked to how this gets responded to. Link to comment Share on other sites More sharing options...
sir_deadlock Posted July 12, 2016 Share Posted July 12, 2016 (edited) I am liking this hot fix. Plenty of good changes. I'd like to again request archwing player control of roll direction by using double tap of movement (a+a and d+d). Mouse is doing great for pitch and yaw. Also, somebody mentioned wanting to be able to toggle classic archwing movement style. I suggested calling it auto-pilot. Edited July 12, 2016 by sir_deadlock Link to comment Share on other sites More sharing options...
MyDoomWin32 Posted July 12, 2016 Share Posted July 12, 2016 Someone stole my forma bprints or I just used them all? Link to comment Share on other sites More sharing options...
enerdragonsword Posted July 12, 2016 Share Posted July 12, 2016 The update is nice,except the map. The map is so confusing,and that's why i'm not playing Warframe that much now. Link to comment Share on other sites More sharing options...
Xenoxiaprime Posted July 12, 2016 Share Posted July 12, 2016 pls fix the archwing :< Link to comment Share on other sites More sharing options...
Alcoholism Posted July 12, 2016 Share Posted July 12, 2016 42 minutes ago, LovePeaceZordon said: i dont know if this is specters of the rail related, but in every goddamn second a torcher fires his flamer, my shield gets fire damage, my health too. i dont mean like "oh look a torcher firing at me right in front of my face, so sweet" more like "how is this possible? he is facing a complete other direction, nearly 200 meters away or in the other room!" its pretty funny to see them burning the others, but why the hell am i taking the damage even when i'm not near them? 2 rooms seperated to him, i still take damage. its very frustrating to do derelict exterminations when the flamer kills you nearly the first seconds after starting. just to make clear: i'm not talking about napalm or the crazy catlady.. i just dont know right now, how theyre called in the english game You're not wrong, I noticed this with the Grineer Scorchers too. It feels almost as if their Ignis has increased range or AOE radius or something because they're hitting me way more than they used to and without me even knowing where they are shooting me from. Link to comment Share on other sites More sharing options...
MadMaxHellfire Posted July 12, 2016 Share Posted July 12, 2016 (edited) The synthesis target is still bugged, it's not been fixed. The junction quests registering is still bugged, same here. The map is horrible, buttons can be barely hovered on in 1600x900 and some are like just a few pixels wide. The market has been rebuilt to cheat newbies into thinking nothing is actually free. For every fissure mission I'm able to start, just start, I have 10-15 failed attempts because of lag, unreachable hosts or being kicked back at relic selection every time i find a team (or at least think so). Not counting all the other countless bugs, shortcomings and oversights, this is a disaster. A "New-SimCity"-abyss disaster. Edited July 12, 2016 by MadMaxHellfire Link to comment Share on other sites More sharing options...
Shapeshifts Posted July 12, 2016 Share Posted July 12, 2016 Can the blueprints for genetic code templates be added back in? The template shows up when the blueprints only button is checked but it has no blueprint option. Link to comment Share on other sites More sharing options...
Mimikrist Posted July 12, 2016 Share Posted July 12, 2016 (edited) The new archwing mods are not giving dual stats. Meteor crash, Nebula bore and Astral slash are only a.k.a. impact,puncture, slash- no status increase Edited July 12, 2016 by Mimikrist Link to comment Share on other sites More sharing options...
Nova Posted July 12, 2016 Share Posted July 12, 2016 13 hours ago, Deruser said: Won't be playing till melee mobility is fixed! Please take a look! There is no forward momentum at all for melee combos now. You cannot expect us to be slide attacking everywhere... I mean, that was a pretty normal thing to do back in the day Link to comment Share on other sites More sharing options...
outseeker Posted July 12, 2016 Share Posted July 12, 2016 TY! <3 More fixes = more happy times :D Link to comment Share on other sites More sharing options...
StickyBaseline Posted July 12, 2016 Share Posted July 12, 2016 - Doubled the chance to get a Kavat Genetic Signature on scanning of Feral Kavats. It's still way too low, it needs to be at least 40% chance per kavat scanned, I haven't gotten a single one in 4 derelikt ext runs, that's absolutely ridiculous. Link to comment Share on other sites More sharing options...
Wolfnrun Posted July 12, 2016 Share Posted July 12, 2016 Just now, StickyBaseline said: - Doubled the chance to get a Kavat Genetic Signature on scanning of Feral Kavats. It's still way too low, it needs to be at least 40% chance per kavat scanned, I haven't gotten a single one in 4 derelikt ext runs, that's absolutely ridiculous. Yep! 40% Is a good compromise becasuse it's less then half but it's still a better odd then 15% Link to comment Share on other sites More sharing options...
Kqawesomr Posted July 12, 2016 Share Posted July 12, 2016 The Progress & Rewards screen doesn't close after a mission has ended. On top of that it freezes when I enter my Liset and prevents me from closing it still. I don't want to play the awesome new update having to restart Warframe every 5 missions. Link to comment Share on other sites More sharing options...
Eldest89 Posted July 12, 2016 Share Posted July 12, 2016 Yeah I have problems with the scythes, polearms and staffs holstering too Link to comment Share on other sites More sharing options...
Nova Posted July 12, 2016 Share Posted July 12, 2016 Ever since this update came out, I have not received ANY credit rewards for ANY missions. I ran Hieracon a ton for fusion cores. I got one 3k cache, but no credit reward for completing the mission. I have done almost every sortie, and haven't received any credit rewards from those, either. Am I just stuck getting only 400-1200 credits from lucky pickups now? Or can this issue actually be fixed yet? It looks like I'm going to be missing out on Baro's next visit considering nothing I do actually gives me any credits. Scratch that, I may be missing out on Baro's next three or four visits. Link to comment Share on other sites More sharing options...
Primus Posted July 12, 2016 Share Posted July 12, 2016 Still getting stuck on mission summary screen after finishing any mission. Link to comment Share on other sites More sharing options...
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