yuagister Posted October 7, 2016 Share Posted October 7, 2016 Thank you Link to comment Share on other sites More sharing options...
Xanders9 Posted October 7, 2016 Share Posted October 7, 2016 Great now all Sentinels are vacuum powered at max range, with a single mod slot Can't wait to test it out Link to comment Share on other sites More sharing options...
_sheepy_ Posted October 7, 2016 Share Posted October 7, 2016 6 minutes ago, saif_da_king said: can someone help me? Maybe,but you'll need to give us a bit more to go on. Link to comment Share on other sites More sharing options...
TranceReality Posted October 7, 2016 Share Posted October 7, 2016 3 hours ago, GracefulMoon said: Don't get me wrong, I'm glad you put the option in -- but we're kinda back to square one, now. Vaccum is a required mod for all sentinels now, i mean, why wouldn't you put it on? This is just being really fickle for a simple change, just add 12m vaccum range by default and remove vaccum alltogether Again. I'm glad you guys are responding to the criticism as fast as it rolls in, but sometimes I think the point is misinterpreted. This not only gives us the option of using vacuum or not, but also allows us to choose how much range we want based on how many ranks we put in the mod. Link to comment Share on other sites More sharing options...
DarthBane1 Posted October 7, 2016 Share Posted October 7, 2016 THANK YOU! Link to comment Share on other sites More sharing options...
BlueTunicLink Posted October 7, 2016 Share Posted October 7, 2016 People just get greedier and greedier. Yall got your 12m range back and it can be used with any sentinel not too mention all of them now have an extra slot. (assuming one of the 2 extra slots is being ises for vacuum mod). And people are STILL asking for more range when using the actually carrier sentinel. The whole idea was to decrease the use of the carrier usage and make other sentinels more usable. To get the massive 80% down. And its working. They will most likely work on kavats/kubrows having a vacuum effect now. Can't you little S#&$s be happy that the range is back AND you got an extra mod slot? Like jesus.... Be appreciative for once that you got what you wanted. Along with something extra. Who else is with me? Link to comment Share on other sites More sharing options...
phazefox Posted October 7, 2016 Share Posted October 7, 2016 (edited) hmmm, nice step forward, very nice step forward, could still be better though, iv'e got a few ideas for that so here's my two cents: 1) remove sentinel attack mods, make them have innate max rank attack range, those mods are compleatly pointless, after all if you don't want your sentinel to attack you can simply not give it a weapon. 3) exilus slot for sentinels!, some things could fit in here, like vacuum, and coolant leak, and sanctuary, and some other stuff. 2) for pets, give them a mod that gives them a reduced range vacuum ('cus they can move around and will collect loot far away from you), this assuming they can pick up loot for you, as in they don't have to actually bring it back to you, just pick it up themselves. 4) exilus slot for pets too! MOAR EXILUS! Edited October 7, 2016 by phazefox Link to comment Share on other sites More sharing options...
Leon77Leon Posted October 7, 2016 Share Posted October 7, 2016 Thats way better Thanks DE Link to comment Share on other sites More sharing options...
Xengre Posted October 7, 2016 Share Posted October 7, 2016 3 hours ago, Raniu said: That was a one swift reaction to the players' feedback. I wonder how many other companies listen to their players in the same fashion. Can't tell if it's good or bad. DE, you lack patience and persistence. Why revert a change you made almost instantly due to majority of the playerbase being so loud about it? It is your game not theirs. I don't say the previous solution was perfect but I say that we should've let it be for a little longer and seen the results. Anyway... Still no fix for: • Orokin moon tileset puzzles showing correct order for the host only sine... ever • arcane rewards being different for reconnecting players since SotR Also. Polar Glaxion skin PBR when? :S This is inaccurate. It is the paying user base's game. The game serves no purpose if it doesn't generate sustainable and surplus revenue within certain margin. Severe changes could lead to mass quitting, this has occurred countless times for online games in the past. The vacuum change is a particularly longstanding and hot topic and was a big enough deal to result in such backlash. What you are suggesting is a great way to bury a game. This is especially true when the company has failed to answer the community regarding the topic for several years... The are looking at the results currently and it is better to work progressively in this situation then dramatically in the opposite direction from what has been requested for several years now. Link to comment Share on other sites More sharing options...
_BlueShade_ Posted October 7, 2016 Share Posted October 7, 2016 First I would like to say thank you for listening to player feedback regarding Carrier vacuum. You have always proven how deeply you care about the players as much as you care about the game itself. My hope is that the decision was not influenced by threats from the community. I view all of DE and the Warframe community as my Tenno family and enjoy interacting with you when possible. You always have shown such class and genuine interest in what we have to say and I just wanted to give you a sincere thank you for providing me a place where I can relax and have a great time with people I care about while taking a break from the stresses of daily life. Link to comment Share on other sites More sharing options...
-VV-Phantom-Phoenix Posted October 7, 2016 Share Posted October 7, 2016 Such a fast response :D 12m range for all sentinels, i'm completely content I want to give my complete heartfelt gratitude for this god send of a change, 100% my favourite update. As a bonus i get to laugh in my friend's face for instantly uninstalling yesterday xD Link to comment Share on other sites More sharing options...
Scarachus Posted October 7, 2016 Share Posted October 7, 2016 Thank you DE Link to comment Share on other sites More sharing options...
2Peter3Nine Posted October 7, 2016 Share Posted October 7, 2016 2 hours ago, PotatoPrincess said: I know, but don't you think threats, nasty comments, etc. are going a bit too far? I get a normal suggestion, or a pouty comment, but this time we did go overboard. No-one should ever, threaten anyone. (unless that person is trying to harm them physically) or send nasty stuff, (pictures of privates ect) Link to comment Share on other sites More sharing options...
2Peter3Nine Posted October 7, 2016 Share Posted October 7, 2016 18 minutes ago, phazefox said: hmmm, nice step forward, very nice step forward, could still be better though, iv'e got a few ideas for that so here's my two cents: 1) remove sentinel attack mods, make them have innate max rank attack range, those mods are compleatly pointless, after all if you don't want your sentinel to attack you can simply not give it a weapon. 3) exilus slot for sentinels!, some things could fit in here, like vacuum, and coolant leak, and sanctuary, and some other stuff. 2) for pets, give them a mod that gives them a reduced range vacuum ('cus they can move around and will collect loot far away from you), this assuming they can pick up loot for you, as in they don't have to actually bring it back to you, just pick it up themselves. 4) exilus slot for pets too! MOAR EXILUS! All of my YES! Link to comment Share on other sites More sharing options...
N64Gamefreak Posted October 7, 2016 Share Posted October 7, 2016 Hi Megan (and other DE staff): There's already been instances of players asking why their Vacuum mod isn't working, as they may not know that the old Vacuum was converted to Ammo Case and that their new Vacuum mod is unranked. I recommend changing the name of the new Vacuum mod (at least temporarily) to something similar, like "Universal Vacuum", so that people will know that this is a new mod. Link to comment Share on other sites More sharing options...
----AncientHunter---- Posted October 7, 2016 Share Posted October 7, 2016 3 hours ago, Raniu said: That was a one swift reaction to the players' feedback. I wonder how many other companies listen to their players in the same fashion. Can't tell if it's good or bad. DE, you lack patience and persistence. Why revert a change you made almost instantly due to majority of the playerbase being so loud about it? It is your game not theirs. I don't say the previous solution was perfect but I say that we should've let it be for a little longer and seen the results. Anyway... Still no fix for: • Orokin moon tileset puzzles showing correct order for the host only sine... ever • arcane rewards being different for reconnecting players since SotR Also. Polar Glaxion skin PBR when? :S Will.. DE can Start Think to change something only after 3 years that make them the lazyst and slowest Link to comment Share on other sites More sharing options...
Eliakin Posted October 7, 2016 Share Posted October 7, 2016 (edited) We have also increased the range from 6m to 12m at max rank Edited October 7, 2016 by Eliakin Link to comment Share on other sites More sharing options...
Avalona Posted October 7, 2016 Share Posted October 7, 2016 Ok first thing I need to say is, I'm extremely grateful for you, DE, doing what overwhelmingly large playerbase are considered smart move. I do think so too. See, the main point everyone like about this isn't you giving us vacuum, it is you giving us CHOICES. Now if we want to use vacuum, we can. If we do not want to use vacuum, we also can. That is the only thing we even ask for : freedom of choices Hater can CHOOSE to not use vacuum if they're so fixated on walking to the loot. Let us CHOOSE to use vacuum. We don't force you, so don't force us. Lastly, since appreciation need to be shown, I declare that first thing I will do after logging on to the game today will be buying plat. Yes, even despite the fact that I already own few thousands of plat and owning everything in the game already. I will show my appreciation for this update so you know satisfied player will continued to support you back. Link to comment Share on other sites More sharing options...
Babellon Posted October 7, 2016 Share Posted October 7, 2016 (edited) @Eliakin That gif is hilarious. Edited October 7, 2016 by Babellon Link to comment Share on other sites More sharing options...
----AncientHunter---- Posted October 7, 2016 Share Posted October 7, 2016 one more thing to add.. Vacuum will be useless -- in upper level Mobs enemys can 1 ko ur Precious Sentinel so its Like [Tenno Scuuuum.. Bang (kills it ) collect ur Sh!t by yourself Tard Tenno Link to comment Share on other sites More sharing options...
----AncientHunter---- Posted October 7, 2016 Share Posted October 7, 2016 only if DE can Think it through and make sentinel ** LINK hp / Armors & shields** that would be more better way way better. but u know what i do have feel they cant catch up with this Epic idea .. Link to comment Share on other sites More sharing options...
ScoutInTheNight Posted October 7, 2016 Share Posted October 7, 2016 I didn't like Ammo Case, if I needed an ammo mutation I'd have used an ammo mutation. It's not going to break me, but I'd have preferred not to have to waste Endo leveling back up a Vacuum after you changed my old Vacuum to a leveled mod I won't be using. Link to comment Share on other sites More sharing options...
Grebnennar Posted October 7, 2016 Share Posted October 7, 2016 41 minutes ago, BlueTunicLink said: People just get greedier and greedier. Yall got your 12m range back and it can be used with any sentinel not too mention all of them now have an extra slot. (assuming one of the 2 extra slots is being ises for vacuum mod). And people are STILL asking for more range when using the actually carrier sentinel. The whole idea was to decrease the use of the carrier usage and make other sentinels more usable. To get the massive 80% down. And its working. They will most likely work on kavats/kubrows having a vacuum effect now. Can't you little S#&$s be happy that the range is back AND you got an extra mod slot? Like jesus.... Be appreciative for once that you got what you wanted. Along with something extra. Who else is with me? I don't see how any of this decreases the use of carrier. What other sentinel has an ability that compares with free ammo? If any thing its going to make people to use carrier more. Link to comment Share on other sites More sharing options...
Frodosquall Posted October 7, 2016 Share Posted October 7, 2016 Thank you for listening to the feed-back! On behalf of a large portion of the player base, I would like to sincerely apologize for the vocal minority that made you include "death threats" in your update notes. I hope you always have enough feedback to realize that they do not speak for most of us. Link to comment Share on other sites More sharing options...
Czin Posted October 7, 2016 Share Posted October 7, 2016 (edited) Still wish Vacuum 12m range to be Warframe Passive! I would use my Kavats/Kubrows much more often this way. Scratch that, I would actually use them, instead of keeping them in the Ice Box. Edited October 7, 2016 by Czin typo Link to comment Share on other sites More sharing options...
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