--RV--arm4geddon-117 Posted October 25, 2016 Share Posted October 25, 2016 DE team ,consider doing something about the charge attack speed not being affected by fury & primed fury OR remove the swing before the attack it's extremely clunky Link to comment Share on other sites More sharing options...
psyclum Posted October 25, 2016 Share Posted October 25, 2016 still have no idea what debuffs are being applied to you and what skills actually work.... or when it does work if it's going to last more then 1 second... it's like you have to be psychic to understand the "rules" of the game.... trinity EV not working? i thought that was "part of the rule" :D sigh... next thing they are going to say that limbo banish is supposed to last more then 0.5 second... Link to comment Share on other sites More sharing options...
Alanthier Posted October 25, 2016 Share Posted October 25, 2016 (edited) Yep...caustacyst sucks now...thanks DE...another nerf to something that was balanced bc it REQUIRED you to do the stupid clunky charge time. And now even with 100% status chance it almost never procs anything, even corrosive doesn't proc, from the projectile nor the tar. Edited October 25, 2016 by Alanthier Link to comment Share on other sites More sharing options...
Archonos23 Posted October 25, 2016 Share Posted October 25, 2016 Any news on Excalibur Apex skin PBR update? Link to comment Share on other sites More sharing options...
ChaseThePyro Posted October 25, 2016 Share Posted October 25, 2016 R.I.P. Caustacyst 2016 - 2016 Link to comment Share on other sites More sharing options...
UdgarBlutaxt Posted October 25, 2016 Share Posted October 25, 2016 the question for me is, why has a weapon at release physical and elemental-damage and a short while later the physical damage is removed... why got this weapon a release? ...to use a catalyst and buy a new one... Link to comment Share on other sites More sharing options...
Misgenesis Posted October 25, 2016 Share Posted October 25, 2016 Some day. Link to comment Share on other sites More sharing options...
Geraaltix Posted October 25, 2016 Share Posted October 25, 2016 14 minutes ago, shyguyk said: When people complain when unintended things get fixed Sadly, we'll always see this happen. Most people don't have the foresight to realize when something looks grossly overpowered, it is going to be fixed. All they can think is that DE took something they could easily kill things with away. And now that thing is useless. Time to quit the game! It's sad. Same reaction with Smeeta and countless other things DE have fixed. Link to comment Share on other sites More sharing options...
Geraaltix Posted October 25, 2016 Share Posted October 25, 2016 9 minutes ago, Archonos23 said: Any news on Excalibur Apex skin PBR update? I don't understand this. The Apex skin looks fine to me. And I'm a person who constantly complains about non-PBR'd skins. Link to comment Share on other sites More sharing options...
Arniox Posted October 25, 2016 Share Posted October 25, 2016 43 minutes ago, [DE]Megan said: Removed the unintended Slash Status chance on the Caustacyst projectile. It now deals purely Corrosive damage as intended (not a Slash weapon) and the 3x damage multiplier from the charged attack remains the same. welp, we all knew this was happening.... such a shame Link to comment Share on other sites More sharing options...
Alanthier Posted October 25, 2016 Share Posted October 25, 2016 8 minutes ago, Geraaltix said: Sadly, we'll always see this happen. Most people don't have the foresight to realize when something looks grossly overpowered, it is going to be fixed. All they can think is that DE took something they could easily kill things with away. And now that thing is useless. Time to quit the game! It's sad. Same reaction with Smeeta and countless other things DE have fixed. TO "fix" would have been to idk, reduce the damage or frequency in which slash DID proc of caustacyst? Not completely remove it and damn near remove ALL proc's from it(seriously, 100% status chance, still takes 4-5 swings before it decides to proc something, both point blank AND from DOT/Projectile) So yes, this was a nerf, NOT a fix. Link to comment Share on other sites More sharing options...
Jester. Posted October 25, 2016 Share Posted October 25, 2016 7 minutes ago, Geraaltix said: Sadly, we'll always see this happen. Most people don't have the foresight to realize when something looks grossly overpowered, it is going to be fixed. All they can think is that DE took something they could easily kill things with away. And now that thing is useless. Time to quit the game! It's sad. Same reaction with Smeeta and countless other things DE have fixed. Sorry, but the weapon wasn't overpowered. Yes it was strong, but it was not broken. Also you can easily kill anything with almost any weapon in the game.. if modded right.. Ehh.. RIP Caustacyst, a melee status weapon done good... 2016 - 2016 #NeverForget Link to comment Share on other sites More sharing options...
Shadow8600 Posted October 25, 2016 Share Posted October 25, 2016 (edited) "Removed the unintended Slash Status chance on the Caustacyst projectile. " Noooooooooo never even got to try it! Damned dojo timers. Edited October 25, 2016 by Shadow8600 Link to comment Share on other sites More sharing options...
Tau. Posted October 25, 2016 Share Posted October 25, 2016 ...*slowly eases mouse away from the 'rush build' button on caustacyst* Link to comment Share on other sites More sharing options...
Geraaltix Posted October 25, 2016 Share Posted October 25, 2016 1 minute ago, Jester. said: Sorry, but the weapon wasn't overpowered. Yes it was strong, but it was not broken. Also you can easily kill anything with almost any weapon in the game.. if modded right.. Ehh.. RIP Caustacyst, a melee status weapon done good... 2016 - 2016 #NeverForget Eh, mine's still in clan research so I haven't used it yet. I just didn't want to immediately jump on the nerf train without seeing it for myself. If they actually removed its ability to proc reliably in any way... well, that is kind of lame. Link to comment Share on other sites More sharing options...
Arniox Posted October 25, 2016 Share Posted October 25, 2016 45 minutes ago, [DE]Megan said: Fixed The Index Endurance mode scaling to be based off of enemy deaths, not player-scored Index points. i'm personally ok with this, but this is quite a large nerf. It means we can't go as 'endless' as we could have by not delivering points. Still. Kinda meh. Link to comment Share on other sites More sharing options...
Jester. Posted October 25, 2016 Share Posted October 25, 2016 Just now, Geraaltix said: Eh, mine's still in clan research so I haven't used it yet. I just didn't want to immediately jump on the nerf train without seeing it for myself. If they actually removed its ability to proc reliably in any way... well, that is kind of lame. Yeah.. Sadly, they took away the only thing that made it unique and great. I cant believe I spent time on 2x Forma and potato.. plus 5 nitain and 10 mutagen mass.. sigh.. >_< Link to comment Share on other sites More sharing options...
-Sharpz- Posted October 25, 2016 Share Posted October 25, 2016 Oh dang another NERF! Another one bites the dust! Link to comment Share on other sites More sharing options...
Maki0r Posted October 25, 2016 Share Posted October 25, 2016 i've been doing some testing and the Caustacyst one shoot 135 corrupted bombard, so i'm ok with the "fix" (test after the update) Link to comment Share on other sites More sharing options...
Arniox Posted October 25, 2016 Share Posted October 25, 2016 49 minutes ago, Orthelius said: First of all I would like to say that I run Raids a lot, and have done for the past few months (quite successfully I might add) - and in this time I have found that more than half of the Arcanes I find are almost completely worthless to my playstyle and builds. As such, I imagine an 'Arcane Randomises' might just do the trick. In essence, this would allow Raid veterens to boil down worthless Arcanes, for a chance to create great ones. For example, by sacrificing 3 Arcane Deflections (bleh) it may give a chance to give another Arcane, this would be completely random. but would still allow the chance to get something good, from items we truly cannot sell, or use. They should make this idea and expand it to be similar to the CS:Go idea. Consigning ten weapon skins in for a higher chance at a rarer skin. This could be applied to warframe. Link to comment Share on other sites More sharing options...
Arzureal Posted October 25, 2016 Share Posted October 25, 2016 Thank you :D Link to comment Share on other sites More sharing options...
Arniox Posted October 25, 2016 Share Posted October 25, 2016 46 minutes ago, UdgarBlutaxt said: Is there a chance to get my Catalyst out of the (now) useless Caustacyst? i'm glad I waiting for this. It's the first time in a while a weapon has blown up in popularity because of an easy to achieve OP build. There are obviously other weapons with very powerful strats but they require a lot of work and forma. Link to comment Share on other sites More sharing options...
super_dan_2003 Posted October 25, 2016 Share Posted October 25, 2016 52 minutes ago, Fabpsi said: Reveal hidden contents Do my Warframes need to pay rent? I would call Lotus and ask her, but I don't now how expensive the phone hotline is... :s I need to call my space mother. Link to comment Share on other sites More sharing options...
Arniox Posted October 25, 2016 Share Posted October 25, 2016 48 minutes ago, RyanCooper101 said: xD Removed slash from Caustacyst, be ready for about 400 build udpate videos xDDDD lol. I actually didn't like the weapon. I like interesting strats. But completely relying on charge attacks to do heaps of damage made me go off the weapon. Link to comment Share on other sites More sharing options...
Cerenax Posted October 25, 2016 Share Posted October 25, 2016 Is that your new strategy now DE? Release new weapons in extremelly overpowered states so that players spend platinum on them, and then nerf it down to the ground after we suckers have already invested on it? Link to comment Share on other sites More sharing options...
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