(PSN)Folkeye Posted October 27, 2016 Share Posted October 27, 2016 I run with two friends most often. One I play very well with, we're decent enough to stay out of the other's way. The other....well.... um......we've wanted to murder him for his play style for a while, now's the chance! Next time I take aim and his rear happens to be bouncing in my face or back and forth in front of me, oh well. BANG!!! Link to comment Share on other sites More sharing options...
SeaUrchins Posted October 27, 2016 Share Posted October 27, 2016 Great, next time I misfire Ogris whole squad dies, not just me :D Link to comment Share on other sites More sharing options...
ograzzt Posted October 27, 2016 Share Posted October 27, 2016 Can we destroy objectives in defense and mobile defense too? If not it's not that bad. Link to comment Share on other sites More sharing options...
Misgenesis Posted October 27, 2016 Share Posted October 27, 2016 I wish theyd bring back no mini map. Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted October 27, 2016 Share Posted October 27, 2016 (edited) 13 minutes ago, Misgenesis said: I wish theyd bring back no mini map. Holy cr4p yes. That was the mode I absolutely adored, simply because it forced people to become aware of the actual environment instead of some blip in the top left corner of the map. Whenever Lotus says something like "we have to find", or "Locate X", I facepalm and think back to what we had back then. When we actually had to find the spy terminals to hack. Sabotage is a bit of a consolidation price, but I want to see a primary mission objective type requiring searching at some point. 31 minutes ago, ograzzt said: Can we destroy objectives in defense and mobile defense too? If not it's not that bad. Nah. Friendly fire is an awesome addition(that still needs a bit of balance - AoE weapons - but it only really works if you're playing with people that have enough respect for each other not to mow you down and walk away, which unfortunately excludes 95% of public games. I still would like to see it being kept, especially for the clan mission builder. I played with a clan squad and it was really fun trying to not get in each other's way. It forced players to keep an eye on where others are and not just blindly spam their Spamulors and abilities. I enjoyed the experience. Edited October 27, 2016 by AuroraSonicBoom Link to comment Share on other sites More sharing options...
Tricky5hift Posted October 27, 2016 Share Posted October 27, 2016 Jokes on you because they ain't joking. Link to comment Share on other sites More sharing options...
Misgenesis Posted October 27, 2016 Share Posted October 27, 2016 11 minutes ago, AuroraSonicBoom said: Holy cr4p yes. That was the mode I absolutely adored, simply because it forced people to become aware of the actual environment instead of some blip in the top left corner of the map. Whenever Lotus says something like "we have to find", or "Locate X", I facepalm and think back to what we had back then. When we actually had to find the spy terminals to hack. Sabotage is a bit of a consolidation price, but I want to see a primary mission objective type requiring searching at some point. Exactly, but players whined because they werent being lead by the hand so it was removed. Link to comment Share on other sites More sharing options...
Nexle Posted October 28, 2016 Share Posted October 28, 2016 All the more reason to kill the ash player first Link to comment Share on other sites More sharing options...
HorridaMessor Posted October 28, 2016 Share Posted October 28, 2016 *takes Paris Prime out of storage* Finally I can teach this cretins, who intercept my arrows, a leson *maniacal laugh* Link to comment Share on other sites More sharing options...
(PSN)PillarOfWar Posted October 28, 2016 Share Posted October 28, 2016 I have wanted this for years! Day one I will be murdered while trying to revive somebody. Link to comment Share on other sites More sharing options...
aligatorno Posted October 28, 2016 Share Posted October 28, 2016 It's not that bad. I did kill [and was killed] my teammate a few times by mistake, either by him getting in front of my SomaP while I was firing, either by getting too close to me when I was releasing my Nyx's Absorb, but we revived each other and there were no hard feelings, quite the contrary. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted October 28, 2016 Share Posted October 28, 2016 3 hours ago, KettleTicket said: All the more reason to solo, my dear. Nah, it's the only reason to still use an Amprex. Link to comment Share on other sites More sharing options...
Dizzle22 Posted October 28, 2016 Share Posted October 28, 2016 (edited) I'm laughing at the thinly veiled "git gud" responses in this thread. It's not about skill challenge/skill at all. The friendly fire missions will definitely pan out as this: 95% griefers 5% players that forgot to change it to solo That said, I don't really care that they added it, I just would never play it out of solo because I'm not a masochist. Edit: also, I would accidentally wreck everyone with my Orthos Prime sliding/spin attacks... :( Edited October 28, 2016 by Dizzle22 Link to comment Share on other sites More sharing options...
EmptyDevil Posted October 28, 2016 Share Posted October 28, 2016 Slowly, but surely... Spoiler Link to comment Share on other sites More sharing options...
lolmetimbers Posted October 28, 2016 Share Posted October 28, 2016 What a stupid idea to add this in, all the more reason to solo. With the multitude of aoe abilities and weapons this is just a recipe for griefing people. Link to comment Share on other sites More sharing options...
SilverMarketer Posted October 28, 2016 Share Posted October 28, 2016 (edited) So now I actually have to think and look carefully before I shoot or spam my abilities? That's outrageous! Though, i'm sure that it wouldn't be too bad. Even if you aren't soloing or playing with friends, it still seems do-able and I think that it would only affect weapons and not abilities cause that would be rather ridiculous. Edited October 28, 2016 by Haspitas Link to comment Share on other sites More sharing options...
SunsetChaos Posted October 28, 2016 Share Posted October 28, 2016 4 hours ago, AM-Bunny said: EDIT: Oh never mind. I see it now. Friendly fire is a new Nightmare modifier. I don't really see any problems with that, it's supposed to offer new kinds of challenges. It's truly a.....nightmare. Link to comment Share on other sites More sharing options...
Guest Posted October 28, 2016 Share Posted October 28, 2016 Shoot everyone to death. Refuse to revive. Teammates ragequit. Profit. Link to comment Share on other sites More sharing options...
NativeKiller Posted October 28, 2016 Share Posted October 28, 2016 Written as "Friendly-Fire", read as "Solo-Only". 10/10, best idea ever. Link to comment Share on other sites More sharing options...
EmptyDevil Posted October 28, 2016 Share Posted October 28, 2016 1 minute ago, NativeKiller said: Written as "Friendly-Fire", read as "Solo-Only". 10/10, best idea ever. Would be hilarious if Companions targeted players too. Link to comment Share on other sites More sharing options...
MagPrime Posted October 28, 2016 Share Posted October 28, 2016 6 hours ago, NyxCrab said: Just do it friends only or solo. Easy. Oi, take your logic elsewhere! Link to comment Share on other sites More sharing options...
Vitamin.Ex Posted October 28, 2016 Share Posted October 28, 2016 The very first "Friendly Fire" mission I joined there was one player with a Tonkor, and the other player had a Simulor. The moment Mr. Tonkor fired a shot, all three of us died in one hit. I left the game and solo'd it... It's just like Radiation Hazzard or Spy missions, it's a must you solo it because randoms will ruin it every time. Link to comment Share on other sites More sharing options...
Doom_Bunny Posted October 28, 2016 Share Posted October 28, 2016 The best is that kavats can one shot you. I think their buff may be considered an attack or their AI is on the fritz. Link to comment Share on other sites More sharing options...
321agemo Posted October 28, 2016 Share Posted October 28, 2016 *walks the entire mission ignoring teammates as limbo* Link to comment Share on other sites More sharing options...
Evanescent Posted October 28, 2016 Share Posted October 28, 2016 2 hours ago, Haspitas said: So now I actually have to think and look carefully before I shoot or spam my abilities? That's outrageous! Though, i'm sure that it wouldn't be too bad. Even if you aren't soloing or playing with friends, it still seems do-able and I think that it would only affect weapons and not abilities cause that would be rather ridiculous. I'm quite sure my simulor, tonkor, penta, ogris, kulstar, shotgun spread, AoE ability, AoE damage and general arsenal made-with-no-design-towards-accommodating-friendly-fire can think! Wow! I Solo anyways, but even if you folks go 'git gud and use br4in boi' it doesn't take away the fact that 99% of Warframes and Weapons weren't made with the intention of friendly fire being a thing, and none of them were adjusted for the mode. Consider the map designs, how they work. It wasn't a good decision, not a good one at all without the needed prep. Link to comment Share on other sites More sharing options...
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