Lord_Datastorm Posted March 10, 2017 Share Posted March 10, 2017 This deals with sorties. When conditions say Shotgun Only and it gives the description of "Mechanical disruptors at this location are configured to disable a majority type of weapons. SHOTGUN weapons will be your only available option. Now my question is then why doesnt the Euphona Prime or Pyrana work, they are shotguns. Why doesnt redemmer work it is shotgun based? Or am I reading into this way too much. Link to comment Share on other sites More sharing options...
(XBOX)Archibald Jax Posted March 10, 2017 Share Posted March 10, 2017 You are missing the bigger question, how in the void does a mechanical disruptor shut down a sharpened metal stick? Link to comment Share on other sites More sharing options...
Chipputer Posted March 10, 2017 Share Posted March 10, 2017 Space Magic(tm) Link to comment Share on other sites More sharing options...
Troll_Logic Posted March 10, 2017 Share Posted March 10, 2017 13 minutes ago, Lord_Datastorm said: Now my question is then why doesnt the Euphona Prime or Pyrana work, they are shotguns. Why doesnt redemmer work it is shotgun based? Those are secondaries & melee. when it says [Shotguns] it means primaries. Link to comment Share on other sites More sharing options...
Suncake Posted March 10, 2017 Share Posted March 10, 2017 Even though those are shotguns, they are secondary and melee weapons. That sortie condition implies primary shotguns - those that use shotgun-specific mods. Link to comment Share on other sites More sharing options...
SolaireTheSunWalker Posted March 10, 2017 Share Posted March 10, 2017 Shotgun only means primary shotgun it has different mods. Euphona/Pyrana may be shotguns but they use pistol mods which primary shotgun mods are completely different. Redeemer is the exact same it may be a gunblade that has a shotgun but it uses melee mods. Link to comment Share on other sites More sharing options...
_Vortus_ Posted March 10, 2017 Share Posted March 10, 2017 (edited) There is an issue with the logic that Shotgun only means Primary only. Bow only sorties allow the use the of the Ballistica/Rakta Ballistica. Shotgun sorties should allow shotgun type secondaries and even the melee weapon as well. As long as it is a shotgun type weapon. Or change the description to Primary Shotgun only. Edited March 10, 2017 by _Vortus_ Link to comment Share on other sites More sharing options...
Genesis7000 Posted March 10, 2017 Share Posted March 10, 2017 1 hour ago, (Xbox One)Archibald Jax said: You are missing the bigger question, how in the void does a mechanical disruptor shut down a sharpened metal stick? No the bigger question is why they don´t shut down all weapons? Link to comment Share on other sites More sharing options...
Kyryo Posted March 10, 2017 Share Posted March 10, 2017 what are you talking about, there is only one weapon in the game and it is called TIGRIS PRIME. Link to comment Share on other sites More sharing options...
Knight_Phoenix_Covenant Posted March 10, 2017 Share Posted March 10, 2017 But it says shotgun not primary shotgun. Link to comment Share on other sites More sharing options...
(PSN)HSomDevil Posted March 10, 2017 Share Posted March 10, 2017 3 hours ago, Lord_Datastorm said: Or am I reading into this way too much. I'm willing to bet this might be it. Link to comment Share on other sites More sharing options...
MystMan Posted March 10, 2017 Share Posted March 10, 2017 5 hours ago, _Vortus_ said: Bow only sorties allow the use the of the Ballistica/Rakta Ballistica. I think you meant here the Attica and Zhuge. Those are primaries and allowed in Bow sorties. Ballistica is a secondary. They just need to add "primary" to these conditions to make them clear. Otherwise you would be able to equip a primary and a secondary shotgun at the same time, that defeats the purpose of being handicapped to one weapon only. Link to comment Share on other sites More sharing options...
VentiGlondi Posted March 10, 2017 Share Posted March 10, 2017 What is a mechanical disruptor anyway? Mechanics is about applying forces to stuff, so I'm assuming a grineer snuck into my ship and bent all of my guns' barrels. Really, the sortie modifiers refer to the mods the weapon can use. All secondaries are referred to as secondaries. Zhuge and Attica are referred to as bows and get double fire rate bonus, just like any bow. 5 hours ago, _Vortus_ said: Bow only sorties allow the use the of the Ballistica/Rakta Ballistica. No? Link to comment Share on other sites More sharing options...
_Vortus_ Posted March 10, 2017 Share Posted March 10, 2017 @MystMan @VentiGlondi Yes, I mean the secondaries, Ballistica/Rakta Ballistica. I was only recently told myself that it was possible, and tbh the thought never occurred to me as I assumed it meant Primary Bow only. However, it says Bow only with no mention of type. The secondary bow's do indeed work. Or did as of our last Bow only sortie. Next one will see if any changes occurred, but none were mentioned. I have never tried using a Bronco or some of the other shotgun type secondary, as I don't have any. Link to comment Share on other sites More sharing options...
MystMan Posted March 10, 2017 Share Posted March 10, 2017 Woha, if the secondary crossbows can be used, then they really need to make this consistent indeed. Link to comment Share on other sites More sharing options...
Nezha_Rose Posted March 10, 2017 Share Posted March 10, 2017 (edited) Still is pretty wierd how void magic energy targets specific weapons... how does it target bullets, arrows, lazers, grenades, infested projectiles, katanas, glaives, flamethrowers, wips, swords, hammers, shield, sparring gear, javellins, nunchuks, sytches, daggers, gunblades, nail guns, dart guns, pizza cutters, sticky grenades, snipers and shurikens/kunai, but not shotgun ammo? I suppose Nef Anryo must had payed his void taxe- I mean his contributions a bit late this year. Could explain why the void energy bugged out... again. Edited March 10, 2017 by Nezha_Rose Exposition Link to comment Share on other sites More sharing options...
MystMan Posted March 19, 2017 Share Posted March 19, 2017 Ok I'm bumping this back up to point out that it is not possible to use Ballistica in today's bow-only sortie 3. Either that was never possible or, if it did, that was a bug. Link to comment Share on other sites More sharing options...
Rage_Inducer Posted March 19, 2017 Share Posted March 19, 2017 For the same reason pistol only lets you take explosive shuriken, pocket shotguns, throwable drills, a cluster rocket launcher, the mega blaster and the kamehameha. (hikou prime, euphona prime, spira prime, kulstar, sonicor, staticor) Link to comment Share on other sites More sharing options...
VentiGlondi Posted March 20, 2017 Share Posted March 20, 2017 @Rage_Inducer Actually, it's SECONDARY, not pistol Link to comment Share on other sites More sharing options...
Rolunde Posted March 20, 2017 Share Posted March 20, 2017 On 3/9/2017 at 10:01 PM, (Xbox One)Archibald Jax said: You are missing the bigger question, how in the void does a mechanical disruptor shut down a sharpened metal stick? Yeah, just... yeah. "tenno, due to void energy in the area you won't be able to use your sword or your throwing blades. But your Kohm will work perfectly fine." =p Because ya know void energy stops swung and thrown blades cold but while it's doing that your high-speed electromagnetic railgun is OK-Doke! /kek/ Link to comment Share on other sites More sharing options...
o.0- Posted March 20, 2017 Share Posted March 20, 2017 The restrictions as a challenge are raisin-able. The restrictions in any logical sense are absurd, imho. Wish there was at least a more in-depth reasoning, like "Tenno, you are infiltrating an enemy stronghold that will not provide you ammunition for XYZ due to active disruptors used in the area, therefore it is suggested you not bother with such weapons to remain as effective as possible" and so on. Or better yet "Tenno, you are infiltrating an enemy stronghold that will be actively scanning for XYZ unauthorized Weaponry that will initiate the Bases' Automatic Self-Destruct Protocols, therefore it is suggested you not bother with such weapons to be able to complete the necessary objectives". Would therefore be nice to force such things on the enemy, but that is the basic idea. Link to comment Share on other sites More sharing options...
TaylorsContraction Posted March 20, 2017 Share Posted March 20, 2017 While the wording on sortie conditions is poor, the meaning from my understanding is that the mods for those weapon types are disabled. Your melee weapon or any weapon without mods is useless, thusu you're allowed to just bring the one that's moddable. You guys are being to pedantic about it. Link to comment Share on other sites More sharing options...
_Vortus_ Posted March 20, 2017 Share Posted March 20, 2017 20 hours ago, MystMan said: Ok I'm bumping this back up to point out that it is not possible to use Ballistica in today's bow-only sortie 3. Either that was never possible or, if it did, that was a bug. I am on vacation, so not able to play. It may have been a bug, in which case, that is to bad as they are very distinctly bows. Link to comment Share on other sites More sharing options...
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