Zack Posted May 22, 2017 Share Posted May 22, 2017 So i wanted to try to deal the highest single shot damage i could, but after a few tests, i started to get this number every time, and I can't seem to go above, it's always the exact same number. It's kinda frustrating, but I guess this is the highest number we can get? What i wonder is, am I actually doing this number of damage, or am I doing higher damage but this is the highest that can get displayed? Is there a practical reason for this precise number? Link to comment Share on other sites More sharing options...
Ghogiel Posted May 22, 2017 Share Posted May 22, 2017 Probs because it's very close to max positive num an integer can have Link to comment Share on other sites More sharing options...
(XBOX)ultimategamerjr Posted May 22, 2017 Share Posted May 22, 2017 (edited) That is the highest number, and honestly, when are you ever going to need that much damage in one shot, that is enough to kill a level 9999 ten times over. Granted he doesn't have armor. Edited May 22, 2017 by (XB1)ultimategamerjr Link to comment Share on other sites More sharing options...
mutsami Posted May 22, 2017 Share Posted May 22, 2017 Link to comment Share on other sites More sharing options...
Miser_able Posted May 22, 2017 Share Posted May 22, 2017 My first thought when I saw that number was "do you even damage bro?". No wonder they call it the OPticor. Link to comment Share on other sites More sharing options...
Separation57 Posted May 22, 2017 Share Posted May 22, 2017 (edited) https://en.wikipedia.org/wiki/2,147,483,647 "The number 2,147,483,647 (or hexadecimal 7FFF,FFFF16) is the maximum positive value for a 32-bit signed binary integer in computing. It is therefore the maximum value for variables declared as integers (e.g., as int) in many programming languages, and the maximum possible score, money, etc. for many videogames and audiogames." not sure why yours is 520 instead of 647, but point still stands Edited May 22, 2017 by Sasquatch_Legend Link to comment Share on other sites More sharing options...
SabreUr Posted May 22, 2017 Share Posted May 22, 2017 It has been like that since a long time: Link to comment Share on other sites More sharing options...
Reifnir Posted May 22, 2017 Share Posted May 22, 2017 3 minutes ago, (Xbox One)ultimategamerjr said: that is enough to kill a level 9999 a hundred times over. Granted he doesn't have armor. Actually, this is enough to kill a level 9999 Elite Crewman a little over 14 times, as they have ~149mil HP (at least this is how much damage covert lethality dagger attacks dealt during the level 9999 survival alert). Add armor damage reduction, and 2 billion damage isn't that impressive at all. I'd say a level 9999 Heavy Gunner will have enough effective HP to shrug off shots like that with relative ease. That said, the whole reaching level 9999 enemies thing should have a huge "you're not supposed to be here" (© Richard "The Levelord" Gray) plaque on it. Not to mention Warframe has bigger problems than damage being capped at 32-bit integers :D Link to comment Share on other sites More sharing options...
Acersecomic Posted May 22, 2017 Share Posted May 22, 2017 So............. how? Link to comment Share on other sites More sharing options...
Reifnir Posted May 22, 2017 Share Posted May 22, 2017 (edited) 4 minutes ago, Acersecomic said: So............. how? Banshee Sonar stacking. Cast it enough times before the first one expires and multiple overlapping Sonar spots multiply damage dealt. Edited May 22, 2017 by Reifnir Link to comment Share on other sites More sharing options...
1tsyB1tsyN1nj4 Posted May 22, 2017 Share Posted May 22, 2017 31 minutes ago, Sasquatch_Legend said: not sure why yours is 520 instead of 647, but point still stands Because OP hasn't reached TRUE maximum overkill yet Link to comment Share on other sites More sharing options...
(XBOX)ultimategamerjr Posted May 22, 2017 Share Posted May 22, 2017 23 minutes ago, Reifnir said: Actually, this is enough to kill a level 9999 Elite Crewman a little over 14 times, as they have ~149mil HP (at least this is how much damage covert lethality dagger attacks dealt during the level 9999 survival alert). Add armor damage reduction, and 2 billion damage isn't that impressive at all. I'd say a level 9999 Heavy Gunner will have enough effective HP to shrug off shots like that with relative ease. That said, the whole reaching level 9999 enemies thing should have a huge "you're not supposed to be here" (© Richard "The Levelord" Gray) plaque on it. Not to mention Warframe has bigger problems than damage being capped at 32-bit integers :D Just realised I did that, miscalculation on my part . Should be ten times, don't know why i put a hundred, guess I will have to change that lol. Link to comment Share on other sites More sharing options...
redeyedtreefrog Posted May 22, 2017 Share Posted May 22, 2017 Yes, this is the maximum number that can be displayed by the type of number storage used in the calculation of damage numbers. It may theoretically be possible to calculate and store higher numbers, but there is simply no practicality for it, as the game is not designed for players to reach places in which that much damage would be required from a single shot, and in fact, that damage number isn't even obtainable except in a handful of scenarios. To answer your questions: Yes, this is the highest your actual damage can get to. And while there's no specific reason that you can't get a higher number, it would take a fairly large bit of work and most of the solutions would likely result in minimum specs being raised by a good bit. In essence: high workload, no real improvement to the game. Link to comment Share on other sites More sharing options...
Acersecomic Posted May 22, 2017 Share Posted May 22, 2017 50 minutes ago, Reifnir said: Banshee Sonar stacking. Cast it enough times before the first one expires and multiple overlapping Sonar spots multiply damage dealt. I wonder how many times it stacked :P Link to comment Share on other sites More sharing options...
Xgomme Posted May 22, 2017 Share Posted May 22, 2017 Your number should be yellow if using Banshee's sonar stack ? Or space magic ? Link to comment Share on other sites More sharing options...
Buff00n Posted May 22, 2017 Share Posted May 22, 2017 3 hours ago, Sasquatch_Legend said: https://en.wikipedia.org/wiki/2,147,483,647 "The number 2,147,483,647 (or hexadecimal 7FFF,FFFF16) is the maximum positive value for a 32-bit signed binary integer in computing. It is therefore the maximum value for variables declared as integers (e.g., as int) in many programming languages, and the maximum possible score, money, etc. for many videogames and audiogames." not sure why yours is 520 instead of 647, but point still stands Interesting that it's 0x7FFFFF80 instead of 0x7FFFFFFF. A lot of numeric values in Warframe that look like integers are actually decimals being rounded. I suspect that's actually the culprit here. At some point in the damage calculation a single-precision floating point is used, and that will chop off the bottom eight least significant bits to make room for the exponent (1 bit sign + 7 bits value). Why that doesn't make it 0x7FFFFF00 is a littler harder to guess, but if there is a single precision floating point in there then that's only off by 1 ULP. Link to comment Share on other sites More sharing options...
(XBOX)Scrub8247 Posted May 23, 2017 Share Posted May 23, 2017 oohhh the Opticor isn't the only weapon that does that much damage, in which, I refuse to list the one's that does due to the DE Nerf guys watching the forums...but, yeah, I hit it every time with a couple different weapons other than the Opticor......nice though isn't it..... Link to comment Share on other sites More sharing options...
The_Mustachio Posted May 23, 2017 Share Posted May 23, 2017 Oh, so that's why DSUs max out at 2.1B. I feel so nerdy now. Link to comment Share on other sites More sharing options...
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