Jump to content
Jade Shadows: Share Bug Reports and Feedback Here! ×

What if DE actually added Primed Soon to the game?


lennieplop60
 Share

Recommended Posts

This seems like the perfect thing for a Peculiar Mod. 

  • Primed Soon: Increases target's speed and lowers the damage resistance (sort of like negative strength Nova Molecular Prime)
  • Primed Delay: Decreases target's speed

They would have to be mutually exclusive, however.

Link to comment
Share on other sites

Just now, NullSaint said:

This seems like the perfect thing for a Peculiar Mod. 

  • Primed Soon: Increases target's speed and lowers the damage resistance (sort of like negative strength Nova Molecular Prime)
  • Primed Delay: Decreases target's speed

They would have to be mutually exclusive, however.

Peculiar mods are not supposed to have any meaningful effect in a mission.

Link to comment
Share on other sites

Peculiar mods:

Spoiler

Soontm.
-Accelerates cutscenes and dialogue, and makes loading screens look faster. Causes animations for casting to play a little faster, but doesn't change actual casting speeds. Also causes enemies to play stagger animations with running animations, as though they were trying to go faster but it wasn't working.
[DE]lay.
-Causes everything to sound slower, and all non-essential animations to play at a slight delay or slower than usual, as though a Fissure relic reward selection screen was about to pop up.
[PH].
-Causes all sounds from you and enemies you've damaged to use placeholder or early versions of said sounds.
-Causes all visuals of enemies and abilities to look placeholder-y.
-Animations look choppy and incomplete.

 

Link to comment
Share on other sites

15 minutes ago, NightmareT12 said:

Primed Soon: -50% cast time.

Yes you read it right, negative :')

This guy's got the right idea

"Soon" is a variable that increases and distorts the concept of time. Primed Soon would clearly be a mod that negatively affected the game

Personally I think it should just make every loading screen have a 70% chance to put you in a mission with missing assets

Link to comment
Share on other sites

On ‎2018‎-‎06‎-‎12 at 3:43 PM, NullSaint said:
On ‎2018‎-‎06‎-‎12 at 3:43 PM, More-L said:

Peculiar mods are not supposed to have any meaningful effect in a mission.

Fair enough. Then we could put these in a group of Memetic Mods.

agreed

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...