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nslay

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Everything posted by nslay

  1. Until you do some John Prodman runs for the autographs... then you will never need credits again. Profit Taker, Railjack, Neptune Disruption all become moot.
  2. I really don't see this very often. Players are usually so considerate in this game that they will usually wait for everyone to have 10 reactant... even in blazing fast Capture missions! It even often goes without saying, but dropping a line in chat for those other times works too. But... you can equip new or vaulted relics that players really care about and then use that as leverage to convince everyone to let you collect 10 reactant. There is a selfish element to this: Your reward is everyone else's reward too. That should incentivize everyone to want everyone else to crack their relics for maximum choice of rewards.
  3. Yeah! I kid you not! And if you have a good portion of built gear, you don't even need to play with anyone (although that sounds fun!)... you can do it all solo! Let's see... I took a hiatus from typical Warframe gameplay and skipped like a month of SP Circuit to build up my arsenal just for SP Circuit. I usually get a good selection in the cave due to my efforts. And I always solo SP Circuit. Here are the boring details in the spoiler box. I'd say DE was very successful in getting me to play with a lot of gear I would otherwise not play. Look at all the *s.
  4. It's pretty easy to justify buying plat... what would you pay for a non-free game + an expansion? Use that to buy some plat. IMO, only spend plat on slots!
  5. You don't even need to one-shot the Archons... just bring a sentinel with a 100% Cold status weapon like Verglas, Cryotra or Artax. This will slow an Archon so much that you can kill it before it even makes its first move! Fancy one-shotting setups are completely unnecessary! But you do at least want appropriate and powerful multi-shot weapons like shotguns to pull this off. Someone with a hardened Taxon/Artax (Artax gives guaranteed cold procs) and a good shotgun can probably beat Archon hunts solo in 5 minutes too! Well, never tried that... I bring Dethcube or Oxylus with Verglas and a Felarx shotgun with a basic Revenant with no Helminth stuff. I'll try it with Taxon/Artax next time.
  6. OP, you need to build more of your arsenal to increase the chances you get properly built gear. Maybe you should start with Soma. That's an oldie but a goodie... why don't you have this properly built again? A Hunter Munitions Soma Prime should do some damage to SP enemies. Go make an OP Oberon too. You don't have to use him often... just have him properly built.
  7. That's a neat use of Warframe Market! Would be cool if Warframe Market implemented something like a prediction market for things like drop rates. You have contracts for drop rate, in, say, increments of ten percentiles, and then Warframe players can bid on contracts for what they think is the predicted drop rate. After some time, the Warframe Market can look at its own loot trading prices to figure out the most likely correct drop rate.
  8. Yeah... I don't think this is a potato/forma cash grab for Zylok. They could already get us to spend more potatoes/forma by just allowing us to pick different variants in the cave! And they didn't do that, did they? So, they must not actually want us to invest more time in collecting duplicate Incarnons or spending more forma/potatoes on variants like Boltor Prime/Telos Boltor, Braton Prime/Braton Vandal... heck, they could make an Incarnon for Opticor so that you'd want to build both Opticor and Opticor Vandal (different weapon behaviors!). Founders might want Lato Vanadal/Lato Prime... But no... you can only just pick what DE says is the highest tier. So they only want you to invest in 1 Incarnon, potatos and set of forma... They don't want you to spend more plat on potatoes and formas or playing SP Circuit for more Incarnons for weapon variants. See what I did there? 🙃
  9. Why not just break the 5th wall (I think? I'm not a writer) and make the game go into the DE studio. Wally can be like one of the DE developers.
  10. You're lucky you can play Excal P in SP Circuit. I'm stuck with Umbra and it's annoying passive. I have a normal Excal built too! I wish I could choose him in SP Circuit :(
  11. Reason to never play Umbra: Sentience passive always disabling abilities/buffs. New one I learned in SP Circuit: Sentient Umbra will walk up and shoot at invulnerable disco mode Jackal and die instantly (which somehow pulled me out of Operator once!). The sentience passive is so bad. It can be a death sentence... and it's really dumb.
  12. I think they're just looking at what's happening in the gaming industry... a lot of the big AAA developers are charging absurd amounts for skins, so why not DE?
  13. Glaive Prime can kill SP Grineer very easily since it has a guaranteed Slash proc on Heavy Attach (manual detonation after throwing it). And it's very efficient at SP Grineer because it's an AOE weapon that has no fall off and procs Slash on everyone hit by the explosion. Cerata is similar to Glaive Prime, only with Toxin. If you prime enemies with a Corrosive/Viral/Heat weapon like Phage or Catabolyst (very efficient beam weapons), you can easily kill large groups of SP Grineer with Cerata's guaranteed Toxin procs. And Cerata will work on Corpus and Corrupted and Infested too... while Glaive Prime won't work so well on SP Corpus and can struggle with SP Corrupted if there's a Guardian Eximus around. EDIT: If you didn't know, the reason why Slash works on SP Grineer and other armored enemies is because Slash ignores armor. So you put some powerful Slash procs on a heavily armored SP Grineer and it will die within a second from the Slash damage-over-time tics.
  14. I see, so while both use Primed Fever Strike, Cerata's Toxin Tic damage is amplified by Primed Fever Strike while Glaive Prime's Slash Tics have no such similar multiplier.
  15. That sounds plausible, though the raw numbers for charged throw/recall explosion damage looks similar between the two Glaives. The DoT procs do indeed drain the Overguard shields IIRC... although for whatever reason, Slash feels slower at doing that. I do get the impression that Cerata is stripping the Overguard faster (usually one hit) than the Glaive Prime. Anyway, that Corrupted reference with the Guardian Eximus affecting beefy armored units is one of the reasons I re-thought Slash weapons. When you can't kill a Guardian Eximus, then your Glaive Prime does reduced damage to everyone nearby the Guardian Eximus and it's very annoying. And if a little shield drone comes by... all those little Slash tics on the shields are for naught. The other reason being that when I started to try to solo non-SP/SP John Prodman, I discovered some of those robot enemies are immune to Slash procs.
  16. This video sums up my experience (with an exaggerated cohort of enemies)... now I don't have a nice Riven for Glaive Prime so I did an initial demonstration with Cerata's Riven. Then I did it with the Riven and even though it's one of the milder Riven with no negatives, it does make a big difference! Notice how Glaive Prime Slash procs seems to be slower at removing the Overguard for some reason. Maybe I shouldn't have the Viral mods on the Glaive Prime because I have my priming weapons doing that. Or maybe it has to do with the 0.35 multiplier on the Slash DoT math vs Toxin's larger 0.5 multiplier... or both. Related... which damage type generalizes better to all factions/types of targets? The Cerata needs a little help, but it's like night and day between the two weapons and it does manage to clear an exaggerated cohort of enemies... and this will will scale for a little while! It will break down when even 10% enemy armor is a relatively large number. I guess Glaive Prime could be helped with a Viral/Magnetic weapon... but the magnetic status does nothing to unshielded targets while Corrosive/Viral/Heat works the same for Toxin regardless of shield presence! Yeah, I don't think Slash is amazing though it is useful for one type of enemy. Now imagine if those Guardian Eximus Techs' DR effects were affecting the Exo Gokstadt Officers? Yeah, Slash is painfully bad in that kind of situation with Corrupted enemies (where Guardian Eximus would affect their comrade Corrupted Bombards/Corrupted Heavy Gunners). So I tend to use Cerata, Phage and Catabolyst in all SP content since this single combo works well enough for all enemies.
  17. Corrosive + Viral + Heat works well enough to enable Toxin from Cerata to kill off armored enemies even a 1-2 hours of SP endurance missions... that's more than most players play I'd say. This combo also works nicely on those beefy robots in SP Index John Prodman runs (Index still follows old exponential scaling).
  18. You build against weapon strengths and weaknesses... sometimes you gotta build Slash to prop up a weapon or exploit its naturally dominant Slash procs. Sometimes you need to build for Heat, Electric or Toxin because of a weapon's native damage types. Sometimes you have to build against Impact for Hemhorrage or whatever... Personally, just based on my own experience, Slash is overrated and only really good against one type of enemy. If the enemy has lots of shields like the SP Corpus with the shield modifier, Slash is awful since it no longer bypasses shields. It's painful to watch Slash eat away, bit by bit, shields on massively shielded enemies. And it seems to be terrible at working off Overguard shields too! When I have the option to pick my own gear, I feel Cerata (Toxin) paired with Phage and Catabolyst works better in general against all factions. It is my goto setup for all SP content because it works well enough for everything in the game. It generally one-shots Overguard shields, bypasses normal shields, and only needs marginal help for armored enemies. Compare that with Slash which only works well against armor and is terrible for shields and Overguard.
  19. There's lots missing from the Star Chart. Where's the 146 moons of Saturn?
  20. Right back at you buddy. Just showing you that people are not all bad.
  21. As an LR3 player myself, no less one that owns everything and is building every junk weapon/frame for SP Circuit, I still ask everyone on the relay what they want. I consider it a waste on a player like myself who is basically done with the game. I bless at early relays (mainly Strata) in hopes to help newer players. I'd say you should learn what to probe for in players that need help. You helped this one random and got unlucky... I helped dozens and dozens of randoms and haven't been taken advantage of yet.
  22. Inside SP Circuit? Yes! Incarnon weapons let me bypass Ammo Drop issues by maximizing the time I use weapons in Incarnon mode. Outside SP Circuit? No. No effect on my gameplay.
  23. There is no bug being exploited... so it's not an exploit. It's at worst "unintended"... DE is almost certainly not going to ban players for using Decaying Dragon Key for instant Brief Respite shield restoration. But yes, Dragon Keys were designed to make the game harder. You're not supposed to benefit from them! The underlying problem is that less shields is better than more shields. DE needs to fix shields in general!
  24. Or you can ask which blessing players in the relay want... not like you need any blessing (much less affinity) when you're MR30+.
  25. It's because armor and something like Adaptation multiply giving vastly more EHP than just Adaptation with more shields. The problem is health is more valuable because it is complemented by armor which combines with all other damage mitigation. It's one extra damage mitigation layer missing in shields... and no, fast regeneration of shields is not a substitute for the effect armor has on health.
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