dadaddadada
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Posts
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Topics posted by dadaddadada
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- 7 replies
- 1,770 views
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Great performance increase if the background image in the forums is not set to fixed
By dadaddadada, in General
- 0 replies
- 234 views
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- 1 reply
- 461 views
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UI objective/enemy markers should scale with distance and be transparent
By dadaddadada, in Art, Animation, & UI
- 0 replies
- 356 views
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- 5 replies
- 340 views
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- 0 replies
- 128 views
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- 0 replies
- 162 views
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Quick thoughts about the hit indicator colours and its purpose
By dadaddadada, in Art, Animation, & UI
- 2 replies
- 332 views
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Question: Artillery math involving pigeon ballistics and wind-shooting
By dadaddadada, in Players helping Players
- Awaiting best answer
- 0 votes
- 2 answers
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- 4 replies
- 461 views
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- 16 replies
- 534 views
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Color correction contrast is too intense in the liset, but ok in missions
By dadaddadada, in Art, Animation, & UI
- 0 replies
- 204 views
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- 0 replies
- 259 views
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When client, switching to scanners could result in being 'unarmed' until you switch back to weapons
By dadaddadada, in General
- 0 replies
- 186 views
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- 0 replies
- 185 views
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- 0 replies
- 198 views
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- 0 replies
- 201 views
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Ammo belts, pocket belts, bandoliers etc. but not as b-movie yo
By dadaddadada, in Art, Animation, & UI
- 6 replies
- 325 views
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- 8 replies
- 859 views
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- 4 replies
- 401 views
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Why Equilibrium doesn't heal sentinels? Maybe health exchange mechanics should be a thing?
By dadaddadada, in Warframes
- 3 replies
- 366 views
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- 1 reply
- 287 views
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- 0 replies
- 236 views
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- 0 replies
- 219 views
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Vacuum mechanics aren't even needed, here's an orthogonal way to achieve the same effect 1 2
By dadaddadada, in Warframes
- 26 replies
- 1,081 views