[DE]Danielle Posted March 8, 2019 Share Posted March 8, 2019 This thread will be used to house your feedback on Buried Debts: Update 24.4.0! There are also dedicated topic feedback megathreads: OPERATION: Buried Debts Melee Revisit: Phase 1 Hildryn FEEDBACK GUIDELINES Before posting feedback on what launched with Buried Debts: Update 24.4.0 be sure to spend enough time with her in different missions! Once you feel you have handle on what she’s all about, and would like to share your thoughts, here is a fast guide from a Dev side to write good, useful feedback. A well constructed and thought out post is the way to go! 1. Keep it simple Write simple, directed points about the topic you feel strongly about. Remember to be constructive and to the point. 2. Back it up Support your points with concrete points. X has better stats than Y. This ability is less useful when considering X. Provide in-game situational evidence or a solid foundation for your argument to rest upon. 3. Be polite The best feedback occurs when two people discuss opposing viewpoints to find a constructive middle ground. Discussion is a natural part of feedback! Ensuring that it is polite and without personal attacks is key. We’re far less inclined to listen to feedback filled with personal attacks and rude speech. We are all trying our best! The Forums can be an amazing tool when used correctly. We look forward to hearing your thoughts on the update! Link to comment Share on other sites More sharing options...
Satinpuppies Posted March 8, 2019 Share Posted March 8, 2019 i can't aim on controller now. Melee channel takes priority over the 3 buttons i'm allowed to press so i can't either aim, shoot or melee. 2 Link to comment Share on other sites More sharing options...
[DE]Danielle Posted March 8, 2019 Author Share Posted March 8, 2019 33 minutes ago, Satinpuppies said: i can't aim on controller now. Melee channel takes priority over the 3 buttons i'm allowed to press so i can't either aim, shoot or melee. We're aware! Resetting to default should fix this issue. Link to comment Share on other sites More sharing options...
Spacelord_Pajamas Posted March 8, 2019 Share Posted March 8, 2019 (edited) 2 hours ago, Satinpuppies said: i can't aim on controller now. Melee channel takes priority over the 3 buttons i'm allowed to press so i can't either aim, shoot or melee. Same here...kinda freaking out... I can't Aim Glide...I feel naked... Melee Channel takes priority over any button it is bound to. [Update] Fixed my issue by restoring the default settings to the controller. It removed the Melee Channel from the setup array. Problem solved. Edited March 8, 2019 by Spacelord_Pajamas 1 Link to comment Share on other sites More sharing options...
CitricComet Posted March 8, 2019 Share Posted March 8, 2019 I am continuously confused by the timing of the updates required by this game. It always seems that they strike right in the middle of when I would like to achieve something... I get that this is not the most helpful feedback... but is it not possible for you to schedule an update at UTC +12? How many of your users would that effect? Do you have a lot Siberia users? Not saying that people in Siberia are bad or anything like that, but really? Why is a 2K+ MB update scheduled for 9pm CST (UTC-6)? Link to comment Share on other sites More sharing options...
SJFox Posted March 8, 2019 Share Posted March 8, 2019 (edited) https://streamable.com/uyx1t Just thought I'd share this 😊 Think you went a little overboard with the finish on my golden gun Edited March 8, 2019 by SJFox Extra text 1 Link to comment Share on other sites More sharing options...
-NTB-Cris0407 Posted March 8, 2019 Share Posted March 8, 2019 When you have TOGGLE CROUCH on CTRL Hildryn does not hover down :> Link to comment Share on other sites More sharing options...
[DE]Danielle Posted March 8, 2019 Author Share Posted March 8, 2019 12 minutes ago, SJFox said: https://streamable.com/uyx1t Just thought I'd share this 😊 Think you went a little overboard with the finish on my golden gun That's actually kinda really sick 😛 Golden eye anyone? Looks like the new Melee FX is attaching itself to secondaries with Glaive+Pistol mechanic. Thanks for reporting! Link to comment Share on other sites More sharing options...
Leyline Posted March 8, 2019 Share Posted March 8, 2019 Came back for the Melee change hype. And it feels like even more taken away. No more unsheathing a weapon or block running. all those assets gone? They added to the joy factor for me. I'm currently trying to configure a Steam Controller, having difficulty trying to figure out what actually does what. The Steam config is outdated and still shows options to bind block and even a Melee Mode. Trying to remember when I used to play this. 2013-14ish.. boy it sure was fun then! Charging your sword slash & unloading at the right moment, or hacking them up and blocking all fluid with the gunplay. If you could bring back a little of that organic clean system with all this content you added I think it be great! Block should always be at the ready it adds a lot to player control/freedom. along with unsheathing your wep. I dislike having to do that lil slash before a charge attack. On controller at least.. it slashes and than charges the attack. I miss those old samurai/ninja tenno feels Heading back to try a bunch of new controller configs till I get this right! 1 Link to comment Share on other sites More sharing options...
Kovuu Posted March 8, 2019 Share Posted March 8, 2019 17 minutes ago, CitricComet said: I am continuously confused by the timing of the updates required by this game. It always seems that they strike right in the middle of when I would like to achieve something... I get that this is not the most helpful feedback... but is it not possible for you to schedule an update at UTC +12? How many of your users would that effect? Do you have a lot Siberia users? Not saying that people in Siberia are bad or anything like that, but really? Why is a 2K+ MB update scheduled for 9pm CST (UTC-6)? Have to concur. I usually get on in the evening and with a less than stellar download speed, 2.7GB is brutal. How about doing these very large updates in sections if possible? Or even give us a heads up that something this size is coming. Good idea poorly implemented. Thanks DE. I guess I will actually rejoin the game in a day or two. Link to comment Share on other sites More sharing options...
Dumcomester Posted March 8, 2019 Share Posted March 8, 2019 Fire button melee... Can not use block, errr Aim combo without ending in weapon switch to primary/secondary. Link to comment Share on other sites More sharing options...
Talvu Posted March 8, 2019 Share Posted March 8, 2019 The changes made to the melee system are not an improvement, if anything they're a diminishment. These changes have broken so many things its hard to pick where to start. The inability to control blocking makes performing certain combos needlessly more difficult, prevents aimgliding with melee impossible, and channeling even less desirable due to it still consuming energy for blocking regardless of the player's decision. The loss of the dedicated melee swap key means that the only way I keep my melee weapon out is by not equipping any other weapon in the first place. My recommendation is to return manual aiming, possibly as an option, and return the dedicated melee swap key. Link to comment Share on other sites More sharing options...
tekmansam Posted March 8, 2019 Share Posted March 8, 2019 (edited) I am pleased that left-click melee was retained as viable, however, there is a feeling of being penalized that comes along with it. While it is very possible to 'E' and swap to melee and resume left-click, we lack an ability to reverse this process. If we then want to go back to gunnin' 'em down, we must invariably rely on the old-school method of holding 'F.' If I'm missing something, let me know, but as I see it this is a drastic oversight. edit: hold aim to instantly switch back. Edited March 8, 2019 by tekmansam i r dum Link to comment Share on other sites More sharing options...
Xylia Posted March 8, 2019 Share Posted March 8, 2019 So I messed with Melee 3.0 a little, and... 1). I LOVE, LOVE, LOVE the targeted ground attack. This opens up a lot of mobility possibilities! As long as you can get enough height, you can zip around the map by jumping up and then diving with your weapon. I think I'm going to see if I can have some fun with Excal or Zephyr here at some point, zipping around the map with their jump abilities and then rocketing myself around. 2). I like how I no longer have to switch to my weapon out to actually block, and do combos. 3). I like how I auto-block just by holding my weapon out. Gunfire is hard to see, and it's hard to know when to hit the button to block IMO. Having this happen automatically is awesome. That's going to add a lot of survivability. 4). I don't, however, like the removal of the quick melee. Broken War is a good example, it used to have insanely fast swings if you used quick melee attacks without using its combo system. But now you can't do that because you automatically go into the combo which has much slower attacks than spamming quick melee. Perhaps we could get a quick melee key for when we don't want the combo? 3 Link to comment Share on other sites More sharing options...
Rubat Posted March 8, 2019 Share Posted March 8, 2019 Please for the love of god extend Individual Extraction to Plains of Eidolon and Orb Vallis. This would make public lobbies a lot more enjoyable, especially newer players who do not realize or want to leave after a bounty. Link to comment Share on other sites More sharing options...
Dumcomester Posted March 8, 2019 Share Posted March 8, 2019 Melee Momentum is still broken. KD in middle of combos on heavyweapons and other combos that used to have it. Many stances that used to keep forward movement during combos now bring you to almost a stand still while swinging. Link to comment Share on other sites More sharing options...
(PSN)NinjAsylum_ Posted March 8, 2019 Share Posted March 8, 2019 Controller is just straight broken. You can melee once and thats it. You literally cannot do anything else. No other buttons do anything except Triangle to put your melee away. Also sensitivity is like 5,000,000% too high. I had to drop everything to 0 and its still like having it on 100 Link to comment Share on other sites More sharing options...
CitricComet Posted March 8, 2019 Share Posted March 8, 2019 My god... just fought a terelyst... what in the hell did you do??? some(one) or(many) comnpletely screwed the pouch... very poor quality control.... Link to comment Share on other sites More sharing options...
Fenrir491 Posted March 8, 2019 Share Posted March 8, 2019 (edited) Hello, Im Fenrir thanks for the hard work DE Im currently unable to do a targeted ground attack with sigma and octantis, it just throws the shield. Im able to do a regular slam though thanks have a good night Edited March 8, 2019 by Fenrir491 Link to comment Share on other sites More sharing options...
Iconking Posted March 8, 2019 Share Posted March 8, 2019 So resetting everything to default on controller is fine... except I can't use the controller layout I've been using for 5+ years. There has to be a seperate control page for melee, you can't just lock stuff out. The controller never had enough buttons to absolutely cover every option, I never had transference on my controller, why are some commands suddenly not only mandatory, they take priority over stuff I would rather bind. It would't even be that bad if you had a toggle sprint option, but if I wanted to sprint I would have to hold down the stick all the time, my thumb is not that durable. 2 Link to comment Share on other sites More sharing options...
SeidronDaer Posted March 8, 2019 Share Posted March 8, 2019 17 minutes ago, Xylia said: 4). I don't, however, like the removal of the quick melee. Broken War is a good example, it used to have insanely fast swings if you used quick melee attacks without using its combo system. But now you can't do that because you automatically go into the combo which has much slower attacks than spamming quick melee. Perhaps we could get a quick melee key for when we don't want the combo? You can uninstall the stance mod to disable the combos Link to comment Share on other sites More sharing options...
coremediawiz Posted March 8, 2019 Share Posted March 8, 2019 (edited) Update kind of broke my controller configuration, as it had bound Channel to my aim button which would not let me aim even when not in melee mode it would oly activate Channeling. The only way to fix it was to set it to default. Problem is it will not let me go back to my old config as it will not allow me to rebind channel to my config's Secondary fire. Edited March 8, 2019 by coremediawiz 1 Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted March 8, 2019 Share Posted March 8, 2019 noted issues: controller aim down sites (non existent ) swamping gets a stuck animation sometimes swapping to exalted can cause inability to swap back when shooting aim at ground for slam is not always triggering Link to comment Share on other sites More sharing options...
PETI258 Posted March 8, 2019 Share Posted March 8, 2019 Thermia Fractures already at 36/100 after downloading the game. Link to comment Share on other sites More sharing options...
sniper_5236 Posted March 8, 2019 Share Posted March 8, 2019 Your melee is screwed up switch back to the original this update just trashed what used to be a decent game Link to comment Share on other sites More sharing options...
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