I know heat has awesome potential for damage, but I want that extra status proc. I'll be running viral, radiation, heat, and the selected element. I'm not sure what is more useful, impact or magnetic. Both are really only useful versus shields, which can be bypassed anyway with toxin or slash, shields are really not an issue.
I guess it comes down to the more useful proc, which seems to be impact.
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Educated_Beast
I know heat has awesome potential for damage, but I want that extra status proc. I'll be running viral, radiation, heat, and the selected element. I'm not sure what is more useful, impact or magnetic. Both are really only useful versus shields, which can be bypassed anyway with toxin or slash, shields are really not an issue.
I guess it comes down to the more useful proc, which seems to be impact.
Thoughts?
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