FrostedMike Posted May 13, 2020 Share Posted May 13, 2020 (edited) I either have the worst luck or the spawn rate of glass enemies is too low. I am playing for an hour or so and had no glass enemies spawns at all. I stopped counting how many missions I did. Most of them are exterminate and mobile defense so It will be hard for me to miss the enemies if they spawn. I had only two spawns from the start of the nightwave. One of them I didn't find the enemies and didn't know I needed to look for them, the other spawned about 5 enemies and I got only two cephalites. I had no spawns at all in the next half an hour and I quitted for a few hours. I logged in again an hour ago and played untill I wrote this post, I had no spawns at all at that time. What annoys me is that I'm yet to find someone who didn't get 10 cephalite resonances to continue the investigation, some of them got way more then 10 and says the glass enemies spawn in almost every mission or every other mission. It sounds like there is a good chance that glass enemies will spawn, but I see nothing and Nora says nothing. I read in a few places that the spawn is related to the time: Every 25 minutes there is a guarenteed spawn, there is an hour with no spawns, and the rest is random. I even heard it's like the random enemies from The Emessery in spawn rate. By my experiance so far, it's far from similar. Can someone confirm this? If it is like that then why it's like that? EDIT: Another hour and two spawns. Only one of them had the enemies and dropped the cephalite. The other was a railjack mission and the team decided to shoot the enemy crew ships instead of getting in and destroing from inside, getting rid of any possibility to kill the enemies and get the cephalite. The glass enemies didn't spawn on the railjack, but on a crew ship. Edited May 13, 2020 by FrostedMike 3 Link to comment Share on other sites More sharing options...
UilliamNebel Posted May 13, 2020 Share Posted May 13, 2020 My best luck with these spawns has been randomly as I go across Orb Vallis. Usually a MOA patrol will get hit with it, or Crewman dropping from their transport. Also when in caves, fishing, tends to happen to enemies down there with time. Also infested defense missions, usually happens on wave two or three so far. Nice thing about Orb Vallis though is it will keep happening once it triggers the first time every few minutes. Hope that helps. Also, when they do spawn, make sure to attack the glass ball like part of them. The hit box melee wise isn't so great though, you usually get it on a second or third pass strike from a combo. 1 Link to comment Share on other sites More sharing options...
(XBOX)R3d P01nt Posted May 13, 2020 Share Posted May 13, 2020 I haven't played a lot of missions, but I've yet to see any spawn, so you aren't alone. Keep at it Tenno! 1 Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted May 13, 2020 Share Posted May 13, 2020 havent seen any at all 1 Link to comment Share on other sites More sharing options...
(PSN)DAVEGADGETBOY Posted May 13, 2020 Share Posted May 13, 2020 Been havin a lot of luck with them in the veil proxima railjack missions personally, not had much luck anywhere else 1 Link to comment Share on other sites More sharing options...
Lazarow Posted May 13, 2020 Share Posted May 13, 2020 They will increase likely as it progresses to the point near the end youd wish not to see them Link to comment Share on other sites More sharing options...
Dishonored Posted May 13, 2020 Share Posted May 13, 2020 i got alot of spawn in openworld Link to comment Share on other sites More sharing options...
SneakyErvin Posted May 13, 2020 Share Posted May 13, 2020 They are locked behind the ~25min timer as reported in another thread. They also dont spawn in anything that isnt a pure star chart mission aside from possibly sorites and syndicate missions. Fissures, arbis and lich nodes seem to be a big no-no for spawning them. 1 Link to comment Share on other sites More sharing options...
Ikusi_Prime Posted May 13, 2020 Share Posted May 13, 2020 That's strange, feels like I've been getting them every mission, or every other mission. Link to comment Share on other sites More sharing options...
Uhkretor Posted May 13, 2020 Share Posted May 13, 2020 (edited) 2 hours ago, SneakyErvin said: They are locked behind the ~25min timer So that's why I get consistent spawns happening on every mission... My mission runs always take a minimum of 50 minutes... ... I'm laughing at you, rushers... That's right, I'm laughing at you because I'm getting them all and you're not. Edited May 13, 2020 by Uhkretor Link to comment Share on other sites More sharing options...
Nichivo Posted May 13, 2020 Share Posted May 13, 2020 I have had no issue getting them, been going endless on derelict survival. Hey DE a new hema research would be great right about now. Link to comment Share on other sites More sharing options...
SneakyErvin Posted May 14, 2020 Share Posted May 14, 2020 13 hours ago, Uhkretor said: So that's why I get consistent spawns happening on every mission... My mission runs always take a minimum of 50 minutes... ... I'm laughing at you, rushers... That's right, I'm laughing at you because I'm getting them all and you're not. Yup that would be why. That's why it is easiest to run survival or orb valis for them. The thread with the timer also implies that at some points during the day the timer skips, so it is a 50 min wait. The problem is for people that jump into missions when the timer is supposed to be ready, if they miss it by just a little bit it seems like it ignores the mission. You need to be in a mission when the timer is ready to spawn them. First I felt it was a massive drag given the horror scenarios people made up ragarding the "jumping puzzle". When I had my 10 and went in to progress I was like "Really!!?? This is what people call a jumping puzzle!!?". To all the people stressing over it being a jumping puzzle, dont, get your cephalite thingies and go on, it is about as simple as it can get. Just type down your 5 clues (picture, name in yellow, weapon, ayatan type "emblem" shape and component in yellow (the yellow color may change based on your UI theme maybe, it is highlighted and cant be missed)), then get into the next part, there should really be no way to fail the jumps unless your hardware fails you for some odd reason. Link to comment Share on other sites More sharing options...
Kialandi Posted May 14, 2020 Share Posted May 14, 2020 14 hours ago, Uhkretor said: So that's why I get consistent spawns happening on every mission... My mission runs always take a minimum of 50 minutes... ... I'm laughing at you, rushers... That's right, I'm laughing at you because I'm getting them all and you're not. It takes you 50 minutes to complete Capture, Exterminate, Sabotage, Spy, Rescue, Hive, Assault, Assassination, Hijack and Mobile Defense? I'm not sure if that's something to brag about... 2 Link to comment Share on other sites More sharing options...
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