[DE]CoreyOnline Posted August 17, 2022 Share Posted August 17, 2022 Before we begin paving the way for our next major Update: Veilbreaker, we wanted to bring some additions to your Arsenal and a couple Quality of Life changes! The team will be Hotixing where necessary in order to clear the path for Veilbreaker. TENNOGEN ROUND 22 PART 1 Ready your Arsenal for another incredible round of TennoGen creations! Check them out now via the in-game Market and support hard-working Tenno designers from the Warframe Community. TennoGen Round 22 Part 2 to follow soon - stay tuned! TennoGen Bundle LXVIII Vauban BonaparteSkin by Hydroxate & Debbysheen Gara Adora Helmet by That1Cactus & blazingcobalt Mesa Insomnia Skin by Goosmo Caerulea Oculus by Awk'Q-Luz & blazingcobalt Lamassu Shoulder Armor by LostEpoch TennoGen Bundle LXIX Lavos Kuvael Alchemist Skin by Erneix Revenant Tenebrus Helmet by Awk`Q-Luz & malaya Alchemist Chemtank Syandana by Erneix Asteria Chest Armor by led2012 Kalynex Polearm by kakarrot2812 SYNDICATE MEDALLION QUALITY OF LIFE CHANGES Originally introduced in Update 15, the Syndicate system brought new characters (where my Cressa Tal fans at??) and a handful of new goals within the system. Part of that system included the eventual introduction of Syndicate Medallions; unique objects gathered within missions to redeem for their respective Standing. Fast forward to 2022 and Update 31.5 Angels of the Zariman introduces the Holdfast Syndicate and their respective Medallions; Voidplumes. While the Medallion system itself is not new, the Zariman tilesets spurred conversations around individual vs team wide pickups due to the grandeur size of the tilesets themselves. The feedback we received from the community expressed pain points related to necessary backtracking in order to collect the Plumes, which meant deviating from the Objective and causing longer than necessary mission times in order to collect them all. Similar pain points were what brought forth the squad-wide pickup change to Railjack. With that being said, Syndicate Medallions (6x Core Syndicates + Angels of the Zariman missions) are now a team-wide pickup, meaning any Medallion picked up benefits the entire squad and no backtracking is required! This also applies to Voidplumes dropped from Angels and Medlica’s Cache to keep everything consistent. We’ve also removed the ability to waypoint the pickups since there’s no need to individually find them. As an additional lateral change, Riven Challenges for Syndicate Medallion collecting have been changed to be Solo specific and the amount reduced to 8-12 instead of 12-16. Already existing Rivens won’t adopt this change but will instead lose any complicated conditions and just be “Find X Medallions”. RAILJACK QUALITY OF LIFE CHANGES - ASH & OBERON While maintaining our original intentions to connect Railjack to some more ‘core Warframe’ style rewards, we’ve made a few changes to have Ash components be more new player friendly for those starting their Railjack journey. Having them live only in Rotation C brought feedback of accessibility concerns for newer players trying to complete their Ash build. While Oberon parts do drop in new player friendly areas, having his Neuroptics reside within the Veil Proxima was a steep climb to have a chance at collecting all the parts you need. Added Ash part to Corpus Railjack Exterminate/Volatile (4.82 - 4.88% chance), reducing Endo drops slightly. Added Ash part to Corpus Railjack Survival/Defense Rotation A (13.33% chance), reducing Endo drops slightly & rearranging the drop % of rotation C. Moved Oberon Neuroptics from Veil Proxima to Earth, reducing Endo drops slightly and rearranging the drop %. Changes: Enable Character Shadows toggle in the settings. Replaced the duplicate Meso H2 Relic dropping in Tier 2 Defense with the correct Meso H3 Relic. You can now search for Incarnon weapons in your Inventory by typing “Incarnon”. Removed the Necramech 'Engine Low Power' sound due to excessive repetition when using it for a long time at low power - warning will now only occur when the engine is fully depleted. Adjusted the Peculiar Audience Mod sounds to have more prominent laughing. Adjusted textures of Orokin Heavy Gunner Arctic Eximus so it doesn't use Blitz Eximus textures. Fixes: Fixed Arcane Ultimatum not proccing off Ash's Bladestorm. Fixed occasional progression stoppers in The Glast Gambit Mycona Colony Defense Mission: Fixed Myconians sometimes not spawning. Fixed Myconians sometimes do not use the door console to unlock the gate. Added a timed fallback to open the door in case they couldn't path to it within 30 seconds. Fixed a script error when opening the locked door. Fixed an Operator functionality loss after Void Slinging into the Angel's teleport volume. Fixed a crash occurring in the Corpus Ship related to Turrets. Fixed a crash that could occur when Octavia’s Passive triggers. Fixed a crash when Volt’s Speed ability expires. Fixed Octavia’s Resonator spawning behind locked areas in the Orphix tileset. Fixed spot loading hitch when ranking up in Nightwave. Fixed not loading into a Railjack mission when a Client player leaves during the warp transition (load tunnel). Fixed music playing infinitely for Clients in the Fortuna Heist backroom. Fixed last Bonus in a Bounty displaying as silver (bonus objective failed) even if the bonus is fulfilled. Fixed letting Cauldron die in the Deimos Assassinate Bounty stage not failing the objective. Fixed missing Hacking Console texture when a lockdown occurs in the Railjack Capital Ship. Fixed inability to Chat Link the Peculiar Audience Mod. Fixed inconsistent casing (some words being proper and others being all caps) when hatching a Kubrow or Kavat. Fixed inconsistent casing for ‘Tenno’ in the Interception UI. Fixed missing Cephalon Cy dialog during one of his Call of the Tempestarii Transmission. Fixed customized color not being properly reflected on the Targis Prime Chest and Knee Armor plate. Fixed Lua Rock (Small) and Lua Rock Column (Large) being listed in the Orokin category for the Dojo Architect menu instead of the Nature category. Fixed Inbox Gift opening animation playing every time if you repeatedly click the screen. Fixed seeing a Narmer looking mission UI when opening Navigation right before a Hotfix/Update deploys. Fixed numerous level holes in a certain Zariman tileset room that could be escapacble with Titania. Fixed certain VO playing out of order during The Sacrifice Quest. Fixed missing explosion sound on Akarius projectiles. Fixed missing Ordis dialog subtitles in the Limbo Theorem. Fixed Transmissions using wrong name tag colors in Ambulas fight. Fixed a script error that could occur during Mastery Test 9 or 19. Fixed a script error occurring when casting Mirage’s Sleight Of Hand ability. Fixed K10 Relic localized as K9 for German. NOTE: the Lavos Kuvael Alchemist Skin by Erneix shipped with some liquid fx missing in the back flask and in the main glass helmet. The artist's original intent was for liquid to be in these two sections, and after communicating with the artist we will be correcting the liquid fx as soon as possible. Link to comment Share on other sites More sharing options...
(XBOX)YoungGunn82 Posted August 17, 2022 Share Posted August 17, 2022 Was wondering if I was gonna log in for this update. Question was answered. Thanks. Welp until next month. K bye. Link to comment Share on other sites More sharing options...
(XBOX)WayAlpha Posted August 17, 2022 Share Posted August 17, 2022 Did this update include the Stack Decay bug-fix that was said to be coming from the XBOX Nora’s Mix Vol.2: Hotfix 31.6.4? Link to comment Share on other sites More sharing options...
(XBOX)Kuhl MC Posted August 17, 2022 Share Posted August 17, 2022 Thanks for the quick update on the Xbox specific forum. Is there any information regarding the decaying stack bug, that still lingers on consoles almost 1 month after it got fixed for PC before Tennocon? It's starting to get really annoying, that such a major bug isn't addressed for so long, not to mention all the other stuff that went disfunctional with AoZ (stances not working, corpses still rubberbanding with projectile based weapons, missing fishing hotspots on PoE, Simaris target's trackers almost invisible, etc). Link to comment Share on other sites More sharing options...
(XBOX)WayAlpha Posted August 17, 2022 Share Posted August 17, 2022 I tested it myself. It still isn't fixed. Must it really be a Cert update for you guys to fix this? It's been over 2 months now (at the minimum) since the majority of the damage-mods/arcanes on Consoles haven't worked. This is crushing cause there's no point in me testing ANYTHING when nothing actually works properly. This is shocking, when will this be fixed? Veilbreaker? So for nearly 1/4th or a 1/3rd of an entire year, a major part of the game is broken on console.... Link to comment Share on other sites More sharing options...
[DE]CoreyOnline Posted August 17, 2022 Author Share Posted August 17, 2022 Regarding the questions about the decaying stack bug, this update is a Hotfix, not a Cert build, therefore it doesn't contain any Code integrations. A Cert built / code integration is required for this issue to be resolved. During the August 26th devstream there'll be more information on when to expect the next Cert build. Link to comment Share on other sites More sharing options...
(XBOX)Shodian Posted August 17, 2022 Share Posted August 17, 2022 54 minutes ago, (XBOX)WayAlpha said: I tested it myself. It still isn't fixed. Must it really be a Cert update for you guys to fix this? It's been over 2 months now (at the minimum) since the majority of the damage-mods/arcanes on Consoles haven't worked. This is crushing cause there's no point in me testing ANYTHING when nothing actually works properly. This is shocking, when will this be fixed? Veilbreaker? So for nearly 1/4th or a 1/3rd of an entire year, a major part of the game is broken on console.... You can still play the game. Lmao Link to comment Share on other sites More sharing options...
(XBOX)AceWolf7899 Posted August 17, 2022 Share Posted August 17, 2022 Any news on a fix for the orb vallis caves? Mine are stuck at 26/30 and it's the last achievement I'm missing in the game. I've tried every workaround known so far and no luck. Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted August 17, 2022 Share Posted August 17, 2022 5 hours ago, [DE]CoreyOnline said: Regarding the questions about the decaying stack bug, this update is a Hotfix, not a Cert build, therefore it doesn't contain any Code integrations. A Cert built / code integration is required for this issue to be resolved. During the August 26th devstream there'll be more information on when to expect the next Cert build. This is both upsetting and concerning. How are we to expect cross save and crossplay to work if consoles have been behind PC for well over a month now? 4 hours ago, (XBOX)Shodian said: You can still play the game. Lmao It’s not a matter of whether the game is playable or not. It’s the fact that there’s a bug that DEs aware and it hasn’t been fixed for console in over a month. Link to comment Share on other sites More sharing options...
(XBOX)WayAlpha Posted August 17, 2022 Share Posted August 17, 2022 On 2022-08-17 at 5:19 PM, (XBOX)Shodian said: You can still play the game. Lmao Yeah, playing a game where almost everything I do isn't how it should be. How fun, do you want to STAN any harder and say "don't complain it's a free game"? Like it wipes away the fact that most of the dmg avenues in the game for weapons is broken right now? I'm still playing, but don't say it like it's not a valid and massive issue. On 2022-08-17 at 4:40 PM, [DE]CoreyOnline said: Regarding the questions about the decaying stack bug, this update is a Hotfix, not a Cert build, therefore it doesn't contain any Code integrations. A Cert built / code integration is required for this issue to be resolved. During the August 26th devstream there'll be more information on when to expect the next Cert build. Thank you for responding, nothing to do but wait again. Disappointing nevertheless that the game for consoles will have been left in such a state for at least 3 months, to me it seems like DE doesn't understand just how much it has impacted the enjoyment of the game for the more experienced side of the playerbase for a Cert to not have been rushed. Link to comment Share on other sites More sharing options...
(XBOX)AMONGTHEWEAK Posted August 17, 2022 Share Posted August 17, 2022 2 hours ago, [DE]CoreyOnline said: Before we begin paving the way for our next major Update: Veilbreaker, we wanted to bring some additions to your Arsenal and a couple Quality of Life changes! The team will be Hotixing where necessary in order to clear the path for Veilbreaker. TENNOGEN ROUND 22 PART 1 Ready your Arsenal for another incredible round of TennoGen creations! Check them out now via the in-game Market and support hard-working Tenno designers from the Warframe Community. TennoGen Round 22 Part 2 to follow soon - stay tuned! TennoGen Bundle LXVIII Vauban BonaparteSkin by Hydroxate & Debbysheen Gara Adora Helmet by That1Cactus & blazingcobalt Mesa Insomnia Skin by Goosmo Caerulea Oculus by Awk'Q-Luz & blazingcobalt Lamassu Shoulder Armor by LostEpoch TennoGen Bundle LXIX Lavos Kuvael Alchemist Skin by Erneix Revenant Tenebrus Helmet by Awk`Q-Luz & malaya Alchemist Chemtank Syandana by Erneix Asteria Chest Armor by led2012 Kalynex Polearm by kakarrot2812 SYNDICATE MEDALLION QUALITY OF LIFE CHANGES Originally introduced in Update 15, the Syndicate system brought new characters (where my Cressa Tal fans at??) and a handful of new goals within the system. Part of that system included the eventual introduction of Syndicate Medallions; unique objects gathered within missions to redeem for their respective Standing. Fast forward to 2022 and Update 31.5 Angels of the Zariman introduces the Holdfast Syndicate and their respective Medallions; Voidplumes. While the Medallion system itself is not new, the Zariman tilesets spurred conversations around individual vs team wide pickups due to the grandeur size of the tilesets themselves. The feedback we received from the community expressed pain points related to necessary backtracking in order to collect the Plumes, which meant deviating from the Objective and causing longer than necessary mission times in order to collect them all. Similar pain points were what brought forth the squad-wide pickup change to Railjack. With that being said, Syndicate Medallions (6x Core Syndicates + Angels of the Zariman missions) are now a team-wide pickup, meaning any Medallion picked up benefits the entire squad and no backtracking is required! This also applies to Voidplumes dropped from Angels and Medlica’s Cache to keep everything consistent. We’ve also removed the ability to waypoint the pickups since there’s no need to individually find them. As an additional lateral change, Riven Challenges for Syndicate Medallion collecting have been changed to be Solo specific and the amount reduced to 8-12 instead of 12-16. Already existing Rivens won’t adopt this change but will instead lose any complicated conditions and just be “Find X Medallions”. RAILJACK QUALITY OF LIFE CHANGES - ASH & OBERON While maintaining our original intentions to connect Railjack to some more ‘core Warframe’ style rewards, we’ve made a few changes to have Ash components be more new player friendly for those starting their Railjack journey. Having them live only in Rotation C brought feedback of accessibility concerns for newer players trying to complete their Ash build. While Oberon parts do drop in new player friendly areas, having his Neuroptics reside within the Veil Proxima was a steep climb to have a chance at collecting all the parts you need. Added Ash part to Corpus Railjack Exterminate/Volatile (4.82 - 4.88% chance), reducing Endo drops slightly. Added Ash part to Corpus Railjack Survival/Defense Rotation A (13.33% chance), reducing Endo drops slightly & rearranging the drop % of rotation C. Moved Oberon Neuroptics from Veil Proxima to Earth, reducing Endo drops slightly and rearranging the drop %. Changes: Enable Character Shadows toggle in the settings. Replaced the duplicate Meso H2 Relic dropping in Tier 2 Defense with the correct Meso H3 Relic. You can now search for Incarnon weapons in your Inventory by typing “Incarnon”. Removed the Necramech 'Engine Low Power' sound due to excessive repetition when using it for a long time at low power - warning will now only occur when the engine is fully depleted. Adjusted the Peculiar Audience Mod sounds to have more prominent laughing. Adjusted textures of Orokin Heavy Gunner Arctic Eximus so it doesn't use Blitz Eximus textures. Fixes: Fixed Arcane Ultimatum not proccing off Ash's Bladestorm. Fixed occasional progression stoppers in The Glast Gambit Mycona Colony Defense Mission: Fixed Myconians sometimes not spawning. Fixed Myconians sometimes do not use the door console to unlock the gate. Added a timed fallback to open the door in case they couldn't path to it within 30 seconds. Fixed a script error when opening the locked door. Fixed an Operator functionality loss after Void Slinging into the Angel's teleport volume. Fixed a crash occurring in the Corpus Ship related to Turrets. Fixed a crash that could occur when Octavia’s Passive triggers. Fixed a crash when Volt’s Speed ability expires. Fixed Octavia’s Resonator spawning behind locked areas in the Orphix tileset. Fixed spot loading hitch when ranking up in Nightwave. Fixed not loading into a Railjack mission when a Client player leaves during the warp transition (load tunnel). Fixed music playing infinitely for Clients in the Fortuna Heist backroom. Fixed last Bonus in a Bounty displaying as silver (bonus objective failed) even if the bonus is fulfilled. Fixed letting Cauldron die in the Deimos Assassinate Bounty stage not failing the objective. Fixed missing Hacking Console texture when a lockdown occurs in the Railjack Capital Ship. Fixed inability to Chat Link the Peculiar Audience Mod. Fixed inconsistent casing (some words being proper and others being all caps) when hatching a Kubrow or Kavat. Fixed inconsistent casing for ‘Tenno’ in the Interception UI. Fixed missing Cephalon Cy dialog during one of his Call of the Tempestarii Transmission. Fixed customized color not being properly reflected on the Targis Prime Chest and Knee Armor plate. Fixed Lua Rock (Small) and Lua Rock Column (Large) being listed in the Orokin category for the Dojo Architect menu instead of the Nature category. Fixed Inbox Gift opening animation playing every time if you repeatedly click the screen. Fixed seeing a Narmer looking mission UI when opening Navigation right before a Hotfix/Update deploys. Fixed numerous level holes in a certain Zariman tileset room that could be escapacble with Titania. Fixed certain VO playing out of order during The Sacrifice Quest. Fixed missing explosion sound on Akarius projectiles. Fixed missing Ordis dialog subtitles in the Limbo Theorem. Fixed Transmissions using wrong name tag colors in Ambulas fight. Fixed a script error that could occur during Mastery Test 9 or 19. Fixed a script error occurring when casting Mirage’s Sleight Of Hand ability. Fixed K10 Relic localized as K9 for German. What’s preventing players from further leeching off of other players picking up the drops for them and even further less contribution to a game in PuB? Link to comment Share on other sites More sharing options...
(XBOX)Shodian Posted August 17, 2022 Share Posted August 17, 2022 17 minutes ago, (XBOX)AMONGTHEWEAK said: What’s preventing players from further leeching off of other players picking up the drops for them and even further less contribution to a game in PuB? I'd suggest making a pre-made group at that point. Can't control what happens in a pub game. Link to comment Share on other sites More sharing options...
(XBOX)DragonMan 2700 Posted August 17, 2022 Share Posted August 17, 2022 When's Grendel update? If not today, then when? 🤔 Link to comment Share on other sites More sharing options...
(XBOX)Pipolo Posted August 17, 2022 Share Posted August 17, 2022 Waiting the Khora Whip hitbox fix too. Link to comment Share on other sites More sharing options...
(XBOX)High Crift Posted August 18, 2022 Share Posted August 18, 2022 Lmao 2 months and still waiting for decay fix, kinda a bug you want to fix asap you think. Idgaf about they say cant do anything bla bla. Its a joke at this point, we be dead by the time that fix comes, actual bots. Ban me whatever cant care less. Usually not caring for this but damn its getting really annoying now Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted August 18, 2022 Share Posted August 18, 2022 20 hours ago, (XBOX)WayAlpha said: Thank you for responding, nothing to do but wait again. Disappointing nevertheless that the game for consoles will have been left in such a state for at least 3 months, to me it seems like DE doesn't understand just how much it has impacted the enjoyment of the game for the more experienced side of the playerbase for a Cert to not have been rushed. I mean we have played the game for years without the galv mods and gun arcanes. So them being bugged isn’t the end all be all. But it’s still unacceptable that the bug isn’t fixed yet. Link to comment Share on other sites More sharing options...
(XBOX)LootOlsen Posted August 18, 2022 Share Posted August 18, 2022 When are the kavat and kubrow look links going to be fixed permanently??!! It’s so unfair to them kitties/doggies when I can’t look link their true appearance in all it’s majesty….especially hybrids. Link to comment Share on other sites More sharing options...
(XBOX)Pipolo Posted August 19, 2022 Share Posted August 19, 2022 When fix the Khora whip hitbox. Now only kills where the whip explodes, and where explodes the hotbox decreases. Result don't kill in front of her. It's frustrating to use. Many items from operator/drifter still showing wrong textures , weird glow (months ago). And still waiting the clothes adapted for drifter showed on streams. Link to comment Share on other sites More sharing options...
(XBOX)HumaneStoned420 Posted August 21, 2022 Share Posted August 21, 2022 This is kind of a side note wish. Once upon a time, we received from the DE Gods, An Open World! It was the Most revolutionary thing to happen to Warframe since the birth of the Bullet Jump. But, an open world wasn't enough, we received the ability to create Archwing Launcher shareable drop points. As inconvenient at the original idea may seem at launch in comparison to the infinite launcher we have today, we lost one Major convenience, the ability to Share this experience with those that have gained an Archwing. Dear DE Gods, may we please have access to the shared launchers please, I would, as many of my fellow top tier tenno, would appreciate the ability to help those that have not gained the launcher. It will also help some quality of life between higher and lower Ranked tenno. I would gladly build 1000 of these. 100x stacks as well please! Much Love <3<3<3!!! Keep the infinite one as well of course lol Link to comment Share on other sites More sharing options...
(XBOX)TehChubbyDugan Posted August 21, 2022 Share Posted August 21, 2022 The problem with Ash and Oberon parts isn't even remotely fixed with this little change. The problem is their drop locations were fine, and instead of making Ash's slightly easier, you made it worse. The bigger problem is that once you have the frames and ephemeras built from their respective parts, there is zero reason to need those drops, which means those drop tables are still diluted with what amounts to a 3,500 credit cache, which is useless. Frames don't need to be in rotation rewards, diluting drop tables unless duplicate parts can be burned for something actually worthwhile. If you could throw them into a frame crusher for kuva or traces, then fine. But you're literally diluting drop tables with a null reward. Link to comment Share on other sites More sharing options...
(XBOX)Kuhl MC Posted August 28, 2022 Share Posted August 28, 2022 Am 17.8.2022 um 17:40 schrieb [DE]CoreyOnline: Regarding the questions about the decaying stack bug, this update is a Hotfix, not a Cert build, therefore it doesn't contain any Code integrations. A Cert built / code integration is required for this issue to be resolved. During the August 26th devstream there'll be more information on when to expect the next Cert build. So I just watched the recent dev stream and the stuff mentioned there looked very interesting indeed (I especially liked the anime trailer for the new frame, this should be carried on for future releases). I was also very pleased to see the syndicate rep gain being changed almost exactly in the way, that I (and I guess others) suggested it in previous' posts, so Kudos for that. Unfortunately, there was NO mention about when console players can finally expect the decaying stack bug to be fixed on our platforms, which leads to the assumption, that this will not happen before the release of Veilbreaker, which is a BIG dissapointment, to say the least... Not to mention all the other bugs still lingering from the AoZ update. But at least, there is new stuff to buy, I guess... Link to comment Share on other sites More sharing options...
(XBOX)WayAlpha Posted August 29, 2022 Share Posted August 29, 2022 And not a darn thing was said in the stream about when Consoles will be getting it fixed. I suppose we're meant to just assume that we're getting it in the next major update... Link to comment Share on other sites More sharing options...
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