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(XBOX) Khora Prime: Hotfix #2


[DE]CoreyOnline

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Before we begin paving the way for our next major Update: Veilbreaker, we wanted to bring some additions to your Arsenal and a couple Quality of Life changes! The team will be Hotixing where necessary in order to clear the path for Veilbreaker.

f2763b2c9a5a0fee7c074e029b92228d.png

TENNOGEN ROUND 22 PART 1

Ready your Arsenal for another incredible round of TennoGen creations! Check them out now via the in-game Market and support hard-working Tenno designers from the Warframe Community.

TennoGen Round 22 Part 2 to follow soon - stay tuned!

05c3da5cda01dcb2db733b7d6d0a3329.png

TennoGen Bundle LXVIII

  • Vauban BonaparteSkin by Hydroxate & Debbysheen
  • Gara Adora Helmet by That1Cactus & blazingcobalt
  • Mesa Insomnia Skin by Goosmo
  • Caerulea Oculus by Awk'Q-Luz & blazingcobalt
  • Lamassu Shoulder Armor by LostEpoch

476259a19f783f4eddde4723c6d9b069.png

TennoGen Bundle LXIX

  • Lavos Kuvael Alchemist Skin by Erneix
  • Revenant Tenebrus Helmet by Awk`Q-Luz & malaya
  • Alchemist Chemtank Syandana by Erneix
  • Asteria Chest Armor by led2012
  • Kalynex Polearm by kakarrot2812

 

SYNDICATE MEDALLION QUALITY OF LIFE CHANGES

Originally introduced in Update 15, the Syndicate system brought new characters (where my Cressa Tal fans at??) and a handful of new goals within the system. Part of that system included the eventual introduction of Syndicate Medallions; unique objects gathered within missions to redeem for their respective Standing.

Fast forward to 2022 and Update 31.5 Angels of the Zariman introduces the Holdfast Syndicate and their respective Medallions; Voidplumes. While the Medallion system itself is not new, the Zariman tilesets spurred conversations around individual vs team wide pickups due to the grandeur size of the tilesets themselves. The feedback we received from the community expressed pain points related to necessary backtracking in order to collect the Plumes, which meant deviating from the Objective and causing longer than necessary mission times in order to collect them all. Similar pain points were what brought forth the squad-wide pickup change to Railjack.

With that being said, Syndicate Medallions (6x Core Syndicates + Angels of the Zariman missions) are now a team-wide pickup, meaning any Medallion picked up benefits the entire squad and no backtracking is required! This also applies to Voidplumes dropped from Angels and Medlica’s Cache to keep everything consistent. We’ve also removed the ability to waypoint the pickups since there’s no need to individually find them.

As an additional lateral change, Riven Challenges for Syndicate Medallion collecting have been changed to be Solo specific and the amount reduced to 8-12 instead of 12-16. Already existing Rivens won’t adopt this change but will instead lose any complicated conditions and just be “Find X Medallions”.

RAILJACK QUALITY OF LIFE CHANGES - ASH & OBERON

While maintaining our original intentions to connect Railjack to some more ‘core Warframe’ style rewards, we’ve made a few changes to have Ash components be more new player friendly for those starting their Railjack journey. Having them live only in Rotation C brought feedback of accessibility concerns for newer players trying to complete their Ash build. While Oberon parts do drop in new player friendly areas, having his Neuroptics reside within the Veil Proxima was a steep climb to have a chance at collecting all the parts you need.

  • Added Ash part to Corpus Railjack Exterminate/Volatile (4.82 - 4.88% chance), reducing Endo drops slightly.
  • Added Ash part to Corpus Railjack Survival/Defense Rotation A (13.33% chance), reducing Endo drops slightly & rearranging the drop % of rotation C.
  • Moved Oberon Neuroptics from Veil Proxima to Earth, reducing Endo drops slightly and rearranging the drop %.

Changes:

  • Enable Character Shadows toggle in the settings.
  • Replaced the duplicate Meso H2 Relic dropping in Tier 2 Defense with the correct Meso H3 Relic.
  • You can now search for Incarnon weapons in your Inventory by typing “Incarnon”.
  • Removed the Necramech 'Engine Low Power' sound due to excessive repetition when using it for a long time at low power - warning will now only occur when the engine is fully depleted.
  • Adjusted the Peculiar Audience Mod sounds to have more prominent laughing.
  • Adjusted textures of Orokin Heavy Gunner Arctic Eximus so it doesn't use Blitz Eximus textures.

Fixes:

  • Fixed Arcane Ultimatum not proccing off Ash's Bladestorm.
  • Fixed occasional progression stoppers in The Glast Gambit Mycona Colony Defense Mission:
    • Fixed Myconians sometimes not spawning.
    • Fixed Myconians sometimes do not use the door console to unlock the gate.
      • Added a timed fallback to open the door in case they couldn't path to it within 30 seconds.
  • Fixed a script error when opening the locked door.
  • Fixed an Operator functionality loss after Void Slinging into the Angel's teleport volume.
  • Fixed a crash occurring in the Corpus Ship related to Turrets.
  • Fixed a crash that could occur when Octavia’s Passive triggers.
  • Fixed a crash when Volt’s Speed ability expires.
  • Fixed Octavia’s Resonator spawning behind locked areas in the Orphix tileset.
  • Fixed spot loading hitch when ranking up in Nightwave.
  • Fixed not loading into a Railjack mission when a Client player leaves during the warp transition (load tunnel).
  • Fixed music playing infinitely for Clients in the Fortuna Heist backroom.
  • Fixed last Bonus in a Bounty displaying as silver (bonus objective failed) even if the bonus is fulfilled.
  • Fixed letting Cauldron die in the Deimos Assassinate Bounty stage not failing the objective.
  • Fixed missing Hacking Console texture when a lockdown occurs in the Railjack Capital Ship.
  • Fixed inability to Chat Link the Peculiar Audience Mod.
  • Fixed inconsistent casing (some words being proper and others being all caps) when hatching a Kubrow or Kavat.
  • Fixed inconsistent casing for ‘Tenno’ in the Interception UI.
  • Fixed missing Cephalon Cy dialog during one of his Call of the Tempestarii Transmission.
  • Fixed customized color not being properly reflected on the Targis Prime Chest and Knee Armor plate.
  • Fixed Lua Rock (Small) and Lua Rock Column (Large) being listed in the Orokin category for the Dojo Architect menu instead of the Nature category. Fixed Inbox Gift opening animation playing every time if you repeatedly click the screen.
  • Fixed seeing a Narmer looking mission UI when opening Navigation right before a Hotfix/Update deploys.
  • Fixed numerous level holes in a certain Zariman tileset room that could be escapacble with Titania.
  • Fixed certain VO playing out of order during The Sacrifice Quest.
  • Fixed missing explosion sound on Akarius projectiles.
  • Fixed missing Ordis dialog subtitles in the Limbo Theorem.
  • Fixed Transmissions using wrong name tag colors in Ambulas fight.
  • Fixed a script error that could occur during Mastery Test 9 or 19.
  • Fixed a script error occurring when casting Mirage’s Sleight Of Hand ability.
  • Fixed K10 Relic localized as K9 for German.

 

NOTE: the Lavos Kuvael Alchemist Skin by Erneix shipped with some liquid fx missing in the back flask and in the main glass helmet. The artist's original intent was for liquid to be in these two sections, and after communicating with the artist we will be correcting the liquid fx as soon as possible.   

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Thanks for the quick update on the Xbox specific forum. Is there any information regarding the decaying stack bug, that still lingers on consoles almost 1 month after it got fixed for PC before Tennocon? It's starting to get really annoying, that such a major bug isn't addressed for so long, not to mention all the other stuff that went disfunctional with AoZ (stances not working, corpses still rubberbanding with projectile based weapons, missing fishing hotspots on PoE, Simaris target's trackers almost invisible, etc). 

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I tested it myself. It still isn't fixed.

Must it really be a Cert update for you guys to fix this? It's been over 2 months now (at the minimum) since the majority of the damage-mods/arcanes on Consoles haven't worked. This is crushing cause there's no point in me testing ANYTHING when nothing actually works properly. This is shocking, when will this be fixed? Veilbreaker? So for nearly 1/4th or a 1/3rd of an entire year, a major part of the game is broken on console....

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54 minutes ago, (XBOX)WayAlpha said:

I tested it myself. It still isn't fixed.

Must it really be a Cert update for you guys to fix this? It's been over 2 months now (at the minimum) since the majority of the damage-mods/arcanes on Consoles haven't worked. This is crushing cause there's no point in me testing ANYTHING when nothing actually works properly. This is shocking, when will this be fixed? Veilbreaker? So for nearly 1/4th or a 1/3rd of an entire year, a major part of the game is broken on console....

You can still play the game. Lmao

 

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5 hours ago, [DE]CoreyOnline said:

Regarding the questions about the decaying stack bug, this update is a Hotfix, not a Cert build, therefore it doesn't contain any Code integrations. A Cert built / code integration is required for this issue to be resolved. During the August 26th devstream there'll be more information on when to expect the next Cert build. 

This is both upsetting and concerning.

How are we to expect cross save and crossplay to work if consoles have been behind PC for well over a month now?

 

4 hours ago, (XBOX)Shodian said:

You can still play the game. Lmao

 

It’s not a matter of whether the game is playable or not. It’s the fact that there’s a bug that DEs aware and it hasn’t been fixed for console in over a month.

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On 2022-08-17 at 5:19 PM, (XBOX)Shodian said:

You can still play the game. Lmao

 

Yeah, playing a game where almost everything I do isn't how it should be.

How fun, do you want to STAN any harder and say "don't complain it's a free game"? Like it wipes away the fact that most of the dmg avenues in the game for weapons is broken right now?

I'm still playing, but don't say it like it's not a valid and massive issue. 

 

On 2022-08-17 at 4:40 PM, [DE]CoreyOnline said:

Regarding the questions about the decaying stack bug, this update is a Hotfix, not a Cert build, therefore it doesn't contain any Code integrations. A Cert built / code integration is required for this issue to be resolved. During the August 26th devstream there'll be more information on when to expect the next Cert build. 

Thank you for responding, nothing to do but wait again.

Disappointing nevertheless that the game for consoles will have been left in such a state for at least 3 months, to me it seems like DE doesn't understand just how much it has impacted the enjoyment of the game for the more experienced side of the playerbase for a Cert to not have been rushed.

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2 hours ago, [DE]CoreyOnline said:

Before we begin paving the way for our next major Update: Veilbreaker, we wanted to bring some additions to your Arsenal and a couple Quality of Life changes! The team will be Hotixing where necessary in order to clear the path for Veilbreaker.

f2763b2c9a5a0fee7c074e029b92228d.png

TENNOGEN ROUND 22 PART 1

Ready your Arsenal for another incredible round of TennoGen creations! Check them out now via the in-game Market and support hard-working Tenno designers from the Warframe Community.

TennoGen Round 22 Part 2 to follow soon - stay tuned!

05c3da5cda01dcb2db733b7d6d0a3329.png

TennoGen Bundle LXVIII

  • Vauban BonaparteSkin by Hydroxate & Debbysheen
  • Gara Adora Helmet by That1Cactus & blazingcobalt
  • Mesa Insomnia Skin by Goosmo
  • Caerulea Oculus by Awk'Q-Luz & blazingcobalt
  • Lamassu Shoulder Armor by LostEpoch

476259a19f783f4eddde4723c6d9b069.png

TennoGen Bundle LXIX

  • Lavos Kuvael Alchemist Skin by Erneix
  • Revenant Tenebrus Helmet by Awk`Q-Luz & malaya
  • Alchemist Chemtank Syandana by Erneix
  • Asteria Chest Armor by led2012
  • Kalynex Polearm by kakarrot2812

 

SYNDICATE MEDALLION QUALITY OF LIFE CHANGES

Originally introduced in Update 15, the Syndicate system brought new characters (where my Cressa Tal fans at??) and a handful of new goals within the system. Part of that system included the eventual introduction of Syndicate Medallions; unique objects gathered within missions to redeem for their respective Standing.

Fast forward to 2022 and Update 31.5 Angels of the Zariman introduces the Holdfast Syndicate and their respective Medallions; Voidplumes. While the Medallion system itself is not new, the Zariman tilesets spurred conversations around individual vs team wide pickups due to the grandeur size of the tilesets themselves. The feedback we received from the community expressed pain points related to necessary backtracking in order to collect the Plumes, which meant deviating from the Objective and causing longer than necessary mission times in order to collect them all. Similar pain points were what brought forth the squad-wide pickup change to Railjack.

With that being said, Syndicate Medallions (6x Core Syndicates + Angels of the Zariman missions) are now a team-wide pickup, meaning any Medallion picked up benefits the entire squad and no backtracking is required! This also applies to Voidplumes dropped from Angels and Medlica’s Cache to keep everything consistent. We’ve also removed the ability to waypoint the pickups since there’s no need to individually find them.

As an additional lateral change, Riven Challenges for Syndicate Medallion collecting have been changed to be Solo specific and the amount reduced to 8-12 instead of 12-16. Already existing Rivens won’t adopt this change but will instead lose any complicated conditions and just be “Find X Medallions”.

RAILJACK QUALITY OF LIFE CHANGES - ASH & OBERON

While maintaining our original intentions to connect Railjack to some more ‘core Warframe’ style rewards, we’ve made a few changes to have Ash components be more new player friendly for those starting their Railjack journey. Having them live only in Rotation C brought feedback of accessibility concerns for newer players trying to complete their Ash build. While Oberon parts do drop in new player friendly areas, having his Neuroptics reside within the Veil Proxima was a steep climb to have a chance at collecting all the parts you need.

  • Added Ash part to Corpus Railjack Exterminate/Volatile (4.82 - 4.88% chance), reducing Endo drops slightly.
  • Added Ash part to Corpus Railjack Survival/Defense Rotation A (13.33% chance), reducing Endo drops slightly & rearranging the drop % of rotation C.
  • Moved Oberon Neuroptics from Veil Proxima to Earth, reducing Endo drops slightly and rearranging the drop %.

Changes:

  • Enable Character Shadows toggle in the settings.
  • Replaced the duplicate Meso H2 Relic dropping in Tier 2 Defense with the correct Meso H3 Relic.
  • You can now search for Incarnon weapons in your Inventory by typing “Incarnon”.
  • Removed the Necramech 'Engine Low Power' sound due to excessive repetition when using it for a long time at low power - warning will now only occur when the engine is fully depleted.
  • Adjusted the Peculiar Audience Mod sounds to have more prominent laughing.
  • Adjusted textures of Orokin Heavy Gunner Arctic Eximus so it doesn't use Blitz Eximus textures.

Fixes:

  • Fixed Arcane Ultimatum not proccing off Ash's Bladestorm.
  • Fixed occasional progression stoppers in The Glast Gambit Mycona Colony Defense Mission:
    • Fixed Myconians sometimes not spawning.
    • Fixed Myconians sometimes do not use the door console to unlock the gate.
      • Added a timed fallback to open the door in case they couldn't path to it within 30 seconds.
  • Fixed a script error when opening the locked door.
  • Fixed an Operator functionality loss after Void Slinging into the Angel's teleport volume.
  • Fixed a crash occurring in the Corpus Ship related to Turrets.
  • Fixed a crash that could occur when Octavia’s Passive triggers.
  • Fixed a crash when Volt’s Speed ability expires.
  • Fixed Octavia’s Resonator spawning behind locked areas in the Orphix tileset.
  • Fixed spot loading hitch when ranking up in Nightwave.
  • Fixed not loading into a Railjack mission when a Client player leaves during the warp transition (load tunnel).
  • Fixed music playing infinitely for Clients in the Fortuna Heist backroom.
  • Fixed last Bonus in a Bounty displaying as silver (bonus objective failed) even if the bonus is fulfilled.
  • Fixed letting Cauldron die in the Deimos Assassinate Bounty stage not failing the objective.
  • Fixed missing Hacking Console texture when a lockdown occurs in the Railjack Capital Ship.
  • Fixed inability to Chat Link the Peculiar Audience Mod.
  • Fixed inconsistent casing (some words being proper and others being all caps) when hatching a Kubrow or Kavat.
  • Fixed inconsistent casing for ‘Tenno’ in the Interception UI.
  • Fixed missing Cephalon Cy dialog during one of his Call of the Tempestarii Transmission.
  • Fixed customized color not being properly reflected on the Targis Prime Chest and Knee Armor plate.
  • Fixed Lua Rock (Small) and Lua Rock Column (Large) being listed in the Orokin category for the Dojo Architect menu instead of the Nature category. Fixed Inbox Gift opening animation playing every time if you repeatedly click the screen.
  • Fixed seeing a Narmer looking mission UI when opening Navigation right before a Hotfix/Update deploys.
  • Fixed numerous level holes in a certain Zariman tileset room that could be escapacble with Titania.
  • Fixed certain VO playing out of order during The Sacrifice Quest.
  • Fixed missing explosion sound on Akarius projectiles.
  • Fixed missing Ordis dialog subtitles in the Limbo Theorem.
  • Fixed Transmissions using wrong name tag colors in Ambulas fight.
  • Fixed a script error that could occur during Mastery Test 9 or 19.
  • Fixed a script error occurring when casting Mirage’s Sleight Of Hand ability.
  • Fixed K10 Relic localized as K9 for German.

What’s preventing players from further leeching off of other players picking up the drops for them and even further less contribution to a game in PuB?

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17 minutes ago, (XBOX)AMONGTHEWEAK said:

What’s preventing players from further leeching off of other players picking up the drops for them and even further less contribution to a game in PuB?

I'd suggest making a pre-made group at that point. Can't control what happens in a pub game.

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Lmao 2 months and still waiting for decay fix, kinda a bug you want to fix asap you think. Idgaf about they say cant do anything bla bla. Its a joke at this point, we be dead by the time that fix comes, actual bots. Ban me whatever cant care less. Usually not caring for this but damn its getting really annoying now

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20 hours ago, (XBOX)WayAlpha said:

Thank you for responding, nothing to do but wait again.

Disappointing nevertheless that the game for consoles will have been left in such a state for at least 3 months, to me it seems like DE doesn't understand just how much it has impacted the enjoyment of the game for the more experienced side of the playerbase for a Cert to not have been rushed.

I mean we have played the game for years without the galv mods and gun arcanes. So them being bugged isn’t the end all be all. But it’s still unacceptable that the bug isn’t fixed yet.

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When fix the Khora whip hitbox. Now only kills where the whip explodes,  and where explodes the hotbox decreases. Result don't kill in front of her. It's frustrating to use.

Many items from operator/drifter still showing wrong textures , weird glow (months ago). And still waiting the clothes adapted for drifter showed on streams.

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This is kind of a side note wish.

 

Once upon a time, we received from the DE Gods, An Open World! It was the Most revolutionary thing to happen to Warframe since the birth of the Bullet Jump. But, an open world wasn't enough, we received the ability to create Archwing Launcher shareable drop points. As inconvenient at the original idea may seem at launch in comparison to the infinite launcher we have today, we lost one Major convenience, the ability to Share this experience with those that have gained an Archwing. Dear DE Gods, may we please have access to the shared launchers please, I would, as many of my fellow top tier tenno, would appreciate the ability to help those that have not gained the launcher. It will also help some quality of life between higher and lower Ranked tenno. I would gladly build 1000 of these. 100x stacks as well please! Much Love <3<3<3!!! Keep the infinite one as well of course lol

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The problem with Ash and Oberon parts isn't even remotely fixed with this little change.

The problem is their drop locations were fine, and instead of making Ash's slightly easier, you made it worse.  The bigger problem is that once you have the frames and ephemeras built from their respective parts, there is zero reason to need those drops, which means those drop tables are still diluted with what amounts to a 3,500 credit cache, which is useless.  Frames don't need to be in rotation rewards, diluting drop tables unless duplicate parts can be burned for something actually worthwhile.  If you could throw them into a frame crusher for kuva or traces, then fine.  But you're literally diluting drop tables with a null reward.

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Am 17.8.2022 um 17:40 schrieb [DE]CoreyOnline:

Regarding the questions about the decaying stack bug, this update is a Hotfix, not a Cert build, therefore it doesn't contain any Code integrations. A Cert built / code integration is required for this issue to be resolved. During the August 26th devstream there'll be more information on when to expect the next Cert build. 

So I just watched the recent dev stream and the stuff mentioned there looked very interesting indeed (I especially liked the anime trailer for the new frame, this should be carried on for future releases). I was also very pleased to see the syndicate rep gain being changed almost exactly in the way, that I (and I guess others) suggested it in previous' posts, so Kudos for that. Unfortunately, there was NO mention about when console players can finally expect the decaying stack bug to be fixed on our platforms, which leads to the assumption, that this will not happen before the release of Veilbreaker, which is a BIG dissapointment, to say the least... Not to mention all the other bugs still lingering from the AoZ update. But at least, there is new stuff to buy, I guess...

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