(XBOX)Furious Kaiser Posted December 10, 2023 Share Posted December 10, 2023 (edited) In regards to elite crewmen, do their turret and engine bonuses only apply to that specific crewmen when they are in their respective station (turret bonus when they are in a turret, engine bonus when piloting) or is their bonus applied to all on board your railjack? Can I have a repairman running around with an engine boost bonus that will benefit me if I am piloting? Can I have someone with a turret bonus that will boost me with my gun while piloting? Edited December 10, 2023 by (XBOX)Furious Kaiser Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted December 10, 2023 Share Posted December 10, 2023 From my personal experience, it only happen when they're in that role. Can't have engine boost bonus if the player is the pilot. Which makes no sense because the crew mate doesn't even boost. Link to comment Share on other sites More sharing options...
(XBOX)ShadowBlood89 Posted December 10, 2023 Share Posted December 10, 2023 crewmates bonuses will only work in there respective locations. if got a pilot that could repair faster wont affect the crewmate that defending inside an repairs hull breaches. as the bonus is affecting what they do themselves. it not like the aura mod kind of deal Link to comment Share on other sites More sharing options...
(XBOX)Furious Kaiser Posted December 10, 2023 Author Share Posted December 10, 2023 Much appreciated, folks. Now I get to be extra picky on my elite crew member acquisition for certain roles. Cheers o7 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted December 10, 2023 Share Posted December 10, 2023 remember that you can also equip crew members with weapons form your own arsenal! doesn't matter for the turret gunner as they never see on-foot combat, but make sure your Defenders and Engineers have decent weapons so they can defend themselves from boarders if needed. Link to comment Share on other sites More sharing options...
Corvid Posted December 10, 2023 Share Posted December 10, 2023 7 hours ago, (PSN)jaggerwanderer said: Which makes no sense because the crew mate doesn't even boost. That's because the Piloting buff doesn't say anything about boosting. It increases the speed that the Railjack travels when the crewmate is in control. Link to comment Share on other sites More sharing options...
o0Despair0o Posted December 10, 2023 Share Posted December 10, 2023 Personally, I'd recommend 2 gunners with 5 Gunnery each, and an engineer with repair 5 and as much endurance as you can get - then just hand the engineer your strongest weapon. That way, the gunners make short work of fighters and the engineer has enough survivability and firepower that the lower combat rank doesn't matter. All we need now is someone to handle the artillery so you don't need to switch seats all the time... Link to comment Share on other sites More sharing options...
(XBOX)WaywardMechanic Posted December 11, 2023 Share Posted December 11, 2023 (edited) You can have a crewmember pilot while you captain the foom cannon, but they will actively avoid giving you a decent firing solution :D Also the last time i left my ship in their hands, they tried to steal it, and i can't teleport with my Omni yet, so i had to chase it down like a SNL sketch and wrest back control.... So yah, i don't let other folk fly my ship any more :) Edited December 11, 2023 by (XBOX)WaywardMechanic Link to comment Share on other sites More sharing options...
(XBOX)zThulsaDoomz Posted December 11, 2023 Share Posted December 11, 2023 You guys put your crew on turrets? I just have a guy on engineering while the rest defend. Although glassing RJ becomes so trivial I believe they all just drink coffee and talk politics while I'm doing the heavy lifting. Might have to renegotiate some contracts.... Link to comment Share on other sites More sharing options...
Elenortirie Posted December 11, 2023 Share Posted December 11, 2023 4 minutes ago, (XBOX)zThulsaDoomz said: You guys put your crew on turrets? I just have a guy on engineering while the rest defend. Although glassing RJ becomes so trivial I believe they all just drink coffee and talk politics while I'm doing the heavy lifting. Might have to renegotiate some contracts.... 2 fellows on turrets, one engineer, I pilot the ship, and swap to fire the big gun onto disabled crewships. With some decent management of where I fly or where I park the ship, I hardly get any boarders. Ain't even using elite cremates tho, assembled that crew before rank10 command got released, and the rank10 command intrinsic was such a huge letdown, that I never ended up actually grabbing it. Maybe at some point in the future I will just for the sake of completionist "build" or sth.... Link to comment Share on other sites More sharing options...
Aruquae Posted December 11, 2023 Share Posted December 11, 2023 12 minutes ago, (XBOX)zThulsaDoomz said: You guys put your crew on turrets? I just have a guy on engineering while the rest defend. Although glassing RJ becomes so trivial I believe they all just drink coffee and talk politics while I'm doing the heavy lifting. Might have to renegotiate some contracts.... As a fellow railjacker who enjoys railjacking it, I suggest making at least one of them a gunner With their aimbot they guarantee no one will ever crash into the railjack, thus no need for defenders. The best defense is a great offense. Link to comment Share on other sites More sharing options...
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