NekroArts Posted January 14 Share Posted January 14 (edited) 6 minutes ago, Merkranire said: I think you’re overselling the importance of Umbra mods. I’ve got some Umbra forma just kicking around because I haven’t found a burning need to apply them An important context at page 3. Edited January 14 by NekroArts 1 Link to comment Share on other sites More sharing options...
Merkranire Posted January 14 Share Posted January 14 (edited) 6 minutes ago, NekroArts said: An important context at page 3. Huh. I mean, I guess I’m not surprised. But at the same time, the dude’s insisting that the game be designed around the idea that the only thing worth pursing is massive overkill as the only goal. There’s a reason I’ve got forma that provides the highly-specialised polarity that is Umbra kicking around and gathering dust. I… can’t help but feel that the guy’s kind of missed the point of why they’re so rare and specialised in the first place edit: This context… raises more questions the more I think about it in reference to what the original post says Edited January 14 by Merkranire 1 Link to comment Share on other sites More sharing options...
Tiltskillet Posted January 14 Share Posted January 14 34 minutes ago, Merkranire said: I’ve got some Umbra forma just kicking around because I haven’t found a burning need to apply them 37 here. Wish I could trade them. 1 Link to comment Share on other sites More sharing options...
Merkranire Posted January 14 Share Posted January 14 5 minutes ago, Tiltskillet said: 37 here. Wish I could trade them. If it seriously made OP’s day that much I’d just hand him the ones I’ve got. At some point in time I’ll end up getting more to gather dust again and my serotonin doesn’t come from something that turning off damage numbers puts at risk, so it seems a non-issue to just give them away 1 Link to comment Share on other sites More sharing options...
Ace-Bounty-Hunter Posted January 14 Share Posted January 14 (edited) On 2024-01-08 at 9:44 AM, NorthernDarkIceSoul said: umbra mods are literally so overpowered that you cannot play this game without umbra mods. Umbra mods are not overpowered. Shield gating has been the meta for years now (Unless you're using Nidus, Inaros or Kullervo). And don't even bother wasting them on melee weapons when the Acolyte mods outperform them by a huge margin. I'm literally sitting on 20+ built Umbra Forma because I rarely need to use them. It's not 2018 anymore. Get on YouTube and find some better builds. Edited January 14 by Ace-Bounty-Hunter Link to comment Share on other sites More sharing options...
Ace-Bounty-Hunter Posted January 14 Share Posted January 14 (edited) On 2024-01-08 at 5:32 PM, NorthernDarkIceSoul said: You don’t know how to mod Pfffftt! Hello, Pot! I'd like you to meet my friend Mr. Kettle! Seriously though. Learn how to build your Warframes and weapons correctly. Umbra mods are trash. Edited January 14 by Ace-Bounty-Hunter Link to comment Share on other sites More sharing options...
NorthernDarkIceSoul Posted January 14 Author Share Posted January 14 2 hours ago, Ace-Bounty-Hunter said: Umbra mods are not overpowered. Shield gating has been the meta for years now (Unless you're using Nidus, Inaros or Kullervo). And don't even bother wasting them on melee weapons when the Acolyte mods outperform them by a huge margin. I'm literally sitting on 20+ built Umbra Forma because I rarely need to use them. It's not 2018 anymore. Get on YouTube and find some better builds. how is shield gating related to umbra forma... Link to comment Share on other sites More sharing options...
SneakyErvin Posted January 14 Share Posted January 14 19 hours ago, NorthernDarkIceSoul said: where I am supposed to get higher level mobs? sitting in arbitrations for 72 hours? I really dont know why you ask me that, I'm just pointing out that priming is completely pointless at those levels unless you are undergeared and lack options. 18 hours ago, NorthernDarkIceSoul said: Basically your point is to use Melee Influence instead of a primer? No not really, my point is drop the primer and build the weapon more properly overall. I would however use Influence without a doubt since it increases the AoE of any melee capable of applying statuses reliably. Dont get me wrong, I love Exposure on certain setups, like max crit contagion builds and on Kullervo since he already has ways to spread melee damage. Currently I'm running Tatsu Prime on my Saryn with BR, WW, CO, PFury, PReach, AmalgamOS, Focused Energy and Reflex Coil. It wrecks all trash and if something heavy pops I can insta kill it with a HA or in a worst case scenario let it bleed to death from those forced procs. Atleast 2 statuses are in effect on mobs I start hitting due to spores and miasma/nourish, but in most cases 4-5 are active thanks to Influence along with the Tatsu perk. Which results in Corrosive, Viral, Electric, Toxin and Radiation with me practically having to do nothing but hit things with my melee. The same mod setup works great on several other weapons on her, but on some I replace Reflex Coil for the new Rad+Efficiency mod, incase they have innate efficiency like some incarnons. Link to comment Share on other sites More sharing options...
NorthernDarkIceSoul Posted January 14 Author Share Posted January 14 1 hour ago, SneakyErvin said: I really dont know why you ask me that, I'm just pointing out that priming is completely pointless at those levels unless you are undergeared and lack options. It's not my problem, I was just focusing on getting the most damage. 1 Link to comment Share on other sites More sharing options...
SneakyErvin Posted January 14 Share Posted January 14 30 minutes ago, NorthernDarkIceSoul said: It's not my problem, I was just focusing on getting the most damage. Well you arent. Your weapon deals far less damage and priming isnt tied to the build you use. So no matter how you look at it, your build is worse of with or without a primer. One thing that also struck me as odd in one of your earlier comments was regarding how Bubonico instantly stacks corrosive and viral for you. Which makes me wanna ask one thing. You've modded your Bubonico for other elements aswell with heavy weighting right? Because those two elements are already guaranteed through your frame and your spores likely already result in 14 corrosive stacks in no time. So like radiation+cold, blast+electric, gas+electric, magnetic+gas, or magnetic+heat would likely be a good addition. Link to comment Share on other sites More sharing options...
NorthernDarkIceSoul Posted January 14 Author Share Posted January 14 15 minutes ago, SneakyErvin said: Well you arent. Your weapon deals far less damage and priming isnt tied to the build you use. So no matter how you look at it, your build is worse of with or without a primer. One thing that also struck me as odd in one of your earlier comments was regarding how Bubonico instantly stacks corrosive and viral for you. Which makes me wanna ask one thing. You've modded your Bubonico for other elements aswell with heavy weighting right? Because those two elements are already guaranteed through your frame and your spores likely already result in 14 corrosive stacks in no time. So like radiation+cold, blast+electric, gas+electric, magnetic+gas, or magnetic+heat would likely be a good addition. Send a video where your build deals more damage Link to comment Share on other sites More sharing options...
nslay Posted January 14 Share Posted January 14 In principle, I think it should be rare. But it's so niche that you wouldn't need it very often. So maybe DE should sell Umbra Forma in the market... helps DE make a little money while solving OP's problem. Link to comment Share on other sites More sharing options...
Hexerin Posted January 15 Share Posted January 15 (edited) On 2024-01-13 at 12:45 AM, Berzerkules said: I got one for you. 775 kills in the first 5m15s of SP Circulus. That's about 2.5 kps or 150kpm. Full status build, one take, kinda trash tiles, not using a primer or trying at all. Interesting performance, thanks for the share. On 2024-01-13 at 12:45 AM, Berzerkules said: I showed you mine, show me yours. Full crit melee build with 2.5kps? Nope, cause I'm not a melee user. I know very little about melee's lower and upper limits, what works on it, when it's best to use, etc. I have a few melee I like to use for messing around (or in the case of my Silva & Aegis, specific usage), but that's about it. It's my bad for not clarifying that I was talking about primaries/secondaries in that post. I never think about the minority of players who actually main and/or use melee-centric builds, so it never enters my mind to clarify around them. Edited January 15 by Hexerin Link to comment Share on other sites More sharing options...
(PSN)FrDiabloFr Posted January 15 Share Posted January 15 (edited) 47 minutes ago, Hexerin said: Interesting performance, thanks for the share. Nope, cause I'm not a melee user. I know very little about melee's lower and upper limits, what works on it, when it's best to use, etc. I have a few melee I like to use for messing around (or in the case of my Silva & Aegis, specific usage), but that's about it. It's my bad for not clarifying that I was talking about primaries/secondaries in that post. I never think about the minority of players who actually main and/or use melee-centric builds, so it never enters my mind to clarify around them. Common sense really, nearly the whole thread is about melee comments. Edited January 15 by (PSN)FrDiabloFr Link to comment Share on other sites More sharing options...
SneakyErvin Posted January 15 Share Posted January 15 22 hours ago, NorthernDarkIceSoul said: Send a video where your build deals more damage That would be utterly pointless since you havent looked at anything posted here prior, and plenty of people have pointed out your build is flawed. It would also require me to do things I dont actually enjoy, like making videos and running around hitting things with Wize Razor combos. Just that you use 2h Nikanas for the regular combos mostly makes me question your sanity. Link to comment Share on other sites More sharing options...
nslay Posted January 15 Share Posted January 15 (edited) On 2024-01-13 at 3:45 AM, Berzerkules said: I got one for you. 775 kills in the first 5m15s of SP Circulus. That's about 2.5 kps or 150kpm. Full status build, one take, kinda trash tiles, not using a primer or trying at all. I showed you mine, show me yours. Full crit melee build with 2.5kps? Darn, you're good! I can only manage 1.92 kps in SP Circulus with Cerata. I had to experiment with Melee Vortex, Helstrum and Nautilus to pull that off... It's considerably lower without that grouping help. There is some luck where you spawn too. If you spawn near a nice narrow hallway with enemies dumping in, it's easier to get high kps than if you spawn near a short hallway to a large area. But if extraction is 1km away, this drives down kps! Although your build has more considerably more range than Cerata! I'd like to reach at least 2 kps. Nice job man! EDIT: Oh well, if you're going to Menu to the stats screen instead of extracting for the final stats... It's still pretty good! Edited January 15 by nslay 1 Link to comment Share on other sites More sharing options...
Berzerkules Posted January 15 Share Posted January 15 1 hour ago, nslay said: Darn, you're good! I can only manage 1.92 kps in SP Circulus with Cerata. I had to experiment with Melee Vortex, Helstrum and Nautilus to pull that off... It's considerably lower without that grouping help. There is some luck where you spawn too. If you spawn near a nice narrow hallway with enemies dumping in, it's easier to get high kps than if you spawn near a short hallway to a large area. But if extraction is 1km away, this drives down kps! Although your build has more considerably more range than Cerata! I'd like to reach at least 2 kps. Nice job man! EDIT: Oh well, if you're going to Menu to the stats screen instead of extracting for the final stats... It's still pretty good! If I've mained anything in this game it's melee and I could never get used to glaives. They're OP but they don't fit my playstyle. Grouping is key for high kps melee, good thing we have plenty of options. With Nautilus, Helstrum and Cordon you can skip a grouping helminth ability and drop melee vortex for melee influence so you don't have to bring magnetic. honestly, I think something is #*!%y with influence. it's a little too good I've also played a bunch of Wisp and that amalgam argonak mod with gas or gas/electric daggers Is kind of my go to set up on her. I don't need armor strip or grouping helminth so I can go qol like nourish to drop energize and free up an arcane slot while not having to mod viral. This is the best room on Circulus 1 Link to comment Share on other sites More sharing options...
nslay Posted January 15 Share Posted January 15 1 hour ago, Berzerkules said: If I've mained anything in this game it's melee and I could never get used to glaives. They're OP but they don't fit my playstyle. Grouping is key for high kps melee, good thing we have plenty of options. With Nautilus, Helstrum and Cordon you can skip a grouping helminth ability and drop melee vortex for melee influence so you don't have to bring magnetic. honestly, I think something is #*!%y with influence. it's a little too good I've also played a bunch of Wisp and that amalgam argonak mod with gas or gas/electric daggers Is kind of my go to set up on her. I don't need armor strip or grouping helminth so I can go qol like nourish to drop energize and free up an arcane slot while not having to mod viral. This is the best room on Circulus Looks like Melee Influence wouldn't work well on Cerata. The electric mods would mess up its Toxin (certain Decrees screw it up too). Link to comment Share on other sites More sharing options...
Venus-Venera Posted January 16 Share Posted January 16 Am 8.1.2024 um 10:44 schrieb NorthernDarkIceSoul: I'm so done with this game, I swear. I have at least 5 unfinished builds just because there is literally no way to obtain umbra forma in this game, and umbra mods are literally so overpowered that you cannot play this game without umbra mods. Add way to buy umbra forma for plat, it doesn't make sense that I can buy other formas for plat but not umbra forma. In any case, there has to be something like this for new players. so that newcomers can catch up at turbo speed. because anyone who plays regularly has more than 20 or whatever there were. I have already installed 2-3 umbras everywhere I wanted. and after 10 umbra bps in armory I don't even care about the new bps or weekly from tenshin. Link to comment Share on other sites More sharing options...
Nira Posted January 17 Share Posted January 17 (edited) On 2024-01-12 at 12:26 PM, Boreal said: My thoughts exactly lol My Thoughts Exactly lol My thoughts exactly lol But on topic, I've kind of run out of things to use Umbra formas on tbh. As others have pointed out, there's only a handful where I feel they're really needed. And that's even with "wasting" a bunch on non-primed things like Grendel and Lavos. I've only put one on a weapon once, a long time ago, when I did not understand it wasn't necessary due to stance mods and regular polarising. As others have said your Azothane build is a bit overloaded, typically one goes either Blood Rush or Umbra Steel, not both, same with Pressure or Condition Overload. Edited January 17 by Nira Link to comment Share on other sites More sharing options...
Aruquae Posted January 17 Share Posted January 17 On 2024-01-13 at 2:28 PM, NorthernDarkIceSoul said: "works well into steel path" doesn't mean much, mobs there are too weak It seems you don’t struggle in steel path, it also seems you can play without Umbral mods in steel path with this statement Check mate, you played yourself Quote umbra mods are literally so overpowered that you cannot play this game without umbra mods. 1 Link to comment Share on other sites More sharing options...
ArmoredDragoness Posted January 17 Share Posted January 17 I agree with this since it's almost time for another umbra frame which means more umbral mods I do hope we get umbral flow and continuity to make builds more enduring with the stacking buff from each equipped umbral mod 1 Link to comment Share on other sites More sharing options...
(XBOX)Mastermitchel89 Posted January 19 Share Posted January 19 Spoiler On 2024-01-09 at 12:30 AM, (XBOX)Obi Wan Dandobi said: Guys we just need to push him a little harder! And then everyone wonders why live service games become unliked and ignored by gamers that don't want to play multiplayer On 2024-01-09 at 1:04 AM, (XBOX)Muevelos said: You need to grow up. And mod better. On 2024-01-09 at 2:02 AM, (PSN)FrDiabloFr said: Guys we just need to push him a little harder! No thanks to being ganged up on either Escalation is the opposite of helpful. Anyway back to a point On 2024-01-08 at 11:57 PM, NorthernDarkIceSoul said: Because i can. Umbral Intensify being a the mvp of most builds On 2024-01-08 at 9:41 PM, Chewarette said: Upwards, Mod space or Mod options On 2024-01-08 at 9:44 PM, chaotea said: Snipping, Umbral Fibre and Content level I disagree with all of first pages mess Umbra mods are useless and thus the Umbra forma aswell... atleast for Non armor frames/builds I believe adding an Umbral stretch would do better good than (Archon shards, Arcanes, Buff Abilities and Gearwheel items that no one uses) •First the math adds up with [45] increase by 70% to [~65-70]. Next the mod capacity is a +7 from [9] to [16], This also would allow room for both a Guaranteed space for a common use mod and the Umbra forma -This also could help some players from relying or overstuffing the mod space with Augur reach and Overextended -This also allows the player to switch which Umbra mods matter, No Armor replace with Range, No Strength replace with Range, Only using two Umbra mods and don't want Health but also don't want Armor This Last part is about set bonus mods, some players like me have an unleveled Umbra mods to upgrade the One or Two of the other ones. It does waste mod spaces but why have full armor when i'll just use Archon shards or Arcane Guardion and have doubled or tripled it with a single upgrade Thats all Link to comment Share on other sites More sharing options...
(XBOX)Mastermitchel89 Posted January 19 Share Posted January 19 it appears that the toxicity from the first page seems to be also on this page I won't blame the community overall But i will blame the forums community fully Link to comment Share on other sites More sharing options...
(PSN)FrDiabloFr Posted January 19 Share Posted January 19 3 hours ago, (XBOX)Mastermitchel89 said: Hide contents And then everyone wonders why live service games become unliked and ignored by gamers that don't want to play multiplayer No thanks to being ganged up on either Escalation is the opposite of helpful. Anyway back to a point Umbral Intensify being a the mvp of most builds Mod space or Mod options Umbral Fibre and Content level I disagree with all of first pages mess Umbra mods are useless and thus the Umbra forma aswell... atleast for Non armor frames/builds I believe adding an Umbral stretch would do better good than (Archon shards, Arcanes, Buff Abilities and Gearwheel items that no one uses) •First the math adds up with [45] increase by 70% to [~65-70]. Next the mod capacity is a +7 from [9] to [16], This also would allow room for both a Guaranteed space for a common use mod and the Umbra forma -This also could help some players from relying or overstuffing the mod space with Augur reach and Overextended -This also allows the player to switch which Umbra mods matter, No Armor replace with Range, No Strength replace with Range, Only using two Umbra mods and don't want Health but also don't want Armor This Last part is about set bonus mods, some players like me have an unleveled Umbra mods to upgrade the One or Two of the other ones. It does waste mod spaces but why have full armor when i'll just use Archon shards or Arcane Guardion and have doubled or tripled it with a single upgrade Thats all Context is also paramount, but good effort in cherry picking:) 2 Link to comment Share on other sites More sharing options...
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