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How about a Bane of Sentient Mod?


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1 hour ago, Berzerkules said:

The real question is...Why do people call faction damage mods bane mods?

Cause that is the name of Primary weapon mods?

https://warframe.fandom.com/wiki/Bane_of_Corrupted

Other options are:

Cleanse Corrupted, the shotgun equivalent of this mod.

Expel Corrupted, the secondary equivalent of this mod.

Smite Corrupted, the melee equivalent of this mod.

Cleanse/Expel mods, just doesnt have a cling to it, Smite is an ability name and may be confusing.

Bane seems best.

Edited by Zakkhar
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16 hours ago, OmegaMaximusPrime said:

We have bane mods for everything else, even whole series of Bane of Murmur came out on their release, but we still have no Bane mods for Sentients.

because we never really had to fight them in large numbers at high levels, even during New War. there's nowhere you can fight lots of Sentients at high levels where these or Umbral builds are useful, except for Archon hunts, but even then it's just a few sentients sprinkled in with the Narmer Mobs, who are just recycled versions of Corpus and Grineer.

we have a damage mod for sentients in railjack of all places, and there's nowhere you can fight Sentient fighters anymore...it's literally a useless mod.

 

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On 2024-04-03 at 11:00 AM, Kaiga said:

How about we get rid of bane mods all together instead?

This. Less pain, more pew pew. Maybe we can get more riven slots instead when these stupid things are gone.

Edited by MaxTunnerX
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