[DE]Rebecca Posted July 29, 2014 Share Posted July 29, 2014 Additions: Kubrows now have their own minimap marker and will appear on the minimap when you bring them along in missions! Changes: Installed Mods will now be displayed over any corresponding stats in the UI. Adjusted the sound of the Sentinel Burst Laser weapon hit effect. Tweaked the animations on Kubrow puppies. Increased the amount of screen space displayed in the Foundry when using larger Warframes. Adjusted the font on the Featured Item name and description so as to improve legibility. Dark Sector Changes: Improved the Mission Complete screen seen in Dark Sector conflicts so as to now display pertinent info related to the completed match included the Ranks of Weapons used during the match. Reduced the duration of Valkyr's Hysteria in Dark Sector conflicts. Reduced the duration of Vauban's Vortex in Dark Sector conflicts. Vauban's Bastille no longer affects downed players in Dark Sector conflicts. Reduced the damage reduction on Rhino's Iron Skin ability in Dark Sector conflicts. Reduced the amount of damage dealt by the bleeding proc associated with Ash's Shuriken ability in Dark Sector conflicts. Reduced the damage multipliers across multiple weapons in an effort to provide a more balanced playing field across all weapons. Details of these weapons involved:Boltor damage multiplier reduced from 2.0 to .75 Acrid damage multiplier from 1 to .25 Damage multipliers for the Amprex, Brakk, Drakgoon, Karak, Hind, Marelok, Mutalist Quanta, Tysis, AkLato, Burston Prime, Lato, Braton, Tetra, Tigris all normalized (no more arbitrary multipliers). Reduced the amount of damage of Ash's Bladestorm in Dark Sector conflicts. Fixes: Fixed an issue where players would get forced into the Trade Channel when coming back from a mission. Fixed an issue with the HUD not properly displaying weapon information after equipping a melee weapon. Fixed issue where Clients in a dojo session were unable to send invites to users, and any attempts to send invites could result in a frozen ‘presence’. Fixed several squad connection issues including getting pulled into the wrong mission and players technically ‘connecting’ but not ever resulting in a session. Further efforts to fix loading screen hangs. Fixed an issue with players being unable to interact with Kubrows while having a melee weapon equipped. Fixed an issue with pet loyalty not being regained correctly when Kubrow interactions fail for whatever reason. Fixed an issue with Weapon Stats overlapping after a weapon skin has been applied. Fixed an issue with the Featured Item description text appearing to float in air in the Liset. Fixed an issue with Sentinel and Sentinel Weapon ranks being displayed as Unranked at the Mission Complete screen if the player's Sentinel died during the mission. Fixed a number of localization issues. Fixed an issue with Mod cards not being properly in focus when zoomed in. Fixed an issue with Stasis Recovery not properly ending which should cause certain imprints to not initialize correctly. Fixed an issue with pausing in Solo mode not always functioning as intended. Fixed an issue with the bottom row of the Mod screen being displayed incorrectly. Fixed an issue with mouse wheel scrolls not working correctly in all screens. Fixed an issue with Mods being upgradable beyond current equipment limits. Fixed an issue with Bleeding Out indicators not appearing above the heads of downed teammates in Dark Sector conflicts. Fixed an issue with matchmaking not working correctly on Phobos. Fixed an issue with Profile sub menus overlapping with the pause menu. Fixed an issue with the incorrect error prompt being displayed when attempting to rush weapon construction under certain scenarios. Fixed an issue with new players loading into their ship as Excalibur despite selecting a different starting frame. Fixed an issue where players session information was not getting cleared after exiting a Sector Wars mission and all game invites sent afterward to result in "could not join because session is full" due to subsequent squad session having no actual team slots. Fixed issue where players are not prompted to select a Schema when choosing to apply a Schema to a Solar Rail. Unlisted 14.0.10 Fix: Rhino Prime’s Iron Skin is now gold again! Link to comment Share on other sites More sharing options...
Dresden_ Posted July 29, 2014 Share Posted July 29, 2014 Can the next hotfix please change the Dark Sector conflicts back to their old style so we can actually control who wins? KTHXBYE Link to comment Share on other sites More sharing options...
SniperMcRifle Posted July 29, 2014 Share Posted July 29, 2014 Nice. Link to comment Share on other sites More sharing options...
TheLokylax Posted July 29, 2014 Share Posted July 29, 2014 Thanks DE :) Link to comment Share on other sites More sharing options...
BhutJolokia Posted July 29, 2014 Share Posted July 29, 2014 nice thanks Link to comment Share on other sites More sharing options...
relaxin Posted July 29, 2014 Share Posted July 29, 2014 Wow! Thank you DE! Link to comment Share on other sites More sharing options...
-FrostByte- Posted July 29, 2014 Share Posted July 29, 2014 (edited) Thank you!!! Edited July 29, 2014 by n0lyfe Link to comment Share on other sites More sharing options...
RealmDestroyer Posted July 29, 2014 Share Posted July 29, 2014 THANK You Link to comment Share on other sites More sharing options...
Arabaxus Posted July 29, 2014 Share Posted July 29, 2014 Yay no more shuriken and bladestorm cheese. Link to comment Share on other sites More sharing options...
Kaotyke Posted July 29, 2014 Share Posted July 29, 2014 (edited) Additions: Kubrows now have their own minimap marker and will appear on the minimap when you bring them along in missions! Edited July 29, 2014 by Kao-Snake Link to comment Share on other sites More sharing options...
Henowa. Posted July 29, 2014 Share Posted July 29, 2014 Whip it. Link to comment Share on other sites More sharing options...
DaftMeat Posted July 29, 2014 Share Posted July 29, 2014 Additions: Kubrows now have their own minimap marker and will appear on the minimap when you bring them along in missions! FINALLY. Thanks. Link to comment Share on other sites More sharing options...
Oruyai Posted July 29, 2014 Share Posted July 29, 2014 Tweaked the animations on Kubrow puppies. Hopefully that includes the neck twisting animation that is broken. It looks really painful. Link to comment Share on other sites More sharing options...
Killsheet Posted July 29, 2014 Share Posted July 29, 2014 Thank you DE for the 'RED TEXT'. (WTS WTB WTS WTB WTS WTB WTS WTB WTS) Link to comment Share on other sites More sharing options...
Gurrend Posted July 29, 2014 Share Posted July 29, 2014 the vortex only applies to conflicts not normal survival or defense then correct? Link to comment Share on other sites More sharing options...
Xievie Posted July 29, 2014 Share Posted July 29, 2014 Unlisted 14.0.10 Fix: Rhino Prime’s Iron Skin is now gold again! WELCOME BACK PIMP SKIN! Link to comment Share on other sites More sharing options...
AureasAetas Posted July 29, 2014 Share Posted July 29, 2014 Additions: Kubrows now have their own minimap marker and will appear on the minimap when you bring them along in missions! This is good ! Thx DE Link to comment Share on other sites More sharing options...
AIES-NiFlhEiM Posted July 29, 2014 Share Posted July 29, 2014 RedText: Link to comment Share on other sites More sharing options...
AriusMain Posted July 29, 2014 Share Posted July 29, 2014 thanks DE, i was beaning to think i was a horrible Kubrow owner :D Link to comment Share on other sites More sharing options...
deArchmage Posted July 29, 2014 Share Posted July 29, 2014 RHINO'S SKIN GOLDEN AGAIN! Link to comment Share on other sites More sharing options...
KittyzOr Posted July 29, 2014 Share Posted July 29, 2014 No fixes for Zephyr's Dive Bomb yet? :( Link to comment Share on other sites More sharing options...
Necromancer.of.Science Posted July 29, 2014 Share Posted July 29, 2014 okay, I just was told to update, but now it says Directx failed to update??? Link to comment Share on other sites More sharing options...
DarthRevan84 Posted July 29, 2014 Share Posted July 29, 2014 Can the next hotfix please change the Dark Sector conflicts back to their old style so we can actually control who wins? KTHXBYE Nope. and Thanks again DE! Link to comment Share on other sites More sharing options...
Jax_Cavalera Posted July 29, 2014 Share Posted July 29, 2014 Can you just give up on trying to work with a broken toy and give use the option for Perspective Menus and Flat Menus. Make the Mods area so all mods are the same size instead of unreadable ones on the left and giant ones on the right? Link to comment Share on other sites More sharing options...
jelvis Posted July 29, 2014 Share Posted July 29, 2014 Thank-you once again DE :) Link to comment Share on other sites More sharing options...
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