Stranger-iwnl Posted October 9, 2014 Share Posted October 9, 2014 \o/ Link to comment Share on other sites More sharing options...
Jenocyber Posted October 9, 2014 Share Posted October 9, 2014 Something to keep us busy while we wait for update 15, Anyway thanks DE! Link to comment Share on other sites More sharing options...
Kalvorax Posted October 9, 2014 Share Posted October 9, 2014 Are excavation missions in DSE supposed to have infested or greneer/corpus? just ran the DSE on Earth, expecting infested and got greneer instead :"( Link to comment Share on other sites More sharing options...
Shifted Posted October 9, 2014 Share Posted October 9, 2014 (edited) Dark Sector Excavation is now Grineer? I hope that's a placeholder, thought Dark Sectors were infestation only.. Good update though, fixes some things that needed fixing. Edited October 9, 2014 by Shifted Link to comment Share on other sites More sharing options...
Myscho Posted October 9, 2014 Share Posted October 9, 2014 U15 next week, cuz 17.10. is DevStream Link to comment Share on other sites More sharing options...
Sifu Posted October 9, 2014 Share Posted October 9, 2014 14.10... well, we saw that coming, right? :D Thanks for Excavation! Off we go! Link to comment Share on other sites More sharing options...
TheRuang Posted October 9, 2014 Share Posted October 9, 2014 Grineer target codex placed with corpus target? D: Link to comment Share on other sites More sharing options...
Zdravko Posted October 9, 2014 Share Posted October 9, 2014 14.10 We detect Phobos may soon have a reason to get “Tactical”... stay tuned, Tenno. Question : will i get the emblem with No. 1 on it if i do this... cuz i didnt do the first "tactical" that was on... if not... there is no point in doing this for me then... Link to comment Share on other sites More sharing options...
Phoenix86 Posted October 9, 2014 Share Posted October 9, 2014 Glaaaxiooon Link to comment Share on other sites More sharing options...
Eugenernator Posted October 9, 2014 Share Posted October 9, 2014 Anyone else find that Sanctuary is affected by friendly fire? Link to comment Share on other sites More sharing options...
PandaJutsu Posted October 9, 2014 Share Posted October 9, 2014 time to dig dig for treasure Link to comment Share on other sites More sharing options...
Brahmastra Posted October 9, 2014 Share Posted October 9, 2014 >Changed the Sentinel “Sanctuary” mod: it now goes up to Rank 10 (600 total shield) and is now amplified by your Sentinel's Redirection mod.>Improved the loading screen performance which should resolve a large hitch seen at around 75% completion. yay Link to comment Share on other sites More sharing options...
Cogrock Posted October 9, 2014 Share Posted October 9, 2014 Still no fix for the hidden messages quest being constantly active if you sold a mirage part blueprint during the quest? You know since some of us bought the bundle and were still expected to craft the frame. A simple "abandon quest" option would suffice people. Link to comment Share on other sites More sharing options...
RCOAS Posted October 9, 2014 Share Posted October 9, 2014 Hope the thing gets fixed. I really want to play Excavation with friends :D Link to comment Share on other sites More sharing options...
Stephano999 Posted October 9, 2014 Share Posted October 9, 2014 yayyy :D Link to comment Share on other sites More sharing options...
-IX- Posted October 9, 2014 Share Posted October 9, 2014 The Deja Vu update. Here's update 14.5 again but now we're calling it 14.10 Link to comment Share on other sites More sharing options...
NoobSama Posted October 9, 2014 Share Posted October 9, 2014 Well... Thanks trying but unfortunately still crashing after 1 min of mission. (all drivers updated to latest version) Still cant play the game. Worked great before... Link to comment Share on other sites More sharing options...
Hidemitsu_Akechi Posted October 9, 2014 Share Posted October 9, 2014 hmmm interesting Link to comment Share on other sites More sharing options...
Donutdude Posted October 9, 2014 Share Posted October 9, 2014 Farewell Excalibro. I shall miss our long talks in the Void. :'( Great patch! Link to comment Share on other sites More sharing options...
Othergrunty Posted October 9, 2014 Share Posted October 9, 2014 (edited) As for the stance... no offense but pause, hold and def combos only again? Not much variety we have there, practically smashing E again. Really guys it's nice to give new combos but actually we don't do combos in this game, we just smash E. Sry, truly sry, but while I like watching a good movie or predetrimned action sequences, I doubt this is how combos should be done.in a game where players (my kind that is) likes to actually play and control their characters - meaning simply pressing the "nExt" button doesn't really cut it. Details in case anybody cares: Topic 321492, entry 3629169 Agreed. As nice as the idea of combos are, the reality of the game doesn't give the existing ones a lot of use. When you are getting close to enemies, of which 2/3rd will be shooting at you constantly, you want to take them down quickly. Because guarding does not help anywhere past Earth (stamina drain and no way to reduce it) and while striking you are exposed to bullets, procs, toxins, grablings, slow down auras, napalm fire, etc. much more than when you are at range and you can run away or dodge. So no time to slow down and pause to execute a certain combo and no time to try to remember how many times you have to left click before you have to do something else. Sure some might pull it off regulary, but i doubt they are anywhere near the majority. In the end the only combos that matter are those which can be pulled off easily (pressing attack a lot or only need blocking or a movement) and have the best area effects. Because area strikes are king, hence why the slide attack is so popular and single target combos are just leaving you wide open for attacks. Most likely another reason why Venka is unpopular. The attacks look fancy, but they lock you in time consuming animations and the combos all have a small area of effect. Edited October 9, 2014 by Othergrunty Link to comment Share on other sites More sharing options...
SethSamson Posted October 9, 2014 Share Posted October 9, 2014 As a small notice, please do not continue posting Design Council content outside of the Design Council sub-forum. Thank you. i didnt know that it is some kind of secret since this is like OUT in the world from 3 weeks now http://imgur.com/a/Lwaaa Link to comment Share on other sites More sharing options...
fractal_magnets Posted October 9, 2014 Share Posted October 9, 2014 Haven't been able to start the timer on T3 MD's. Doesn't matter if host or not. Timer will not start. Link to comment Share on other sites More sharing options...
venon23 Posted October 9, 2014 Share Posted October 9, 2014 The new mission type is so friking cool tks DE Link to comment Share on other sites More sharing options...
A.Light Posted October 9, 2014 Share Posted October 9, 2014 thanks DE! Link to comment Share on other sites More sharing options...
TheRipper7 Posted October 9, 2014 Share Posted October 9, 2014 my game keeps crashing whenever i open it Link to comment Share on other sites More sharing options...
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