Halisi Posted November 3, 2014 Share Posted November 3, 2014 (edited) The Boltor prime requires a mastery rank of 0... this thing doesn't need nerfed it needs to be given a mastery lock like all the other high tier weapons e.g.; the Soma, the Phage, & the Amprex. For most people this thing is the end all be all of weapons so it deserves an appropriate mastery rank for such a weapon, MR9. One rank higher than the highest rank lock MR8. I mean you can get it the moment you enter the game and never have to use another primary, everything else will feel lackluster by comparison. People wouldn't complain about it so much if it had a MR because not everyone would have the thing, the people who are ready to do high level content would be using it. Rightfully so with how powerful it is. It has balanced stats if you consider the tier it's in, plus by the time you hit MR9 you will also be able to properly mod it. It doesn't have to be MR9, but having no mastery requirement at all is ridiculous and shouldn't have gone unchanged for so long. And yes I know I'm late but when I noticed this everything just clicked into place as to what's wrong with the Boltor prime... nothing, it's the accessibility of it. Also I'm not saying that the weapon is too op, I'm saying a weapon this powerful shouldn't fall into the hands of a fresh player. For the cheap cost of $5 you can buy this weapon off of a player with leftover pocket change for something else. The Boltor-P invalidates every other weapon you can get at MR0-1. Stop trying to say that I'm just mad that I can't get it or keep up with it, it doesn't change the fact that it needs a mastery lock. What if all of the most powerful weapons were available to you the moment you started the game? Would you use any of the other, weaker weapons? Besides I'll smoke a Boltor-P with my Phage/Embolist anyday. Edited November 4, 2014 by Halisi Link to comment Share on other sites More sharing options...
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