Jump to content
Koumei & the Five Fates: Share Bug Reports and Feedback Here! ×

Best Addition Or Change To The Game In Recent Year, Your Opinion?


Monolake
 Share

Recommended Posts

SO there's been lot of negative feedback. How about some feedback on the positives. Lets tell DE what they did right, show them what players liked the most. It will help them to understand what direction to chose and prioritize in the future. And we can recall all the good stuff that happened past year.

 

If you have hard time recalling then check the list of updates on wiki (click 'expand' to see the contents of updates). There were really many additions and changes, events, frames, weapons, maps, mechanics, too much to list.

 

5ECMtJ8.jpg

 

U12 happened about year ago.

http://warframe.wikia.com/wiki/Update_12 (Zephyr, G3, Thetra Doom.. )

http://warframe.wikia.com/wiki/Update_13 (Dark sectors, Melee 2.0, Hydroid, T4 void...) 

http://warframe.wikia.com/wiki/Update_14 (Liset, all new UI, Kubrows, Vor's Prize, Mirage...)

http://warframe.wikia.com/wiki/Update_15 (Archwing, Syndicates, Limbo...)

 

So voice your opinion, what was the best addition, change or event and why do you think it improved Warframe. 

Edited by Monolake
Link to comment
Share on other sites

Relays (nothing as good as going into a relay with 30,000 rep and coming out with 60,000), Syndicates (I await a Rakta primary), Archwing (could still use more content though) and the part of Melee 2.0 (where you get to hold your weapon and use animations like Blind Justice) have been the best. Without a doubt, in my opinion.

Link to comment
Share on other sites

5x R5 cores moved to the main star maps. It makes them more accessible to more players and gives people more reason to be there.

II would say this butit came at the price of t4s becoming watered down with o cells other than that it was smart gives new players more of an incentive of unlocking nodes and clearing the star map instead of rushing void keys

Link to comment
Share on other sites

My personal favourite additions/changes: 

 

Melee 2.0 - In my opinion the biggest and the best change to the game, it added whole new dimension while blending into existing gameplay (unlike Archwing creating separate game mode), made ton of weapons viable and its fun overall. Would really like to see it expanded and improved further (more benefit of combos, more seamless, return of charged attacks etc)

 

Prologue quest (Vor Prize).  - this was a crucial step at improving new players experience (and I was one of many people nudging DE to work on that) and it's really well designed. I believe DE needs to make more permanent quests that develop WF storyline and player progress in the solar system, giving them goals.

Link to comment
Share on other sites

The quest system, particularly Vor's Prize and Hidden Messages; Archwing, especially after all the changes made to it; Removal of frame abilities as mods; Heavy weapon balance pass (thank you thank you Jet Kitty is God-tier now); The Liset; Contextual numbers for abilities on the HUD, mainly timers;

Link to comment
Share on other sites

II would say this butit came at the price of t4s becoming watered down with o cells other than that it was smart gives new players more of an incentive of unlocking nodes and clearing the star map instead of rushing void keys

 

It might be temporary. As more new prime gear comes on line they will need to move stuff out or dilute the tables further. It's clear that they don't want to reduce the dilution, but that's all that is clear atm.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...