Miginimana Posted June 24, 2015 Share Posted June 24, 2015 Parkour 1.0 Parkour 2.0 Parkour 1.0 Parkour 2.0 Parkour 1.0 Parkour 2.0 :^) Link to comment Share on other sites More sharing options...
Dawn11715 Posted June 24, 2015 Share Posted June 24, 2015 Am I the only one, who is actually looking forward to a less glitchy movement system? Link to comment Share on other sites More sharing options...
ragingdeamon Posted June 24, 2015 Share Posted June 24, 2015 everyone knows what parkour 2.0 will give us: loads and loads of rage posts. on a serious note, I think it's better to wait and see. Link to comment Share on other sites More sharing options...
JVargo Posted June 24, 2015 Share Posted June 24, 2015 I predict I'll be glad I can equip any melee weapon I want based on looks and how it feels. I also predict I'll be mad I can't reach certain areas without being Loki, Nova, etc. Link to comment Share on other sites More sharing options...
Celle-Reveris Posted June 24, 2015 Share Posted June 24, 2015 (edited) A prediction: I consistently move at twice the speed as normal and land exactly where I meant to not thirty kilometers past it when I jump off a wall; I actually run across the wall in a spy mission instead of falling and triggering the alarms; when I inevitably try to copter I fall to the ground and look like more of a moron than I did when it actually worked. and I'll love every minute of it. Edited June 24, 2015 by KamijoTouma Link to comment Share on other sites More sharing options...
Frankdark Posted June 24, 2015 Share Posted June 24, 2015 I hope for 2.0Hate that speed copptering Link to comment Share on other sites More sharing options...
DocFrankenstein Posted June 24, 2015 Share Posted June 24, 2015 Well I pretty sure they already confirmed that they wont get rid of coptering, as for parkour 2.0 it doesn't seem to interesting what have seen so far (who uses wallruns anyway?) Link to comment Share on other sites More sharing options...
Kracken Posted June 24, 2015 Share Posted June 24, 2015 this should be in offtopic ... you are currently hanging witches not even knowing/understanding what awaits you ... Link to comment Share on other sites More sharing options...
Aure7 Posted June 24, 2015 Share Posted June 24, 2015 You must be really narrow minded Link to comment Share on other sites More sharing options...
LogaMC1995 Posted June 24, 2015 Share Posted June 24, 2015 You must be really narrow minded Well it seems like he's in blind rage Link to comment Share on other sites More sharing options...
Stormandreas Posted June 24, 2015 Share Posted June 24, 2015 so basically you think we're going to go slower than we are now? Well it's clear you just copter and speedrun everything. Link to comment Share on other sites More sharing options...
Vesiga Posted June 24, 2015 Share Posted June 24, 2015 'scuse me while I Super Boost off enemies heads in parkour 2.0 Link to comment Share on other sites More sharing options...
SilentMobius Posted June 24, 2015 Share Posted June 24, 2015 Well I pretty sure they already confirmed that they wont get rid of coptering, as for parkour 2.0 it doesn't seem to interesting what have seen so far (who uses wallruns anyway?) https://twitter.com/sj_sinclair/status/611557054537465858 U17 Doomthread fuel: Stamina gone,Coptering is for melee not super-man flying,latched Wallrun gone,Metroidy along/off-wall jumps&double flip Coptering for movement is indeed gone. Link to comment Share on other sites More sharing options...
Muminidas Posted June 24, 2015 Share Posted June 24, 2015 ... and it'll all turn out that Parkour 2.0 will actually be better, 'coz there'll be no coptering douchebags rushing every mission. What [DE]Steve says and will prove it (probably next devstream), parkour 1.0 was for casuals, parkour 2.0 won't take the speed but will increase the amount of skill needed. Wait few more days till we get a better insight at Parkour 2.0 I believe in DE! No stamina and wall-jumping FTW! Link to comment Share on other sites More sharing options...
Rhundis Posted June 24, 2015 Share Posted June 24, 2015 The no Stanima is what makes my day every time I hear it. Link to comment Share on other sites More sharing options...
Shafilp Posted June 24, 2015 Share Posted June 24, 2015 here why i gonna love parkour 2.0 Link to comment Share on other sites More sharing options...
Jaruis Posted June 24, 2015 Share Posted June 24, 2015 here why i gonna love parkour 2.0 OH ANGIUS Link to comment Share on other sites More sharing options...
Hypernaut1 Posted June 24, 2015 Share Posted June 24, 2015 i think it will look more immersive and more console game ninja like. The parkour we have now is clumsy M&K looking stuff. Link to comment Share on other sites More sharing options...
Siekier Posted June 24, 2015 Share Posted June 24, 2015 Am I the only one, who is actually looking forward to a less glitchy movement system? We'll see if it's less glitchy when it comes out. Link to comment Share on other sites More sharing options...
HoakinBlackforge Posted June 24, 2015 Share Posted June 24, 2015 I love how sinclair takes every rager like: "YOU CANT DO S#&$ AND YOU KNOW IT!" Link to comment Share on other sites More sharing options...
Thalahssalyst Posted June 24, 2015 Share Posted June 24, 2015 here why i gonna love parkour 2.0 A better mobility system. Balance. Not melee dependent. Not only High atack speed weapons. More choices when melee talks. Movement its based on how you move, no on how you mod your weapons. This have to be on day 1 DE. But finally, why people dont want coptering gone? I will never going to understand it. Link to comment Share on other sites More sharing options...
Kaotyke Posted June 24, 2015 Share Posted June 24, 2015 A better mobility system. Balance. Not melee dependent. Not only High atack speed weapons. More choices when melee talks. Movement its based on how you move, no on how you mod your weapons. This have to be on day 1 DE. But finally, why people dont want coptering gone? I will never going to understand it. Simple: They dont want actually run, there's that mentality of doing things as fast as possible: copter. Link to comment Share on other sites More sharing options...
Scytze Posted June 24, 2015 Share Posted June 24, 2015 here why i gonna love parkour 2.0 Buuuuurn Link to comment Share on other sites More sharing options...
Alphafox Posted June 24, 2015 Share Posted June 24, 2015 A better mobility system. Balance. Not melee dependent. Not only High atack speed weapons. More choices when melee talks. Movement its based on how you move, no on how you mod your weapons. This have to be on day 1 DE. But finally, why people dont want coptering gone? I will never going to understand it. Well it's simple, people want to have access to speed easily nothing more complicated than that. From the moment parkour 2.0 add a reliable way to go fast I don't think people will miss coptering. Link to comment Share on other sites More sharing options...
Zareek Posted June 24, 2015 Share Posted June 24, 2015 People need to realize that we dont know everything about parkour 2.0. Also Im pretty sure Steve knows the importance of speed in warframe. Link to comment Share on other sites More sharing options...
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