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Update 17.4.0


[DE]Rebecca
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Changes:

  • Players will now only need to complete three Missions for a single faction to qualify for battlepay on Invasions. Please note if you are in the middle of an Invasion, your original pre-update requirements apply until the hotfix is over.

 

Fixes:

1) F#@$ YES.

 

2) Also a welcome change.

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Nunchucks!

 

Fixes:

 

Awesome!

Going to test every melee weapon with maxed Primed Reach once again.

 

 

EDIT:

I've conducted a test using Galatine with maxed Primed Reach (+165% reach, an increase by a factor of x2.65)

 

 

I certainly thought the reach would scale up more.

Edited by KingTaro
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Wiki is saying Guardsman but has no other information yet. Can anyone with their codex entry on Guardsman completed check to confirm this? 

 

 

I haven't completed my codex scans on him yet. 

I haven't scanned anything in about a year. :/

 

But thank you!  I'll see what I can dig up.

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  • Players will now only need to complete three Missions for a single faction to qualify for battlepay on Invasions. Please note if you are in the middle of an Invasion, your original pre-update requirements apply until the hotfix is over.

 

mOkwk1K.gif

Edited by Diarist
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Still No Fix For

 

*Banshee's Silence makes enemies target sentinel aggressively, destroying it easily

 

*Enemies standing up in vortex, in some cases long enough for them to fire their weapon

 

*Syndicate effects that boost shield taking away the effects of cold hazard tilesets (instead of having halved shields, when it procs you will have full shields for the rest of the mission)

 

*Carrier will hover pickups in your face even if you don't need them: occurs more often with nova prime and loki prime. This includes energy orbs, and you will permanently hear the energy pickup sound until you use a power to use the energy in your face. 

 

*Repost Before 120 Secs In Trading, Timer Resets To 120 Secs

 

*Headshot kill sounds not playing for clients (bug since game hit open beta :D!)

 

*Banshee's Silence prevents Maggots from latching onto the player 

 

*Game refuses to let the player use a mod that is on their sentinel, even if the mod is not currently being used on their current sentinel weapon config. (it will claim both mods are being used by your sentinel at the same time which is impossible)

 


 


 

*Clicking "copy warframe" colors bugged on weapons, will default to weapon color defaults instead of warframe colors https://forums.warframe.com/index.php?/topic/524527-severe-color-exploit-bug-along-with-default-colors-issue/

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