TrinityPrime Posted September 9, 2015 Share Posted September 9, 2015 Still no fix for Ancient Healers being absolutely Damage Immune to Trinity's Link. Still no fix for QT glitch on clients disabling abilities: https://forums.warframe.com/index.php?/topic/490116-quick-thinking-energy-drops-on-damage-while-having-healthshields-bug-on-clients/ Link to comment Share on other sites More sharing options...
kajiss1 Posted September 9, 2015 Share Posted September 9, 2015 Mele Fix!!! So much thanks, and btw just one more till that Valkir Skin awwww i need it heheh. thanks for the hard work Link to comment Share on other sites More sharing options...
MagPrime Posted September 9, 2015 Share Posted September 9, 2015 But where does the mod drop. .-. Link to comment Share on other sites More sharing options...
-CM-TexasMud Posted September 9, 2015 Share Posted September 9, 2015 Cool...thanks DE Link to comment Share on other sites More sharing options...
Hamu_ Posted September 9, 2015 Share Posted September 9, 2015 You guys should fix the issue with melee trails not using the chosen energy colors. Sometimes this happens with other weapons like Opticor as well. Link to comment Share on other sites More sharing options...
Cynaris Posted September 9, 2015 Share Posted September 9, 2015 Still waiting for Mesa's Peacemaker to display unified colors instead of 3 different kinds. Link to comment Share on other sites More sharing options...
Keijii Posted September 9, 2015 Share Posted September 9, 2015 "Your access to this channel has been suspended" And i'm the clan leader =_= Whats going on here. Link to comment Share on other sites More sharing options...
Ailith Posted September 9, 2015 Share Posted September 9, 2015 Changes: Players will now only need to complete three Missions for a single faction to qualify for battlepay on Invasions. Please note if you are in the middle of an Invasion, your original pre-update requirements apply until the hotfix is over. Fixes: Fixed melee weapons not having proper range on their attacks as per: https://forums.warframe.com/index.php?/topic/518291-melee-reach/ 1) F#@$ YES. 2) Also a welcome change. Link to comment Share on other sites More sharing options...
Nermesis Posted September 9, 2015 Share Posted September 9, 2015 Thank you for the fixes! Link to comment Share on other sites More sharing options...
Tesseract7777 Posted September 9, 2015 Share Posted September 9, 2015 But where does the mod drop. .-. Wiki is saying Guardsman but has no other information yet. Can anyone with their codex entry on Guardsman completed check to confirm this? I haven't completed my codex scans on him yet. Link to comment Share on other sites More sharing options...
KingTaro Posted September 9, 2015 Share Posted September 9, 2015 (edited) Nunchucks! Fixes: Fixed melee weapons not having proper range on their attacks as per: https://forums.warframe.com/index.php?/topic/518291-melee-reach/ Awesome! Going to test every melee weapon with maxed Primed Reach once again. EDIT: I've conducted a test using Galatine with maxed Primed Reach (+165% reach, an increase by a factor of x2.65) I certainly thought the reach would scale up more. Edited September 10, 2015 by KingTaro Link to comment Share on other sites More sharing options...
MagPrime Posted September 9, 2015 Share Posted September 9, 2015 Wiki is saying Guardsman but has no other information yet. Can anyone with their codex entry on Guardsman completed check to confirm this? I haven't completed my codex scans on him yet. I haven't scanned anything in about a year. :/ But thank you! I'll see what I can dig up. Link to comment Share on other sites More sharing options...
Diarist Posted September 9, 2015 Share Posted September 9, 2015 (edited) Players will now only need to complete three Missions for a single faction to qualify for battlepay on Invasions. Please note if you are in the middle of an Invasion, your original pre-update requirements apply until the hotfix is over. Edited September 10, 2015 by Diarist Link to comment Share on other sites More sharing options...
Vrai-Num Posted September 9, 2015 Share Posted September 9, 2015 At least now we wont have to read the typical whinners saying "Still no Valkyr pre-corpus skin ;_;" Link to comment Share on other sites More sharing options...
FelisImpurrator Posted September 9, 2015 Share Posted September 9, 2015 Wiki is saying Guardsman but has no other information yet. Can anyone with their codex entry on Guardsman completed check to confirm this? I haven't completed my codex scans on him yet. I can say with 100% certainty that it is Grineer Guardsmen. Get hunting, they finally have a decent drop! Link to comment Share on other sites More sharing options...
Darthmufin Posted September 9, 2015 Share Posted September 9, 2015 Still No Fix For *Banshee's Silence makes enemies target sentinel aggressively, destroying it easily *Enemies standing up in vortex, in some cases long enough for them to fire their weapon *Syndicate effects that boost shield taking away the effects of cold hazard tilesets (instead of having halved shields, when it procs you will have full shields for the rest of the mission) *Carrier will hover pickups in your face even if you don't need them: occurs more often with nova prime and loki prime. This includes energy orbs, and you will permanently hear the energy pickup sound until you use a power to use the energy in your face. *Repost Before 120 Secs In Trading, Timer Resets To 120 Secs *Headshot kill sounds not playing for clients (bug since game hit open beta :D!) *Banshee's Silence prevents Maggots from latching onto the player *Game refuses to let the player use a mod that is on their sentinel, even if the mod is not currently being used on their current sentinel weapon config. (it will claim both mods are being used by your sentinel at the same time which is impossible) *Nemesis Nyx skin lets players use colors that they don't own: https://forums.warframe.com/index.php?/topic/520980-nemesis-nyx-skin-very-odd-color-bugexploit/#entry5827046 *Ending a mission with No-Hud mode destroys functionability: https://forums.warframe.com/index.php?/topic/524515-ending-a-mission-with-no-hud-mode-destroys-functionability/ *Clicking "copy warframe" colors bugged on weapons, will default to weapon color defaults instead of warframe colors https://forums.warframe.com/index.php?/topic/524527-severe-color-exploit-bug-along-with-default-colors-issue/ Link to comment Share on other sites More sharing options...
MotherofHermes Posted September 9, 2015 Share Posted September 9, 2015 Still no useability changes to equinox night form/day form transition and no changes to mend. :( BUT NUNCHUCKNORRISES YEAH! Link to comment Share on other sites More sharing options...
Error989 Posted September 9, 2015 Share Posted September 9, 2015 (edited) but...where's boar :(Also still no fix for this this Edited September 9, 2015 by Error989 Link to comment Share on other sites More sharing options...
Renzey Posted September 9, 2015 Share Posted September 9, 2015 Awesooooooome! Though still no fix for Animal Instinct - https://forums.warframe.com/index.php?/topic/495084-animal-instinct-causes-phantom-enemy-markers-on-minimap/#entry5535548 Link to comment Share on other sites More sharing options...
exaCel Posted September 9, 2015 Share Posted September 9, 2015 Still no fix for Equinox's Noble and Agile stances on other Warframes. Unlike Equinox herself, the energy colour of the selected Warframe does not affect the stance's pose if it is equipped. Link to comment Share on other sites More sharing options...
willgoss88 Posted September 9, 2015 Share Posted September 9, 2015 Thanks DE Link to comment Share on other sites More sharing options...
Va1kyr Posted September 9, 2015 Share Posted September 9, 2015 And HyperBlender grows stronger... Yisss... All is going according to plan. Link to comment Share on other sites More sharing options...
arKRazor Posted September 9, 2015 Share Posted September 9, 2015 Oh hey, the reinforcement trailers are in 60 fps these days. (No idea how long this has been the case.)30 fps just never did the game justice. Link to comment Share on other sites More sharing options...
WinterLynx Posted September 9, 2015 Share Posted September 9, 2015 I approve Link to comment Share on other sites More sharing options...
Landernight Posted September 9, 2015 Share Posted September 9, 2015 Still no fix for chest cannons? Ok ;-;BUT YAY NUNCHUKS Link to comment Share on other sites More sharing options...
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