Axeroix Posted September 18, 2015 Share Posted September 18, 2015 The Poor bird that isnt quite a bird Link to comment Share on other sites More sharing options...
Morec0 Posted September 18, 2015 Share Posted September 18, 2015 I noted this as well. It definitely feels like DE's been able to evolve their systems to allow for such, so perhaps in the future we'll see a Zephyr rework in the future. Link to comment Share on other sites More sharing options...
Dillon_J Posted September 18, 2015 Share Posted September 18, 2015 wukong cant attack while in his cloud. Link to comment Share on other sites More sharing options...
--MZez-- Posted September 18, 2015 Share Posted September 18, 2015 Wukong so good! Link to comment Share on other sites More sharing options...
RahuHordika Posted September 18, 2015 Share Posted September 18, 2015 wukong cant attack while in his cloud. I'm pretty sure that is not the point. Link to comment Share on other sites More sharing options...
crazyN00b Posted September 18, 2015 Share Posted September 18, 2015 wukong is extremly slow and can't do nothing while in the cloud thing. Link to comment Share on other sites More sharing options...
(PSN)abb12355 Posted September 18, 2015 Share Posted September 18, 2015 (edited) lol Zephyr can fly way faster then wukong could dream to fly Edited September 26, 2015 by (PS4)abb12355 Link to comment Share on other sites More sharing options...
egregiousRac Posted September 18, 2015 Share Posted September 18, 2015 I want to see Zephyr's ult become archwing style movement with the use of your standard weapons. Link to comment Share on other sites More sharing options...
Axeroix Posted September 18, 2015 Author Share Posted September 18, 2015 I want to see Zephyr's ult become archwing style movement with the use of your standard weapons. we know it works from the U17 glitch Link to comment Share on other sites More sharing options...
egregiousRac Posted September 18, 2015 Share Posted September 18, 2015 we know it works from the U17 glitch Exactly. Easy to implement, and way more fitting. Link to comment Share on other sites More sharing options...
3FingersDeep Posted September 18, 2015 Share Posted September 18, 2015 Not the ult but Turbulence. Link to comment Share on other sites More sharing options...
Arkenai7 Posted September 18, 2015 Share Posted September 18, 2015 That's kinda sad. A warframe getting a flying ability when Zephyr can't... :< Zephyr's been overshadowed as of late due to Parkour 2.0. Turbulence is perhaps her only genuinely useful ability. Perhaps she'll get some love in the future. Link to comment Share on other sites More sharing options...
BrazilianJoe Posted September 18, 2015 Share Posted September 18, 2015 But the cloud is slow and invulnerable and drains energy. Zephyr is not totally useless, and her powers have some omissions in regards to parkour, but overall she's not TOO bad after parkour 2.0. But she's nothing to write home about. Too many, too inflexible air mobility powers. She'll get a rework, and Vauban's jumpity-jumps as well, in time. Valkyr was the worst in Parkour, good she's getting a rework, she needed it badly. Link to comment Share on other sites More sharing options...
Wolfdoggie Posted September 18, 2015 Share Posted September 18, 2015 Chickens and Penguins can't fly, and they're the coolest birds. Link to comment Share on other sites More sharing options...
Morec0 Posted September 18, 2015 Share Posted September 18, 2015 wukong cant attack while in his cloud. He also can't BE attacked. I think letting Zephyr having a flying ability while allowing her to attack with her main weapons wouldn't be to out-of-the-question if she was still able to be attacked and take damage. Link to comment Share on other sites More sharing options...
(XBOX)Lorewalker1022 Posted September 18, 2015 Share Posted September 18, 2015 I think we should all wait and actually PLAY and experience Wu Kong's abilities for ourselves and see how it fits into actual missions etc before we start commenting on how it actually compares to other warframe's abilities and whether or not him flying versus another frame being able to fly is a good or bad thing. lol Link to comment Share on other sites More sharing options...
Airwolfen Posted September 18, 2015 Share Posted September 18, 2015 I'm all for a flight implementation on zephyr. Though it would need a downside like lowered defenses while flying. Link to comment Share on other sites More sharing options...
Vargras Posted September 18, 2015 Share Posted September 18, 2015 I'm pretty sure that is not the point. It also drains energy while moving and he's a fair bit slower than Zephyr. They're different, really. Link to comment Share on other sites More sharing options...
Siekier Posted September 18, 2015 Share Posted September 18, 2015 He also can't BE attacked. I think letting Zephyr having a flying ability while allowing her to attack with her main weapons wouldn't be to out-of-the-question if she was still able to be attacked and take damage. That would be nice. Also, maybe Aviator wouldn't be as useless as now (or should I say... ever?). Link to comment Share on other sites More sharing options...
(PSN)TrollyThyTrinity Posted September 18, 2015 Share Posted September 18, 2015 The Poor bird that isnt quite a bird zephyr is not a bird its a warframe Link to comment Share on other sites More sharing options...
Nihillian Posted September 18, 2015 Share Posted September 18, 2015 What about Chroma eh? Would have been a great ult to have chroma fly and use a better spectral scream exclusively. Link to comment Share on other sites More sharing options...
SJunior Posted September 18, 2015 Share Posted September 18, 2015 I want to see Zephyr's ult become archwing style movement with the use of your standard weapons. So much freaking yes. Flight was what we were always expecting from her when she was announced. And Archwing mechanics would do the trick quite nicely. Link to comment Share on other sites More sharing options...
SicSlaver Posted September 18, 2015 Share Posted September 18, 2015 (edited) I'm hoping they combine Tail Wind and Dive Bomb into one skill and free up a skill slot to allow her to use a flight mode. Also, Tail Wind being able to be completely aimable while even touching the ground instead of having to be in the air would be nice . Edited September 18, 2015 by SicSlaver Link to comment Share on other sites More sharing options...
(PSN)SofeSNBR Posted September 18, 2015 Share Posted September 18, 2015 What about Chroma eh? Would have been a great ult to have chroma fly and use a better spectral scream exclusively. This. I was and still am, greatly dissapointed about effigy. Was hoping chroma's ulti would turn you dragon-like wings and breath, but screw that, your skin gets to fly. Link to comment Share on other sites More sharing options...
Aesthetic_Dialectic Posted September 18, 2015 Share Posted September 18, 2015 wukong cant attack while in his cloud. They said it opens up finishers, so technically this statement is untrue. wukong is extremly slow and can't do nothing while in the cloud thing. I was playing Blade and Soul and felt the glide was really slow, slower than walking in fact, until i tested it, it was the same speed. Point being, when you're in the air things look like they are moving slower, ever noticed it doesn't look like you're moving 500+km/hr in an air plane? go back and look at Rebecca's screen when Sheldon uses the air walk after the hand shake, the movement is actually pretty decent. I want to see Zephyr's ult become archwing style movement with the use of your standard weapons. I wnat the Ult to Stay the same, remove dive bomb. F*** Dive bomb. Not the ult but Turbulence. Turbulence is way too good to warrant that, Turbulence is why people call Zephyr a tank. Link to comment Share on other sites More sharing options...
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