Kaotyke Posted October 28, 2015 Share Posted October 28, 2015 The following Conclave Mods can now be used in PvE:Reflex Draw / Twitch / Soft Hands (Pistol/Rifle/Shotgun) - Increased Holster/Draw speed. Spry Sights / Agile Aim / Snap Shot (Pistol/Rifle/Shotgun) - Increased movement speed when aiming down sights. Air Recon / Overview / Broad Eye (Pistol/Rifle/Shotgun) - increased FoV when Aim Gliding Eject Magazine / Tactical Reload / Lock and Load (Pistol/Rifle/Shotgun) - weapons reload while holstered. Gun Glide / Double-Barrel Drift / Strafing Slide (Pistol/Rifle/Shotgun) - Increased accuracy and reduced recoil while sliding. Spring Loaded Broadhead (Daikyu) - Increased damage after the projectile has traveled 20m. While they are not game changers by any strech of the imagination, I'm worried that there will be those that will claim that DE is forcing them to play PvP so they can get these mods like they did when Arcanes and Exilus Slots came out (there are those people out there, we all know it). In my view: DE is trying to promote players to try the PvP aspect of the game by giving some rewards you can use on the Core game, this is great. They make game modes and want people to try them out so they can give feedback and in turn, improve it. As far as making PvP mods useable in PvE, I have no problems as long as they remain gimmicks, if just not to ruffle the feathers of some players who are few in number, but annoyingly loud (Like one stray cat that just doesnt shut up at the middle of the night). Link to comment Share on other sites More sharing options...
Aivirth Posted October 28, 2015 Share Posted October 28, 2015 just buy them from other players, problem solved Link to comment Share on other sites More sharing options...
(PSN)Magician_NG Posted October 28, 2015 Share Posted October 28, 2015 No changes to overall dps? I'm cool with this. Now I just need an exilus slot on my weapon to even consider using these. Link to comment Share on other sites More sharing options...
negativenull Posted October 28, 2015 Share Posted October 28, 2015 (edited) Ya I have 0 intrest in PvP I'm just going to put in a buy order through my market contact, nbd Edited October 28, 2015 by negativenull Link to comment Share on other sites More sharing options...
Kiochy Posted October 28, 2015 Share Posted October 28, 2015 I personally welcomed this change with great pleasure. they still can trade it. to me you're not forced as there is a way to get them without playing pvp. Link to comment Share on other sites More sharing options...
--RV--Cola Posted October 28, 2015 Share Posted October 28, 2015 No changes to overall dps? I'm cool with this. Now I just need an exilus slot on my weapon to even consider using these. Reflex Draw / Twitch / Soft Hands Eject Magazine / Tactical Reload / Lock and Load Allday. Link to comment Share on other sites More sharing options...
Kinetos Posted October 28, 2015 Share Posted October 28, 2015 I'm interested in the reload while holstered ones. Link to comment Share on other sites More sharing options...
LavenderLaser Posted October 28, 2015 Share Posted October 28, 2015 No changes to overall dps? I'm cool with this. Now I just need an exilus slot on my weapon to even consider using these. It changes the Daikyu's DPS, kinda. Not that Daikyu was ever really viable. Link to comment Share on other sites More sharing options...
PookieNumnums Posted October 28, 2015 Share Posted October 28, 2015 It's probably a response if you will to the lack of diversity we'd otherwise have with the removal of the mandatory mods (pure damage mods) They'll slowly add in PvP mods so we can obtain build diversity since much of what they do could be considered an augment. This is precisely what they need to do, and PvP mods are a quick logical and efficient way to do it. I have been suggesting that off and on (that we needed augments to weapons to give build diversity), and I applaud them for their decision. Link to comment Share on other sites More sharing options...
S.T.M.P.D Posted October 28, 2015 Share Posted October 28, 2015 Those are actually kinda cool mods, is the thing, and we all have wanted a holstering mod instead of just an Aura. I do hope they find a way to have these drop from PvE enemies, maybe the Sentients, so people who actively hate PvP don't get shafted. Link to comment Share on other sites More sharing options...
Nlim Posted October 28, 2015 Share Posted October 28, 2015 I'm interested in the reload while holstered ones. I love those combined with faster holster rate in pvp but I just can´t see why I would ever use them in PvE with the current system. Maybe with a secondary and primary which both have insane reload times instead of reload mods maybe? (though usually I only bring one ranked weapon and use the other slots for passiv leveling) Ontopic though dunno - as a pvp player I am happy if this leads to more peope playing pvp and potentially enjoying it but I can see why some would be annoyed (altough one could make an argument that it is similiar to the archwing situation or trying to get mods from a enemy syndicate). I wouldn´t be suprisied if this is just a test to see how the community reacts - espescially considering the collection since most people wouldn´t want to use those (and there would have been some juicy things like "lie in wait" which would be great in pve) Link to comment Share on other sites More sharing options...
ligonare Posted October 28, 2015 Share Posted October 28, 2015 Good thing that all these are purchasable for tenshin. No need for RNG, although you do need to grind for the broadhead (Rank 4 unlock). Link to comment Share on other sites More sharing options...
Husla Posted October 28, 2015 Share Posted October 28, 2015 Warframe trying to Destiny.. Link to comment Share on other sites More sharing options...
TriggerHappyWhiteGuy Posted October 28, 2015 Share Posted October 28, 2015 I personally would not mind PVP if it was more stats don't matter kind of thing. As of right now there is no tier or rank list so a person who plays PVP alot and has a good number of mods would have an advantage over me and new players who just have the unmodded guns . I would prefer a casual PVP, Win or Lose standing gain is a fixed number and we get the same, All conclave mods have a chance to drop after playing a match. Last thing I would want to see happen is that winning rewards are so good that people farm bots to win. Link to comment Share on other sites More sharing options...
Nazrethim Posted October 28, 2015 Share Posted October 28, 2015 No. Big. Deal. You. Can. Trade. Link to comment Share on other sites More sharing options...
Nlim Posted October 28, 2015 Share Posted October 28, 2015 I personally would not mind PVP if it was more stats don't matter kind of thing. As of right now there is no tier or rank list so a person who plays PVP alot and has a good number of mods would have an advantage over me and new players who just have the unmodded guns . This isn´t really true - most mods in conclave are sidegrades rather than upgrades and those few which are upgrades are just minor things or are easy to get through pve (like maglev) - a unmoded gun is almost as good as a modded one (outside of vectis and daikyu which are balanced around their weapon specific mods). Having said that knowledge does matter quite a bit - so knowing which frames and weapons to pick helps a lot. Link to comment Share on other sites More sharing options...
xRufus7x Posted October 28, 2015 Share Posted October 28, 2015 Honestly, I think we are starting to see hints of the mod/damage overhaul. Link to comment Share on other sites More sharing options...
DoomFruit Posted October 28, 2015 Share Posted October 28, 2015 Not good. If something is usable in PvE, it should be obtainable through PvE. I started Warframe because it was a nice co-op PvE game. If I want to play a PvP game, I'll fire up Planetside 2, where the battles are far more entertaining. This is not a good precedent to set. Link to comment Share on other sites More sharing options...
Mastikator2 Posted October 28, 2015 Share Posted October 28, 2015 A simple option would be to let other syndicates also offer these mods too. Not necessarily all of them, but all the PVE syndicates lack weapon mod offerings anyway. Link to comment Share on other sites More sharing options...
KingTaro Posted October 28, 2015 Share Posted October 28, 2015 Well, it's about time DE starts promoting the PvP part. Link to comment Share on other sites More sharing options...
EmptyDevil Posted October 28, 2015 Share Posted October 28, 2015 Warframe trying to Destiny.. Cause Destiny was the first game to add PVP items to PVE for sure. Please, just stop. This is a good change and i can't wait to see more PVP mods get a crossover. I really want this one next: Link to comment Share on other sites More sharing options...
fatpig84 Posted October 28, 2015 Share Posted October 28, 2015 Can we have split chamber and heavy caliber for PVP then ? Link to comment Share on other sites More sharing options...
(PSN)obsidiancurse Posted October 28, 2015 Share Posted October 28, 2015 Cause Destiny was the first game to add PVP items to PVE for sure. Please, just stop. This is a good change and i can't wait to see more PVP mods get a crossover. I really want this one next: Totally irrelevant if Destiny wasn't the first, it is a current "competitor" and a valid comparison. This seems to go against what was said that PvP and pve would remain entirely seperate. People now need to play pvp to acquire pve mods. Trade doesn't count as it is virtually a paywall, all in game items having a value. Finally if this is the sort of "diversity" we are going to get in the damage rework, prepare for salt, mountain swallowing oceans of it. Link to comment Share on other sites More sharing options...
(XBOX)G R A V O C Posted October 28, 2015 Share Posted October 28, 2015 Problem: PVE players have to play PVP to get these Solution: PVE player trades PVE syndicate mods for the PVP mods from a player who plays PVP. If you don't want to do that - well, then those players are out of luck.. They can either drop plat on them or PVP themselves. Although they might encounter Lock N Loaded or CFE, who has no mercy for the weak >:) Link to comment Share on other sites More sharing options...
(PSN)obsidiancurse Posted October 28, 2015 Share Posted October 28, 2015 Problem: PVE players have to play PVP to get these Solution: PVE player trades PVE syndicate mods for the PVP mods from a player who plays PVP. If you don't want to do that - well, then those players are out of luck.. They can either drop plat on them or PVP themselves. Although they might encounter Lock N Loaded or CFE, who has no mercy for the weak >:) What percentage of the player base are pvp? 10? 20? Seriously, should such a minority be in such a position of trade strength? Forcing players to either pvp or pay is bad, end of. Link to comment Share on other sites More sharing options...
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