Tesseract_The_Pariah Posted December 10, 2015 Share Posted December 10, 2015 (edited) Hats off to DE. Simply look at how far we've gotten. This is all the love DE have poured into it. Also, does anyone remember the old lotus art? I remember it in a live stream... When the lotus was shown as an old, white or gray haired lady? Edited December 10, 2015 by Gaminus Link to comment Share on other sites More sharing options...
NinthAria Posted December 10, 2015 Share Posted December 10, 2015 Every update I'm reminded of when I first started playing the game in U7, and every time I'm amazed at how far the game has come. Link to comment Share on other sites More sharing options...
lightdragon64 Posted December 10, 2015 Share Posted December 10, 2015 so the sawmen did not have neat unique sawblades like i thought i remembered... just wierd spinning glaives... neat Link to comment Share on other sites More sharing options...
SunsetChaos Posted December 10, 2015 Share Posted December 10, 2015 100% and stackable elemental status.. ahh good times. Link to comment Share on other sites More sharing options...
Vulpei Posted December 10, 2015 Share Posted December 10, 2015 (edited) Back when grineer could only talk about each others mom's.....and apparently only had one combat formation. Man this game has come a long way, and boy am I glad it did. Every time I think i'm done with it, it draws me back in. Edited December 10, 2015 by ZaiTheFish Link to comment Share on other sites More sharing options...
Stouty22 Posted December 10, 2015 Share Posted December 10, 2015 Oh wow! it reminds me of a late PS2 game or early PS3 game. but yeah, quiet the change from that to now. Wish I would have known about this when it first came out. Would have loved to be a founder or something. Link to comment Share on other sites More sharing options...
Avenwing Posted December 10, 2015 Share Posted December 10, 2015 I miss the ship wide announcements :( Link to comment Share on other sites More sharing options...
(PSN)ArnnFrost Posted December 10, 2015 Share Posted December 10, 2015 I first played Warframe at Beta years ago, now after all this time I started playing Warframe in PS4 and I was mind blown.... it is nothing near how it was back then like Damn. And seeing how DE work their butts off to keep the playerbase satisfied, I am sold xD enjoy the 90$ you took from me Bungie and shove it in your you-know-where Link to comment Share on other sites More sharing options...
Mak_Gohae Posted December 10, 2015 Share Posted December 10, 2015 All the guns sounded better. The Grineer sounds wwere better. I dont even know why they changed the dialogue when all the bosses ended up speaking English, anyway. Link to comment Share on other sites More sharing options...
s8kshUn8 Posted December 10, 2015 Share Posted December 10, 2015 I miss the old sounds, especially the gorgon. It sounded so much more powerful back then Link to comment Share on other sites More sharing options...
Hidaru. Posted December 10, 2015 Share Posted December 10, 2015 (edited) I watched an old vid just the other day xD ah when grineer used to speak english. Good times lol and the old star chart! Also miss lotus saying "Now get the hell out of there!" Edited December 10, 2015 by Daruru Link to comment Share on other sites More sharing options...
DoomFruit Posted December 10, 2015 Share Posted December 10, 2015 (edited) "how far we've gone". Yes, I can distinctly remember when charge attacks on melee weapons used to be fluid, and when similar melee weapons had different animations to each other without needing to grind for some arbitrary mod just to have the weapon behave properly. On the topic of melee weapons, I remember when they were satisfying to use. Get a kill with a charge attack, and you get a guaranteed dismemberment or decent knockback on the corpse. Not this ridiculous dichotomy of "drop to the floor like a puppet with its strings cut" vs. "sent 200 metres into the distance if you happened to stick blast damage on". This must be some kind of "rejoice, the chocolate ration has been increased from 15 grams to 10 grams" thing, yes? Edited December 10, 2015 by DoomFruit Link to comment Share on other sites More sharing options...
xndo Posted December 10, 2015 Share Posted December 10, 2015 Some memories from my beta days: Rainbow builds! "Pfft Excalibur sucks Loki and Frost only :)))" Ugh is there a way to not have these ugly roots in my dojo? OMG GAIZ WE CAN THROW A MELEE WEAPON (Glaive based on Dark Sector) And, my personal favorite: Its the grineer.its always the grineer. Link to comment Share on other sites More sharing options...
Rorgal_Sina Posted December 10, 2015 Share Posted December 10, 2015 I feel like some sound assets didn't have to be trashed. The animations do look pleasing in their own way though. Sometimes slow's got the charms. Link to comment Share on other sites More sharing options...
-Genesis- Posted December 10, 2015 Share Posted December 10, 2015 I would still choose the old delivery of warframe any day. The old representation of the game's animations, sound, ambience, etc all felt appropriate to the warframe universe. Sure, we have more modes, items and maps to play with today, but they don't give much of an impact in my opinion.Way back 2013, whenever I log in, I take a few minutes just to look at my warframe sitting on the center of the universe surrounded by planets, while listening to the ambient sound of the old starchart. Boy, that alone made my warframe day satisfying.Today, the only satisfying thing that will welcome you upon logging in is the lotus platinum price discount. Link to comment Share on other sites More sharing options...
PookieNumnums Posted December 10, 2015 Share Posted December 10, 2015 I'm by no means a melee enthusiast but I find the combo animations we have now are way cooler than back in melee 1.0 The combo System is equally as bad. We just got charge attacks reimplemented and there's not just one per weapon There are very few changes made to this game that I would revert, those I would include removing wall run, capping copter distance to ten feet (I would have gone for thirty to fourty feet) , and a combo system with one attack button that revolves around timing or multiple input over sequenced single input across two or three attack buttons (example : weak weak strong) and most recently focus not involving usage of the warframe Other than those changes of which aren't game ruining for me I'm happy with the evolution of the game and look forward to seeing what else the devs can bring to the warframe universe Link to comment Share on other sites More sharing options...
NightmareT12 Posted December 10, 2015 Share Posted December 10, 2015 Remember when you could forma your character, put an aura on, and have all abilities up and running at level 0 thanks to dupe mods dropping from enemies?Neither do I anymore. Link to comment Share on other sites More sharing options...
Gale47 Posted December 10, 2015 Share Posted December 10, 2015 I would love the melee attacks to have such "oomph" once more. Link to comment Share on other sites More sharing options...
Omnimorph Posted December 10, 2015 Share Posted December 10, 2015 (edited) Never played it back then, have only been playing since Mad Cephalon a year ago. Yeah, I actually much prefer the melee anims in this video than what we have now, and the slightly slower pace of melee, it seems more weighty and real (more like Neverwinter's "weighty" feel, which I really like). I've never really liked the "floaty/zippy/jerky" style of anims that derive from the fighting games influence and anime influence. I think on the whole there's much more progress than regress from the game shown in this vid, especially in terms of graphics quality and detail (and obviously "stuff to do" in the game generally). But it's not absolutely 100% roses, there do seem to have been a few things lost from the game we see in that vid. Edited December 10, 2015 by Omnimorph Link to comment Share on other sites More sharing options...
Mak_Gohae Posted December 10, 2015 Share Posted December 10, 2015 And those shield grineer were freaking mini-bosses. You used to run away to a safe spot before you engaged Link to comment Share on other sites More sharing options...
Deshiel Posted December 10, 2015 Share Posted December 10, 2015 The good old times when enemies used to burn and freeze at the same time :D Link to comment Share on other sites More sharing options...
(PSN)Mazda_07_ Posted December 10, 2015 Share Posted December 10, 2015 Damn that was WAY before my time lol Link to comment Share on other sites More sharing options...
(PSN)federally Posted December 10, 2015 Share Posted December 10, 2015 I miss the old Star Chart so hard. The current one is an abomination Otherwise the game's progress is impressive Link to comment Share on other sites More sharing options...
Jc1011 Posted December 11, 2015 Share Posted December 11, 2015 Ahh, when my laptop could run the game at decent frames.. Link to comment Share on other sites More sharing options...
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