IceColdHawk Posted June 6, 2016 Share Posted June 6, 2016 Just now, Alma_Elma said: I'm still surprised nobody's rallying against the Bombard's anus-seeking missiles. Because this is a nullifier thread. Link to comment Share on other sites More sharing options...
Alma_Elma Posted June 6, 2016 Share Posted June 6, 2016 Just now, IceColdHawk said: Because this is a nullifier thread. I mean I've yet to see people make threads against them, despite them being a bigger problem. Link to comment Share on other sites More sharing options...
Sudri Posted June 6, 2016 Share Posted June 6, 2016 Just my take on it so here goes. The way I see it is that every enemy in the game has a way around it's difficulty whether it's armor types, shield, Slow auras or whatever. and if I have a problem with those enemies I can do something to adjust accordingly whether it's switching to corrosive or getting on loki or Ivara and attacking from a distance. The problem with Nullifiers from my point of view is that there is basically no real way around their Bubble, for example. -You can't use Punchthrough -You can't Use abilities to counter it -Melee doesn't pierce the bubble -Glaives can't pierce it -As far as I have seen Explosive weapons can't get past the bubble -Focus abilities don't work on them -You have to use auto weapons with huge fire rate. nothing else. (otherwise the bubble will not go down especially with more than one) All i'm saying is that most of the enemies that actually cause problems like Eximus or Combas are well designed, they pose a problem but you can counter that problem. even with full auto weapons the bubble will only shrink so fast, and anything else is basically ineffective. Nullifiers to me seem like a really boring unfair and badly designed obstacle put in the game, if you want be able to even slightly counter them effectively you cannot use Bows,Snipers, or Explosives. (Basically anything that doesn't hit fast.) and have to change your loadout, which really removes a lot of the freedom of play and seeing how common they are in a lot of missions you really have to do this otherwise it's going to be really rough. Link to comment Share on other sites More sharing options...
Nesit1 Posted June 6, 2016 Share Posted June 6, 2016 Why people prefer Combas instead of Nullifiers? I just don't get it Nullifiers don't screw up your abilities by simple presence. Nullifiers don't come too close. Nullifiers are squishy. Nullifiers affect certain area, instead of giant LOS, Nullifiers don't have bunch of annoying weapons (including Ansgtrum-like homing fast rockets). Yeah, you can shoot down this helmet, but when you realise, that there is Comba already - your invisibility/channeling ability/whatever you have is already screwed up. So yeah. Nullifiers are fine. And Combas are fine just because they are as rare as supposed to be. Link to comment Share on other sites More sharing options...
Airwolfen Posted June 6, 2016 Share Posted June 6, 2016 Power cancel when touching/inside the bubble should be a temporary disable instead of a full dispell and more importantly the hit and damage caps need to be revised to allow hard hitting weapons to pop the bubble in a few shots. I run with both a hard hitter and a high RoF weapon anyway so nullies really are not that big of a problem for me. Link to comment Share on other sites More sharing options...
jinxeverything Posted June 6, 2016 Share Posted June 6, 2016 1 hour ago, Alma_Elma said: I mean I've yet to see people make threads against them, despite them being a bigger problem. No worries, each baby will get its turn, 1 step at a time :) Yes i know most of my post sounds cheeky as Hek, no need to point that out! Link to comment Share on other sites More sharing options...
Gilmaesh Posted June 6, 2016 Share Posted June 6, 2016 I just want those tweaks : ancient aura should not affect them, spawns decreased a bit, less shots needed for bow / sniper, no more Artic Eximus Nullifiers. (and make speed holster innate so we could finally switch weapons and have better strategies against them ) Link to comment Share on other sites More sharing options...
-CM-Hekovashi Posted June 6, 2016 Share Posted June 6, 2016 (edited) 3 hours ago, Nesit1 said: Why people prefer Combas instead of Nullifiers? I just don't get it Nullifiers don't screw up your abilities by simple presence. Nullifiers don't come too close. Nullifiers are squishy. Nullifiers affect certain area, instead of giant LOS, Nullifiers don't have bunch of annoying weapons (including Ansgtrum-like homing fast rockets). Yeah, you can shoot down this helmet, but when you realise, that there is Comba already - your invisibility/channeling ability/whatever you have is already screwed up. So yeah. Nullifiers are fine. And Combas are fine just because they are as rare as supposed to be. 5 words-"counter with low Rof weapon". I can shoot combas helmet with sniper or shotty from distance and il be fine, can i pop up nulli buble from distance with sniper? No, i cant. That's my main issue, i simply can't use shotguns or snipers coz of it and THAT'S a huge issue, when enemy simple disable huge part of our arsenal by it simple existing. Combas doesn't block ALL our skills, just some of them, they don't defend nearby allies from gunfire with their helmets, they just block 1 or 2 of our skills and able to deal nice damage. Nillifiers in other hand block ALL our skills with that shield, also block our gunfire, their shield can regenerate, they defend nearby allies from BOTH gunfire and our skills and have a sniper rifle that will OHKO you from distance...hmmmm really why players prefer combas, i wonder Edited June 6, 2016 by -CM-Hekovashi Link to comment Share on other sites More sharing options...
cghawk Posted June 6, 2016 Share Posted June 6, 2016 I simply hate the fact they invalidate snipers, bows, shotguns and well basically any low rate of fire weapon, I've got a 6 forma'd paris prime just lying around gathering dust because nullifiers shield have a max damage threshhold or w/e it is. Link to comment Share on other sites More sharing options...
Fionntan Posted June 6, 2016 Share Posted June 6, 2016 5 hours ago, Alma_Elma said: I mean I've yet to see people make threads against them, despite them being a bigger problem. That's due Nullies being much worse than Bombards; at least in my book. Link to comment Share on other sites More sharing options...
Alma_Elma Posted June 6, 2016 Share Posted June 6, 2016 (edited) 19 minutes ago, Fionntan said: That's due Nullies being much worse than Bombards; at least in my book. Well, from a perspective, let's take a look: The Fun-nuller's bubble is impervious to powers, but that's his only real defense (not counting sortie shield augments). Even at high levels, his shields go down easy and he has no armor and mediocre health. And while his Lanka is deadly, you can reliably dodge it by rolling from time to time while doing hit-and-run tactics against him to wear down his bubble. Bombards, on the other hand: have unrealistically high armor scaling and his Orgis is pure cheese. Not only does it follow you; he can launch it from where ever he damn pleases the moment he spots you, it never runs out of fuel, can make unrealistically sharp turns that would make the Nikita missile system from MGS eats its heart out, can launch several missiles at you, and is nearly impossible to dodge because of the large AoE that ignores LoS. Not to mention; his Orokin counterpart is worse, because he blends in with lancers and his rockets are nearly impossible to see or hear. He's basically a heavy-armored sniper that won't die and can't miss. Edited June 6, 2016 by Alma_Elma Link to comment Share on other sites More sharing options...
Fionntan Posted June 6, 2016 Share Posted June 6, 2016 (edited) 5 minutes ago, Alma_Elma said: Well, from a perspective, let's take a look: The Fun-nuller's bubble is impervious to powers, but that's his only real defense (not counting sortie shield augments). Even at high levels, his shields go down easy and he has no armor and mediocre health. And while his Lanka is deadly, you can reliably dodge it by rolling from time to time while doing hit-and-run tactics against him to wear down his bubble. Bombards, on the other hand: have unrealistically high armor scaling and his Orgis is pure cheese. Not only does it follow you; he can launch it from where ever he damn pleases, it never runs out of fuel, can make unrealistically sharp turns that would make the Nikita missile system from MGS eats its heart out, can launch several missiles at you, and is nearly impossible to dodge because of the large AoE that ignores LoS. Not to mention; his Orokin counterpart is worse, because he blends in with lancers and his rockets are nearly impossible to see or hear. He's basically a heavy-armored sniper that won't die and can't miss. Here let me put better prespective: Nullifiers at distance cannot be CC'd, needs weapon to dump ammo to the pop bubble; if they stack needs more ammo dumping. Bonus points if Artic Eximus Nulli spawns quickest way kill is sweep melee Bombards at distance can be CC'd shot with sniper or pistol to the head for quick kill kicked down out run missle once dispose of bombard Not denying that bombards are tedious and rockets needs tone down but Nullies take the cake when comes to being force at close quarters or bring high RoF weapon/Ammo pads. Bombards can be taken care of at safe distance or CC'd immediately on the other hand. Edited June 6, 2016 by Fionntan Link to comment Share on other sites More sharing options...
Evanescent Posted June 6, 2016 Share Posted June 6, 2016 They shouldn't just remove abilities. They should reduce their effectiveness inside the bubble. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted June 6, 2016 Share Posted June 6, 2016 I'd be perfectly fine with Nullifiers if they only disabled the abilities, rather than dispelled them. For example, a Loki with 10 seconds left on Invisibility walks into the bubble. Invisibility is disabled, and the countdown is paused. Leaving the bubble or killing the Nullifier turns the ability back on and continues to duration timer. Link to comment Share on other sites More sharing options...
Cray Posted June 6, 2016 Share Posted June 6, 2016 (edited) Nullifiers definitely need a change, but what that change is, I'll leave for others to fight over. Plenty of good ideas, but too many hotheads. 9 hours ago, GreyEnneract said: Though looking at your post count I'm not even sure you've been around long enough to see how this game has been balanced over the years. Post count amounts to an oversized ZERO. I have fewer posts than the person you were arguing with, but I've been here since U8. Food for thought. Edited June 6, 2016 by DeltaPhantom Link to comment Share on other sites More sharing options...
IceColdHawk Posted June 6, 2016 Share Posted June 6, 2016 (edited) 9 hours ago, Nesit1 said: Nullifiers don't come too close. Totally not true. 4 hours ago, Fionntan said: That's due Nullies being much worse than Bombards; at least in my book. Then we're probably having the same book. Edited June 6, 2016 by IceColdHawk Link to comment Share on other sites More sharing options...
Hellmaker2004 Posted June 6, 2016 Share Posted June 6, 2016 I like Nullifiers, they are one of the few foes in the game that forces you to react instead of mindlessly slaughtering foes with your powers or guns. They also have a easy tell with there giant bubble so it is not like it is unfair. What i do dislike if anything there are stuff that have strong capability's to shut us down without a visual tell. Such as Scrambus and Combas, nothing is more fun that running around a corner only to be one shot by a dude that dispelled your ability. Link to comment Share on other sites More sharing options...
(PSN)Eluminary Posted June 6, 2016 Share Posted June 6, 2016 I never understood why people have so many problems with nulifers. Throwing mellee weapons make quick work of them, it's extremely fun to bullet jump into a bubble landed a sliding cut them in half before they have a chance to move. .... If you want to complain about something complain about bursas ? Link to comment Share on other sites More sharing options...
Soulden Posted June 6, 2016 Share Posted June 6, 2016 As a Frost user I am against removing Nullifiers. Them and Ancients are the only reason I move away from Globe on Defense missions. Everyone is too busy spamming abilities hoping Nullifiers die of boredom. Link to comment Share on other sites More sharing options...
GreyEnneract Posted June 6, 2016 Share Posted June 6, 2016 8 hours ago, DeltaPhantom said: Nullifiers definitely need a change, but what that change is, I'll leave for others to fight over. Plenty of good ideas, but too many hotheads. Post count amounts to an oversized ZERO. I have fewer posts than the person you were arguing with, but I've been here since U8. Food for thought. Opinion noted. Link to comment Share on other sites More sharing options...
ranks21 Posted June 6, 2016 Share Posted June 6, 2016 (edited) if they had a poll if nullifiers should remain or removed from the game what do you think would be an overwhelming choice picked? not that many players finds these units as a fun additive to the game when there are better nullifying enemies ( coombas scrambus) should DE put up a poll on this enemy's existence today, by tomorrow it will be removed because you can count on 1 hand the few tryhards that would want it remain. Edited June 6, 2016 by ranks21 Link to comment Share on other sites More sharing options...
(PSN)satsukixpenny Posted June 7, 2016 Share Posted June 7, 2016 I don't want them to be removed but I want them to not get rid of my active abilities such as iron skin or invisibility. Only if I hit them without getting rid of the bubble should they remove my powers. Also if not, maybe give them a smaller bubble where other enemies can't hide and blast me with bombs. Link to comment Share on other sites More sharing options...
Wandering_Cyberdragoness Posted June 8, 2016 Share Posted June 8, 2016 On 6/6/2016 at 3:02 AM, Alma_Elma said: I mean I've yet to see people make threads against them, despite them being a bigger problem. because you can avoid or shoot down bombard missles, and honestly, they just are not that scary. Link to comment Share on other sites More sharing options...
(XBOX)MK Ultra K11 Posted June 8, 2016 Share Posted June 8, 2016 Unless there bubble is made of void energy nullifiers are lore breaking... If you'd like me to explain I will. Link to comment Share on other sites More sharing options...
Kaiser_Suoh Posted June 8, 2016 Share Posted June 8, 2016 1 hour ago, (XB1)MK Ultra K11 said: Unless there bubble is made of void energy nullifiers are lore breaking... If you'd like me to explain I will. Because DE logic. Link to comment Share on other sites More sharing options...
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