Wolfiusz Posted February 7, 2017 Share Posted February 7, 2017 I would love DE to add music weapons aswell, so 8 bards + 8 dubstep guns on a raid xD Link to comment Share on other sites More sharing options...
LuckyCharm Posted February 7, 2017 Share Posted February 7, 2017 1 minute ago, Wolfiusz said: I would love DE to add music weapons aswell, so 8 bards + 8 dubstep guns on a raid xD They only showed 3 of her skills, heres hoping the 4th is an exalted guitar Link to comment Share on other sites More sharing options...
Praxxor Posted February 7, 2017 Share Posted February 7, 2017 11 minutes ago, Wolfiusz said: I would love DE to add music weapons aswell, so 8 bards + 8 dubstep guns on a raid xD Only if it's the classic skin TADDADADADAM TADDADADADAM TADDADADADAM TADDDADADAAAAAAAAAAA Link to comment Share on other sites More sharing options...
--ULTRON-- Posted February 7, 2017 Share Posted February 7, 2017 lol ear rape Link to comment Share on other sites More sharing options...
Xekrin Posted February 7, 2017 Share Posted February 7, 2017 1 hour ago, (XB1)FCastle74 said: DE please atleast give us a option to mute bards Excal's music swishswishswish and removable option for the visuals of the bard frame simulor mirage, vabuan, and limbo. FTFY Link to comment Share on other sites More sharing options...
Rambit23Z Posted February 7, 2017 Share Posted February 7, 2017 55 minutes ago, GameKingMike334 said: I so wanna see an vid of this when its released >.< https://www.youtube.com/channel/UCDhvFvWP-3TPba52Apt_2Pw Keep an eye on this guy, he does 8 [insert frame here] raids. Link to comment Share on other sites More sharing options...
(XBOX)megaskull100 Posted February 7, 2017 Share Posted February 7, 2017 (edited) 7 hours ago, P0Pz said: Snip If you don't like it, don't buy her... no one is forcing you to. I am hyped for a musical frame because if I can do the Music maker thing it's gonna be awesome Edited February 7, 2017 by (XB1)megaskull100 Link to comment Share on other sites More sharing options...
(PSN)JAKK_Jekkel Posted February 8, 2017 Share Posted February 8, 2017 I think the bard frame should be named "Terpsichore"- Muse of Dance, who is 1 of the 9 daughters/muses. In Greek mythology, the Muses, the daughters of Mnemosyne (Titaness of Memory) and Zeus, pretty much embody music, art, and inspiration. Link to comment Share on other sites More sharing options...
(PSN)rowansprite Posted February 8, 2017 Share Posted February 8, 2017 30 minutes ago, (PS4)JAKK_Jekkel said: I think the bard frame should be named "Terpsichore"- Muse of Dance, who is 1 of the 9 daughters/muses. In Greek mythology, the Muses, the daughters of Mnemosyne (Titaness of Memory) and Zeus, pretty much embody music, art, and inspiration. Seems a bit too long for a 'frame name. Honestly though, as obvious as the name choice is, I would be pretty okay with just "Muse" though. I have a fondness for the word- it's very pleasant to me. Link to comment Share on other sites More sharing options...
(PSN)TrydentJoe Posted February 8, 2017 Share Posted February 8, 2017 Just a few name ideas for the Bard Frame Apollo - Greek god of music and so on Oghma - god of the bards in D&D Bragi - norse god of poetry Hathor - egyptian god of music and love Link to comment Share on other sites More sharing options...
(PSN)JAKK_Jekkel Posted February 8, 2017 Share Posted February 8, 2017 (edited) 1 hour ago, (PS4)rowansprite said: Seems a bit too long for a 'frame name. Honestly though, as obvious as the name choice is, I would be pretty okay with just "Muse" though. I have a fondness for the word- it's very pleasant to me. Not necessarily, I don't think the length of the name matters, I was only following the aspect of mythology that usually appears behind the character lore in the game that they tend to go by, not to mention it sounds catchy and is a feminine name, even a variation off the name would work, but since there is "Oberon" and or Titania, who by the way are married in mythology, who have mythological names I felt this was a good, sorry that you didn't agree to it, I doubt it will be chosen but was worth a shot, never hurt to toss out a suggestion even though criticism was not needed, thank you for your input, but everyone will see what the devs choose when they make their decision, good luck to all name suggestions, no hard feelings either way. :) Ps. And besides, this isnt even the correct forum/link that the devs will be choosing from so it really doesn't matter anyway.... Edited February 8, 2017 by (PS4)JAKK_Jekkel Forgot a point Link to comment Share on other sites More sharing options...
chaotea Posted February 8, 2017 Share Posted February 8, 2017 (edited) NB: This was previously under its own topic but it has been merged with this thread (dont know why though, seems to be two separate topics). So first of all, theres a radio in the orbiter, which i generally turn off because i find some of the voices annoying (some of it sound badly acted, other bit dont make sense. Why is the grineer soldier not talking in grineer?, ect.) Still thats my preference and its cool if you like it. I was thinking that when bardframe comes out it would be great if we could load our own step sequence songs onto this radio. Maybe even access other music files from within the game. Turn it into a jukebox thing. P.S. Also, are we going to be able to get an A, B & C loadout version of the sequencer, or is it just one where we save and load locally? I dont mind either way, though the loadout one would be good for my pre-made loadout switching. Edited February 16, 2017 by chaotea Link to comment Share on other sites More sharing options...
Kyryo Posted February 8, 2017 Share Posted February 8, 2017 Sir, this is an awesome idea. Link to comment Share on other sites More sharing options...
Cookusmeow Posted February 8, 2017 Share Posted February 8, 2017 Yes. So much yes. I wish I could upvote more than one time. Link to comment Share on other sites More sharing options...
Achaix Posted February 8, 2017 Share Posted February 8, 2017 Huge missed opportunity if De doesn't implement this, although you'll probably need to build an additional module on top of the Bardframe to do it. Link to comment Share on other sites More sharing options...
chaotea Posted February 9, 2017 Share Posted February 9, 2017 15 hours ago, Achaix said: ....you'll probably need to build an additional module on top of the Bardframe to do it. If they add it with other music it could just happen, otherwise it could be part of the quest reward. Link to comment Share on other sites More sharing options...
(PSN)watt4hem Posted February 9, 2017 Share Posted February 9, 2017 Better yet, let us put several musics there and make a playlist Link to comment Share on other sites More sharing options...
chaotea Posted February 9, 2017 Share Posted February 9, 2017 2 minutes ago, (PS4)watt4hem said: Better yet, let us put several musics there and make a playlist Might be asking too much too soon. :) Link to comment Share on other sites More sharing options...
(PSN)watt4hem Posted February 9, 2017 Share Posted February 9, 2017 Just now, chaotea said: Might be asking too much too soon. :) one can only dream man Imjusthyped. Link to comment Share on other sites More sharing options...
Blue_Gardevoir Posted February 9, 2017 Share Posted February 9, 2017 I've been hearing a lot about this bard frame (it was announced before Nidus, if i recall) and since that moment i was thinking about what kind of melody i would create. But i, recently got i fear. What if every ability's melody start at measure 1. You create all of you ability to sound like one awesome melody whene 1, 2 or all are thrown... but everything is ruined juste because they aren't synchronized! My ONLY wish for this frame is a BPM and a music measure as a ''passive'' sort of thing. You throw your ability and they all start where the ''passive'' tell them to start. Make this feature on and off for those who want to create four different melody and you'll, probably, won't have much complain about that feature. That's the ONLY thing i wish! Link to comment Share on other sites More sharing options...
Hixlysss Posted February 9, 2017 Share Posted February 9, 2017 It's a constant repeating pattern. From what i've seen and what I can guess, the Sequencer has 4 parts and each part is connected to a power. With all four powers active, you have your full song. And we already have confirmation that each power will sync up with the others in the proper pattern and beat AS WELL as other bard's powers syncing with, more than likely, the hosts. Link to comment Share on other sites More sharing options...
Cookusmeow Posted February 9, 2017 Share Posted February 9, 2017 There will be a BPM and music measure. Pretty sure she'll have a different passive too. Link to comment Share on other sites More sharing options...
HyokaChan Posted February 9, 2017 Share Posted February 9, 2017 So if I replicate, say, Daft Punk's Derezzed I'd have to activate all four powers to hear it? Damn. Link to comment Share on other sites More sharing options...
Wevi Posted February 9, 2017 Share Posted February 9, 2017 20 minutes ago, LightAlphaRat said: But i, recently got i fear. What if every ability's melody start at measure 1. You create all of you ability to sound like one awesome melody whene 1, 2 or all are thrown... but everything is ruined juste because they aren't synchronized! not sure of these layers (bard jam | Pied piper| music box) are different abilities or is just the category of sounds. I was thinking alot worse like each quarter of the circle = the note span of one ability Link to comment Share on other sites More sharing options...
(PSN)TwilightGrim Posted February 9, 2017 Share Posted February 9, 2017 this was talked about on a devstream. they pointed out that they would create a single cycle that matches for everyone and there abilities. this means that there should never be an issue with the beats from the deployables being off beat Link to comment Share on other sites More sharing options...
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