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Current annoyances


JyuDragon
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1. Derelict Treasure Rooms - Updraught not having a lift effect with Loki Prime warframe, making it impossible to complete.

2. Sabotage Missions - Not getting 3 discovered items for 3 found caches.

3. Looter mod not working when Loki is invisible.

4. Since Silver Grove update, game loading and mission start progress stalls for up to 2 minutes, making co-op play impossible

5. Shipyard and void tilesets still have holes in them where a player can get trapped whilst doing parkour.

6. Related to above, Mobs spawning in/below floors - mainly Shipyard but also infested corpus ship(Hive), making exterminate missions not possible to complete.

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1. Chroma's 1 is clunky and not worth the energy in later levels

2. Chroma's 2 still is mainly used for ice/fire

3.Chroma's 3 is the only ability worth building for

4. Chroma's 4 needs to be noted as an amazing concept but short on delivery.

All in all, he gets a 9/10 because he's Chroma.

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4 hours ago, maj.death said:

1. Everything with invuln phases and immunity to sonar thanks to small weaknesses on the body that are the only thing you can damage

Oh, it's immune to stagger, knockdowns, weakpoint highlighting and armor stripping? GG, use DE's pets Nova and Rhino.

Edited by AuroraSonicBoom
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4 hours ago, JyuDragon said:

1. Derelict Treasure Rooms - Updraught not having a lift effect with Loki Prime warframe, making it impossible to complete.

2. Sabotage Missions - Not getting 3 discovered items for 3 found caches.

3. Looter mod not working when Loki is invisible.

4. Since Silver Grove update, game loading and mission start progress stalls for up to 2 minutes, making co-op play impossible

5. Shipyard and void tilesets still have holes in them where a player can get trapped whilst doing parkour.

6. Related to above, Mobs spawning in/below floors - mainly Shipyard but also infested corpus ship(Hive), making exterminate missions not possible to complete.

1- not just loki prime, I had it happen with nezha.

2- it might be a resource you collected during the mission so you aren't seeing it. (IE oxium or plastids)

3-bug

4-bug,might be due to the recent attacks on DR's servers

5-bug

6-bug

Many of these are not DR's fault so rather then complaining about it you should post it in the appropriate bug report section.

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you want me to list my annoyances? buddy, trust me when I say you DON'T have the time, I could literally make the longest post this forum has ever known on this topic. here's a "shortened version":

- Scorpion/Ancient Ropes

- Nullifiers

- Hellion missiles from outta nowhere

- napalm suppressive fire

- Scorches

- casting animations

- Sapping ospreys (these can go to hell)

- Corpus Techs

- Excavators not scaling

- Hijacks

- Archwing as a whole

- Banshee being super squishy

- fixed Blessing range on Trinity

- Sorties

- terrible armour scaling

- RNG

- Ancients

- Syndicate death squads appearing while levelling

- Stalker appearing while levelling.

- Ramparts

- Machetes being terrible and only having one stance

- inconsistent movement of enemies interrupting my stealth attempts

- Corpus Door Lasers

- Corpus turrets

- being shot at while trying to hack

- Arson Eximus fire explosions

- Arctic Eximus' slowing effect

- Glaxion Capture targets (got to hell with the Ospreys)

- burning to death in ship sabotage

- Corrupted Vor's speeches

- Alad V when he says "Zanuuuka!!!"

- Hallway heroes

- new players, even though it isn't their fault. keep trying guys, don't let my intense hatred of others stop you!

- Leechers

- Metaheads (those people who bring a Synoid Simulor/Tonkor, even though there's really no need because the enemies aren't that tough.)

- people who ask for founders' stuff.

- people who are toxic towards other and myself in squad chat.

- people in general.

- Baro when he brings the same stuff over and over.

- Nitain

- Argon crystals and how they decay.

- many frames having one ability that is either very situational, or downright useless.

- lag, and how doors don't open when the lag gets really bad.

- not being able to see what caused the infestation on my ship.

- everything my operator says.

- everything Ordis says.

- Lotus saying really obvious stuff. enemy and other battle-important Intel is fine, "stay away from the fire" is not.

- it takes 24 hours to build a single Forma

- Crossing Snakes

- weapons (especially Primes) with no polarities.

- most shotgun pistols being terrible.

- Snipers being useless compared to Bows

- Irradiating Disarmed enemies going for me when there's 5 other dudes near them.

- Lotus being stingy with the life support in a survival

- Tar Mutalist Moas.

- people who focus on kills and not capturing points in Interceptions

- multiple Energy leeches at once.

- being one-shot by anything

I think that covers most things, but there's probably more I've forgotten about. I think I made my point.
 


 

 

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2 hours ago, (PS4)robotwars7 said:

you want me to list my annoyances? buddy, trust me when I say you DON'T have the time, I could literally make the longest post this forum has ever known on this topic. here's a "shortened version":

- Scorpion/Ancient Ropes

- Nullifiers

- Hellion missiles from outta nowhere

- napalm suppressive fire

- Scorches

- casting animations

- Sapping ospreys (these can go to hell)

- Corpus Techs

- Excavators not scaling

- Hijacks

- Archwing as a whole

- Banshee being super squishy

- fixed Blessing range on Trinity

- Sorties

- terrible armour scaling

- RNG

- Ancients

- Syndicate death squads appearing while levelling

- Stalker appearing while levelling.

- Ramparts

- Machetes being terrible and only having one stance

- inconsistent movement of enemies interrupting my stealth attempts

- Corpus Door Lasers

- Corpus turrets

- being shot at while trying to hack

- Arson Eximus fire explosions

- Arctic Eximus' slowing effect

- Glaxion Capture targets (got to hell with the Ospreys)

- burning to death in ship sabotage

- Corrupted Vor's speeches

- Alad V when he says "Zanuuuka!!!"

- Hallway heroes

- new players, even though it isn't their fault. keep trying guys, don't let my intense hatred of others stop you!

- Leechers

- Metaheads (those people who bring a Synoid Simulor/Tonkor, even though there's really no need because the enemies aren't that tough.)

- people who ask for founders' stuff.

- people who are toxic towards other and myself in squad chat.

- people in general.

- Baro when he brings the same stuff over and over.

- Nitain

- Argon crystals and how they decay.

- many frames having one ability that is either very situational, or downright useless.

- lag, and how doors don't open when the lag gets really bad.

- not being able to see what caused the infestation on my ship.

- everything my operator says.

- everything Ordis says.

- Lotus saying really obvious stuff. enemy and other battle-important Intel is fine, "stay away from the fire" is not.

- it takes 24 hours to build a single Forma

- Crossing Snakes

- weapons (especially Primes) with no polarities.

- most shotgun pistols being terrible.

- Snipers being useless compared to Bows

- Irradiating Disarmed enemies going for me when there's 5 other dudes near them.

- Lotus being stingy with the life support in a survival

- Tar Mutalist Moas.

- people who focus on kills and not capturing points in Interceptions

- multiple Energy leeches at once.

- being one-shot by anything

I think that covers most things, but there's probably more I've forgotten about. I think I made my point.
 


 

 

Could you explain directly what do you mean, this has too many shortcuts.

Jk

Nice list, pros for being patien enough to write all of it.

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1. 'Puzzle' rooms in both void and derelict being pretty much pointless as they don't drop anything worth the effort most of the time... once you've got them it's not like you need to go there again.  I've not even seen ayatan sculptures there on the times I've bothered since that update.

2. Getting the relic I want/need so I can finish off a particular warframe/weapon.

3. Scorches/Nullifiers... or just general issues with some of the enemies

4. The time it takes to forma a weapon/frame mulitple times to make it actually viable for 'end game' enemies... not to mention the 24 hour forma build time...

5. Oxium/Cryotic requirements on some things being far to high... Sibear needs 30k cryotic (seriously... why) for what is essentially MR fodder for example

6. 1 Hour Alerts for things like Nitain that fall when you can't get online to do them due to being done during work hours or when we're sleeping but not in the actual period when we're able to play the game (ie evening)

 

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14 hours ago, EmptyDevil said:

Finding bugs and finding a way to fix those bugs without causing 900 more bugs to take its place is a long process. It's not magic.

Obviously it's not long when it takes them less than 24 hours to fix glitches and bugs on updates that were just implemented. They simply abandoned all the old bugs

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1 minute ago, Maseguad_il_Belo said:

Obviously it's not long when it takes them less than 24 hours to fix glitches and bugs on updates that were just implemented. They simply abandoned all the old bugs

Nope, every bug is different. Just because one might be easy and clean to fix within 24 hours doesn't mean the rest of them are.

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13 hours ago, shadowfire380 said:

1- not just loki prime, I had it happen with nezha.

2- it might be a resource you collected during the mission so you aren't seeing it. (IE oxium or plastids)

3-bug

4-bug,might be due to the recent attacks on DR's servers

5-bug

6-bug

Many of these are not DR's fault so rather then complaining about it you should post it in the appropriate bug report section.

Nezha with warding halo can break games.

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some syndicate medallions spawn inside walls, rocks, infested mass. especially frequent on earth and Eris. If it´s a container spawned in there you can still use slide attack or super long ranger melee or some  punchthrough guns to get it with vaccum. But medallions you have to interact with it, which makes it impossible to get

Edited by Horaciozhao
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On 11/3/2016 at 0:55 PM, EmptyDevil said:

Nope, every bug is different. Just because one might be easy and clean to fix within 24 hours doesn't mean the rest of them are.

>Hitboxes of Lunaro are fixable in 24 hours

>Hitboxes of Ancients can't be fixed in years

ok

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