JyuDragon Posted November 2, 2016 Share Posted November 2, 2016 1. Derelict Treasure Rooms - Updraught not having a lift effect with Loki Prime warframe, making it impossible to complete. 2. Sabotage Missions - Not getting 3 discovered items for 3 found caches. 3. Looter mod not working when Loki is invisible. 4. Since Silver Grove update, game loading and mission start progress stalls for up to 2 minutes, making co-op play impossible 5. Shipyard and void tilesets still have holes in them where a player can get trapped whilst doing parkour. 6. Related to above, Mobs spawning in/below floors - mainly Shipyard but also infested corpus ship(Hive), making exterminate missions not possible to complete. Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted November 2, 2016 Share Posted November 2, 2016 1: Bug 2: Bug 3: Bug 4: Bug, or something on your end 5: Bug 6: Bug There's a category for reporting those, you know. And it's not called Feedback. Link to comment Share on other sites More sharing options...
BansheePrime Posted November 2, 2016 Share Posted November 2, 2016 (edited) 1. Everything with invuln phases and immunity to sonar thanks to small weaknesses on the body that are the only thing you can damage Edited November 2, 2016 by maj.death Link to comment Share on other sites More sharing options...
Sajochi Posted November 3, 2016 Share Posted November 3, 2016 1. Chroma's 1 is clunky and not worth the energy in later levels 2. Chroma's 2 still is mainly used for ice/fire 3.Chroma's 3 is the only ability worth building for 4. Chroma's 4 needs to be noted as an amazing concept but short on delivery. All in all, he gets a 9/10 because he's Chroma. Link to comment Share on other sites More sharing options...
PossiblyMG Posted November 3, 2016 Share Posted November 3, 2016 2 hours ago, Cyborg-Rox said: There's a category for reporting those, you know. And it's not called Feedback. Lmao who cares, half of the bugs just drown and are never found again Link to comment Share on other sites More sharing options...
EmptyDevil Posted November 3, 2016 Share Posted November 3, 2016 6 minutes ago, Maseguad_il_Belo said: Lmao who cares, half of the bugs just drown and are never found again Pretty sure a decent amount of people care. It keeps those sections in the forum organized and makes it easier for DE staff to find them. Link to comment Share on other sites More sharing options...
PossiblyMG Posted November 3, 2016 Share Posted November 3, 2016 26 minutes ago, EmptyDevil said: Pretty sure a decent amount of people care. It keeps those sections in the forum organized and makes it easier for DE staff to find them. I'm sure it must take them ages to find bugs that have been here for years :^) Link to comment Share on other sites More sharing options...
EmptyDevil Posted November 3, 2016 Share Posted November 3, 2016 2 minutes ago, Maseguad_il_Belo said: I'm sure it must take them ages to find bugs that have been here for years :^) Finding bugs and finding a way to fix those bugs without causing 900 more bugs to take its place is a long process. It's not magic. Link to comment Share on other sites More sharing options...
Kalvorax Posted November 3, 2016 Share Posted November 3, 2016 3 hours ago, JyuDragon said: 3. Looter mod not working when Loki is invisible. sentinels wont fire while cloaked from any method..that is how they are due to stealth and sentinels not being stealthy lol Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted November 3, 2016 Share Posted November 3, 2016 (edited) 4 hours ago, maj.death said: 1. Everything with invuln phases and immunity to sonar thanks to small weaknesses on the body that are the only thing you can damage Oh, it's immune to stagger, knockdowns, weakpoint highlighting and armor stripping? GG, use DE's pets Nova and Rhino. Edited November 3, 2016 by AuroraSonicBoom Link to comment Share on other sites More sharing options...
Miser_able Posted November 3, 2016 Share Posted November 3, 2016 4 hours ago, JyuDragon said: 1. Derelict Treasure Rooms - Updraught not having a lift effect with Loki Prime warframe, making it impossible to complete. 2. Sabotage Missions - Not getting 3 discovered items for 3 found caches. 3. Looter mod not working when Loki is invisible. 4. Since Silver Grove update, game loading and mission start progress stalls for up to 2 minutes, making co-op play impossible 5. Shipyard and void tilesets still have holes in them where a player can get trapped whilst doing parkour. 6. Related to above, Mobs spawning in/below floors - mainly Shipyard but also infested corpus ship(Hive), making exterminate missions not possible to complete. 1- not just loki prime, I had it happen with nezha. 2- it might be a resource you collected during the mission so you aren't seeing it. (IE oxium or plastids) 3-bug 4-bug,might be due to the recent attacks on DR's servers 5-bug 6-bug Many of these are not DR's fault so rather then complaining about it you should post it in the appropriate bug report section. Link to comment Share on other sites More sharing options...
Volinus7 Posted November 3, 2016 Share Posted November 3, 2016 Let's see this thread grows and the whole game is an annoyance. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted November 3, 2016 Share Posted November 3, 2016 you want me to list my annoyances? buddy, trust me when I say you DON'T have the time, I could literally make the longest post this forum has ever known on this topic. here's a "shortened version": - Scorpion/Ancient Ropes - Nullifiers - Hellion missiles from outta nowhere - napalm suppressive fire - Scorches - casting animations - Sapping ospreys (these can go to hell) - Corpus Techs - Excavators not scaling - Hijacks - Archwing as a whole - Banshee being super squishy - fixed Blessing range on Trinity - Sorties - terrible armour scaling - RNG - Ancients - Syndicate death squads appearing while levelling - Stalker appearing while levelling. - Ramparts - Machetes being terrible and only having one stance - inconsistent movement of enemies interrupting my stealth attempts - Corpus Door Lasers - Corpus turrets - being shot at while trying to hack - Arson Eximus fire explosions - Arctic Eximus' slowing effect - Glaxion Capture targets (got to hell with the Ospreys) - burning to death in ship sabotage - Corrupted Vor's speeches - Alad V when he says "Zanuuuka!!!" - Hallway heroes - new players, even though it isn't their fault. keep trying guys, don't let my intense hatred of others stop you! - Leechers - Metaheads (those people who bring a Synoid Simulor/Tonkor, even though there's really no need because the enemies aren't that tough.) - people who ask for founders' stuff. - people who are toxic towards other and myself in squad chat. - people in general. - Baro when he brings the same stuff over and over. - Nitain - Argon crystals and how they decay. - many frames having one ability that is either very situational, or downright useless. - lag, and how doors don't open when the lag gets really bad. - not being able to see what caused the infestation on my ship. - everything my operator says. - everything Ordis says. - Lotus saying really obvious stuff. enemy and other battle-important Intel is fine, "stay away from the fire" is not. - it takes 24 hours to build a single Forma - Crossing Snakes - weapons (especially Primes) with no polarities. - most shotgun pistols being terrible. - Snipers being useless compared to Bows - Irradiating Disarmed enemies going for me when there's 5 other dudes near them. - Lotus being stingy with the life support in a survival - Tar Mutalist Moas. - people who focus on kills and not capturing points in Interceptions - multiple Energy leeches at once. - being one-shot by anything I think that covers most things, but there's probably more I've forgotten about. I think I made my point. Link to comment Share on other sites More sharing options...
Olav152 Posted November 3, 2016 Share Posted November 3, 2016 2 hours ago, (PS4)robotwars7 said: you want me to list my annoyances? buddy, trust me when I say you DON'T have the time, I could literally make the longest post this forum has ever known on this topic. here's a "shortened version": - Scorpion/Ancient Ropes - Nullifiers - Hellion missiles from outta nowhere - napalm suppressive fire - Scorches - casting animations - Sapping ospreys (these can go to hell) - Corpus Techs - Excavators not scaling - Hijacks - Archwing as a whole - Banshee being super squishy - fixed Blessing range on Trinity - Sorties - terrible armour scaling - RNG - Ancients - Syndicate death squads appearing while levelling - Stalker appearing while levelling. - Ramparts - Machetes being terrible and only having one stance - inconsistent movement of enemies interrupting my stealth attempts - Corpus Door Lasers - Corpus turrets - being shot at while trying to hack - Arson Eximus fire explosions - Arctic Eximus' slowing effect - Glaxion Capture targets (got to hell with the Ospreys) - burning to death in ship sabotage - Corrupted Vor's speeches - Alad V when he says "Zanuuuka!!!" - Hallway heroes - new players, even though it isn't their fault. keep trying guys, don't let my intense hatred of others stop you! - Leechers - Metaheads (those people who bring a Synoid Simulor/Tonkor, even though there's really no need because the enemies aren't that tough.) - people who ask for founders' stuff. - people who are toxic towards other and myself in squad chat. - people in general. - Baro when he brings the same stuff over and over. - Nitain - Argon crystals and how they decay. - many frames having one ability that is either very situational, or downright useless. - lag, and how doors don't open when the lag gets really bad. - not being able to see what caused the infestation on my ship. - everything my operator says. - everything Ordis says. - Lotus saying really obvious stuff. enemy and other battle-important Intel is fine, "stay away from the fire" is not. - it takes 24 hours to build a single Forma - Crossing Snakes - weapons (especially Primes) with no polarities. - most shotgun pistols being terrible. - Snipers being useless compared to Bows - Irradiating Disarmed enemies going for me when there's 5 other dudes near them. - Lotus being stingy with the life support in a survival - Tar Mutalist Moas. - people who focus on kills and not capturing points in Interceptions - multiple Energy leeches at once. - being one-shot by anything I think that covers most things, but there's probably more I've forgotten about. I think I made my point. Could you explain directly what do you mean, this has too many shortcuts. Jk Nice list, pros for being patien enough to write all of it. Link to comment Share on other sites More sharing options...
LSG501 Posted November 3, 2016 Share Posted November 3, 2016 1. 'Puzzle' rooms in both void and derelict being pretty much pointless as they don't drop anything worth the effort most of the time... once you've got them it's not like you need to go there again. I've not even seen ayatan sculptures there on the times I've bothered since that update. 2. Getting the relic I want/need so I can finish off a particular warframe/weapon. 3. Scorches/Nullifiers... or just general issues with some of the enemies 4. The time it takes to forma a weapon/frame mulitple times to make it actually viable for 'end game' enemies... not to mention the 24 hour forma build time... 5. Oxium/Cryotic requirements on some things being far to high... Sibear needs 30k cryotic (seriously... why) for what is essentially MR fodder for example 6. 1 Hour Alerts for things like Nitain that fall when you can't get online to do them due to being done during work hours or when we're sleeping but not in the actual period when we're able to play the game (ie evening) Link to comment Share on other sites More sharing options...
PossiblyMG Posted November 3, 2016 Share Posted November 3, 2016 14 hours ago, EmptyDevil said: Finding bugs and finding a way to fix those bugs without causing 900 more bugs to take its place is a long process. It's not magic. Obviously it's not long when it takes them less than 24 hours to fix glitches and bugs on updates that were just implemented. They simply abandoned all the old bugs Link to comment Share on other sites More sharing options...
EmptyDevil Posted November 3, 2016 Share Posted November 3, 2016 1 minute ago, Maseguad_il_Belo said: Obviously it's not long when it takes them less than 24 hours to fix glitches and bugs on updates that were just implemented. They simply abandoned all the old bugs Nope, every bug is different. Just because one might be easy and clean to fix within 24 hours doesn't mean the rest of them are. Link to comment Share on other sites More sharing options...
(PSN)joshw1400 Posted November 3, 2016 Share Posted November 3, 2016 13 hours ago, shadowfire380 said: 1- not just loki prime, I had it happen with nezha. 2- it might be a resource you collected during the mission so you aren't seeing it. (IE oxium or plastids) 3-bug 4-bug,might be due to the recent attacks on DR's servers 5-bug 6-bug Many of these are not DR's fault so rather then complaining about it you should post it in the appropriate bug report section. Nezha with warding halo can break games. Link to comment Share on other sites More sharing options...
Levi Posted November 3, 2016 Share Posted November 3, 2016 The most annoying thing has to be: Not being able to play the game right now because I'm visiting my mom and her internet is crap. Link to comment Share on other sites More sharing options...
Horaciozhao Posted November 3, 2016 Share Posted November 3, 2016 (edited) some syndicate medallions spawn inside walls, rocks, infested mass. especially frequent on earth and Eris. If it´s a container spawned in there you can still use slide attack or super long ranger melee or some punchthrough guns to get it with vaccum. But medallions you have to interact with it, which makes it impossible to get Edited November 3, 2016 by Horaciozhao Link to comment Share on other sites More sharing options...
Miser_able Posted November 3, 2016 Share Posted November 3, 2016 3 hours ago, (PS4)joshw1400 said: Nezha with warding halo can break games. I wasn't using warding halo just his first(i forget what its called) Link to comment Share on other sites More sharing options...
PossiblyMG Posted November 4, 2016 Share Posted November 4, 2016 On 11/3/2016 at 0:55 PM, EmptyDevil said: Nope, every bug is different. Just because one might be easy and clean to fix within 24 hours doesn't mean the rest of them are. >Hitboxes of Lunaro are fixable in 24 hours >Hitboxes of Ancients can't be fixed in years ok Link to comment Share on other sites More sharing options...
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