Playk Posted March 7, 2017 Share Posted March 7, 2017 Hi all. I think topic name say all that i need. This weapon need 0 skill for aim, just spam lmb and thats all. Totally bsht, and boring af when at least 1 have this gun, the game becomes not interesting at all. A lot of players say problem in mirage. No fkg way. Problem in combo of symulor + mirage, and both should be nerfed. Spoiler Link to comment Share on other sites More sharing options...
AEP8FlyBoy Posted March 7, 2017 Share Posted March 7, 2017 Obligatory INB4 Lock post. Link to comment Share on other sites More sharing options...
djternan Posted March 7, 2017 Share Posted March 7, 2017 Just now, AEP8FlyBoy said: Obligatory INB4 Lock post. I second this. Link to comment Share on other sites More sharing options...
Mousarchy Posted March 7, 2017 Share Posted March 7, 2017 of the 10 last posted threads here...there are 3 'simulor' posts...im sure you could have just messaged one of those instead of making a new thread of the already swarming 'nerf simulor' posts. Link to comment Share on other sites More sharing options...
-Amaterasu- Posted March 7, 2017 Share Posted March 7, 2017 (edited) 10 minutes ago, Playk said: Totally bsht, and boring af when at least 1 have this gun, the game becomes not interesting at all. Reveal hidden contents Says the person using a Tonkor...I think you're just mad someone's cheddar was sharper than yours... Edited March 7, 2017 by -Amaterasu- Link to comment Share on other sites More sharing options...
Rawbeard Posted March 7, 2017 Share Posted March 7, 2017 this is not a skill based game. if the weapon makes you feel small in your pants get one yourself. or git gud. Link to comment Share on other sites More sharing options...
(PSN)jFresh215 Posted March 7, 2017 Share Posted March 7, 2017 20 minutes ago, -Amaterasu- said: I think you're just mad someone's cheddar was sharper than yours... Link to comment Share on other sites More sharing options...
-Apple-Pie- Posted March 7, 2017 Share Posted March 7, 2017 Ability to post useless topics should be nerfed. Link to comment Share on other sites More sharing options...
Aurea_Hiigara Posted March 7, 2017 Share Posted March 7, 2017 Go play Overwatch if you want a game where perfect aim is the way of the world. A horde shooter without variations of Spray'n'Pray weapons (aka AoE weapons) just won't work. Link to comment Share on other sites More sharing options...
IfritKajiTora Posted March 7, 2017 Share Posted March 7, 2017 All AoE weapons should have nerfed range. Simulor wasn't great because of range. Synoid Simulor is OP because of range. Tonkor is OP because of Dmg and range. Link to comment Share on other sites More sharing options...
(XBOX)Zweimander Posted March 7, 2017 Share Posted March 7, 2017 You know why Mirage is so good at dealing damage? Because it offsets the fact shes so squishy! Many other frames without even having a weapon can make the game even more "Unfun" such as banshee locking down a map and killing things at spawn. Ember running around on low level missions nuking everything. the amount of frames that fit into this category regardless of weapon combos is practically limitless. As for the Synoid simulor itself... it's fine as is and doesn't need any changes. I know many veterans who could outplay your average mirage/simulor combo any day and come out on top kill wise or damage wise even. What will you want nerfed next? The Zarr kills things to quickly with mirage nerf that! The ignis is killing things to fast nerf that! you just need to take a moment and chill with the talk of nerfing because it's not gonna happen at this point. if they were gonna nerf it it would of been done by now so just gie it up with the pleas to nerf a perfectly balanced weapon. Signed: A 3 year warframe vetaran Link to comment Share on other sites More sharing options...
(XBOX)Zweimander Posted March 7, 2017 Share Posted March 7, 2017 12 minutes ago, IfritKajiTora said: All AoE weapons should have nerfed range. Simulor wasn't great because of range. Synoid Simulor is OP because of range. Tonkor is OP because of Dmg and range. Yeah it wasnt op at all, it was actually so bad nobody used it. it got the buff it needed to become a good endgame weapon and it doesn't need to be touched at all. I hardly see any synoid simulors anymore as it so it's not really an issue and never was. The tonkor would be fine as well but the only thing making it "OP" is no self damage. Add self damage to the Tonkor and raise its mastery to 12 or 13 and you have a well earned endgame weapon. Link to comment Share on other sites More sharing options...
Serafim_94 Posted March 7, 2017 Share Posted March 7, 2017 Riiiiiight. Because Tonkor takes skill and aim, and isn't about just pressing LMB... Link to comment Share on other sites More sharing options...
(XBOX)Zweimander Posted March 7, 2017 Share Posted March 7, 2017 2 minutes ago, Serafim_94 said: Riiiiiight. Because Tonkor takes skill and aim, and isn't about just pressing LMB... Yeah I was gonna bring that up but I didn't feel it necessary with how many people were probably going to. The Tonkor is basically the same as the synoid simulor but you can get it earlier and it has more range. Link to comment Share on other sites More sharing options...
Xiusa Posted March 8, 2017 Share Posted March 8, 2017 (edited) 45 minutes ago, PraetorPtolemy said: INB4 Lock, P.S. if you don't like how many kills he's getting then get good mate. What do you mean by this though??? Getting more kills in Warframe doesn't make you good, especially not when you're using something like the Synoid Simulor Edited March 8, 2017 by Xiusa you're, not you've Link to comment Share on other sites More sharing options...
Betcha Posted March 8, 2017 Share Posted March 8, 2017 (edited) Whats the point of hiding your name if forum name is your in game name? This is PVE game where everyone goes to farm in fastest and most effective way. There always have Solo or Friends only option Edited March 8, 2017 by Betcha Link to comment Share on other sites More sharing options...
BoomyGordo Posted March 8, 2017 Share Posted March 8, 2017 1 hour ago, IfritKajiTora said: All AoE weapons should have nerfed range. Simulor wasn't great because of range. Synoid Simulor is OP because of range. Tonkor is OP because of Dmg and range. all aoe weapons with no self damage* weapons like the zarr and ogris and penta are great weapons but see almost no use due to self damage. the tonkor would be instantly balanced if it was given self damage. Link to comment Share on other sites More sharing options...
BoomyGordo Posted March 8, 2017 Share Posted March 8, 2017 5 minutes ago, Betcha said: Whats the point of hiding your name if forum name is your in game name? This is PVE game where everyone goes to farm in fastest and most effective way. There always have Solo or Friends only option you can show your name, but you cant name others Link to comment Share on other sites More sharing options...
Soketsu Posted March 8, 2017 Share Posted March 8, 2017 Ok... so the other ability take skill ? beside nerfing ssimulor is to kill the weapon, and it's not like many weapon are already here and can surpass simulor with almost the same level of "skill". you should try a synoid simulor against griners/corrupted and even infested lvl 120+ on a def or survival, I'm sure you will see why this weapon is not that OP... Link to comment Share on other sites More sharing options...
PraetorPtolemy Posted March 8, 2017 Share Posted March 8, 2017 2 hours ago, Xiusa said: What do you mean by this though??? Getting more kills in Warframe doesn't make you good, especially not when you're using something like the Synoid Simulor Then why is it bugging you that he's getting so many kills? Link to comment Share on other sites More sharing options...
BoomyGordo Posted March 8, 2017 Share Posted March 8, 2017 1 hour ago, Soketsu said: Ok... so the other ability take skill ? beside nerfing ssimulor is to kill the weapon, and it's not like many weapon are already here and can surpass simulor with almost the same level of "skill". you should try a synoid simulor against griners/corrupted and even infested lvl 120+ on a def or survival, I'm sure you will see why this weapon is not that OP... this is a really shallow argument.. yes pretty much every other weapon can wipe out enemies like the synoid simulor can, and yes at level 120+ the synoid simulors effectiveness falls off greatly but so does every other weapon. 120+ grineer and corrupted have an insane level of armor, and a 95% damage reduction (even to corrosive though corrosive does more damage than normal damage types to them but i digress) the synoid can roomclear in 2 shots with no self damage or any real risk to the user. just bullet jump and spam fire and move on and gg. you cant argue a weapon isnt op cause its not good against end game enemies Link to comment Share on other sites More sharing options...
Soketsu Posted March 8, 2017 Share Posted March 8, 2017 3 minutes ago, --Laughing-Soul-- said: you cant argue a weapon isnt op cause its not good against end game enemies what ? so the loadout who can handle group of lvl 120 + foe are not OP but simulor who can't are ? just cause you may have to aim or ? I really do not understand your logic : a limited weapon are OP, but stronger gear not ? Beside instead of nerf, why not just asking to bring back conclave point system then put simulor with high rating since many player think it's OP, player with simulor (and stonger gear) are matched together, and people with lower gear (unlike the tonkor, sorry pal) are matched together in pubs, since none will create they own group or go solo... no need to nerf and everyone is happy (except the kids who only care about kill/damage count in team) Link to comment Share on other sites More sharing options...
BoomyGordo Posted March 8, 2017 Share Posted March 8, 2017 (edited) 13 minutes ago, Soketsu said: what ? so the loadout who can handle group of lvl 120 + foe are not OP but simulor who can't are ? just cause you may have to aim or ? I really do not understand your logic : a limited weapon are OP, but stronger gear not ? Beside instead of nerf, why not just asking to bring back conclave point system then put simulor with high rating since many player think it's OP, player with simulor (and stonger gear) are matched together, and people with lower gear (unlike the tonkor, sorry pal) are matched together in pubs, since none will create they own group or go solo... no need to nerf and everyone is happy (except the kids who only care about kill/damage count in team) no point in trying to explain to you why saying weapons arent op cause they cant deal with endgame content (when most weapons cant) is a failed arugment. especially when you are willing to leap from PvE to the old PvP system to support your argument Edited March 8, 2017 by --Laughing-Soul-- Link to comment Share on other sites More sharing options...
(PSN)XxDarkyanxX Posted March 8, 2017 Share Posted March 8, 2017 (edited) 27 minutes ago, Soketsu said: what ? so the loadout who can handle group of lvl 120 + foe are not OP but simulor who can't are ? just cause you may have to aim or ? I really do not understand your logic : a limited weapon are OP, but stronger gear not ? Beside instead of nerf, why not just asking to bring back conclave point system then put simulor with high rating since many player think it's OP, player with simulor (and stonger gear) are matched together, and people with lower gear (unlike the tonkor, sorry pal) are matched together in pubs, since none will create they own group or go solo... no need to nerf and everyone is happy (except the kids who only care about kill/damage count in team) Alright here's what you don't seem to understand from that : Take a godly modded bow for example, it'll kill anything up to 120+ in a single hit if you're lucky and if you're aiming for the head. However it DOES NOT have the power to clear an entire room with a single arrow, even if all of the enemies are level 1. Now take any AoE type of weapon, those weapon will deal decent damage up to level 50-70 ( Hell they can even destroy level 120 if powers and armor reduction are in effect ) However, those weapons can clear MULTIPLE areas/rooms THROUGH WALLS by using very few ammo. Those weapons are problematic because of how the game is made; most alerts/invasion/event and all other things are set with very little difficulty for casual/new players to have a chance at participating. Having a High powered single shot weapon will not make those missions any easier since you'll still have to nitpick every single enemy one by one, however having AoE weapon that can destroy entire rooms in a matter of milliseconds is a different matter. And since most of Warframes map are made preferably for CQC ( With walls as barricade, oh wait didn't we mention how those weapon completely ignored cover earlier? ), you'll always end up with AoE weapons performing better since they require little to no effort. It often goes like this : Bullet jump, roll, hold Air glide for 2 seconds, aim towards the enemy, hold the firing button and there, the room is 50-100% cleared. Rince and repeat. Edited March 8, 2017 by (PS4)XxDarkyanxX Link to comment Share on other sites More sharing options...
Soketsu Posted March 8, 2017 Share Posted March 8, 2017 51 minutes ago, --Laughing-Soul-- said: no point in trying to explain to you why saying weapons arent op cause they cant deal with endgame content (when most weapons cant) is a failed arugment. especially when you are willing to leap from PvE to the old PvP system to support your argument It was just to change the pub matchmaking but it seem you prefer nerf instead of 50 50 solution. 34 minutes ago, (PS4)XxDarkyanxX said: Alright here's what you don't seem to understand from that : Take a godly modded bow for example, it'll kill anything up to 120+ in a single hit if you're lucky and if you're aiming for the head. However it DOES NOT have the power to clear an entire room with a single arrow, even if all of the enemies are level 1. Now take any AoE type of weapon, those weapon will deal decent damage up to level 50-70 ( Hell they can even destroy level 120 if powers and armor reduction are in effect ) However, those weapons can clear MULTIPLE areas/rooms THROUGH WALLS by using very few ammo. Those weapons are problematic because of how the game is made; most alerts/invasion/event and all other things are set with very little difficulty for casual/new players to have a chance at participating. Having a High powered single shot weapon will not make those missions any easier since you'll still have to nitpick every single enemy one by one, however having AoE weapon that can destroy entire rooms in a matter of milliseconds is a different matter. And since most of Warframes map are made preferably for CQC ( With walls as barricade, oh wait didn't we mention how those weapon completely ignored cover earlier? ), you'll always end up with AoE weapons performing better since they require little to no effort. It often goes like this : Bullet jump, roll, hold Air glide for 2 seconds, aim towards the enemy, hold the firing button and there, the room is 50-100% cleared. Rince and repeat. I'm well aware of that, especially snipers, yet I still see more ppl like you complain about simulor and not so much about useless snipers.... hoppefully I hope DE will do what they said And for what you say, simulor don't have the largest AOE, it's just ez to clean and moove but that's all,and again they still exist weapon who do the same thing but better at the same level and some to higher, it's just that people don't have to go for it. The sole fact you don't have this kind of possibility in mind let me think one thing : Yes go ahead, nerf simulor synoid, but if DE do so, please when you will realise that you do this for nothing since people will move the next OP loadout, admit you error, do like the guy who realise what they done to ash for nothing. Because in the end beside taking down a weapon (or mirage), you won't have change anything to the game. For example, think about TB, ppl complain then forgot about him. (even if their still more efficient ways) Link to comment Share on other sites More sharing options...
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