Cerenax Posted March 24, 2017 Share Posted March 24, 2017 Bow weapons seem to have had their critical chances and critical damage multipliers reduced (Paris Prime, Cernos Prime, Dread, etc...). Since this wasn't included in the patch notes, I'm assuming it must be a bug rather than an actual nerf. Link to comment Share on other sites More sharing options...
Daziri Posted March 24, 2017 Share Posted March 24, 2017 (edited) Unfortunately it seems a Bee stung Saikou Nyx's helmet. Its so much bigger... Spoiler Edited March 24, 2017 by Ascended1QQ Link to comment Share on other sites More sharing options...
CYRO-PRIME Posted March 24, 2017 Share Posted March 24, 2017 UI is huge for me too, and text is more blurry than usual. Link to comment Share on other sites More sharing options...
Netzwerkfehler Posted March 24, 2017 Share Posted March 24, 2017 be stealthed -> use operator -> exit operator -> you have invis model and non stealthed model overlapping, resulting in a blurry appearance. You are still stealthed for enemies Link to comment Share on other sites More sharing options...
Syndrella Posted March 24, 2017 Share Posted March 24, 2017 I am hoping for that is just a bug because the bows wasn!t overpowered items and certainly a crit chance reduction makes them even worser. The dread was the only highest crit chance bow around there so I wish it is just a bug and not an actual nerf. Link to comment Share on other sites More sharing options...
Buff00n Posted March 24, 2017 Share Posted March 24, 2017 Dark colored clan emblems are now transparent where they used to be opaque. Before: Spoiler After: Spoiler Link to comment Share on other sites More sharing options...
ZiG.y Posted March 24, 2017 Share Posted March 24, 2017 8 minutes ago, CYRO-PRIME said: UI is huge for me too, and text is more blurry than usual. I would like to second this. Plus it is giving me a minor headache. Link to comment Share on other sites More sharing options...
Rauxon Posted March 24, 2017 Share Posted March 24, 2017 (edited) UI Bug: Flashing dark red marker on the nightmare exterminate - seemed to be towards exit when there were still things to kill in other directions (or in the current room) - not confirmed on 20.0.1 yet UI Bug: Nightmare reward not showing up until back in lander - not confirmed on 20.0.1 yet UI Bug: All elements are very blocky and not smoothed. Bitmap Font scaling is not a good solution for the 4K issue. FPS display in bottom left looks like a ZX Spectrum screen (if any of you are old enough to remember that) Map Bug: 'A' on 3rd Lotus mission, invisible block at the edge of the ground marker it is on. Other people in squad could run through it, it seems. Back in on 20.0.1, getting 'network not responding' lots - took longer to login than post everything before this, and creating session had same error and took about 15s. Redid 3rd mission for lotus, and block still there - also got network not responding multiple times. UI scaling I think is made quite clear here - the overlay text is scaled up after anti-aliasing: Edited March 24, 2017 by Rauxon Additional not responding event, confirmation on 20.0.1, picture Link to comment Share on other sites More sharing options...
Greymalkin Posted March 24, 2017 Share Posted March 24, 2017 Mod info on Modding screen is missing. subir imagenes Link to comment Share on other sites More sharing options...
Johny_Wallker Posted March 24, 2017 Share Posted March 24, 2017 Some of research in dojo i already reasearched is marked as not researched !!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Greymalkin Posted March 24, 2017 Share Posted March 24, 2017 HUD scaling is still bugged after latest patch (1 min ago). Link to comment Share on other sites More sharing options...
--Q--uixotic Posted March 24, 2017 Share Posted March 24, 2017 The overlay map issues from TWW are still a problem. Link to comment Share on other sites More sharing options...
--Q--uixotic Posted March 24, 2017 Share Posted March 24, 2017 My chat text is invisible while typing now sometimes. Link to comment Share on other sites More sharing options...
Zaisha Posted March 24, 2017 Share Posted March 24, 2017 UI Bug? In the Octavia quest on Uranus when you're supposed to copy the melody on the hydraulous (I think??) the UI won't let me activate notes on the last 2 lines. The "fill in things here" thing only comes up there BELOW the part where you need to click, so I can't click the required note. This blocks progression in the quest completely. Link to comment Share on other sites More sharing options...
-SpacePanda- Posted March 24, 2017 Share Posted March 24, 2017 I can't log in since the hotfix. Link to comment Share on other sites More sharing options...
KaeseSchnitte Posted March 24, 2017 Share Posted March 24, 2017 (edited) 2 hours ago, [DE]Danielle said: A progression stopper sometimes occurs in Octavia's Anthem - after fighting certain enemies, the next objective may not properly activate. Our leading theory is that this is caused by killing the enemies too quickly. A fix for this will be coming Monday! If you are talking about the mission on a certain node that only becomes accessible after Second Dream, then no. I just killed those enemies by Energy Vampiring them and it bugged. I didn't kill them fast. My money is on "if you're too close to the console when you kill the last enemy, it bugs". Edited March 24, 2017 by KaeseSchnitte Link to comment Share on other sites More sharing options...
Unbetold Posted March 24, 2017 Share Posted March 24, 2017 Unable to leave dojo after entering, both me and a clan mate. Have to alt+f4 and not sure if he got the endo after doing the altar. Link to comment Share on other sites More sharing options...
jofdeath Posted March 24, 2017 Share Posted March 24, 2017 Limbo cant cast basnish on enemys when hes in the rift Link to comment Share on other sites More sharing options...
Dahx11 Posted March 24, 2017 Share Posted March 24, 2017 I can't access the second event mission even though I did the first one. I did it twice. Also when I tried to do it a third time, I was kicked out of my nav segment and got a message saying "Failed to create session" :/ Link to comment Share on other sites More sharing options...
dasmisT Posted March 24, 2017 Share Posted March 24, 2017 Just tried to do a mastery rank up and after i accepted the new infos it instantly put me on 24 hour waiting time without even loading anything Link to comment Share on other sites More sharing options...
Chewarette Posted March 24, 2017 Share Posted March 24, 2017 (edited) There is a bug either with Octavia or with the Simulor Synoid itself : When the Syndicate procs, Octavia gains 100% of energy. Didn't try on another Warframe. Edit : Sometimes. Not systematic. Edited March 24, 2017 by Chewarette Link to comment Share on other sites More sharing options...
EGDestro Posted March 24, 2017 Share Posted March 24, 2017 i completed the quest but it is not showing up in my quest log :( and some people said they got a riven mod for completing the quest and i did not get any thing Link to comment Share on other sites More sharing options...
Chewarette Posted March 24, 2017 Share Posted March 24, 2017 1 minute ago, EGDestro said: i completed the quest but it is not showing up in my quest log :( and some people said they got a riven mod for completing the quest and i did not get any thing The riven is for the people who bought Octavia in plat Link to comment Share on other sites More sharing options...
Xephier223 Posted March 24, 2017 Share Posted March 24, 2017 (edited) 28 minutes ago, jofdeath said: Limbo cant cast basnish on enemys when hes in the rift Limbo can, but only on banished enemies. I have found that limbo can only use his 1 abilitiy, banish, on enemies in the same state as himself. Aka he can only target banished enemies while banished and target enemies outside the rift while he himself is outside the rift. Also Limbo's 4 ability, Cataclysm, is causing me to leave the void when I leave the bubble or collapse it. I do not know if this is intentional or not, but I thought i would bring it up since prior to his patch he would not leave the void during his Riftwalk in this same scenario. Edit: Also any non projectile weapon is simply missing its target in stasis. Edited March 24, 2017 by Xephier223 Link to comment Share on other sites More sharing options...
O_Famoso_Ze_Do_Picadinho Posted March 24, 2017 Share Posted March 24, 2017 There's a bug at the end of the Octavia's Anthum, i can't complete because before "kill" hunhow my game crash,yeah i try 3 times and happen the same thing at same moment,pls fix that. Link to comment Share on other sites More sharing options...
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