Madway7 Posted May 4, 2017 Posted May 4, 2017 I think there should be a tier between Shadow and Storm, also Mountain and Moon.
Hypernaut1 Posted May 4, 2017 Posted May 4, 2017 (edited) 13 minutes ago, Madway7 said: I think there should be a tier between Shadow and Storm, also Mountain and Moon. No, they would still need to kick inactives Edited May 4, 2017 by Hypernaut1
Phatose Posted May 4, 2017 Posted May 4, 2017 (edited) It doesn't actually look like Moon clans are screwed. There's no competition between clans, so it's just reaching the threshhold points. The required points for Moon Clans are not 200X the points for Ghost Clans, despite having 200X the members. If we assume a ghost clan expects 100% active members, seems like the points for a Moon clan expect 40% active members. For a gold trophy, a ghost clan needs 240 points, or 48 points per member at 100% activity. A moon clan needs 19080 points, or 19.08 points per member at 100% participation, or 48 points per member if 387.5 are active. So even if 60% of the clan is inactive, the remaining 40% has to do as much per person as a 100% active ghost clan. Edited May 4, 2017 by Phatose
(XBOX)R3d P01nt Posted May 4, 2017 Posted May 4, 2017 4 minutes ago, Phatose said: For a gold trophy, a ghost clan needs 240 points, or 48 points per member at 100% activity. A moon clan needs 19080 points, or 19.08 points per member at 100% participation, or 48 points per member if 387.5 are active. Um, for 240 points split among 10 members, it's 24 pts per member.
Phatose Posted May 4, 2017 Posted May 4, 2017 (edited) 2 minutes ago, (Xbox One)R3d P01nt said: Um, for 240 points split among 10 members, it's 24 pts per member. Oops. Would've sworn it was 5 person for a ghost clan. My mistake. That does make it a bit more hostile to moon clans. Requires 795 members to be equivalent. Yeah, actually, that is a screw job. It's simply far easier to manage to keep 10 active players out of 10, then 795 out of 1000. Edited May 4, 2017 by Phatose
FATEdPondera Posted May 4, 2017 Posted May 4, 2017 Foolish mortal. If you dislike the costs for research, the simplest solution is to knuckle down, kick a ton of the inactive and/or mooching clan members, and lower your clan tier, keeping only the valuable. You owe the inactive nothing.
Sar.K.Asmus Posted May 4, 2017 Posted May 4, 2017 Yet another moon clan member complains about his inactive clan. Don't forget to complain again about your inactive clan when the next event arrives. See you again here in a couple of months.
Schregger Posted May 4, 2017 Posted May 4, 2017 3 hours ago, Ketec said: But you cannot downsize - kicking 100.s of active players would severely hurt those people - loss of access to all the clan tech or new research, clan history, built stuff, color researches etc. A split option without losing stuff would be in order. If they are inactive, they probably aren't around to care about clan tech.
WaylanderG Posted May 4, 2017 Posted May 4, 2017 4 hours ago, Ryme said: Agreed. There are literal counters in the player list that show how long it's been since someone has come online. I have a policy of kicking anyone who doesn't log on for 90 days and I think im over generous.
Kaotyke Posted May 4, 2017 Posted May 4, 2017 53 minutes ago, WaylanderG said: I have a policy of kicking anyone who doesn't log on for 90 days and I think im over generous. You are. I usually wait 30 days.
DatDarkOne Posted May 4, 2017 Posted May 4, 2017 1 hour ago, Schregger said: If they are inactive, they probably aren't around to care about clan tech. Exactly! 25 minutes ago, Kaotyke said: You are. I usually wait 30 days. I use 30 days as a gauge along with member rank in the clan. Initiates get the boot even faster. Like at 20 days not logging in.
(PSN)robotwars7 Posted May 4, 2017 Posted May 4, 2017 (edited) thankfully my ghost clan is at max capacity, so no recruiting worries. I think we're ready for the Ambulas operation.... when we get it on console next month, that is. Edited May 4, 2017 by (PS4)robotwars7
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