X3Evanescence Posted July 16, 2013 Share Posted July 16, 2013 Would be - but problem is we have 2 concepts (Dojo Capacity and Clan Capacity) tied to 1 room type and I think people are sad to miss out on the cool massive hall content which is fair given how few rooms there are. We're going to see about separating those concepts a bit. (Hall/Barracks). Then we'll do a pass and fix up the tiers. Okay! Good luck! Link to comment Share on other sites More sharing options...
SexyTRex Posted July 16, 2013 Share Posted July 16, 2013 Hotfix broke the Seers color customization :( I just got it Link to comment Share on other sites More sharing options...
ChaoDeAlgo Posted July 16, 2013 Share Posted July 16, 2013 I just mean if you did forma the aura slot, to say reduce the pain of an aura. It will still match, and now it will make that aura give you even more capacity. Thank you steve! so now aura slot with an aura mod with the same polarity will double the and add to mod capacity GOD I LOVE THIS GAME!!! SPECIALLY THE STAFF OF DE!!! will be buying more plat :))))) Link to comment Share on other sites More sharing options...
Fonola Posted July 16, 2013 Share Posted July 16, 2013 God exist, and he also uses energy. Thanks for reverting this weird and unnecesary change to the system. Really, i love the game again. Link to comment Share on other sites More sharing options...
AltusLive Posted July 16, 2013 Share Posted July 16, 2013 Would be - but problem is we have 2 concepts (Dojo Capacity and Clan Capacity) tied to 1 room type and I think people are sad to miss out on the cool massive hall content which is fair given how few rooms there are. We're going to see about separating those concepts a bit. (Hall/Barracks). Then we'll do a pass and fix up the tiers. Thanks for the response! Keep up the good work all of you! Link to comment Share on other sites More sharing options...
Dataz Posted July 16, 2013 Share Posted July 16, 2013 look at that: http://i.imgur.com/KgqVVFW.jpg look at the number and these lines. In inventory I see arrows there. lol wtf... Link to comment Share on other sites More sharing options...
TheWebbliestPrime Posted July 16, 2013 Share Posted July 16, 2013 Seems legit. Thought the aura mod thingy seems strange. Right? I mean, weren't the Warframe mods that come from Nightmare missions designed to alleviate the cost issue? I guess some just want to have their cake and eat it too :/ But if that's how everyone wants to play it, then I'll just take advantage of dem extra mod points. Link to comment Share on other sites More sharing options...
P1RAT3 Posted July 16, 2013 Share Posted July 16, 2013 Vampire mode is fine IMHO but there need to be a few changes to it before it becomes perfected. I.E. - Stop draining health after the mission has ended and just put the timer on there. It's effectively the same thing, except you won't die while waiting for teammates to get their slow frames to the extraction point. Stop draining health betwixt defense waves, not all of us run trinity and max health regen mods. OR Make the gained health become stackable [capped by 150% of your normal health] but drain at an increased rate until you reach normal HP levels [think medic's overheal from TF2] Link to comment Share on other sites More sharing options...
WARGAMES Posted July 16, 2013 Share Posted July 16, 2013 side note: seer's colors were broken during this hotfix. Link to comment Share on other sites More sharing options...
[DE]Steve Posted July 16, 2013 Share Posted July 16, 2013 Thank you steve! so now aura slot with an aura mod with the same polarity will double the and add to mod capacity GOD I LOVE THIS GAME!!! SPECIALLY THE STAFF OF DE!!! will be buying more plat :))))) Yep you got it! And thank you for playing and supporting us while we iron out the U9 wrinkles! Link to comment Share on other sites More sharing options...
[DE]Steve Posted July 16, 2013 Share Posted July 16, 2013 look at that: http://i.imgur.com/KgqVVFW.jpg look at the number and these lines. In inventory I see arrows there. lol wtf... (Obvious question) You're playing in english? Link to comment Share on other sites More sharing options...
zerojustice Posted July 16, 2013 Share Posted July 16, 2013 Would be - but problem is we have 2 concepts (Dojo Capacity and Clan Capacity) tied to 1 room type and I think people are sad to miss out on the cool massive hall content which is fair given how few rooms there are. We're going to see about separating those concepts a bit. (Hall/Barracks). Then we'll do a pass and fix up the tiers. This would be awesome Thanks! keep up the work! Link to comment Share on other sites More sharing options...
LunaYumii Posted July 16, 2013 Share Posted July 16, 2013 Thank you sooooo much :') The new aura system is perfect ! Link to comment Share on other sites More sharing options...
Schlimazel Posted July 16, 2013 Share Posted July 16, 2013 Best. Company. Ever. Link to comment Share on other sites More sharing options...
BlackVortex Posted July 16, 2013 Share Posted July 16, 2013 YAY!!!! Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it Aura mods now *boost* your mod capacity rather than drain it this! Link to comment Share on other sites More sharing options...
FrostSabre Posted July 16, 2013 Share Posted July 16, 2013 (edited) disable 64-bit & use 32bit and doesn't crash?... What. Have you done. To my precious 64bit! I want my 32bits back! EDIT: 64bit still crashes. fixed by changing to 32bit. Edited July 16, 2013 by FrostSabre Link to comment Share on other sites More sharing options...
Casardis Posted July 16, 2013 Share Posted July 16, 2013 I never thought such a drastic change will be taken about the Aura while retaining their abilities. Thank you! Link to comment Share on other sites More sharing options...
ChaoDeAlgo Posted July 16, 2013 Share Posted July 16, 2013 One more thing DE_Steve, im not sure if this is gonna be asked tomorrow might as well ask you now.... do you have plans on changing the UI in the mod section? like when moding guns...coz i have like 30 pages of mod skills for warframe which already maxed all of it...is there anyway where you will be changing the ui itself to be more "easy to use"? Link to comment Share on other sites More sharing options...
ValhaHazred Posted July 16, 2013 Share Posted July 16, 2013 Well you know what this means? We need gun auras! Link to comment Share on other sites More sharing options...
Turtleshellon Posted July 16, 2013 Share Posted July 16, 2013 Fix Ash! Link to comment Share on other sites More sharing options...
[DE]Steve Posted July 16, 2013 Share Posted July 16, 2013 disable 64-bit & use 32bit and doesn't crash?... What. Have you done. To my precious 64bit! I want my 32bits back! EDIT: 64bit still crashes. fixed by changing to 32bit. Workaround for now? Will see what's up. Link to comment Share on other sites More sharing options...
Ax-Stark Posted July 16, 2013 Share Posted July 16, 2013 Thank you so much DE, you're AWESOME :') New "aura" system is great !! Also thanks for adding UI Warning when we are about to build up Great hall =D Link to comment Share on other sites More sharing options...
Darkwahn Posted July 16, 2013 Share Posted July 16, 2013 Thanks for your pretty much constant work on fixing things today. Link to comment Share on other sites More sharing options...
[DE]Steve Posted July 16, 2013 Share Posted July 16, 2013 One more thing DE_Steve, im not sure if this is gonna be asked tomorrow might as well ask you now.... do you have plans on changing the UI in the mod section? like when moding guns...coz i have like 30 pages of mod skills for warframe which already maxed all of it...is there anyway where you will be changing the ui itself to be more "easy to use"? Yes, I have same problem on my account too. Needs to be fixed. Link to comment Share on other sites More sharing options...
Gestalt Posted July 16, 2013 Share Posted July 16, 2013 Hmm... every time I try to click on the fusion core tab of mod screen, UI freeze up. Anyone else having this issue? Link to comment Share on other sites More sharing options...
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