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Coming Soon: Devstream #98!


[DE]Rebecca
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Since it's coming up soon, has there been any further decisions made about whether DE/Warframe will have a presence at PAX Australia? It was brilliant to meet you guys last year and I'm sure there's plenty of Tenno (including Founders) who have already grabbed their tickets in hope!

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So I have a bit of a broader question about how Plains of Eidolon fits into the larger narrative.  

Some background (feel free to skip for the stream): Much of the game's early story progression, as you well know, came through one-time Operations and Events that also introduced new gameplay features, and still do, to a certain extent, with a lot of the broader explanations coming through Devstreams.  Enemy units such as Fusion Moas were introduced through such events, and bosses such as Alad V underwent major character development, largely through these limited events.  But now these events, and the story progression, doesn't exist anymore, which has made the story confusing. This is especially true for new players, but also for veteran players.  

With Plains of Eidolon set to introduce both veteran players and new players alike to the Sentients and new Operator gear/functions (which don't appear in-story until much later), are you doing anything to keep the pre- and post-TSD narratives clear?

Sorry if the question is confusing.

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Will we see more END GAME content in  Plains of Eidolon? By end game i mean, survival/defense mission/areas with high level monsters 1000+ and better rewards for going that high. Cuz right now finishing all builds and weapons leaves you with nothing to do before next patch... Each shot overkills enemies about 10-100 times above their health bar and you need to spend 3-4 hours to get to wirthy mobs to fight against. That's kinda sad...

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Will we be able to mod our Operator or at least the armor or will we have stick with the base damage?

I feel like not being able to adjust or rather increase your damage might be a problem when facing different types of enemies in the Plains.

 

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With the introduction of Custom built weaponry, will these be capable of being forma'd and orikon'd? 

 

Also

 

With the changes coming eventually to the focus system and as above with custom weapons, will it be possible that we could see at the least custom built armor for the tenno? 

 

What about custom building Warframes? 

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Guys, could you please add more functionality to Clan/Alliance system?

1) Extended Alliance chat moderation.

Most important thing I'd like to suggest. We try to arrange and follow certain rules in alliance chat. So while usual player can be monitored by aliiance moderators, warleaders are uncontrolled. And there's no instrument to influence them. So my suggestion is to give the clan-creator of the alliance extended moderation authority, so that other clans warleaders could be banned by clan-creator officers who would be easily monitored by clan-creator leader/alliance leader.

2) Additional statistics.

- to show days how long the player is the member of your clan (mb also history of his clan migration)

- number of players in other clans of your alliance (and total number for alliance)

- being able to scroll the leaderboard tables (at least among your clan).

3) Dojo researches, decorations, ect.

- viewing the research in the laboratory would show the list of all members who donated resources into it and the exact amount of their donations. (the recent "view contribution" function is not affective at all because it doesn't say where resources were donated)

- viewing the dojo decoration also would show the list of all members who donated resources into it and the exact amount of their donations.

- being able to make resource donations directly to the clan vault.

- new permission in clan hierarchy that gives permission to copy blueprints from dojo labs.

- player with "architect" permission can block dojo decorations from donating resources in it. (sometimes not finished decorations better fit in the general decoration concept but often other players dont get it)

- bieng able to write notifications on dojo banners.

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Will you address the broken animation for wall running with this update? Will the Redeemer/Sarpa + Bullet dance RMB combo be fixed as well? It'll be nice to go into the plains and be able to shoot things with my knife, while simultaneously stabbing them with the gun.  

Need my redeemer to make sure those birds all come down with a severe case of the explosions :3

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Hello DE, great work with PoE by the way so far.



With everything you revealed regarding the new update, will this update introduce any additional ways to play Warframe? Melee 2.5 perhaps? An upgraded dual wielded system? Shield Gating?


Also a bonus question: With most recent weapon releases, stats have been getting unusual value like 24% crit or 18% status, which many times are hindrances in getting full status or full crit, any explanation for this?


Thank you for your time. 

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Is there any possibility for a Dojo Planner? Something that would let players experiment with dojo room placement before they actually put things down. That way if they misjudge the size of something or aren't certain about how they want things arranged they can just activate a planner and start arranging the dojo rooms with a mini-map or something.

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1. Is Hydroid's current kit really the finalized product of his so-called 'revisit'? 

2. Will PoE see to the return of several Archwing functions that have been missing? Some have been missing since an unknown number of patches ago (like ascent (regardless of keybind) not working, but descent being fine), some since the conversion to this newer movement system (like the 'roll' maneuver not having any action actually tied to the input). Also the planking-style flight still looks absolutely horrendous:

Spoiler

How is this functional?

627B8BF52EF545CCF9BD3435482C658E2EC258AC

 

3. Several Devstreams ago you said you'd add Kuva to the mission rewards of the Kuva Fortress. Where's that in the pipeline? 

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