(PSN)TertulSee Posted January 31, 2018 Share Posted January 31, 2018 Thank you DE for finally paying attention after a year. Link to comment Share on other sites More sharing options...
Voltage Posted January 31, 2018 Share Posted January 31, 2018 (edited) Emphasis on the might. Ash will still suffer from being boring to play and only useful with Covert Lethality or playing like Loki. Until Ash gets a completely new kit to make him an offensive ninja with unique abilities, I will let my 4 Forma Ash Prime rot in my inventory. Edited January 31, 2018 by --Q--Voltage Link to comment Share on other sites More sharing options...
FashionFrame Posted January 31, 2018 Share Posted January 31, 2018 I'm only going to accept it if it doesn't drain so much energy Link to comment Share on other sites More sharing options...
(PSN)Yes-Man-Kablaam Posted January 31, 2018 Share Posted January 31, 2018 This fixes the only issue i had with Bladestorm i love this already and opt in is neat cause then you can choose temp invincibility! Link to comment Share on other sites More sharing options...
KennBone Posted January 31, 2018 Share Posted January 31, 2018 any idea when abiable?¿ Link to comment Share on other sites More sharing options...
Yagamilight123 Posted January 31, 2018 Share Posted January 31, 2018 They continue adding more "we are going to release x thing" to the list of things that DE continue to delay week after week ... great ! Link to comment Share on other sites More sharing options...
AlphaPHENIX Posted January 31, 2018 Share Posted January 31, 2018 The title triggers me...regardless, this is something that should have came out with the rework and not SoonTM Link to comment Share on other sites More sharing options...
KennBone Posted January 31, 2018 Share Posted January 31, 2018 Justo ahora, Yagamilight123 dijo: They continue adding more "we are going to release x thing" to the list of things that DE continue to delay week after week ... great ! this is really a " fix " asqued for aaalot of players in this comunity so this count as fix Link to comment Share on other sites More sharing options...
(PSN)vl_Monarch_lv Posted January 31, 2018 Share Posted January 31, 2018 41 minutes ago, Yagamilight123 said: They continue adding more "we are going to release x thing" to the list of things that DE continue to delay week after week ... great ! Precisely this. Link to comment Share on other sites More sharing options...
FashionFrame Posted January 31, 2018 Share Posted January 31, 2018 49 minutes ago, Yagamilight123 said: They continue adding more "we are going to release x thing" to the list of things that DE continue to delay week after week ... great ! delaying implies they had an announced date to begin with. They didn't. Link to comment Share on other sites More sharing options...
Babellon Posted February 1, 2018 Share Posted February 1, 2018 I don't get what peoples problem with ash is now. Personally I love the ability to mark my targets, smoke screen and run off to another location then nuke them all remotely. I haven't gotten covert lethality yet and I'm ok with that as a finger press to quick melee does the same function. his powers cost almost no energy when built correctly and not relying on pure meta theory..and the amount of enjoyment we get from ash, or any frame for that matter, isn't about the frame its powers, the weapons we use or the level designs, that is all about player imagination. DE can't write that. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted February 1, 2018 Share Posted February 1, 2018 Are they going to give us the same damage with a WoF Ash? I just hope it's not a toggle on ability. It's kind of hard to tell if it's a tough with a delayed start to clones killing, or if you have to press 4 again to start bladestorm. Link to comment Share on other sites More sharing options...
(PSN)xxVINxx Posted February 1, 2018 Share Posted February 1, 2018 Love this potential tweak! Send the clones to do my dirty work in one section while I’m wrecking face with my Corinth at another. Keeps us in the action more :) Link to comment Share on other sites More sharing options...
GTXproject001 Posted February 1, 2018 Share Posted February 1, 2018 Nice! now I hope they make it mark target once instead of 3 times :D Link to comment Share on other sites More sharing options...
GTXproject001 Posted February 1, 2018 Share Posted February 1, 2018 (edited) 2 hours ago, Babellon said: I don't get what peoples problem with ash is now. Personally I love the ability to mark my targets, smoke screen and run off to another location then nuke them all remotely. I haven't gotten covert lethality yet and I'm ok with that as a finger press to quick melee does the same function. his powers cost almost no energy when built correctly and not relying on pure meta theory..and the amount of enjoyment we get from ash, or any frame for that matter, isn't about the frame its powers, the weapons we use or the level designs, that is all about player imagination. DE can't write that. It's not about how strong he is, It's about how annoying that BladeStorm animation is. Edited February 1, 2018 by GTXproject001 Link to comment Share on other sites More sharing options...
JCBeastie Posted February 1, 2018 Share Posted February 1, 2018 Oh my glob that looks so much better! I've been hoping Ash would get more 'smoke' themed abilities. Link to comment Share on other sites More sharing options...
METAHUMVN Posted February 1, 2018 Share Posted February 1, 2018 5 hours ago, (PS4)godlysparta said: Thank you DE for finally paying attention after a year. I like it. I hope they do implement it. The only thing: I really hope that the "clones" look more like "clones", not fuzzy representations of my frame. Or, they could look more like the psychosis decoys that the Reaper deploys in CoD: Black Ops III. Either way, DE really needs to revamp the artwork of the clones for me to fully enjoy it. Link to comment Share on other sites More sharing options...
bronzebonobo Posted February 1, 2018 Share Posted February 1, 2018 3 hours ago, Babellon said: I don't get what peoples problem with ash is now. Personally I love the ability to mark my targets, smoke screen and run off to another location then nuke them all remotely. I haven't gotten covert lethality yet and I'm ok with that as a finger press to quick melee does the same function. his powers cost almost no energy when built correctly and not relying on pure meta theory..and the amount of enjoyment we get from ash, or any frame for that matter, isn't about the frame its powers, the weapons we use or the level designs, that is all about player imagination. DE can't write that. it costs way to much energy, and it is a bit boring Link to comment Share on other sites More sharing options...
Cryptix123 Posted February 1, 2018 Share Posted February 1, 2018 11 minutes ago, bronzebonobo said: it costs way to much energy, and it is a bit boring So like Banshee, Ember, Gara, and every other press 4 to nuke the map frame? I fail to see the problem Link to comment Share on other sites More sharing options...
(PSN)zedlanik Posted February 1, 2018 Share Posted February 1, 2018 I mean he never needed to be nerfed all they could have done is give him a limit how many can he kill and make it drain more energy Link to comment Share on other sites More sharing options...
(PSN)kishteralt Posted February 1, 2018 Share Posted February 1, 2018 i do better stuff in less time whit others frames. Time is money! Link to comment Share on other sites More sharing options...
Carnage2K4 Posted February 1, 2018 Share Posted February 1, 2018 Wow.... If only ppl knew how to play Ash... Link to comment Share on other sites More sharing options...
(PSN)BLOOD-LINE-01 Posted February 1, 2018 Share Posted February 1, 2018 15 hours ago, --Q--Voltage said: Emphasis on the might. Ash will still suffer from being boring to play and only useful with Covert Lethality or playing like Loki. Until Ash gets a completely new kit to make him an offensive ninja with unique abilities, I will let my 4 Forma Ash Prime rot in my inventory. Took the words right out of my mouth and served them up on a gilded platter, my friend. The removal of forced camera movements still doesn't make Ash any more interesting to play nor does it put him on the same level as some of our more powerful frames. He still needs work. Link to comment Share on other sites More sharing options...
(PSN)BLOOD-LINE-01 Posted February 1, 2018 Share Posted February 1, 2018 29 minutes ago, Carnage2K4 said: Wow.... If only ppl knew how to play Ash... Ah the "If only you knew how to play (insert frame/game here)" comment. Classic. Link to comment Share on other sites More sharing options...
xLUONG Posted February 1, 2018 Share Posted February 1, 2018 Sounds interesting indeed. As of today I only use Ash for endless survivals so I welcome any change to his kit. Seeking shuriken + Viral Sobek is good fun either way. Link to comment Share on other sites More sharing options...
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