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[DE]Megan

Shrine of the Eidolon: Hotfix 22.12.3

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Still need Rubble to be vacuum-able.

EDIT: Better yet, it could be not a drop at all. Altas could simply get it.

Also higher armor cap please.

Edited by Neightrix
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1 minute ago, [DE]Megan said:

We're still aiming to bring Arcanes to the Teralysts this week - more testing required!

ok ty for the info

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Projectile weapons with innate multishot (shotguns, Cernos Prime and Ballistica Prime, Fusilai) do not scale with status mods in the same way that their hitscan counterparts do. The buff to the Twin Rogga made it 100% status capable, but the same buff to the Mara Detron only raised per-pellet status to ~18% WITH all four-dual stat mods.

Can we have a comment on whether this is intentional? Do you plan to change it? The weapons with this issue have very poor status chance, but the recent buffs look like status is meant to be far more important for them.
 

 

Edited by TheDarkStarChimaera
Fixed typo, changed "variants" to more apt "counterparts"
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Please just uncap rubble. 1,500 armor as something you have to work for is just too low. Its so underwhelming.

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4 minutes ago, [DE]Megan said:

 

Atlas Change:

  • Reduced the decay rate of Atlas’ Rubble by half.

 

Yes! now i can have 1000+ armour forever! MWHAHAHA!!

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8 minutes ago, [DE]Megan said:

Fixed navigation bug causing AI to get stuck in certain situations.

So no more enemies and allies getting stuck in doorways and tileset connective tissue?
Thanks for the Zhuge fix! What about Arca Scisco recoil while zoomed?

Also also, please reconsider the whole Archwing plains instakill rockets that from what I've heard affect Titania and Dargyns as well.

Edited by SnuggleBuckets
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Is it possible to make ash's 4th ability to when you mark an enemy to press 3 to go right into the animation instead of press 4 and then 3

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So you made Atlas' armor decrease by half the rate it used to... yet he's still a shadow of his former self by an extreme margin utility wise?

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Is are enemies killed by Atlas' Path of Statues Augment supposed to drop Rubble? seems it should, to keep all petrification consistent

 

Update: they added this to the notes while i was typing! gg DE

 

Any news on Volt 4 base duration being halved and consistent throughout range? thx

Edited by minjisku
new information
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