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Shrine of the Eidolon: Hotfix 22.12.3


[DE]Megan

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Projectile weapons with innate multishot (shotguns, Cernos Prime and Ballistica Prime, Fusilai) do not scale with status mods in the same way that their hitscan counterparts do. The buff to the Twin Rogga made it 100% status capable, but the same buff to the Mara Detron only raised per-pellet status to ~18% WITH all four-dual stat mods.

Can we have a comment on whether this is intentional? Do you plan to change it? The weapons with this issue have very poor status chance, but the recent buffs look like status is meant to be far more important for them.
 

 

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8 minutes ago, [DE]Megan said:

Fixed navigation bug causing AI to get stuck in certain situations.

So no more enemies and allies getting stuck in doorways and tileset connective tissue?
Thanks for the Zhuge fix! What about Arca Scisco recoil while zoomed?

Also also, please reconsider the whole Archwing plains instakill rockets that from what I've heard affect Titania and Dargyns as well.

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Is are enemies killed by Atlas' Path of Statues Augment supposed to drop Rubble? seems it should, to keep all petrification consistent

 

Update: they added this to the notes while i was typing! gg DE

 

Any news on Volt 4 base duration being halved and consistent throughout range? thx

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