(PSN)ZekeNigma Posted March 14, 2018 Share Posted March 14, 2018 Why are Sentients harder to kill than cockroaches? I know the Operator is who you're supposed to use to defeat them, but even my Operator suffers PTSD flashbacks from a lasershow after trying to fight them. I don't know what exactly is wrong, but Octavia's Anthem is nigh impossible to complete when you have to do the equivalent of breaking ice with an ice pick that can't even do the job its designed for 2 Link to comment Share on other sites More sharing options...
throwaway987654321 Posted March 14, 2018 Share Posted March 14, 2018 Don't even bother with the sentients in Octavia's Anthem. DE disabled all of their drops in the quest, because allowing a reliable way to kill them for their exclusive drops, should you have the skill and gear to fight them without dying, is utter madness in DE's eyes. Making you wait 15 minutes in a Lua survival so *one* can spawn so you can have *one* go at the 2% drop rates, then having to extract and do it all a hundred times more, is MUCH fairer to them :) You're supposed to run away from them in the quest, and only kill them at the last part. Bring a tanking frame and a weapon like the Opticor and you should be fine, since the sentients in the last part are very weak. 1 Link to comment Share on other sites More sharing options...
Blade_Wolf_16 Posted March 14, 2018 Share Posted March 14, 2018 Gara can be very helpfull to stun them and protect your Operator with MV. Using Exca's RB then use the Op is another way to get rid of them quickly. il y a 3 minutes, Dawson1917 a dit : Making you wait 15 minutes in a Lua survival so *one* can spawn so you can have *one* go at the 2% drop rates, then having to extract and do it all a hundred times more, is MUCH fairer to them :) You're exaggerating. Sentients spawn a lot more than that and they never come alone. Link to comment Share on other sites More sharing options...
SGT_Skedaddle Posted March 14, 2018 Share Posted March 14, 2018 Well the lazers do make me trip balls, but there easy to kill... i normally use Loki with a tigris prime, go stealth get close and poofff they are death... my friend uses Valkyr just to bash them to death. But just a tip when they stack resistance go in to the operator.. zap them and go back to your frame... Link to comment Share on other sites More sharing options...
ShiraHagane Posted March 14, 2018 Share Posted March 14, 2018 5 minutes ago, Blade_Wolf_16 said: Gara can be very helpfull to stun them and protect your Operator with MV. Using Exca's RB then use the Op is another way to get rid of them quickly. You're exaggerating. Sentients spawn a lot more than that and they never come alone. They spawn every 5 minutes in groups of n + 1, n being the number of players in the squad Link to comment Share on other sites More sharing options...
megamino Posted March 14, 2018 Share Posted March 14, 2018 (edited) If you say that Sentient cannot be CC'ed then yes, they are OP but you can blind them using excalibur or if you want to go hardcore just use inaros 1st skill, I am so relieved that i finised TWW quest and get my operator to warrior mode and then can kill those sentient by using inaros and tigris prime or just use whatever weapon that have good damage because you CC them which they cannot do anything when they are blinded or anything. I also use Rhino stomp just to make them stop and i can kill one of them and when i kill one of them i got full energy and then i stomp again, which is funny and nice reward for dealing sentient Update: hardcore means you want to be tankier AF Edited March 14, 2018 by yupangestu93 Link to comment Share on other sites More sharing options...
NoSpax Posted March 14, 2018 Share Posted March 14, 2018 I recently had Sentients and the Stalker at the same time. You don't have guess what happened. Link to comment Share on other sites More sharing options...
peterc3 Posted March 14, 2018 Share Posted March 14, 2018 16 hours ago, Dawson1917 said: should you have the skill and gear to fight them without dying Valkyr and a half decent melee weapon is skill? Link to comment Share on other sites More sharing options...
throwaway987654321 Posted March 15, 2018 Share Posted March 15, 2018 5 hours ago, peterc3 said: Valkyr and a half decent melee weapon is skill? They become borderline immune to your attacks if you don't kill them in the first few hits, and they can instakill the majority of frames in the blink of an eye :) 1 Link to comment Share on other sites More sharing options...
ljmadruga Posted March 15, 2018 Share Posted March 15, 2018 My tip to you sir is to use a high damage melee weapon, a frame that can stun the sentients, and a little mod known as Shattering Impact. Sentients are immune to status procs, so stripping their armor with corrosive procs is out of the question. Shattering impact is the only way to strip a sentients Armor. I personally use Excalibur with Exalted blade (don’t use the aug for Exalted blade it’s actually a disadvantage vs sentients) however you can use Valkyr or Wukong if you wanted to. Link to comment Share on other sites More sharing options...
ladymayneth Posted March 15, 2018 Share Posted March 15, 2018 tbh seintints are easy just weapon swap regularly and make sure you stay on your toes!, i don't have any trouble with these machines i wish they were alot harder and had more interesting mechanics. Link to comment Share on other sites More sharing options...
RawGritz Posted March 15, 2018 Share Posted March 15, 2018 Ivara and put ziplines out high enough and you will be out of range of nearly all their attacks. Artemis Bow kills them very quickly as well. Link to comment Share on other sites More sharing options...
Rawbeard Posted March 15, 2018 Share Posted March 15, 2018 22 hours ago, (PS4)AlucardSaulus said: Why are Sentients harder to kill than cockroaches? because that is quite literally what they were build to be by the idiot Corpus who made them. Link to comment Share on other sites More sharing options...
ladymayneth Posted March 15, 2018 Share Posted March 15, 2018 (edited) 2 minutes ago, Rawbeard said: because that is quite literally what they were build to be by the idiot Corpus who made them. Excuse me but orokin built them to terraform the tau system and made it to where they can't return hence why they really don't like us at all..... I just realized you were joking I think? I'm not socially adept Edited March 15, 2018 by ladymayneth Link to comment Share on other sites More sharing options...
Cryptix123 Posted March 15, 2018 Share Posted March 15, 2018 40 minutes ago, ladymayneth said: Excuse me but orokin built them to terraform the tau system and made it to where they can't return hence why they really don't like us at all..... I just realized you were joking I think? I'm not socially adept It'll take too long to explain so: http://warframe.wikia.com/wiki/Detron_Crewman Read the synthesis entry. Link to comment Share on other sites More sharing options...
taiiat Posted March 15, 2018 Share Posted March 15, 2018 (edited) as aforementioned, in the Quest you don't need to Kill them. but if you want to, Spike Damage Weapons all the way. and Kill them before they group up. or for weaker Damage Weapons, have a variety of Damage Types across your Weapons. ofc Void Damage resets Resistances which can be helpful if you have not succeeded to Kill them by the time they're resistant to most of your Damage Types. don't forget to pick up the glowy things they drop on death - they Heal other Sentients if they pick them up instead. Edited March 15, 2018 by taiiat Link to comment Share on other sites More sharing options...
nerfinator6 Posted March 15, 2018 Share Posted March 15, 2018 Exalted blade. Link to comment Share on other sites More sharing options...
hellodownthere Posted March 15, 2018 Share Posted March 15, 2018 On 3/14/2018 at 3:13 PM, Blade_Wolf_16 said: Making you wait 15 minutes don't they spawn every 5 and in pairs even in solo ? Link to comment Share on other sites More sharing options...
(XBOX)RabidGoldfish J Posted March 15, 2018 Share Posted March 15, 2018 Might I suggest Volts discharge? It not only stun them but can also interrupt the whirlwind attack of the melee sentient. And do keep in mind that if you have access to your operator, then void energy strips the acquired resistances and does bonus damage to the sentients. Additionally it doesn't hurt to have weapon sets with as much damage variety as possible. Link to comment Share on other sites More sharing options...
Blade_Wolf_16 Posted March 15, 2018 Share Posted March 15, 2018 (edited) Il y a 2 heures, hellodownthere a dit : -- I didn't say that. I quoted Dawson1917, the one who said it. I said he was exagerating with the "one every 15min". Edited March 15, 2018 by Blade_Wolf_16 Link to comment Share on other sites More sharing options...
hellodownthere Posted March 15, 2018 Share Posted March 15, 2018 4 hours ago, Blade_Wolf_16 said: I didn't say that. I quoted Dawson1917, the one who said it. I said he was exagerating with the "one every 15min". yeah sorry i quoted what you quoted of OP thinking that it would tag OP and not you MB now i know Link to comment Share on other sites More sharing options...
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