(PSN)Filthy113 Posted May 10, 2018 Share Posted May 10, 2018 Let the complaining begin; 1. Elite is impossible to get past 7 the drain is too fast 2. Focus boost what boost? It doesn’t work I’m only getting 1k if I’m lucky 3. Raidiant relics delete them I don’t need them or endo in either drop table I’d rather get power throws at least then I can get something worth while overall I take back my previous comment this update is buggy laggy and huge drastic drop off from the previous build. Link to comment Share on other sites More sharing options...
(PSN)A_Khanduit Posted May 10, 2018 Share Posted May 10, 2018 Im not sure what the glyph update was. Something about "skin"? Like someone was talking about the glyph being a skin for something? Can someone please elaborate/explain? Link to comment Share on other sites More sharing options...
(PSN)Cynicaid Posted May 10, 2018 Share Posted May 10, 2018 Well, it only took one run and I already hate Onslaught. A full team on normal and there weren't enough enemies to realistically get past 9 waves, and the rewards for the few we finished weren't worth the time. The spawn rate for every single tile needs to skyrocket. Link to comment Share on other sites More sharing options...
(PSN)Shadowreeper1337 Posted May 10, 2018 Share Posted May 10, 2018 Um is the update supposed to be 20gb? Link to comment Share on other sites More sharing options...
(PSN)ShuhanX Posted May 10, 2018 Share Posted May 10, 2018 I have 57.50gb of free space and it's still saying I can't download the update because there isn't enough space? How big is this update? Link to comment Share on other sites More sharing options...
Guest Posted May 11, 2018 Share Posted May 11, 2018 4 hours ago, (PS4)Cynicaid said: A full team on normal and there weren't enough enemies to realistically get past 9 waves, and the rewards for the few we finished weren't worth the time. The spawn rate for every single tile needs to skyrocket. I think the spawn is fine, but killing a bunch of enemies barely increases the efficiency meter by 2%... Maybe they should increase the amount of efficiency we get per kill. Link to comment Share on other sites More sharing options...
(PSN)Zelgorath Posted May 11, 2018 Share Posted May 11, 2018 I completed 9 waves of Onslaught with a PuG. A+ ranking. We got endo, a scene, a relic and something else not memorable. I mean, we worked our behinds off. I'm not sure this gameplay mode is worth it. Got WAY more focus doing a fully powered Hemocyth encounter. For now, Khora is going to have to wait. The rewards from Plague Star are way more enticing. Link to comment Share on other sites More sharing options...
(PSN)AbBaNdOn_IGN Posted May 11, 2018 Share Posted May 11, 2018 Plague Star and Onsalught both have pretty horrible game breaking bugs that makes me not want to run either.... Broken mixer in plague star and Having the host get dumped from onslaught kicking everyone else out and giving us none of our xp/loot/rewards.. 😞 Link to comment Share on other sites More sharing options...
(PSN)Anfffy Posted May 11, 2018 Share Posted May 11, 2018 10 hours ago, (PS4)Filthy113 said: Let the complaining begin; 1. Elite is impossible to get past 7 the drain is too fast 2. Focus boost what boost? It doesn’t work I’m only getting 1k if I’m lucky 3. Raidiant relics delete them I don’t need them or endo in either drop table I’d rather get power throws at least then I can get something worth while overall I take back my previous comment this update is buggy laggy and huge drastic drop off from the previous build. I kind of like the radient relics saves me time but ye on elite the drain is pretty fast and nowhere near enough enemies and when there are enemies they spawn far away so I find myself having to run around looking for enemies to kill Link to comment Share on other sites More sharing options...
(PSN)Deeceem Posted May 11, 2018 Share Posted May 11, 2018 Yeah, sorry DE, but Onslaught is currently a joke. The update is out for roughly a day and I'm already heavily annoyed by it. The current set of tilesets is terrible. The enemy spawns/efficiency gains are terrible and the loot tables are terrible considering you don't even get regular drops in it from enemies and literally JUST the rewards from the rotations. I played REGULAR Onslaught 10 minutes ago with a PUB (Saryn, Counter Pulse Mag, Speeva and EV Trin). Even if we only played half-hearted - which we didn't - it should be possible to reach zone 8, but the spawns/efficiency gains are so bad, that spamming the entire map with AoE wasn't enough... seriously... Elite Onslaught is the same just obviously worse. And the fact, that the spawn rates and efficiency gain in solo mode aren't adjusted for solo players (which I'd prefer to play) makes it even more laughable to even attempt to reach C rotation once in reasonable fashion. The fact that I have to SEARCH for enemies in the "arcady, fast paced, combat mode" is not acceptable either. By the way that's something long overdue to be looked at in other game modes like survival as well in my opinion, it can't be that I'm almost forced to play Ivara or Desecrate Nekros in solo survival to have enough life supports drop. It's not as bad, but the same core issue when it comes to offering solo players a fair chance at partaking in playing content. You already lose out on loot anyways as solo player due to less enemies spawning respectively a lower kill count/higher kill time. On a sidenote... it's also bad that due to the ability limitations in onslaught you basically locked out the majority of frames of even attempting either mode if you actually want to get somewhere. It seems arbitrary to me personally. Also maybe something to consider are the limitations consoles have gameplay-wise. Onslaught shows that very well: for example the common console player doesn't use/has access to macros for melee slide attacks, which significantly changes kill times, aiming/movement isn't as smooth with guns etc.. Maybe something to consider in future console content and what you expect from the regular joe playerbase to achieve. And what's the deal with every. single. time. someone disconnecting? So far the only thing I saw succesfully kill enough enemies in time (which then failed to finish zone 8 because of the disconnects) involved Abating Link Trinities with Sancti Castanas. I don't know what else to say, but want to end it on a positive note: Khora's idle animations are amazing! Link to comment Share on other sites More sharing options...
(PSN)Anfffy Posted May 11, 2018 Share Posted May 11, 2018 1 hour ago, (PS4)Deeceem said: Yeah, sorry DE, but Onslaught is currently a joke. The update is out for roughly a day and I'm already heavily annoyed by it. The current set of tilesets is terrible. The enemy spawns/efficiency gains are terrible and the loot tables are terrible considering you don't even get regular drops in it from enemies and literally JUST the rewards from the rotations. I played REGULAR Onslaught 10 minutes ago with a PUB (Saryn, Counter Pulse Mag, Speeva and EV Trin). Even if we only played half-hearted - which we didn't - it should be possible to reach zone 8, but the spawns/efficiency gains are so bad, that spamming the entire map with AoE wasn't enough... seriously... Elite Onslaught is the same just obviously worse. And the fact, that the spawn rates and efficiency gain in solo mode aren't adjusted for solo players (which I'd prefer to play) makes it even more laughable to even attempt to reach C rotation once in reasonable fashion. The fact that I have to SEARCH for enemies in the "arcady, fast paced, combat mode" is not acceptable either. By the way that's something long overdue to be looked at in other game modes like survival as well in my opinion, it can't be that I'm almost forced to play Ivara or Desecrate Nekros in solo survival to have enough life supports drop. It's not as bad, but the same core issue when it comes to offering solo players a fair chance at partaking in playing content. You already lose out on loot anyways as solo player due to less enemies spawning respectively a lower kill count/higher kill time. On a sidenote... it's also bad that due to the ability limitations in onslaught you basically locked out the majority of frames of even attempting either mode if you actually want to get somewhere. It seems arbitrary to me personally. I don't know what else to say, but want to end it on a positive note: Khora's idle animations are amazing! Ye I just got to round 7 in elite loaded into round 8 to find only 3 enemies in there. lol we need a hotfix asap Link to comment Share on other sites More sharing options...
(PSN)RipleyExile Posted May 11, 2018 Share Posted May 11, 2018 Played onslaught once last night and the frame rate caused problems a few times and that's when lag wasn't teleporting enemies. Got to wave 12 on regular and rewards were, erm, shall we say that they were disappointing for the effort. Luckily I had a 75% off voucher from the previous days login reward so went and bought Khora for 81 plat just so I don't have to farm onslaught again. Link to comment Share on other sites More sharing options...
[DE]Danielle Posted May 11, 2018 Author Share Posted May 11, 2018 19 hours ago, (PS4)Ultro-Warrior said: Update seems to have broke motion blur... it does not work any longer 17 hours ago, (PS4)Zerorama7 said: Yes de plz fix making me feel bad Hey guys! Can you share your reproduction steps/more details so we can chase this down? Thanks! Link to comment Share on other sites More sharing options...
(PSN)The_Verethragna Posted May 11, 2018 Share Posted May 11, 2018 I just realized that not only is the fog working properly in my dojo, but the wonky hitboxes on the walls I used to build my robot have been addressed as well. Where do I apply my gratitude? Link to comment Share on other sites More sharing options...
(PSN)Abaddon_81877 Posted May 11, 2018 Share Posted May 11, 2018 What i would like to know is where i can find the most recent update/patch notes on the Operator. I noticed my daily focus went up to 400,000 a day from 250,000 also there is no long a passive icon on screen anymore. Is this a bug? Does our frames still receive the passive bonus for instance using Naramon for my 45% focus gain from melee kills? Any link to help find recent notes will help. Thanks. Link to comment Share on other sites More sharing options...
(PSN)SeekerLoki Posted May 11, 2018 Share Posted May 11, 2018 21 minutes ago, (PS4)Abaddon_81877 said: What i would like to know is where i can find the most recent update/patch notes on the Operator. I noticed my daily focus went up to 400,000 a day from 250,000 also there is no long a passive icon on screen anymore. Is this a bug? Does our frames still receive the passive bonus for instance using Naramon for my 45% focus gain from melee kills? Any link to help find recent notes will help. Thanks. The passive icons were removed because they are now always active. Previously, the didn't activate until you first switched to operator mode. The increase in your focus cap was a recent change that tied your focus cap to your mastery rank. To quote from the dev workshop that included the focus change " Plus, an added bonus: since Focus gain is an important aspect to this mode, we’re increasing the daily Focus cap! In addition to the base limit of 250,000, players will have an additional 5,000 cap room for each Mastery Rank they’ve achieved. This means an MR20 player will now have a total cap of 350,000. " Link to comment Share on other sites More sharing options...
(PSN)vinster Posted May 11, 2018 Share Posted May 11, 2018 Solo Elite Onsalught is impossible to complete rotation C (zone 8 ) alone. Is this the intention? If not, was it tested with solo in mind to Zone 8? For Elite solo, there is just not enough enemies and the efficiency drain is too fast/unbalanced. Can something please, please be done about this? Not everyone can play with a group of 4 always. Thanks. Link to comment Share on other sites More sharing options...
(PSN)SCO77_SCARCIA Posted May 11, 2018 Share Posted May 11, 2018 What did u guys do to the graphics? Textures are worse and framerate is less smooth/enjoyable. Makes me not want to play. Please fix this to how it was before the update. Link to comment Share on other sites More sharing options...
(PSN)JustitiaCaelum Posted May 12, 2018 Share Posted May 12, 2018 As fellow Tennos have pointed out, currently elite onslaught is impossible to solo/duo to even get to zone 8, even with the cheesiest of cheese builds. I don't like maiming striking all over the place since the hand cramps are real, but even spinning all over the place with AoE frames are not enough to keep the efficiency up. Is there an error with spawn rate or efficiency drain? Link to comment Share on other sites More sharing options...
(PSN)BOSS_TPH76 Posted May 12, 2018 Share Posted May 12, 2018 23 hours ago, (PS4)iQuedas said: I think the spawn is fine, but killing a bunch of enemies barely increases the efficiency meter by 2%... Maybe they should increase the amount of efficiency we get per kill. Today was ok. Yesterday we had four separate occasions where we literally entered the 9th round with 64% and could not find more than 30-40 enemies before it ran out. Link to comment Share on other sites More sharing options...
(PSN)Kruzhecka Posted May 12, 2018 Share Posted May 12, 2018 Update > optimization/graphics Link to comment Share on other sites More sharing options...
(PSN)AQUAMANfather Posted May 12, 2018 Share Posted May 12, 2018 Ty De! Loving onslaught, But Elite needs a lil rework on low spawns and Low effecin, Btw srry 4 misspelling.cey Link to comment Share on other sites More sharing options...
(PSN)AQUAMANfather Posted May 12, 2018 Share Posted May 12, 2018 Can conclave ever be looked at? A few of us enjoy it.. But it needs rebalancing. Ty 4 the amazing F2p for all these years! Link to comment Share on other sites More sharing options...
(PSN)anthonee Posted May 13, 2018 Share Posted May 13, 2018 What happened to Motion Blur 🤦🏾♂️🤦🏾♂️😞? Doesnt seem to work after this update. Other than that everything else works fine. Link to comment Share on other sites More sharing options...
(PSN)BlightDragon89 Posted May 13, 2018 Share Posted May 13, 2018 Loving onslaught, but I am noticing the same issues everyone above is. Trying to get Khora parts just don't seem to exsist, efficientcy seem to drop off way to fast (not in a challenging way, in an unbalanced way) starting around round 6. At higher rounds enemy's don't come fast enough are are not worth enough efficiency to keep Simaris happy. Running it solo is darn near impossable. I have not even tried elite yet. This is all based on normal onslaught. Again, love the mode, hope to see some more balance come to it to make it even better. Thanks for all you do DE team. Link to comment Share on other sites More sharing options...
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