xXx_mtv_xXx Posted August 1, 2018 Share Posted August 1, 2018 В 30.07.2018 в 10:34, tyranno66 сказал: Because powercreep is bad and DE want to prime more interesting mods. More interesting mods like sure footed? LOL Link to comment Share on other sites More sharing options...
Rawrmonger Posted August 1, 2018 Share Posted August 1, 2018 Still waiting for my primed intruder ... Link to comment Share on other sites More sharing options...
Nazrethim Posted August 1, 2018 Share Posted August 1, 2018 I think we should look at the stats before. For example, what if Power Range affected AoEs by increasing their area and not their radius? Link to comment Share on other sites More sharing options...
VaricBreem Posted August 1, 2018 Share Posted August 1, 2018 would like some primed aura mods myself if we wanna get op mods primed Link to comment Share on other sites More sharing options...
Codilicious Posted August 1, 2018 Share Posted August 1, 2018 Now how about instead of that We get ourselves a snazzy Primed Ammo Drum Link to comment Share on other sites More sharing options...
BETAOPTICS Posted August 1, 2018 Share Posted August 1, 2018 (edited) 16 hours ago, (XB1)Cephalon Envy said: One of the main reasons the game is trivialize as of now is because no one sees the pointt of going past 20 waves/min, ect. since ensintives arent that great except in endless void missions. Other than that the're are no bonuses . it just ends up like the scaling on kuva in kuva survivals. it never changes. if they added an encentive to go for 2+ hours then i would love to see things like prime reach to help keep allies allive with constant cc. this could also push min/maxing to a whole no point. not gonna lie in maxing range on saryn all the way lmao 😜 Way back in the day going for Wave 4 in Warframe was not easy. Enemies were tougher and you were much weaker. Over time the game has evolved and granted more tools to make the player more powerful and giving more tools to deal with the content. Point there is that your suggested reason is only part of the story. But if you already feel this way then trivializing it even further isn't going to help you. And if you genuinely believe you need a mod that is functionally Overextended but without the cost (Even Primed Continuity is weaker as it gives +55% ability duration compared to Narrow Minded which gives +99% ability duration and - 66% ability range -- as opposed to the suggested Primed Reach giving +100% Ability range compared to Overextended giving +99% ability range and - 60% ability strength). You said it yourself, the very reason DE nerfed Mirage and Synoid Simulor and reworked Ember´s World on Fire is the same reason you want this kind of mod for your Saryn. Reason was because they made the game automated and uninteresting experience for the rest of the players in that team, chose them or not. Fun for you, not for anyone else. This example of yours is exactly the very reason DE has said they will not publish these kinds of mods. I am not even a game developer yet (still learning Software programming in school) but it is perfectly easy to understand why that is bad game design. Edited August 1, 2018 by BETAOPTICS Link to comment Share on other sites More sharing options...
Thundervision Posted August 1, 2018 Share Posted August 1, 2018 (edited) Because Corrupted Mods happened, if it wasn't for them, we would probably get Primed versions of the regular mods too. I think even DE admitted Corrupted mods like Blind Rage, Overextended, Fleeting Expertise, Narrow Minded were a big mistake during one of the devstreams. More than that you can actually use both types at the same time, now that would be too much for powercreep issues. We're good we killed the idea of Warframe Rivens in the dev. womb. So, for now if you want higher stats, it's just the workarounds like Umbrial, Drift or set mods. Personally, while I do use Corrupted mods, I also agree it was a very bad idea to introduce such mods. All DE had to do is buffing Continuity, Intensify and Streamline's values up to 45% to fit match the Stretch mod. As well as increasing energy drain from 9 to 11 for each. Edited August 1, 2018 by Thundervision Link to comment Share on other sites More sharing options...
Waizard13 Posted July 20, 2021 Share Posted July 20, 2021 Id support a umbra stretch that increases to 55% up to 70% if 2 other umbral mods are equipped, this would balance the power creep with heavy mod capacity load as well as not stacking with normal stretch, another solution is a 16 capacity primed constitution with only 40% range instead. I dont say that for min max build that crank range to over 300% (In fact a hard cap in range would help to prevent huge power creep) but because I have seen and tested several builds that need just 10 to 20% more range and no matter what mods I combine I cant reach that sweetspot. Got a gauss build with well balanced stats and range is stuck at 94%, just want it at around 110ish but no matter how I combine mods I cant reach it. Same for a revenant build, focused on power strenght but not as much to reduce other stats and ended up with just slight of 100% range. 3 Link to comment Share on other sites More sharing options...
XRosenkreuz Posted July 20, 2021 Share Posted July 20, 2021 8 Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted July 21, 2021 Share Posted July 21, 2021 As a Gauss player, Primed mobilize when? Link to comment Share on other sites More sharing options...
Vortex Posted July 21, 2021 Share Posted July 21, 2021 On 2018-07-30 at 4:34 AM, tyranno66 said: Because powercreep is bad and DE want to prime more interesting mods. Hmm, if this dude see Warframe actually lmao. Good times. Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted July 21, 2021 Share Posted July 21, 2021 On 2018-07-30 at 2:34 AM, tyranno66 said: Because powercreep is bad and DE want to prime more interesting mods. I would have primed stretch and primed intensify be placed as steel path rewards tbh. Link to comment Share on other sites More sharing options...
(PSN)GingyGreen Posted July 21, 2021 Share Posted July 21, 2021 Multiplayer is unfun enough as is. Please don't make it worse with this Link to comment Share on other sites More sharing options...
Galuf Posted July 21, 2021 Share Posted July 21, 2021 You can snipe a range invigoration now but the uptime is not guaranteed and the power strengh one is imho better for most frames Link to comment Share on other sites More sharing options...
Sojufueled Posted July 21, 2021 Share Posted July 21, 2021 My dream mod is Aura slot natural talent. Link to comment Share on other sites More sharing options...
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