[DE]Rebecca Posted February 14, 2014 Share Posted February 14, 2014 Hotfix 12.1.2 Changes: Earth enemy balancing and tweaks including removing Eviscerators from regular Earth missions; they now only appear after 5 minutes in Survival or 5 Waves in Defense. - Skana Prime is now tintable. - Reverted to the old holster position for Jat Kittag. - Tweaked enemy strategies in invasions for factions that are on the ropes in the Star Chart. Performance: - Removed hitches when enemy leader units would spawn. - Removed hitches caused by resources being inadvertently unloaded after Lotus transmissions. Fixes: - Fixed enemies spawning behind locked exit doors in survival missions. - Various crash fixes. Link to comment Share on other sites More sharing options...
TechnoCookie Posted February 14, 2014 Share Posted February 14, 2014 Nice update Link to comment Share on other sites More sharing options...
RandomSurge Posted February 14, 2014 Share Posted February 14, 2014 yey Link to comment Share on other sites More sharing options...
.Fire_Fly. Posted February 14, 2014 Share Posted February 14, 2014 (edited) THIRD PLACE YAY!! LOVE YOU DE!! Please Be Mine <3 Edited February 14, 2014 by usedtokio Link to comment Share on other sites More sharing options...
OniDarkClown Posted February 14, 2014 Share Posted February 14, 2014 (edited) thanks DE! no junk-Punch for me! Happy V-day! Also - Fixed enemies spawning behind locked exit doors in survival missions. THANK YOU ALOT for this Edited February 14, 2014 by OniDarkClown Link to comment Share on other sites More sharing options...
Zarlkayo Posted February 14, 2014 Share Posted February 14, 2014 (edited) first page and yay! Edited February 14, 2014 by Zarlkayo Link to comment Share on other sites More sharing options...
EChondo Posted February 14, 2014 Share Posted February 14, 2014 Seeya Eviscerators! Link to comment Share on other sites More sharing options...
SWAT_Omega Posted February 14, 2014 Share Posted February 14, 2014 YAY Link to comment Share on other sites More sharing options...
Nicocat Posted February 14, 2014 Share Posted February 14, 2014 Oh is that what those hiccups were... Link to comment Share on other sites More sharing options...
cannabinoid Posted February 14, 2014 Share Posted February 14, 2014 i love you de keep on rockin Link to comment Share on other sites More sharing options...
Wallace24 Posted February 14, 2014 Share Posted February 14, 2014 (edited) so no eviscerators in interception? where's the fun in that? :P and happy valentine's day, DE. you've made us so happy edit: turns out they still spawn on interception. so no harm, no foul on this one. I think that's a reasonable fix for eviscerators on survival and defense, though. on other planets the tougher units don't start spawning until the 5 min mark, and those slash procs can be devastating, unless your name is trinity or rhino. saryn's molt should remove negative status effects. that would be incredible Edited February 14, 2014 by Wallace24 Link to comment Share on other sites More sharing options...
Phatose Posted February 14, 2014 Share Posted February 14, 2014 Hotfix 12.1.2 Changes: - Tweaked enemy strategies in invasions for factions that are on the ropes in the Star Chart. So, the Corpus strategy is no longer "die"? Link to comment Share on other sites More sharing options...
Arvenski Posted February 14, 2014 Share Posted February 14, 2014 .....but I didn't mind the Eviscerators .( Link to comment Share on other sites More sharing options...
Skitheryx Posted February 14, 2014 Share Posted February 14, 2014 thanks DE :D Link to comment Share on other sites More sharing options...
Timedodger Posted February 14, 2014 Share Posted February 14, 2014 Moving the Eviscerators in after 5 min in survival or 5 waves in defense was a nice touch. I am going to miss them in killing them in the other missions though. Link to comment Share on other sites More sharing options...
JohnPetrucci Posted February 14, 2014 Share Posted February 14, 2014 What is Love? Link to comment Share on other sites More sharing options...
Bazools Posted February 14, 2014 Share Posted February 14, 2014 Arigato senpai. Link to comment Share on other sites More sharing options...
MathEquAZN Posted February 14, 2014 Share Posted February 14, 2014 So, the Corpus strategy is no longer "die"? Thank you for making my day haha Link to comment Share on other sites More sharing options...
Myrodragon Posted February 14, 2014 Share Posted February 14, 2014 (edited) There seems to be a typo in the main screen after you log-in. Instead of saying "UPDATE 12.1.2" it says "UPDATE 12.1.0" EDIT: Nevermind it's showing correctly now. Edited February 14, 2014 by Myro Link to comment Share on other sites More sharing options...
Monolake Posted February 14, 2014 Share Posted February 14, 2014 Good tweaks! Link to comment Share on other sites More sharing options...
Cantruss Posted February 14, 2014 Share Posted February 14, 2014 That's awesome, now can you please fix my "Progress not saved" issue its been a week already. :) Link to comment Share on other sites More sharing options...
Phoenix86 Posted February 14, 2014 Share Posted February 14, 2014 thx a lot! Link to comment Share on other sites More sharing options...
Pandoran_Stallion Posted February 14, 2014 Share Posted February 14, 2014 Alert on Cupid... on Valentines Day. Thanks for rubbing it in DE. *Forever alone* Link to comment Share on other sites More sharing options...
Haldos Posted February 14, 2014 Share Posted February 14, 2014 Appreciate all those fixes, as usual. Also, happy Valentines day to everyone at DE. Link to comment Share on other sites More sharing options...
Paradoxbomb Posted February 14, 2014 Share Posted February 14, 2014 - Tweaked enemy strategies in invasions for factions that are on the ropes in the Star Chart. Meaning? Still, though, thanks for the update. Link to comment Share on other sites More sharing options...
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