DE_Adam Posted October 22, 2015 Share Posted October 22, 2015 Conclave Changes: Renamed the Intensify Affector to Potency. Removed damage mitigation from dodging in PvP. Changes: Directional improvements have been made to the Synthesis scanner’s target tracking visual FX. Fixes: Fixed Clients sometimes not showing the correct energy colors when using Chroma. Fixed Chroma not showing the proper energy element while in the Arsenal or in game. Fixed Chroma's elemental damage always being Heat regardless of colour. Fixed Nekros’ Terrify having no effect on enemies. Fixed Banshee’s Sonar indefinitely stacking Resonance in the same location without a delay. Fixed Banshee’s Sonar visual FX displaying as super bright. Fixed Simaris’ Standing Reward display being capped by the daily limit. Fixed ‘Earth’ not displaying as one of the Feral Kubrow’s regions in the Codex. Fixed players becoming staggered when being released from a friendly Loki’s Switch Teleport. Fixed the Silva and Aegis not being able to do a slide attack with the Final Harbinger Stance equipped. Fixed many Parkour Mods and more having incomplete descriptions. Fixed the Ninkondi being unable to do a slide attack. Fixed the Mk-1 Kunai showing a Platinum cost in the Market. Link to comment Share on other sites More sharing options...
Witcher Posted October 22, 2015 Share Posted October 22, 2015 (edited) Fixed Banshee’s Sonar indefinitely stacking Resonance in the same location without a delay.Another nerf, another frame gets into the trash can. Or is it? Find out below! :^) Goodbye Banshee, you were good for quite some time resisting DE's nerfhammer Edited October 22, 2015 by iWitcher Link to comment Share on other sites More sharing options...
Gurzil Posted October 22, 2015 Share Posted October 22, 2015 noice Link to comment Share on other sites More sharing options...
omelly Posted October 22, 2015 Share Posted October 22, 2015 HYPPEE Link to comment Share on other sites More sharing options...
Raniu Posted October 22, 2015 Share Posted October 22, 2015 (edited) Thanks for the fixes for the Banshee nerf :( Edited October 22, 2015 by Raniu Link to comment Share on other sites More sharing options...
BrokenBullet Posted October 22, 2015 Share Posted October 22, 2015 thanks! Link to comment Share on other sites More sharing options...
-R-Arkanphel Posted October 22, 2015 Share Posted October 22, 2015 Thanks! Link to comment Share on other sites More sharing options...
Zerga-08 Posted October 22, 2015 Share Posted October 22, 2015 Removed damage mitigation from dodging in PvP. Whelp, I guess no more tanking a Daikyu shot with a nicely timed roll. :/ Link to comment Share on other sites More sharing options...
Morec0 Posted October 22, 2015 Share Posted October 22, 2015 Huh... so that's why... I just thought my build had gone weird... Link to comment Share on other sites More sharing options...
Gelkor Posted October 22, 2015 Share Posted October 22, 2015 Still no fix for Despair Pouch being lopsided. Link to comment Share on other sites More sharing options...
eXotic Posted October 22, 2015 Share Posted October 22, 2015 Thanks :3 Link to comment Share on other sites More sharing options...
aoguro Posted October 22, 2015 Share Posted October 22, 2015 i have more then many "progress not saved" when you update !!! can you care about and change that please, dont know how many missions i wasted with that ... shure, thx for the updates, as well as ... Link to comment Share on other sites More sharing options...
PrVonTuckIII Posted October 22, 2015 Share Posted October 22, 2015 Closer and closer to update 18......... Link to comment Share on other sites More sharing options...
ScorchedIce Posted October 22, 2015 Share Posted October 22, 2015 RIP Link to comment Share on other sites More sharing options...
Vargras Posted October 22, 2015 Share Posted October 22, 2015 Fixed Banshee’s Sonar indefinitely stacking Resonance in the same location without a delay.Another nerf, another frame gets into the trash can. Goodbye Banshee, you were good for quite some time resisting DE's nerfhammer It's a bugfix, not a nerf. Resonance has always had a delay in between triggers. Patch last night broke that, and it was seriously tanking performance because of it. Link to comment Share on other sites More sharing options...
EliTheTenno Posted October 22, 2015 Share Posted October 22, 2015 Fixed the Ninkondi being unable to do a slide attack. Finally, I couldn't do jack squat with my infestation clean-up loadout because of this bug! Link to comment Share on other sites More sharing options...
WorstPlayer Posted October 22, 2015 Share Posted October 22, 2015 Fixed Banshee’s Sonar indefinitely stacking Resonance in the same location without a delay.Another nerf, another frame gets into the trash can. Goodbye Banshee, you were good for quite some time resisting DE's nerfhammer Banshee is still one of the best frames Link to comment Share on other sites More sharing options...
RazrOutlaw Posted October 22, 2015 Share Posted October 22, 2015 Thanks for the fix on terrify & sonar, much appreciated! Link to comment Share on other sites More sharing options...
AM-Bunny Posted October 22, 2015 Share Posted October 22, 2015 Still no fix for Velocitus' Charge Rate being unaffected by Fire Rate mods. https://forums.warframe.com/index.php?/topic/518524-automatic-trigger-no-longer-reduces-velocitus-charge-rate/ Link to comment Share on other sites More sharing options...
Fuzzi Posted October 22, 2015 Share Posted October 22, 2015 Fixed Banshee’s Sonar indefinitely stacking Resonance in the same location without a delay.Another nerf, another frame gets into the trash can. Goodbye Banshee, you were good for quite some time resisting DE's nerfhammer You silly, silly Tenno. Link to comment Share on other sites More sharing options...
EmptyDevil Posted October 22, 2015 Share Posted October 22, 2015 Fixed Banshee’s Sonar indefinitely stacking Resonance in the same location without a delay.Another nerf, another frame gets into the trash can. Goodbye Banshee, you were good for quite some time resisting DE's nerfhammer Yeah, cause that totally wasn't a FPS murdering bug that makes people crash. Thank you for fixing that, DE. Link to comment Share on other sites More sharing options...
OverlordAsheron Posted October 22, 2015 Share Posted October 22, 2015 Thank you for making me loss progress on my interception for god knows which time. Seriously, when I see hotfix text I know I might as well alt + f4 then finish the mission. I know I'm gonna get "progress could not be saved, please F yourself and have a nice day". Link to comment Share on other sites More sharing options...
CGs_Knackie Posted October 22, 2015 Share Posted October 22, 2015 (edited) Still none PBR effects on Trinity prime and Kavasa prime armor? :( Edited October 22, 2015 by CGs_Knackie Link to comment Share on other sites More sharing options...
Khranitel Posted October 22, 2015 Share Posted October 22, 2015 (edited) Fixed Banshee’s Sonar indefinitely stacking Resonance in the same location without a delay.Another nerf, another frame gets into the trash can. Goodbye Banshee, you were good for quite some time resisting DE's nerfhammer My God, do you nerf criers even bother to check your facts, or read at least? Damn, now you really got on my nerves. We really need a downvote button back for those special cases. Edited October 22, 2015 by Khranitel Link to comment Share on other sites More sharing options...
counterflux Posted October 22, 2015 Share Posted October 22, 2015 Can you please give us an answer on when you fix volts shields? It's taking way too long and you're doing all other reworks first. It's not really nice to take a fun interaction away before the new one is finished... I would like to have it back until it's ready if that's possible? Link to comment Share on other sites More sharing options...
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