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quxier

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Everything posted by quxier

  1. Not bad, not bad The typical business conversation, I like how she’s open about it. Only 10% though? I wonder what the majority is… I see new "Mesa toy" that costs me 170$. What I can buy for that? If we are talking about games, I can buy 2-3 newish games and much more (20?) some older games. Some other stuff? I can buy buy enough food for month without keeping in mind every single price (of course not some stupid high priced food). My new laptop costed 4x Mesa toy price. Some of that 90% players just see price for anything, they see all changes (e.g. massive nerfs to frames), they laugh and they continue to grind (till they can). Who is going to pay so much money for stuff that can change or is just "meh"? But how many years she has been spending that 1k$? We have 11th anniversary. So even 100$ per year is "not that much". And how much she earns per year? You know if you earn e.g. 50k per year, then 1k$ is NOTHING. You earn 50k per year? Ok, pay few thousands PER YEAR. That would be more "raw experience".
  2. You cannot put incarnon on Dex Furis beucase Dex Furis is dual pistols (akimbo, Afuris variant) and Incarnon Genesis for Furis is for single pistol. Those are completely different weapons. You will not be able to put it on Afuris and Afuris Prime either. *mind blown* I've not thought about dual/single variants. I'm accustomed with "a(k)" prefix or "dual" prefix. We had recently Dex Nikana which is just normal nikana with different stats/features. It didn't change into "dual" version. So I've not even thought about checking whenever Dex furis is same single/dual variant as Furis. I just assumed DE's weird design and move on.
  3. So the abilities aren't great without synergy? Big deal it's still an example of synergy that Harrow lacks. Abilities should be 1) good enough alone and 2) different than each other. Imagine saying this about weapons to kill EVERY ENEMY: I bet 99% players (except trolls/jokers) would say that would be horrible design. That's how Dagath works on high level.
  4. but do we really say that about every new frame that gets released? what does Qorvex, or Dante Offer that we don't have already? The key word is "interesting" and partially "better". Sure, We have bunch of 'armor strip', 'more damage', 'heal' etc. However not all works the same. There is some doze of subjectivity as well. So you have Styanax' that requires just 200% strength and it is spammable. Hildryn's require 300 or 400 and cannot recast for some time. You know - pros & cons, and interaction with enemies (or lack of it). What Dagath really have? - 3rd - more damage for weapons (crit) - 2nd more damage... after some time - 1st viral + slow - 4th damage Qorvex: - Slowness + radiation (good for 3rd) - Grouping (not great) - Status immunity via rad procing (almost passive) - Damage - face Dante: - Overguard - Damage (slash & buffed damage) - CC - Book that can buff your stats, armor strip, get energy etc - Librarian/Wizard face In the face off, Dante do lots of things based on needs. On other hand, you have to face the facts about Dagath. There is like "hole" in her gameplay. Let's keep a straight face, she is just 1,2 ,4. Even if you put good face on her it's still not the best. Ok, ok, I will stop with this face puns/idioms. It's getting hard to says something understandable with all of that 'face' stuff. Thanks this site: https://www.wordscoach.com/blog/face-idioms-with-meanings-and-examples/ That's not really synergy and more planned interactions. +1 I and some other call it dependencies.
  5. You cannot ask for "respecting (time?)" and add hundreds of kuva for 1 weapon (I assume). Yeah, flat value would be nice however I think you would still need disposition. Like, when I get 20% CC to my K.Nukor I'm gonna crit a lot :D So rivens are like Shrodinger's cat. Yeah, they should start from 1x. When I was trying to "change rivens" as op as well, near ~1 dispo and 2 stats were good enough. Not too strong but not to weak. Just 1 extra mod. That was not sarcasm - and I read your post. To summarize, you said that the issue is that some weapons have bad base stats or bad handling, so no percentual multiplier can help that. I agree. And that is what Incarnon modification does: changes base and changes behavior. Because Rivens were not designed to do that - and it would be a mess to change something deeply rooted in the game, new stuff was added instead. The incarnon modification. What I meant by that "sarcasm" is: You decided to turn Rivens into Incarnon. The problem with incarnons is that they are meant specifically for subset of weapons. I cannot even put incarnon on Dex furis... because it's Dex...
  6. I learn how to do "high" level content? Meh I learn how to do Conga line in Warframe? MARVELOUS! Now all you have to do is cosplay as the Mask: Conga start at 2:10 but whole scene is nice.
  7. so basically took her core ability away? her whole kit is made to buff herself and nerf enemies so her 4 will one tap anyone it comes across, thats like taking kullervo's 1 or any ability from harrow, the frame still works but that was the point of their kit to synergize together Sadly, like with Dante, there isn't many things to change. You change 1,2 or 4 and something is missing in Dagath. Same for dante - only 1st is subsumeable. And I think I've changed her 4th as well as this is the worst ability.
  8. They do like 1k dmg per second. Do you expect to kill something at high level? D: So I've done bit of testing in simulacrum and simple run in SP void/ani (survival ~120 level). With 2 corrosive shards for full armor strip. Mostly 1st (so no damage & stuff from 4th). It was not great build just some strength/health, flow & stuff. Damage wise, single Kavat can kill Corrupted heavy gunner in SP. It had more problem with The hollow vein (almost kill). That's however Simulacrum 2 enemies spawned, 1 changed into Kavat. In real fight (SP void survi) it wasn't so nice. Sure, it take huge chunk of health of some of enemies but I wouldn't say it was killing them. The problem however is not damage but AI & duration. Plus shield cannot be armor stripped. And all that without 4th so there is some damage potential missing.
  9. While not "the best" it would be at least something fairly new. Imagine riding horse, slicing enemies with lance (in front of you with some more power) or with sword (to sides, with less power but more speed or something). Add some effects and you have pretty fun toy.
  10. Ofc it doesn't need to be removed. But needs some extra oomph for sure. Right now its just a worse Spores version. Inaros needed a worse version that Spores? Probably not, at least, not as it works right now. It it healed in AoE or something, we could start talking about something there. But right now its just bad :( I think I would take 2x-3x more status per tick. Maybe depending on strength/health or something like this. And duration. That's what OP noted
  11. Decrees exist but before you get enough decrees (or specific one) you still get "meh" gear. I don't think they are meant for challenge. They are meant for us not to go "near afk mode" on it. That's difference. Why? There is hardly any decree that makes slow, 1-target weapon to hit more target. ps. yeah, carrier prime, Inaros would be proud ;) All you have to not die? Right. If you abuse shield gate, have immortality etc then it's easy. Otherwise it's hectic. For variety & new/novel/unique experience you need gear that are different but with "good enough" power. First or 2nd E/DA I had Dante or Revenant. I was healer/reviver. It was pretty good experience. However what allowed me was power (pseudo-immortality). You know how my runs in were in previous week? Ash with stupid 2-3 second invisibility, enemies rushing, people dying from time to time. No variety. And you know what's worse? I need to do previous mission if I fail at 2nd or 3rd. Duviri were like this with host migration. Half of hour goes Puff. And you know how gear is? Let's ban this usage (e.g. STyanax cannot use any abilities during 4th). Or let's make something over clunky or over coomplicated (e.g. Exodia contagion with double/bullet jump instead of just any jump). Make gear the same. Make it too hard to reliably proc (e.g. Arcane influence). So on and so forth. I wonder if such experience can be achieved in some between normal and "hard" mode. Normal Circuit is for example not hard. SP circuit depends on lodout.
  12. That's literally the only thing he has and a lot of other warframes do it better, qorvex is easily the worst 2023 warframe Flying with his 4th, destroying enemies. Plus he is super rad frame *ba dum tss*. ps. Dagath is worse in 2023
  13. But you know that: - It can be spawned from 25 energy (1st) with augment - It does more than just spawn kavats that deals 1k damage (as slash proc) - e.g. strip armor (fully with 2 shards) Is it enough? Maybe not, I've not tested it fully. My point was that it does "something" (especially kavats). So they don't have to be removed but just tweaked.
  14. They do like 1k dmg per second. Do you expect to kill something at high level? D: You have 3/5 Kavats. You have armor strip. Something like Butcher has only 22k EHP at 106 level sp.
  15. That may be case for some players but not for me. I like Dante. It's not perfect but good enough FOR ME. Dante gameplay is much more button presses than Dagath can think of. You got exalted, shooting + alternate to get e.g. energy. Then you basic buffs that you do every 30 second - 1 minute (234,324 -> numbers are ability keys pressed). Then you get yourself & allies overguard (224). I do it few times at the start of mission (to get to my modded 30k I need to do 3-4 times afair). If allies needs overguard then I repeat (224). Main damaging (except his exalted) is 3 or 334 for higher level. Compare it to Dagath 1,2,4 The problem with Dagath or Styanax is that you are basically doing same things over and over. Press 1, 2 then 4. You execute 4th? Guess what, you cannot armor strip anymore. You need whole 1,2, 4 combo again. Styanax while banning usage of abilities during 4th, at least it have workable 1&2 abilities. And what builds are you expecting? You just pres 1,2,4 ad nauseum. ;) I honestly like Qovex much more. It's not some crazy frame but it doesn't force me into any kind of long order just synergies (you have 1st > blast it with 2nd or 4th; you want grouped enemies with 2nd to do 4th). I can put 1st. I can mark enemies with 4th. I can group them before or after. More subjectively, but it looks nice and hovering with 4th (aimglide duration + gravity mods) is fun. Plus funny visual bug (nothing worth fixing as it doesn't give any advantage) is that after 4th hovering you just have walking animation. Perfect state? Pffft. It was just strong enough mess. You got very similar abilities. Ability that needs cast other abilities to do "something different" and it still end up as same... Her 3rd is basically passive. Her 4th has terrain problem. And her passive.... is just nothing.
  16. Yeah, mobs. They can kill. I may remember it incorrectly but they can even kill high level enemies. You know, they proc corrosive. Add 2 shards and you have full armor strip. Maybe slow, as you noted, but still something.
  17. After Jade (frame) there is only one letter "U" not associated with frame (first letter). "U" is slang for "you". Who is "you" in warframe? It's an Operator or a Drifter. -------------------------------------------------------------------- This update or frame may be about Operator/Drifter. First there could be some expansion of Focus school. There can be new school. Or we could have subschools - every school can have few version that you can choice. So for example there could be normal and vampire Vazarin. Normal Vazarin could heal like current vazarin. On other hand Vampire Vazarin could steal health from enemies. There could be ways to spend focus after we max it. There could be something that affects gameplay. Maybe we can improve some focus school nodes. Some are weak (e.g. sprint speed). Other could give you some boost but take something else at the same time. Or you can have boost that you can only use in specific modes. Maybe we can get more abilities (3,4). Maybe interaction (e.g void sling, operator melee etc) can be expanded to all schools. Maybe we can have some way to modify school (e.g. put Vazarin sling as 1st ability). Secondly there could be interaction between OPerator/Drifter and Frames. We got Umbra with AI when you are in Operator mode. Maybe this frame could use some set of recorded action for some time (so it won't make game automated). With focus school we get Operator to Frame-melee change (press melee as operator - it will change to frame and execute melee). Maybe this frame will get some unique effects for melee/slams? Maybe "operator melee" could have more range (e.g. 25% to all melee), certain status or effect like pull.
  18. I've been messing with Inaros in Netracells. Carrying enemies into 'red circle' seems interesting. It's like this nice thing that you don't know until you need it. It's like Limbo carrier/healer. If I could rename Inaros into "Carrier" then my companion wouldn't be alone. ;)
  19. Do you mean you can watch Devstream within 24 from uploading? Or do you mean something else. I'm not Twitch user (I just watch wf streams from time to time). IMHO, they should just give us 24h alerts.
  20. Why we have to overcomplicate already overcomplicated frame? You are already repeating 1,2,4 ad nauseum.
  21. The way I'd like to see it working is that when one selects modifiers on the DA screen and starts the mission, that locks a DA (only) loadout that persists--and is automatically used when entering DA-- until either one completes all three missions or decides to reset it. In the latter case, one would have to start over from the beginning. I don't think changing gear should matter too much. You are still limited to 3 gear. Selecting something else would just give you less points, hence not many people would do this. And imho it's good that we have at least SOME option. That's the beauty of Warframe big part of us liked - ability to pick gear the most suited for certain missions.
  22. IKR what's funnier about it is, me and my friend where ending the mission and so i was waiting for him at the gate and the moment he got there is when it happened and during the explosion i couldn't help but scream JERRY NOOOOOOOOOOOOOOO!! 🤣 I guess you can call game good when you name controlled soul Jerry. +1 It had to be Tom. ;) Except from "where I am, what I'm" standing still for short time I guess not. Loki with the newest augment makes enemies kill each other. At least tested in Simulacrum with group of heavies. No preparation (maybe some strength or something weak).
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