XtremeDeath22 Posted May 20, 2020 Share Posted May 20, 2020 Why thay put a usless mod on Nidus? Please, dont nerf my frame to force me to use a usless mod, GIVE ME MY ''VIRULENCE DAMAGE'' BACK, and please, dont do this to any other frame. 2 Link to comment Share on other sites More sharing options...
DrBorris Posted May 20, 2020 Share Posted May 20, 2020 (edited) Few questions... How is it useless? How is adding an augment a nerf to the base frame? What is "Virulence Damage", or rather what is it you want back? Edited May 20, 2020 by DrBorris 2 Link to comment Share on other sites More sharing options...
(PSN)Hikuro-93 Posted May 20, 2020 Share Posted May 20, 2020 (edited) What? In what way can an optional mod addition be a nerf? I didn't read about any changes to Nidus himself. Maybe don't use the mod? I might not, since I like his other augment more. The one which allows me to stack multiple times per enemy. Maybe I'll even use both, who knows. Edited May 20, 2020 by (PS4)Hikuro-93 1 Link to comment Share on other sites More sharing options...
XtremeDeath22 Posted May 20, 2020 Author Share Posted May 20, 2020 To get people to use this new mod, they nerfed the standard damage from his ability, and there is no way to use this mod effectively if you don't spend an hour in survival. 1 Link to comment Share on other sites More sharing options...
Divinehero Posted May 20, 2020 Share Posted May 20, 2020 .... wut? where's ur proof they nerfed his dmg Link to comment Share on other sites More sharing options...
XtremeDeath22 Posted May 20, 2020 Author Share Posted May 20, 2020 (edited) with augment without augment the damage is lower than before the update Edited May 20, 2020 by XtremeDeath22 3 Link to comment Share on other sites More sharing options...
-SkoomaPrince- Posted May 20, 2020 Share Posted May 20, 2020 (edited) NOOO MY FAVOURITE FRAME! At first I thought this was a super interesting buff but after testing it this is a harsh blow for Nidus. He was already way too specific in being used almost exclusively for survival/endurance runs. He needed a mod to enable him to function in other game modes, not one to make that worse. 😭 Edited May 20, 2020 by -SkoomaPrince- 3 Link to comment Share on other sites More sharing options...
XtremeDeath22 Posted May 20, 2020 Author Share Posted May 20, 2020 They could have simply added the new mod without changing anything in it, just like Atlas. 1 Link to comment Share on other sites More sharing options...
kyori Posted May 20, 2020 Share Posted May 20, 2020 You sure DE is so lowdown that they secretly nerfed Nidus' damage? Since the mutation icon doesn't show any numbers when stacks go over 100 with the new augment, you might have more than 100 stacks thus dealing more damage. Whereas the one without augment is just plain old 100 stacks max, hence the damage never go more? 4 Link to comment Share on other sites More sharing options...
-SkoomaPrince- Posted May 20, 2020 Share Posted May 20, 2020 Well perhaps it was a mistake. Perhaps they had intended for the damage to scale beyond his normal range, but an error on their part meant they simply stretched his normal damage scaling over 300 stacks rather than 100+200 bonus stacks. We'll wait and see I suppose. Link to comment Share on other sites More sharing options...
Annnoth Posted May 20, 2020 Share Posted May 20, 2020 (edited) 3 hours ago, XtremeDeath22 said: with augment without augment the damage is lower than before the update You're going to need more than that to prove it. All you've done is prove that the augment is doing exactly what it was designed to do. Do you have proof of the damage before this update? Did you drop a power strength increasing mod to use this augment? You do know how nidus's abilities work, correct? You gain increased damage per stack not by a percent of your max stacks (seeing as you're at max stacks). Increasing your max stacks by 3x is going to make you deal way more damage. I don't memorize his numbers so I won't say you're wrong, but you're also not proving that you're right, unless i'm missing something. Edited May 20, 2020 by Annnoth 5 Link to comment Share on other sites More sharing options...
Xycelium Posted May 20, 2020 Share Posted May 20, 2020 3 hours ago, XtremeDeath22 said: with augment without augment the damage is lower than before the update Doesn't Virulence scale off of the amount of stacks you have? And the new augment gives Nidus more stacks, and you seem to have a full amount in both images so... are you sure it's a nerf? Also, if you do believe it to be unintentional, it would probably be better to report it in the Bug Forums instead of Feedback. 2 Link to comment Share on other sites More sharing options...
XtremeDeath22 Posted May 20, 2020 Author Share Posted May 20, 2020 '' Please, dont nerf my frame to force me to use a usless mod'' , please, read all of chat about ''nidus nerf''. Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted May 21, 2020 Share Posted May 21, 2020 There has been no documented changes to nidus 1 damage. If you are having issues, it may be a bug, or you’re misremembering stuff Link to comment Share on other sites More sharing options...
XtremeDeath22 Posted May 21, 2020 Author Share Posted May 21, 2020 You are right. it could be a bug, but i am absolutely that his damage was greater before the update, he killed heavy guner 140 with 5 or 4 hits, with 100 stacks Link to comment Share on other sites More sharing options...
Gabuzomeu Posted May 22, 2020 Share Posted May 22, 2020 1st image is with 200 stacks, 2d with 100 hence the difference in damage. Link to comment Share on other sites More sharing options...
xcrimsonlegendx Posted May 22, 2020 Share Posted May 22, 2020 I haven't noticed any nerfs. Link to comment Share on other sites More sharing options...
Yakhul Posted May 22, 2020 Share Posted May 22, 2020 But then, you still have a way stronger augment and combo for nidus tho: Teeming Virulence + Astilla modded for Crit and Hunter Munitions + Arcane Tempo (for the fun) Link to comment Share on other sites More sharing options...
(XBOX)Dex Xean Posted May 22, 2020 Share Posted May 22, 2020 (edited) This is from the wiki Quote Virulence's total damage uses the following expression when accounting for Ability Strength and Mutation stacks: Amplified Damage = Base Damage × (1 + Ability Strength rank bonus + Ability Strength) × (1 + Number of Stacks) With a maxed Intensify, 15% Ability Strength rank bonus, and 100 stacks, rank-3 Virulence's total damage will be increased to: 200 × (1 + 0.15 + 0.3) × (1 + 100) = 29,290 damage (decimals are rounded down to the nearest whole number during calculations). "Number of stacks" The augments give more stacks so Logic means it DOES MORE DAMAGE. The damage is still the same as before the update only difference is the max stacks. Augment in question https://warframe.fandom.com/wiki/Abundant_Mutation notes on wiki: "Damage from Virulence and maggots spawned from Ravenous scales with the increased max stacks." Edited May 22, 2020 by (XB1)Dex Xean Link to comment Share on other sites More sharing options...
(PSN)caoshen0625 Posted May 22, 2020 Share Posted May 22, 2020 On 2020-05-20 at 3:04 PM, XtremeDeath22 said: with augment without augment the damage is lower than before the update This doesn't prove anything, bruh you need "before" and "after", not "after with mod" and "after without mod" 1 Link to comment Share on other sites More sharing options...
Recommended Posts