triplebaconator2 Posted July 15, 2020 Share Posted July 15, 2020 Something I noticed while running hour +survivals for Steel Essence, the more infested (haven't tested grineer or corpus), surrounding me, the less damage my weapon does. I was running solo for reference. I have a pretty gnarly Pennant combo build that gets astronomical crit chance (it has to be over 500, but I haven't crunched the numbers), that can one shot level 200 steel path infested ancient eximii, however if I get swarmed those 200000+ red damage popups, can go as low 100-200, with some even saying 0 and being grayed out like I just hit an invulnerable boss. Bug, intentional, void shenanigans? what gives? For further illustration, if I were to distance myself from the swarm, and wack some enemy a distance away, i would do full damage, but the second the swarm is around me the numbers go back down into the hundreds rather than the hundred thousands, and this is with full 12x combo, Link to comment Share on other sites More sharing options...
Tessador Posted July 15, 2020 Share Posted July 15, 2020 https://warframe.fandom.com/wiki/Ancient_Healer Ancient Healer has an aura. This aura not only grants 90% damage reduction, but also grants status and knockdown immunity to all under the aura. Damage done to protected allies will heal the Ancient Healer (up to 150% health). Unlike the other two Ancients, Healers cannot affect other Ancients under its aura. Link to comment Share on other sites More sharing options...
triplebaconator2 Posted July 15, 2020 Author Share Posted July 15, 2020 1 minute ago, Tessador said: https://warframe.fandom.com/wiki/Ancient_Healer Ancient Healer has an aura. This aura not only grants 90% damage reduction, but also grants status and knockdown immunity to all under the aura. Damage done to protected allies will heal the Ancient Healer (up to 150% health). Unlike the other two Ancients, Healers cannot affect other Ancients under its aura. Hmmm Ill have to pay close attention, but I feel like it was happening even with no healers present. Link to comment Share on other sites More sharing options...
Urlan Posted July 15, 2020 Share Posted July 15, 2020 Could be a new addition, what about nanite spores from the swarm moas? Link to comment Share on other sites More sharing options...
trst Posted July 15, 2020 Share Posted July 15, 2020 You could be seeing the effect of follow through if you're hitting a lot of enemies per swing but you should still be dealing the full damage on the first target hit at least. Link to comment Share on other sites More sharing options...
triplebaconator2 Posted July 15, 2020 Author Share Posted July 15, 2020 5 minutes ago, trst said: You could be seeing the effect of follow through if you're hitting a lot of enemies per swing but you should still be dealing the full damage on the first target hit at least. That was my first assumption as well, but no its on all hits when swarmed. Ancient healer aura is the best bet so far, but i gotta rest my hand before i do another one to test, pressing E nonstop for an hour is rough lol Link to comment Share on other sites More sharing options...
taiiat Posted July 15, 2020 Share Posted July 15, 2020 significantly lower Damage than expected can be partly due to chosen Damage Types, but you still have base IPS and so should still deal several thousand or more either way. not a whole lot to go on so i don't know what to tell you. Link to comment Share on other sites More sharing options...
LoopStricken Posted July 15, 2020 Share Posted July 15, 2020 31 minutes ago, triplebaconator2 said: pressing E nonstop for an hour is rough lol That's why I rebound melee to my mouse's thumb button. Link to comment Share on other sites More sharing options...
Butterfly85 Posted July 15, 2020 Share Posted July 15, 2020 Ancient healers. If I see them in a mob I take them out first. Link to comment Share on other sites More sharing options...
GREF_TM Posted July 15, 2020 Share Posted July 15, 2020 Aside from ancient auras, i think one of infested moas can give nearby units ferrite armor. Link to comment Share on other sites More sharing options...
Magus_Tahir Posted July 15, 2020 Share Posted July 15, 2020 1 hour ago, triplebaconator2 said: Hmmm Ill have to pay close attention, but I feel like it was happening even with no healers present. They have a very high range that can go through walls. If you have a secondary weapon that does radiation damage for example the Nukor or a Kit gun with high status the moment that they have a radiation proc they become a enemy to their own faction, and it turns off the aura for the surrounding targets. Also slash damage is your friend. Link to comment Share on other sites More sharing options...
0_The_F00l Posted July 15, 2020 Share Posted July 15, 2020 Although I don't thinks that's the case (more likely a combination of ancient auras, tar moa armor and follow through) it is actually interesting as a concept. What if infested gained a boost to defenses with every additional infested nearby (and every dead infested causing healing in the living as well) . Would add some much needed means to survive the onslaught of the tenno to the infested. Link to comment Share on other sites More sharing options...
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