RobWasHere Posted Saturday at 06:29 PM Share Posted Saturday at 06:29 PM For the love of the Lotus, please do something with solo Excavation, it is borderline unplayable especially the Corpus variant. Not only there are only handful of enemies, the energy carriers are simply not spawning or spawn 2 tiles away and permanently hide behind corners instead of running towards excavator. It all drags Excavation missions or even makes them impossible because carriers do not spawn at all. It is mostly a solo issue, multiplayer scalling or Steel Path modifiers spawns enough enemies but sometimes this also fails to spawn enough cells to keep the excavs without downtime. Proposed fixes: 1. Increase enemy density on all modes. Easiest fix, but not foolproof as Cell Carriers spawning/pathing issues still remain. 2. Give all enemies chance to drop a cell, like Survival. Also easy fix, but removes the uniqueness of this mission type. 3. Increase excavation time to 3 mins, each excav starts at 100% energy, each cell reduces the time by 20s. This fix would make you immune to carrier spawn issues, but will turn the mission into mobile defence with extra steps. 4. Add ability to spend shields to charge excavators, 100 shields per 1%. Probably a compromise between all proposals. Please DE, I beg of you. Energy spawn problem is as old as this gamemode was first changed to not charge the Scanner. 7 Link to comment Share on other sites More sharing options...
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