[DE]Danielle Posted November 2, 2023 Share Posted November 2, 2023 Abyss of Dagath: Hotfix 34.0.7 Companion Changes & Fixes: Contagious Bond: Enemies inflicted by damage over time Status Effects will now spread 50% of the tick damage when killed to other enemies. Prior to this change, damage over time procs would only tick 1 damage on enemies it spread to. Now, it’ll apply 50% (at max rank) of the tick damage originating from the killed enemy. The following Companion Precept Mods now benefit from Manifold Bond: Diriga’s Electro Pulse Djinn’s Fatal Attraction The ability cooldown effect from Manifold Bond already applied to Fatal Attraction, but not its Status Effect application to Companion weapons, so now it properly and wholly benefits from the Mod. Djinn’s Fatal Attraction will no longer cause affected enemies to focus fire solely on Djinn after they’ve been lured. Prior to this change, Djinn could get incapacitated very quickly after luring. Now enemies will return to their default targeting after being lured to help keep the little guy alive after doing his job. Fixed enemies killed by Contagious Bond’s spread Status Effects not granting Affinity. Fixed damage dealt to enemies from Contagious Bond’s spread Status Effects not registering for other Companion mod triggers (e.g. Energy Generator, Synth Deconstruct, etc.). Fixed performance issues caused by Dethcube (with Fired up, Firestorm, and Fire Rate and Multshots Mods) attacking enemies trapped in Zephyr’s Tornado. Fixed MOA Companions permanently dying if they were ragdolled a certain way. Fixed a script error with the Mecha Mod set. Changes: Warframe idle audio will now be muted when in the Dojo Research menus. Fixes: Fixed Dagath’s Rakhali’s Cavalry stripping defenses from bosses with resistances to Warframe abilities (e.g. Eidolons and Profit-Taker). Fixed Clients receiving self-damage while shooting the Furis in Incarnon Form inside of a bullet attractor field (notably Xaku’s Whisper). Fixed raising/lowering Clan tier not properly adjusts the Research costs of active research resulting in zero/negative values. As reported here: https://forums.warframe.com/topic/1368438-clan-research-costs-are-negative/ Fixed getting a “Reconfiguration could not be completed. Your account has not been charged. Please try again later” error when quickly cycling a Riven back to back. Fixed the Energy numbers in the Railjack HUD and Tactical Map displaying incorrectly. Fixed Finisher and quick time event inputs not working with Steam Input. Fixed the “Incarnon Upgrade Available” Orbiter pop-up occurring when you already have all of the Incarnon’s upgrades unlocked. 37 Link to comment Share on other sites More sharing options...
Damocles Posted November 2, 2023 Share Posted November 2, 2023 Thanks for buffs 2 Link to comment Share on other sites More sharing options...
Lopas_Knorrgone Posted November 2, 2023 Share Posted November 2, 2023 Isn't it contagious bond? I can't seem to find contagion bond. Link to comment Share on other sites More sharing options...
Waeleto Posted November 2, 2023 Share Posted November 2, 2023 5 minutes ago, [DE]Danielle said: Fixed getting a “Reconfiguration could not be completed. Your account has not been charged. Please try again later” error when quickly cycling a Riven back to back. THANK YOU 4 Link to comment Share on other sites More sharing options...
LittleLeoniePrime Posted November 2, 2023 Share Posted November 2, 2023 5 minutes ago, [DE]Danielle said: Fixed getting a “Reconfiguration could not be completed. Your account has not been charged. Please try again later” error when quickly cycling a Riven back to back. W Link to comment Share on other sites More sharing options...
Numerounius Posted November 2, 2023 Share Posted November 2, 2023 4 minutes ago, [DE]Danielle said: Fixed getting a “Reconfiguration could not be completed. Your account has not been charged. Please try again later” error when quickly cycling a Riven back to back. FINALLY!!!!! That was super annoying to deal with and made no sense why it was even there in the first place. Been here for years at this point so one of the many persistent bugs that I am glad to finally see fixed. 2 Link to comment Share on other sites More sharing options...
[DE]Danielle Posted November 2, 2023 Author Share Posted November 2, 2023 2 minutes ago, SMigSAW said: Isn't it contagious bond? I can't seem to find contagion bond. You are correct! Classic case of the butterfinger slip on that one (happens every time with Contagious Bond ahaha), it's been edited :D 9 Link to comment Share on other sites More sharing options...
Skoomaseller Posted November 2, 2023 Share Posted November 2, 2023 would like to bring attention to: and: cheers 8 Link to comment Share on other sites More sharing options...
Giecio Posted November 2, 2023 Share Posted November 2, 2023 Any info on the old void blast bug? 6 Link to comment Share on other sites More sharing options...
Hexerin Posted November 2, 2023 Share Posted November 2, 2023 Please look into fixing this, as it renders stealth builds effectively unplayable: Also, please look into these small, but impactful Duviri issues: 5 Link to comment Share on other sites More sharing options...
VibingCat Posted November 2, 2023 Share Posted November 2, 2023 10 minutes ago, [DE]Danielle said: Fixed performance issues caused by Dethcube (with Fired up, Firestorm, and Fire Rate and Multshots Mods) attacking enemies trapped in Zephyr’s Tornado. Thank you. Can we also get a fix to the tornadoes breaking due to gas, electricity, specters and heavy damage? 2 Link to comment Share on other sites More sharing options...
---HattoriIga--- Posted November 2, 2023 Share Posted November 2, 2023 thanks for the update DE team.👍 Link to comment Share on other sites More sharing options...
Mystic_Ervo Posted November 2, 2023 Share Posted November 2, 2023 hace 17 minutos, [DE]Danielle dijo: Fixed the “Incarnon Upgrade Available” Orbiter pop-up occurring when you already have all of the Incarnon’s upgrades unlocked. Warframe is now playable again Thanks Link to comment Share on other sites More sharing options...
Corvid Posted November 2, 2023 Share Posted November 2, 2023 This bug persists. 1 Link to comment Share on other sites More sharing options...
Furyk-Karede Posted November 2, 2023 Share Posted November 2, 2023 No fix yet for melee animation lock? Sadge. Not as bad when it happens to warframe, but game breaking when it happens to operator/drifter. 2 Link to comment Share on other sites More sharing options...
BeelzeBub123616 Posted November 2, 2023 Share Posted November 2, 2023 Any idea what the reason for the bug where Deimos fishes don't spawn? Have a potential fix for it yet? Also a fix where u are unable to move, use abilities and commands don't work - just gotta wait for death or leave the mission and lose the rewards? <3 3 Link to comment Share on other sites More sharing options...
Zaghyr Posted November 2, 2023 Share Posted November 2, 2023 Can Zephyr Tornados get looked at since the still do not deal their own damage over time? 2 Link to comment Share on other sites More sharing options...
Damocles Posted November 2, 2023 Share Posted November 2, 2023 any chance projectile punch through failing to punch through certain things (like windows and lancer shields) and hitscan AoE not scaling with multishot to be looked at? 2 Link to comment Share on other sites More sharing options...
Blaudari Posted November 2, 2023 Share Posted November 2, 2023 Any news updates on the Melee Animation lock for Operator/drifter? i'd like to enjoy warframe more knowing i can use melee weapons without having to worry about void blast animation coming back when i get downed trying to use melee. 4 Link to comment Share on other sites More sharing options...
goldencarp Posted November 2, 2023 Share Posted November 2, 2023 why it need hotfix it that a major problem? maybe you should fix the incornon gun before that. because this update cost me loss 20 min because of my co-op player leave be and then game shut down and lost all item in 20 min. Git gut maybe or S#&$ hotfix i don't know. Link to comment Share on other sites More sharing options...
LemonsHQ Posted November 2, 2023 Share Posted November 2, 2023 43 minutes ago, [DE]Danielle said: Fixed raising/lowering Clan tier not properly adjusts the Research costs of active research resulting in zero/negative values. As reported here: https://forums.warframe.com/topic/1368438-clan-research-costs-are-negative/ The issue has been fixed but the resources are still negative. Link to comment Share on other sites More sharing options...
Kirost Posted November 2, 2023 Share Posted November 2, 2023 DE please look into fixing operator perma voidblast bug. Literally can't play anything involving the operator due to how often I encounter it. 3 Link to comment Share on other sites More sharing options...
crazywolfpusher Posted November 2, 2023 Share Posted November 2, 2023 Bug: Lethal Levitation from the Naramon school is not applying the weapon damage bonus to Warframe weapons. Tested it with Skana Prisma unmodded. 3 Link to comment Share on other sites More sharing options...
Jobistober Posted November 2, 2023 Share Posted November 2, 2023 Thanks for all the hard work, guys, but can we get Zephyr's Tornados looked at? They are still not dealing elemental damage since the initial Dagath update! 1 Link to comment Share on other sites More sharing options...
Tempestria Posted November 2, 2023 Share Posted November 2, 2023 Voruna's direct hit with Ulfrun's descent no longer counts as a melee kill, which stops it from triggering arcanes, idk if this was initially intended or if it's a bug, but it would be nice if it was returned. 3 Link to comment Share on other sites More sharing options...
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