[DE]Danielle Posted Thursday at 06:04 PM Share Posted Thursday at 06:04 PM Hello again! We’ve got this small Hotfix to quickly address crashes and other important-to-fix issues that came after this morning’s Hotfix 37.0.4 release. Fixes: Fixed many crashes caused by squadmate kills contributing to Koumei’s Omikiju challenges. In order to stop the rampant crashes, we’ve temporarily reverted the change that went out in this morning’s Hotfix that allows squadmate kills to count towards Omikiju challenges. Unfortunately, a proper fix requires code so we will be unable to safely re-enable this change until the release of Warframe: 1999. Fixed players receiving a duplicate copy of inbox messages that were deleted prior to Hotfix 37.0.4. For those affected, the items attached to those repeated send inbox messages (if any) are yours to keep! This was caused by the fix we put out to resolve certain players not receiving their free Caliban inbox message with Koumei & the Five Fates. We will be reverting that fix shortly while we investigate for a better solution. In the meantime, if you have still not received your free Caliban you can contact support.warframe.com. More fixes towards bright VFX decorations causing UI visibility issues in the Arsenal when HDR is enabled. For list of known issues for Koumei & the Five Fates that require future code changes and cannot be addressed in a Hotfix, visit our dedicated thread: https://forums.warframe.com/topic/1414761-known-issues-koumei-the-five-fates/ 22 Link to comment Share on other sites More sharing options...
NanoSquid Posted Thursday at 06:06 PM Share Posted Thursday at 06:06 PM 1 minute ago, [DE]Danielle said: Fixed many crashes caused by squadmate kills contributing to Koumei’s Omikiju challenges. In order to stop the rampant crashes, we’ve temporarily reverted the change that went out in this morning’s Hotfix that allows squadmate kills to count towards Omikiju challenges. Unfortunately, a proper fix requires code so we will be unable to safely re-enable this change until the release of Warframe: 1999. Oh... 10 Link to comment Share on other sites More sharing options...
Wiebejamin Posted Thursday at 06:07 PM Share Posted Thursday at 06:07 PM Y'all ain't doing another Code patch until 1999? 21 Link to comment Share on other sites More sharing options...
--IE-DragonZero-- Posted Thursday at 06:08 PM Share Posted Thursday at 06:08 PM Good work team Link to comment Share on other sites More sharing options...
tucker_d_dawg Posted Thursday at 06:10 PM Share Posted Thursday at 06:10 PM Updated my video of the black box artifacts with more examples from simulacrum. It appears (to me) to be something resulting from sentinal attacks or activity as the boxes occur when I'm not shooting, or around enemies I'm not targetting. Video also has what ever display settings/hardware settings I could think to include at the end. Link to comment Share on other sites More sharing options...
Jaydeni Posted Thursday at 06:10 PM Share Posted Thursday at 06:10 PM Nothing about sicarus? pffft, *screams "lets goo" in silence* Link to comment Share on other sites More sharing options...
Halo Posted Thursday at 06:12 PM Share Posted Thursday at 06:12 PM (edited) Thanks for the hotfix! One day the game will stop stuttering FPS on PC, but until then, hope it gets looked into soon! 4 minutes ago, Jaydeni said: Nothing about sicarus? pffft, *screams "lets goo" in silence* Might as well give up on it, Cestra Incarnon’s just better. Edit: if you missed the nerfs, the hotfix earlier did that. Edited Thursday at 06:15 PM by Halo Additions 2 Link to comment Share on other sites More sharing options...
UdsUds Posted Thursday at 06:13 PM Share Posted Thursday at 06:13 PM 7 minutes ago, [DE]Danielle said: For those affected, the items attached to those repeated send inbox messages (if any) are yours to keep! I got 3 Calibans, ty! 1 Link to comment Share on other sites More sharing options...
Inviolus Posted Thursday at 06:13 PM Share Posted Thursday at 06:13 PM 3 minutes ago, Jaydeni said: Nothing about sicarus? pffft, *screams "lets goo" in silence* There have been in the hotfix before this, check patchnotes if any problems! 1 Link to comment Share on other sites More sharing options...
WolfyNightWolf Posted Thursday at 06:15 PM Share Posted Thursday at 06:15 PM So koumei is just #*!%ed thx DE 1 Link to comment Share on other sites More sharing options...
Redeemr Posted Thursday at 06:18 PM Share Posted Thursday at 06:18 PM Atlas Rumbled primary fire currently doesn't benefit from either auto melee or the semi auto to auto changes. Is there a chance this can be implemented to it? My fingers hurt 2 Link to comment Share on other sites More sharing options...
BlackFinSwampert Posted Thursday at 06:20 PM Share Posted Thursday at 06:20 PM Oof, stinks when a thing meant to help goes awry. Next week maybe. Also, not sure when this was snuck in, but THANK YOU for showing the max ranked Arcane you own in the buy menu, it's SO nice to see at a glance what you're missing. 2 Link to comment Share on other sites More sharing options...
DebrisFlow Posted Thursday at 06:21 PM Share Posted Thursday at 06:21 PM Fix retriever mods not affecting kuva 1 Link to comment Share on other sites More sharing options...
ScorchedIce Posted Thursday at 06:27 PM Share Posted Thursday at 06:27 PM Well, kinda sad that I won't be playing any more Koumei in the Koumei update until the next big drop. I wanna like her but playing her with any other people present is just frustrating. I really hope we also get deeper changes to her. Even if the assist improvements are a good direction to go in, she still feels *almost there* but not quite. 9 Link to comment Share on other sites More sharing options...
Zakuchii Posted Thursday at 06:27 PM Share Posted Thursday at 06:27 PM No news about conservation tags from Deimos not showing up in inventory after returning to Necralisk? New companion mods are tied to this, very frustrating bug/issue and also not listed in known issues as far as I know. 1 Link to comment Share on other sites More sharing options...
WolfyNightWolf Posted Thursday at 06:31 PM Share Posted Thursday at 06:31 PM 3 minutes ago, ScorchedIce said: Well, kinda sad that I won't be playing any more Koumei in the Koumei update until the next big drop. I wanna like her but playing her with any other people present is just frustrating. I really hope we also get deeper changes to her. Even if the assist improvements are a good direction to go in, she still feels *almost there* but not quite. Yea I might do that too this just sucks big time... 3 Link to comment Share on other sites More sharing options...
Aeonin Posted Thursday at 06:33 PM Share Posted Thursday at 06:33 PM After the update, I can no longer invite people from my friendslist to join my squad. It says, "Failed to join session (host not found)" even after we both restarted our clients. 2 Link to comment Share on other sites More sharing options...
PopocraftGD Posted Thursday at 06:38 PM Share Posted Thursday at 06:38 PM DE, can you please look at forum posts about deep and underlying lighting issues? The color tweaks are great, but lighting is fundamentally broken way beyond that. 7 Link to comment Share on other sites More sharing options...
RNGpick Posted Thursday at 06:41 PM Share Posted Thursday at 06:41 PM the game wont let me complete the "activate this weapon's incarnon form 0/6 times in a mission" challenge for the okina prime 2 Link to comment Share on other sites More sharing options...
EpicDootMan69_27 Posted Thursday at 06:49 PM Share Posted Thursday at 06:49 PM Speaking of Hotfix 37.0.4, in it I saw a couple of notes about the Dera Incarnon and I wanted to let you know about something that might be a bug. 2 hours ago, [DE]Danielle said: Adjusted the Dera Incarnon’s end point VFX to be a bit smaller so that it doesn’t get mistaken as an AOE. [...] Fixed swapping Perks in the Incarnon Evolution UI for the Dera, Cestra and Sicarus not updating correctly in the stats UI. In regards with the Dera Incarnon, I would like to point out that the weapon's icon in the arsenal and the in-game model do not match. I believe this might be a bug since the difference is too drastic and I'm not sure if this is intentional or not. (see images below) Dera Incarnon weapon icon: Dera Incarnon held by Excalibur: 4 Link to comment Share on other sites More sharing options...
.Baron.Samedi. Posted Thursday at 06:52 PM Share Posted Thursday at 06:52 PM 43 minutes ago, Wiebejamin said: Y'all ain't doing another Code patch until 1999? ofc 1 Link to comment Share on other sites More sharing options...
-Krism- Posted Thursday at 06:53 PM Share Posted Thursday at 06:53 PM 47 minutes ago, [DE]Danielle said: we will be unable to safely re-enable this change until the release of Warframe: 1999. Wow 5 Link to comment Share on other sites More sharing options...
whatstheBeezu Posted Thursday at 06:59 PM Share Posted Thursday at 06:59 PM So you have reviewed Antimatter Drop and you still decided to keep the 25,000 damage absorption cap, even though, you have also limited the absorption to 5 projectiles shoot! That doesn't make sense at all! The unique purpose of this ability is nuking and, at its present state, by current standards, the ability doesn't fulfill its purpose! Just compare it to Mag's Magnetize and Garuda's Dread Mirror. Please, reconsider removing that damage absorption cap. 7 Link to comment Share on other sites More sharing options...
WolfyNightWolf Posted Thursday at 07:02 PM Share Posted Thursday at 07:02 PM 8 minutes ago, -Krism- said: Wow Ikr 2 Link to comment Share on other sites More sharing options...
MGTOW01 Posted Thursday at 07:02 PM Share Posted Thursday at 07:02 PM I've been farming forms for a month and I end up throwing them away because they destroyed the sicarus, not even with 200% critono riven it does any damage, it's garbage it's a thousand times better my lato incarnon knew they would nerf it but they destroyed it, it looks bad, very bad 1 Link to comment Share on other sites More sharing options...
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